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Returning 35 results for 'confused refined great to have reflections'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
venerate Yeenoghu—particularly his gnoll followers—view leucrottas with great respect. Although a leucrotta is unlikely to lead a gnoll war band, it can influence the leader and might
are confused or unaware of the actual threat.Kicking Retreat. Immediately after the leucrotta makes a Hooves attack, it takes the Disengage action.
Monsters
Icewind Dale: Rime of the Frostmaiden
hours.When a gnoll’s ravenous hunger is so great that it craves flesh and blood even after death, it can rise as a vampire to continue its feeding frenzy.
A gnoll vampire is a savage predator
gnolls. Their noses can’t stand the scent of perfumes, and their ears can’t abide words spoken aloud in Celestial. They don’t cast reflections in mirrors unless they want to.
Unlike
Monsters
Mordenkainen Presents: Monsters of the Multiverse
travels farther than the sprawling city that lies outside his palace.
Dispater is correct to fear, but the true threat comes not from without. The lord’s great error was allowing himself to be
to get what he wanted. Charming and pleasant, he is a master at negotiation, able to twist words so as to leave his victims confused and believing he’s on their side. Through these skills
monsters
great owls, while their beaks are filled with blunt, humanlike teeth and hide long snaking tongues. Their feathers are drab colors on the exterior, but their wings display a dazzling cascade of rainbow
-blank state. Without help, their victims waste away.
Secret. Dream eaters are confused by the intricate patterns on moth wings, and it disrupts their own colorful hypnosis.Hypnotic Wings. The dream
Species
One Grung Above
THIS IS NONCORE D&D MATERIAL
These game mechanics are usable in your campaign if your DM allows them but not refined by final game design and editing.
Grungs are aggressive froglike
caste for life. On rare occasions, an individual that distinguishes itself with great deeds can earn an invitation to join a higher caste. Through a combination of herbal tonics and ritual magic, an
Half-Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves. Some half-elves live among humans, set apart by their emotional and physical differences, watching
contrast, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers.
Half-Elf Names
Half-elves use either human or elven
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
to escape so easily. A great conclave of tritons chose volunteers skilled in weapons and magic as part of an expeditionary force to enter the Material Plane and seek out their enemies.
Those tritons
of truth. Few know of the tritons’ great victories over dreadful undersea threats. The tritons make little allowance for such ignorance and are delighted to expound upon the great debt others owe
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Chapter 2: Creating an Archfey Archfey are among the most powerful beings in the Feywild. Consciously or unconsciously, they transform their Feywild homes into reflections of their desires and
complex personalities. Powerful archfey such as the Summer Queen and the Queen of Air and Darkness rule vast domains, and their influence is so great that their courts stretch beyond the borders of their
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Chapter 2: Creating an Archfey Archfey are among the most powerful beings in the Feywild. Consciously or unconsciously, they transform their Feywild homes into reflections of their desires and
complex personalities. Powerful archfey such as the Summer Queen and the Queen of Air and Darkness rule vast domains, and their influence is so great that their courts stretch beyond the borders of their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Underdark Extending miles downward and outward beneath the surface of Faerûn, and reaching to other continents as well, the great network of subterranean caverns known as the Underdark is home to
all manner of strange and deadly creatures. Duergar and drow — dark reflections of dwarves and elves — live in these sunless lands, as do the svirfneblin, or deep gnomes. Most surface-dwelling folk
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
The Underdark Extending miles downward and outward beneath the surface of Faerûn, and reaching to other continents as well, the great network of subterranean caverns known as the Underdark is home to
all manner of strange and deadly creatures. Duergar and drow — dark reflections of dwarves and elves — live in these sunless lands, as do the svirfneblin, or deep gnomes. Most surface-dwelling folk
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
hulks and refined by master artisans. As part of the unprecedented levels of magic used to create the deadly traps in the Tomb of Horrors, Moghadam has installed several of the missing components from the
steal the temple’s two most famous gems — set into the eyes of a great statue of Moloch — for use in the creation of Acererak’s jeweled demilich skull. Unfortunately, those thieves have failed to return, and are presumed captured by Thessalar.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
hulks and refined by master artisans. As part of the unprecedented levels of magic used to create the deadly traps in the Tomb of Horrors, Moghadam has installed several of the missing components from the
steal the temple’s two most famous gems — set into the eyes of a great statue of Moloch — for use in the creation of Acererak’s jeweled demilich skull. Unfortunately, those thieves have failed to return, and are presumed captured by Thessalar.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
hidden, and a shadow dragon’s lair contains a great many secret caches. An ancient shadow dragon might have a hundred or more such repositories secreted about their territory, making stealing from a
7 A pile of loose sheet music representing the lost dirges of a famous shadar-kai bard
8 An exquisitely crafted mirror that drains all color from the reflections of those who look into it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
— distorted reflections of what exists on the Material Plane. Where a mountain stands on the Material Plane, the corresponding feature on the Shadowfell is a jagged rock outcropping with a resemblance to
a skull, a heap of rubble, or perhaps the crumbling ruin of a once-great castle. A forest on the Shadowfell is dark and twisted, its branches reaching out to snare travelers’ cloaks, and its roots
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
— distorted reflections of what exists on the Material Plane. Where a mountain stands on the Material Plane, the corresponding feature on the Shadowfell is a jagged rock outcropping with a resemblance to
a skull, a heap of rubble, or perhaps the crumbling ruin of a once-great castle. A forest on the Shadowfell is dark and twisted, its branches reaching out to snare travelers’ cloaks, and its roots
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
hidden, and a shadow dragon’s lair contains a great many secret caches. An ancient shadow dragon might have a hundred or more such repositories secreted about their territory, making stealing from a
7 A pile of loose sheet music representing the lost dirges of a famous shadar-kai bard
8 An exquisitely crafted mirror that drains all color from the reflections of those who look into it
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
peoples and monsters that inhabit the worlds on the Material Plane originated. After the First World was shattered by a great cataclysm, the many worlds were formed like reflections or (in some cases
) distortions of that original reality. Some myths describe a great tree that grew on the First World at the dawn of time. Planted and tended by the god Corellon, this tree was a seedling of Yggdrasil, the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, Eberron shards are rosy crystals with crimson swirls flowing their depths. Eberron shards are the most common form of dragonshard. They are primarily refined into a glowing powder. This dragonshard
shard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golding veins gleaming within. Siberys
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crimson swirls flowing in their depths and are typically refined into a glowing powder. This dragonshard dust can be used to fuel almost any act of magic. When casting a spell, you can use Eberron
dragonshard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golden veins gleaming within. These
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, Eberron shards are rosy crystals with crimson swirls flowing their depths. Eberron shards are the most common form of dragonshard. They are primarily refined into a glowing powder. This dragonshard
shard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golding veins gleaming within. Siberys
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
crimson swirls flowing in their depths and are typically refined into a glowing powder. This dragonshard dust can be used to fuel almost any act of magic. When casting a spell, you can use Eberron
dragonshard fields in the continent of Xen’drik, and this is a potential source of great wealth for explorers. Siberys dragonshards are amber in color, with swirling golden veins gleaming within. These
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
to the pervasive rodents called cranium rat squeakers (see Morte’s Planar Parade) and explains how to communicate using them. Shop at the Great Bazaar. Anything and everything is sold in the bustling
avenues of the Great Bazaar: equipment, food and drink, even magic items. Visit a Faction’s Headquarters. Sigil is home to twelve ascendant factions, which perform important city functions. Some are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the mill, you see that the interior has collapsed into a great sinkhole. Large, overturned kettles spill boiling sugarcane juice across the broken floor, and the fires that once heated those kettles
unimpeded, the hostile whistlers slay one worker per round, taking their time to savor the confused mortals’ fear. If attacked, they teleport near their attacker and ignore the workers. The alien beings fight to the death.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
the realm of Arvandor. While enjoying the company of these primal elves, Corellon came to appreciate their ideas, which were both novel and familiar, and singled out those of great repute for special
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
the realm of Arvandor. While enjoying the company of these primal elves, Corellon came to appreciate their ideas, which were both novel and familiar, and singled out those of great repute for special
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
to the pervasive rodents called cranium rat squeakers (see Morte’s Planar Parade) and explains how to communicate using them. Shop at the Great Bazaar. Anything and everything is sold in the bustling
avenues of the Great Bazaar: equipment, food and drink, even magic items. Visit a Faction’s Headquarters. Sigil is home to twelve ascendant factions, which perform important city functions. Some are
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the mill, you see that the interior has collapsed into a great sinkhole. Large, overturned kettles spill boiling sugarcane juice across the broken floor, and the fires that once heated those kettles
unimpeded, the hostile whistlers slay one worker per round, taking their time to savor the confused mortals’ fear. If attacked, they teleport near their attacker and ignore the workers. The alien beings fight to the death.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters arrive: Several slow-moving waterways convene at a rocky island covered in moss and ruined stones. Atop it stands the blackened, rotting stump of a great tree. On the stump, Amanisha Manivarshi
of Tippurika and a descendant of Manivarsha. I am quick to hold a grudge against those who tell me I have to be one or the other.” Prisoner of the Past Nisha awakens in a fog, confused and disoriented
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
characters arrive: Several slow-moving waterways convene at a rocky island covered in moss and ruined stones. Atop it stands the blackened, rotting stump of a great tree. On the stump, Amanisha Manivarshi
of Tippurika and a descendant of Manivarsha. I am quick to hold a grudge against those who tell me I have to be one or the other.” Prisoner of the Past Nisha awakens in a fog, confused and disoriented
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Stoneshaft clan, and because tunnels from their home connect to the castle, they refer to the place as Stoneshaft Hold; they use “Thornhold” only when a non-dwarf in a conversation is confused and an
, refined metal, and crafts. Stoneshafts are known for the fine metal- and gemwork they craft, considered by most to be works of art worn as personal adornment. The Margasters of Waterdeep believe that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Stoneshaft clan, and because tunnels from their home connect to the castle, they refer to the place as Stoneshaft Hold; they use “Thornhold” only when a non-dwarf in a conversation is confused and an
, refined metal, and crafts. Stoneshafts are known for the fine metal- and gemwork they craft, considered by most to be works of art worn as personal adornment. The Margasters of Waterdeep believe that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lounges on a pillow and entertains diminutive Fey guests (or, in lieu of Fey, a family of very confused squirrels). Hoard and Larder. Beyond the audience chamber are separate hollows for the dragon’s hoard
preens and holds long, complimentary conversations with myriad admiring reflections here. Escape Tunnel. From the sleeping chamber, a concealed escape tunnel leads out through a hollow root before
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lounges on a pillow and entertains diminutive Fey guests (or, in lieu of Fey, a family of very confused squirrels). Hoard and Larder. Beyond the audience chamber are separate hollows for the dragon’s hoard
preens and holds long, complimentary conversations with myriad admiring reflections here. Escape Tunnel. From the sleeping chamber, a concealed escape tunnel leads out through a hollow root before
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. The third one contains a living Uthgardt of the Great Worm tribe named Noori, a berserker with the following changes: Her alignment is chaotic evil. She has 0 hit points and is unconscious but stable
bonus to attack rolls made with it and adds her Strength bonus (+3) to the weapon’s damage on a hit. If Noori is revived, she is startled and confused by her surroundings. Like most Uthgardt, she is