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Returning 35 results for 'confusing raising granting to have remain'.
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Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
.
Master of Undeath. When Orcus casts animate dead or create undead, he chooses the level at which the spell is cast, and the creatures created by the spells remain under his control indefinitely
multiverse transformed into a vast necropolis populated solely by undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power
Monsters
Mordenkainen Presents: Monsters of the Multiverse
.
Master of Undeath. Orcus can cast animate dead (at will) and create undead (3/day). He chooses the level at which the spells are cast, and the creatures created by them remain under his control
into a vast necropolis populated solely by Undead creatures under his command.
Orcus rewards those who spread death in his name by granting them a small portion of his power. The least of these
Monsters
Mythic Odysseys of Theros
addition, Arasta’s children immediately swarm over her body to protect her, granting her 100 temporary hit points.
Legendary Resistance (3/Day). If Arasta fails a saving throw, she can choose to
next dawn.
If Arasta dies, the spiders and insects lose their supernatural link to her. The webs remain, but they dissolve within 1d10;{"diceNotation":"1d10","rollType":"roll"} days.Acid
Equipment
proficiency in Arcana. To complete a body modification, the subject must remain inside the tank while the operator touches the metal orbs outside the enucleator for 1 hour. If this work is interrupted
, the creature in the tank takes 55 (10d10) necrotic damage; they remain unmodified unless the process is started over.
In Lord Syuul’s absence, the enucleator has enough energy stored to make
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Gentle Repose 2nd-level necromancy (ritual) Casting Time: 1 action Range: Touch Components: V, S, M (a pinch of salt and one copper piece placed on each of the corpse’s eyes, which must remain there
on raising the target from the dead, since days spent under the influence of this spell don’t count against the time limit of spells such as raise dead.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Gentle Repose 2nd-level necromancy (ritual) Casting Time: 1 action Range: Touch Components: V, S, M (a pinch of salt and one copper piece placed on each of the corpse’s eyes, which must remain there
on raising the target from the dead, since days spent under the influence of this spell don’t count against the time limit of spells such as raise dead.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Gentle Repose 2nd-level necromancy (ritual) Casting Time: 1 action Range: Touch Components: V, S, M (a pinch of salt and one copper piece placed on each of the corpse’s eyes, which must remain there
on raising the target from the dead, since days spent under the influence of this spell don’t count against the time limit of spells such as raise dead.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Gentle Repose 2nd-level necromancy (ritual) Casting Time: 1 action Range: Touch Components: V, S, M (a pinch of salt and one copper piece placed on each of the corpse’s eyes, which must remain there
on raising the target from the dead, since days spent under the influence of this spell don’t count against the time limit of spells such as raise dead.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
whichever level the creature specifies. They also heed commands issued from above. They obey only commands having to do with raising and lowering the elevator. The elevator isn’t a smooth ride. The platform
rises or lowers 5 feet per round, and its movements are jerky. If even one clay golem is destroyed, the remaining golems can no longer operate the elevator and remain motionless until attacked. The crates in this room are all empty.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
whichever level the creature specifies. They also heed commands issued from above. They obey only commands having to do with raising and lowering the elevator. The elevator isn’t a smooth ride. The platform
rises or lowers 5 feet per round, and its movements are jerky. If even one clay golem is destroyed, the remaining golems can no longer operate the elevator and remain motionless until attacked. The crates in this room are all empty.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
other creatures, because such objects are more likely to be in good condition and thus more useful or valuable.
When they go after items that aren’t free for the taking, kobolds try to remain
’s mother is. This practice and the communal raising of the hatchlings mean that the tribe operates like a group of cousins.
Because they lay eggs, and the eggs don’t require much tending
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
mount often means securing an egg and raising the creature yourself, making a bargain with a powerful entity, or negotiating with the mount itself. Barding. Barding is armor designed to protect an
. Saddles. A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
business, or could you still be called back in? (Charlatan)
5 You were tasked with maintaining morale and raising the spirits of your soldiers. (Entertainer)
6 You provided spiritual
you took to protect the innocent have made you a local legend. (Folk hero)
10 You used the connections of your influential family to avoid military service. Are you haunted by this, or do you remain indifferent? (Noble)
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
business, or could you still be called back in? (Charlatan)
5 You were tasked with maintaining morale and raising the spirits of your soldiers. (Entertainer)
6 You provided spiritual
you took to protect the innocent have made you a local legend. (Folk hero)
10 You used the connections of your influential family to avoid military service. Are you haunted by this, or do you remain indifferent? (Noble)
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
mount often means securing an egg and raising the creature yourself, making a bargain with a powerful entity, or negotiating with the mount itself. Barding. Barding is armor designed to protect an
. Saddles. A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
often means securing an egg and raising the creature yourself, making a bargain with a powerful entity, or negotiating with the mount itself. Barding. Barding is armor designed to protect an animal’s
as much.
Saddles. A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
often means securing an egg and raising the creature yourself, making a bargain with a powerful entity, or negotiating with the mount itself. Barding. Barding is armor designed to protect an animal’s
as much.
Saddles. A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
follow. Each pack is led by an alpha (male or female) that is the smartest and toughest one of the group. The alpha must remain sharp to keep the rest of the pack in line, lest it be killed and
the pack to move in for the kill. Gloom provides a shadow mastiff with supernatural protection, granting it resistance to nonmagical weapons while in dim light or darkness. Shadow mastiffs can
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, granting them immortality in return for monstrous power and an oath of fealty. Graz’zt sometimes tasks lamias with guarding locations important to him, but lamias in his service remain free to spread their evil as they see fit.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
follow. Each pack is led by an alpha (male or female) that is the smartest and toughest one of the group. The alpha must remain sharp to keep the rest of the pack in line, lest it be killed and
the pack to move in for the kill. Gloom provides a shadow mastiff with supernatural protection, granting it resistance to nonmagical weapons while in dim light or darkness. Shadow mastiffs can
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, granting them immortality in return for monstrous power and an oath of fealty. Graz’zt sometimes tasks lamias with guarding locations important to him, but lamias in his service remain free to spread their evil as they see fit.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
one level of exhaustion that lasts for as long as they remain in the asylum. A character recovers automatically after spending 10 minutes in the open air. Trantor eventually stops before a heavily
. The walls beyond are covered with childlike sketches, all overlapping each other in confusing waves and patterned swirls.
Any character who studies the sketches for a few minutes quickly recognizes
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
the west, but it fell long ago and only a few broken arches of masonry remain. The eastern side of the tower is undergoing repair; from here, characters can climb a ladder to ascend to the scaffolds
bones crushed underneath. Those who succeed on a DC 12 Intelligence (Medicine) check while examining the bones identify that they are fey in origin. RAISING SOAPWORT
Characters who’ve read Thalivar’s
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
the west, but it fell long ago and only a few broken arches of masonry remain. The eastern side of the tower is undergoing repair; from here, characters can climb a ladder to ascend to the scaffolds
bones crushed underneath. Those who succeed on a DC 12 Intelligence (Medicine) check while examining the bones identify that they are fey in origin. RAISING SOAPWORT
Characters who’ve read Thalivar’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
one level of exhaustion that lasts for as long as they remain in the asylum. A character recovers automatically after spending 10 minutes in the open air. Trantor eventually stops before a heavily
. The walls beyond are covered with childlike sketches, all overlapping each other in confusing waves and patterned swirls.
Any character who studies the sketches for a few minutes quickly recognizes
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
change brings.
Level 3: Circle Forms You channel the endless possibilities of nature when you assume a Wild Shape form, granting you the benefits below.
Challenge Rating. The maximum Challenge Rating
Bludgeoning, Piercing, and Slashing damage. Level 14: Apex Predator Your mastery of mutation has made you an apex predator, granting you the following benefits. Evolved Attacks. Once per turn, you
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
getting to a town or a city and raising an alarm. If the area they hunt in becomes too well-defended, the gnolls relocate in search of easier prey. Large tracts along the fringe of civilization might be
devastated before the wider world becomes aware of a gnoll threat. ON DEFEATING GNOLLS
An excerpt from One Hundred Years of War, a famous manual of dwarven battle tactics:
Gnolls remain a threat
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with the factions changes, granting them access to favors or provoking reprisals. Characters adjust their renown score once per adventure, and rarely by more than 5 points. The Renown in Kalakeri table
leaders enact their monstrous agendas upon the land, leading only to continued suffering. The Dark Powers ensure that the defeated faction doesn’t remain quelled for long, though. The characters might
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
peace. The conflicts, the anger, and the pain of the long war remain, however, and the new nations seek every advantage as they prepare for the next war to break out on the continent. Dragonmarked
houses of commerce derive their power from dragonmarks—hereditary arcane sigils that manifest on certain individuals within the family, granting them limited but useful magical abilities associated
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
serpentine form moving in the darkness. The dragon takes full advantage of her aquatic environment and never offers an easy target to enemies. She begins combat at a range of 20 to 30 feet, raising only
her head and part of her neck above the water (granting her three-quarters cover) and breathing acid. Then she submerges and waits for her breath weapon to recharge. Nightscale doesn’t resort to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
serpentine form moving in the darkness. The dragon takes full advantage of her aquatic environment and never offers an easy target to enemies. She begins combat at a range of 20 to 30 feet, raising only
her head and part of her neck above the water (granting her three-quarters cover) and breathing acid. Then she submerges and waits for her breath weapon to recharge. Nightscale doesn’t resort to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with the factions changes, granting them access to favors or provoking reprisals. Characters adjust their renown score once per adventure, and rarely by more than 5 points. The Renown in Kalakeri table
leaders enact their monstrous agendas upon the land, leading only to continued suffering. The Dark Powers ensure that the defeated faction doesn’t remain quelled for long, though. The characters might
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
getting to a town or a city and raising an alarm. If the area they hunt in becomes too well-defended, the gnolls relocate in search of easier prey. Large tracts along the fringe of civilization might be
devastated before the wider world becomes aware of a gnoll threat. ON DEFEATING GNOLLS
An excerpt from One Hundred Years of War, a famous manual of dwarven battle tactics:
Gnolls remain a threat
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
necessary for newcomers to get around safely. Beneath the citadel proper, miles of dwarf-sized caverns form a confusing maze that frustrates most non-dwarf visitors. These tunnels are what remain of the early
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
peace. The conflicts, the anger, and the pain of the long war remain, however, and the new nations seek every advantage as they prepare for the next war to break out on the continent. Dragonmarked
houses of commerce derive their power from dragonmarks—hereditary arcane sigils that manifest on certain individuals within the family, granting them limited but useful magical abilities associated