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Returning 35 results for 'confusing raising grace to have red'.
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Monsters
Storm King's Thunder
Wolf: beast sense (wolf or dire wolf only), moonbeam, speak with animals (wolf or dire wolf only)
Great Worm: crusader's mantle, hypnotic pattern
Griffon: beast sense (birds only), fly
Red Tiger
: enhance ability (cat’s grace only), jump
Sky Pony: gust of wind, witch bolt
Thunderbeast: enhance ability (bull’s strength only), pass without trace
Tree Ghost: barkskin, speak with plants
Monsters
Vecna: Eve of Ruin
Legendary Resistance (2/Day). If the deathwolf fails a saving throw, it can choose to succeed instead.
Moon’s Grace. When the deathwolf falls, it descends at a rate of 60 feet per round and
mind-bending phantoms the deathwolf can conjure.
Deathwolves in Dragonlance
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of neutral magic. The
Shifter
Legacy
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Species
Eberron: Rising from the Last War
names” with strangers. These are usually tied to a physical or personality trait.
Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
brightly colored, with feathers of red, orange, or yellow. Females have more subdued colors, usually brown or gray. Their heads complete the avian appearance, being something like a parrot or eagle with
letting the thermals hold them aloft. In battle, they prove dynamic and acrobatic fliers, moving with remarkable speed and grace, diving to lash opponents with weapons or talons before turning and flying
Half-Elf
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This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
marked by an easy grace—an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All
the dwarf could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
keep their personal names for their friends and use “wandering names” with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Whiskers, Wolf.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
keep their personal names for their friends and use “wandering names” with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
keep their personal names for their friends and use “wandering names” with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Whiskers, Wolf.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
keep their personal names for their friends and use “wandering names” with strangers. These are usually tied to a physical or personality trait. Shifter Names: Badger, Bear, Cat, Fang, Grace, Grim, Moon, Rain, Red, Scar, Stripe, Swift, Talon, Wolf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft leather, carefully
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft leather, carefully
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 6: City of Lost Names The goal of the Red Dragon Army’s invasion is not only conquering Kalaman, but also obtaining a weapon to aid it in conquering all of Solamnia. A contingent of the
Dragon Army’s forces seeks to restore the ancient magic of the City of Lost Names, raising it as a devastating, flying battle platform. With these forces go Lord Soth, who—following whispers from the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft leather, carefully
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
marked by an easy grace — an elvish grace, Flint would have said; yet the man’s body had the thickness and tight muscles of a human, while the facial hair was definitely humankind’s. All the dwarf
could see of the man’s face beneath a green hood was tan skin and a brownish-red beard. A longbow was slung over one shoulder and a sword hung at his left side. He was dressed in soft leather, carefully
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Chapter 6: City of Lost Names The goal of the Red Dragon Army’s invasion is not only conquering Kalaman, but also obtaining a weapon to aid it in conquering all of Solamnia. A contingent of the
Dragon Army’s forces seeks to restore the ancient magic of the City of Lost Names, raising it as a devastating, flying battle platform. With these forces go Lord Soth, who—following whispers from the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, but let players reach that conclusion on their own. It’s not possible to tell from the confusing jumble of prints whether any specific footprints are those of prisoners. The trail leads south about
, green, red, or white. He or she is then welcomed into the ranks as a dragonclaw.
The higher ranks of the cult, in ascending order, are dragonclaw, dragonwing, dragonfang, dragonsoul, and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, but let players reach that conclusion on their own. It’s not possible to tell from the confusing jumble of prints whether any specific footprints are those of prisoners. The trail leads south about
, green, red, or white. He or she is then welcomed into the ranks as a dragonclaw.
The higher ranks of the cult, in ascending order, are dragonclaw, dragonwing, dragonfang, dragonsoul, and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
its ability scores as you see fit (for example, raising the monster’s Intelligence score so that the monster is a more effective wizard), and make whatever other adjustments are needed. You’ll need to
little or increase dramatically. For example, a werewolf that gains four barbarian levels is a much greater threat than it was before. In contrast, the hit points, spells, and other class features that an ancient red dragon gains from five levels of wizard don’t increase its challenge rating.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
its ability scores as you see fit (for example, raising the monster’s Intelligence score so that the monster is a more effective wizard), and make whatever other adjustments are needed. You’ll need to
little or increase dramatically. For example, a werewolf that gains four barbarian levels is a much greater threat than it was before. In contrast, the hit points, spells, and other class features that an ancient red dragon gains from five levels of wizard don’t increase its challenge rating.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Bel if they have a letter of introduction (available from the dao Ralzala), or if they’re captured or killed by Bel’s forces. Bel delights in raising his enemies from the dead to interrogate them
(see “Crypt of the Hellriders”), cut a new deal with Red Ruth (see “Bone Brambles”), or perform a quest for Mephistopheles (see “Mirror of Mephistar”), they could feasibly infiltrate Bel’s fortress
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Bel if they have a letter of introduction (available from the dao Ralzala), or if they’re captured or killed by Bel’s forces. Bel delights in raising his enemies from the dead to interrogate them
(see “Crypt of the Hellriders”), cut a new deal with Red Ruth (see “Bone Brambles”), or perform a quest for Mephistopheles (see “Mirror of Mephistar”), they could feasibly infiltrate Bel’s fortress
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Market Ward The Market Ward is where most of Port Nyanzaru’s regular shops are located and where most of its tradesfolk, merchants, and other middle-class residents live and work. 18. Red Bazaar No
one knows how the Red Bazaar got its name. One story is that the label comes from the huge slabs of dinosaur meat sold here and the resulting buckets of blood that stain the rain-washed gutters, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Market Ward The Market Ward is where most of Port Nyanzaru’s regular shops are located and where most of its tradesfolk, merchants, and other middle-class residents live and work. 18. Red Bazaar No
one knows how the Red Bazaar got its name. One story is that the label comes from the huge slabs of dinosaur meat sold here and the resulting buckets of blood that stain the rain-washed gutters, and
Kobold
Legacy
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Species
Volo's Guide to Monsters
’s mother is. This practice and the communal raising of the hatchlings mean that the tribe operates like a group of cousins.
Because they lay eggs, and the eggs don’t require much tending
, or typical behavior. For example, “Red Foot,” “White Claw,” and “Scurry” are Common translations of often-used names. A kobold might change its name when it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a slim, athletic build and stares at you with piercing green eyes. Around him are four younger individuals who are similarly balanced on other stone slabs.
With the grace of a bird, he floats down
, you’ll have to deal with me—Steel Crane!”
As Steel Crane presses his attack, the monks use the steles for cover and leap between them to engage the characters in close-quarters combat. Red Key. Steel
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Raising the lever lifts the portcullis at the top of the stairs. Pulling it down lowers the portcullis. Lying under the earth near the east wall of the tomb are three vampire spawn brides dressed in soiled
soiled white wedding gown, a gold tiara (worth 750 gp), and ten gold bracelets (worth 100 gp each). Anastrasya Karelova wears a stained and tattered red wedding gown, a black and crimson silk head
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Efreeti Hulking genies of the Elemental Plane of Fire, the efreet are masters of flame, immune to fire and able to create it on a whim. Fine silk caftans and damask robes drape their magma-red or
devils, his palace warded by the spells of a thousand archmagi, his treasures guarded by red dragons and fire elementals. No one has plundered the efreeti’s fabled vaults and lived to tell the tale. By
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
a slim, athletic build and stares at you with piercing green eyes. Around him are four younger individuals who are similarly balanced on other stone slabs.
With the grace of a bird, he floats down
, you’ll have to deal with me—Steel Crane!”
As Steel Crane presses his attack, the monks use the steles for cover and leap between them to engage the characters in close-quarters combat. Red Key. Steel
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. Raising the lever lifts the portcullis at the top of the stairs. Pulling it down lowers the portcullis. Lying under the earth near the east wall of the tomb are three vampire spawn brides dressed in soiled
soiled white wedding gown, a gold tiara (worth 750 gp), and ten gold bracelets (worth 100 gp each). Anastrasya Karelova wears a stained and tattered red wedding gown, a black and crimson silk head
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Efreeti Hulking genies of the Elemental Plane of Fire, the efreet are masters of flame, immune to fire and able to create it on a whim. Fine silk caftans and damask robes drape their magma-red or
devils, his palace warded by the spells of a thousand archmagi, his treasures guarded by red dragons and fire elementals. No one has plundered the efreeti’s fabled vaults and lived to tell the tale. By
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
: beast sense (wolf or dire wolf only), moonbeam, speak with animals (wolf or dire wolf only)
Great Worm: crusader’s mantle, hypnotic pattern
Griffon: beast sense (birds only), fly
Red Tiger
: enhance ability (cat’s grace only), jump
Sky Pony: gust of wind, witch bolt
Thunderbeast: enhance ability (bull’s strength only), pass without trace
Tree Ghost: barkskin, speak with plants
Uthgardt
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
victims more susceptible to the mind-bending phantoms the deathwolf can conjure. DEATHWOLVES IN DRAGONLANCE
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of
) Proficiency Bonus +5
Legendary Resistance (2/Day). If the deathwolf fails a saving throw, it can choose to succeed instead.
Moon’s Grace. When the deathwolf falls, it descends at a rate of 60 feet per
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
: beast sense (wolf or dire wolf only), moonbeam, speak with animals (wolf or dire wolf only)
Great Worm: crusader’s mantle, hypnotic pattern
Griffon: beast sense (birds only), fly
Red Tiger
: enhance ability (cat’s grace only), jump
Sky Pony: gust of wind, witch bolt
Thunderbeast: enhance ability (bull’s strength only), pass without trace
Tree Ghost: barkskin, speak with plants
Uthgardt
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
victims more susceptible to the mind-bending phantoms the deathwolf can conjure. DEATHWOLVES IN DRAGONLANCE
On the world of Krynn, deathwolves are associated with Lunitari, Krynn’s red moon and the god of
) Proficiency Bonus +5
Legendary Resistance (2/Day). If the deathwolf fails a saving throw, it can choose to succeed instead.
Moon’s Grace. When the deathwolf falls, it descends at a rate of 60 feet per
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gold candelabras are neatly arranged on the table, standing behind which is a young woman with alabaster skin dressed in a torn and soiled red gown. Her auburn hair is neatly bundled so as not to touch
wooden holy symbol that depicts the sun hangs from a chain around his neck. He moves with the grace of a saint. The Abbot is a deva in disguise (see appendix D, as well as “Something Old” in the “Special