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Returning 35 results for 'confusing raising guild to have reflecting'.
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spirits for guidance and are unafraid to meet their mortal demise. All things must have their place in laneshi society, which is built on a rigid caste system reflecting this view.
The mystic caste
warfare but diplomacy, farming, and the raising and educating of children. The warrior caste is roughly double the size of the mystic caste, structured as a meritocracy, with great deeds leading to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
particular guilds, reflecting the traditions and training of those guilds. This section can help you choose a guild if you already know what class you want to play.
Classes by Guild Your character can have any class that appears in the Player’s Handbook (or other sources, with your DM’s permission). Certain classes and subclasses are especially appropriate for
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
particular guilds, reflecting the traditions and training of those guilds. This section can help you choose a guild if you already know what class you want to play.
Classes by Guild Your character can have any class that appears in the Player’s Handbook (or other sources, with your DM’s permission). Certain classes and subclasses are especially appropriate for
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the cards. Chapter 6 presents new monsters and NPCs, again reflecting the creatures seen on Magic cards as well as the nature of each guild. The guildmaster of each guild is detailed in this chapter, as are a variety of guild members.
a distant tower. Standing in her stirrups and raising her sword, she turns her mount toward the dragon, ready to battle once again for the sake of Ravnica. Ravnica is a whole new world for your
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of the cards. Chapter 6 presents new monsters and NPCs, again reflecting the creatures seen on Magic cards as well as the nature of each guild. The guildmaster of each guild is detailed in this chapter, as are a variety of guild members.
a distant tower. Standing in her stirrups and raising her sword, she turns her mount toward the dragon, ready to battle once again for the sake of Ravnica. Ravnica is a whole new world for your
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
indicated following the table) and, if you so choose, might influence future adventures. Krenko’s Patron d6 Guild 1 Dimir. An impenetrable fog appeared, confusing the escort and obscuring their
roll a patron from the table below, or you can choose one (preferably a guild that isn’t represented by an adventurer in the party). The patron affects the story of Krenko’s escape in a specific way (as
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
indicated following the table) and, if you so choose, might influence future adventures. Krenko’s Patron d6 Guild 1 Dimir. An impenetrable fog appeared, confusing the escort and obscuring their
roll a patron from the table below, or you can choose one (preferably a guild that isn’t represented by an adventurer in the party). The patron affects the story of Krenko’s escape in a specific way (as
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
structures that would collapse beneath a human or an orc.
Some thieves’ guilds use kenku as lookouts and messengers. The kenku dwell in the tallest buildings and towers the guild controls
kenku, constant attempts to mimic noises can come across as confusing or irritating rather than entertaining. You can just as easily describe the sounds your character makes and what they mean. Be clear
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Festival is an improvisational performance that the Playactors Drama Guild puts together every year, and everyone on campus is invited to participate. The goal is to create as much hilarity and fun as
possible, and the antics of some festivals are talked about on campus for years. The Show Members of the Playactors Drama Guild hand out lists of random character prompts to anyone who wants to try
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
wilderness of brutality and horror known as the Gaping Maw, where even powerful demons are overcome by fear. Reflecting Demogorgon’s dual nature, the Gaping Maw consists of a massive primeval continent
holds the Horned King’s enormous ziggurat palace. A confusing jumble of crooked hallways and myriad chambers, the palace is surrounded by a mile-wide moat concealing a maddening series of submerged stairs
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Festival is an improvisational performance that the Playactors Drama Guild puts together every year, and everyone on campus is invited to participate. The goal is to create as much hilarity and fun as
possible, and the antics of some festivals are talked about on campus for years. The Show Members of the Playactors Drama Guild hand out lists of random character prompts to anyone who wants to try
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
number of foreigners have disappeared, and incoming trade to the city has slowed as outsiders depart or stay away. Conflict between the Keepers of the Flame and the Gray Ghosts thieves’ guild comes to a
that the drow of Menzoberranzan are behind the demonic incursion. Tales range from the drow raising a mighty army of demons to a summoning spell gone terribly wrong. A demonic rampage is said to have
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
number of foreigners have disappeared, and incoming trade to the city has slowed as outsiders depart or stay away. Conflict between the Keepers of the Flame and the Gray Ghosts thieves’ guild comes to a
that the drow of Menzoberranzan are behind the demonic incursion. Tales range from the drow raising a mighty army of demons to a summoning spell gone terribly wrong. A demonic rampage is said to have
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
wilderness of brutality and horror known as the Gaping Maw, where even powerful demons are overcome by fear. Reflecting Demogorgon’s dual nature, the Gaping Maw consists of a massive primeval continent
holds the Horned King’s enormous ziggurat palace. A confusing jumble of crooked hallways and myriad chambers, the palace is surrounded by a mile-wide moat concealing a maddening series of submerged stairs
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, they come upon the aftermath of a bloody clash between the Xanathar Guild and the Zhentarim: As you turn a corner, you find yourselves on a street that has been cordoned off by the City Watch. Lying
conflict between the Zhentarim and the Xanathar Guild. A dozen guards of the City Watch have arrested three bandits and are questioning witnesses while waiting for wagons to take away the criminals and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, they come upon the aftermath of a bloody clash between the Xanathar Guild and the Zhentarim: As you turn a corner, you find yourselves on a street that has been cordoned off by the City Watch. Lying
conflict between the Zhentarim and the Xanathar Guild. A dozen guards of the City Watch have arrested three bandits and are questioning witnesses while waiting for wagons to take away the criminals and
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
with his actions. Most suspect he has visions of being anointed Keeper of the Three Tribes, but thus far, he has avoided raising the ire of Clan Völgr’s leader. Clan Sýr The most legendary metalworkers
Järnförning is both a guild and a school, set up as twelve tiers of knowledge and skill running from apprentice to clan master. Most Sýr settlements rise around iron, copper, tin, silver, gold, and rarer
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Trapper Guild Dispatch Monsters with Cunning Traps Legends say that the founding members of the Trapper Guild were game hunters who had grown bored of stalking common elk and dreamed of taking down
bigger game. Trappers take pride in their kills and the ingenuity exhibited when a trap works perfectly.
The legacy of the Trapper Guild is a consistent testament to the benefits of lying in wait
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
-placed within the Guild. Unrolling Scroll Built of white marble, with an arched roof of vibrant red edged in gold leaf, the temple of Oghma stands out among the surrounding buildings. A wide reflecting
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
-placed within the Guild. Unrolling Scroll Built of white marble, with an arched roof of vibrant red edged in gold leaf, the temple of Oghma stands out among the surrounding buildings. A wide reflecting
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
office and discreetly appointed meeting rooms. Criminal trials, tax counts, and professional guild meetings also take place in the High Hall. Most criminal trials are presided over by a proxy judge
laws and ordinances, summaries of judicial decisions and trial outcomes, deed records, guild charters, census tallies, and family genealogies for all the noble houses and sufficiently important
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
horror known as the Gaping Maw, where even powerful demons are overcome by fear. Reflecting Demogorgon’s dual nature, the Gaping Maw consists of a massive primeval continent covered in dense jungle
would crumble and all mortals would embrace their predatory instincts. Baphomet’s layer is a never-ending dungeon with the Horned King’s enormous palace at its center. A confusing jumble of crooked
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
explorers and fortune hunters. It is the home base of the Clifftop Adventurer’s Guild. Upper Dura Daggerwatch Daggerwatch holds garrisons for both the Sharn Watch and the Brelish army, along with
goods. Due to the significant shifter population in Lower Northedge, North Market offers goods and services aimed at shifters (grooming services, claw care, and so forth) as well as those reflecting an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
explorers and fortune hunters. It is the home base of the Clifftop Adventurer’s Guild. Upper Dura Daggerwatch Daggerwatch holds garrisons for both the Sharn Watch and the Brelish army, along with
goods. Due to the significant shifter population in Lower Northedge, North Market offers goods and services aimed at shifters (grooming services, claw care, and so forth) as well as those reflecting an
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
character who wins the contest can board the ship without raising suspicion. If Storn wins the contest, he views the character as suspicious and demands an explanation for the individual’s presence. Storn
-dressed aristocrats and guild members come aboard (treat these guests as unarmed and unarmored nobles). Guests are expected to while away the hours dining, socializing, and gambling, all under the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
character who wins the contest can board the ship without raising suspicion. If Storn wins the contest, he views the character as suspicious and demands an explanation for the individual’s presence. Storn
-dressed aristocrats and guild members come aboard (treat these guests as unarmed and unarmored nobles). Guests are expected to while away the hours dining, socializing, and gambling, all under the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
frequent in the Hive than elsewhere in Sigil, reflecting the ward’s dismal mood. When it falls, gutters ooze sludge into brackish pools of oil and rainwater, their surfaces disturbed by scurrying
The wrought-iron walls of the Smoldering Corpse Bar muffle the mayhem of the Hive. Locals wet their whistles in the dive bar, raising dented mugs to angels and devils, off the clock and shooting the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
frequent in the Hive than elsewhere in Sigil, reflecting the ward’s dismal mood. When it falls, gutters ooze sludge into brackish pools of oil and rainwater, their surfaces disturbed by scurrying
The wrought-iron walls of the Smoldering Corpse Bar muffle the mayhem of the Hive. Locals wet their whistles in the dive bar, raising dented mugs to angels and devils, off the clock and shooting the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cover this area and hang as freestanding walls inside it show a super-realistic reflection of everything in the room, including the other mirrors—quickly creating a confusing cascade of images. Any
be confirmed by a detect evil and good spell or similar magic. Dark swirls of noxious steam fill this circular chamber, whose floor is taken up mostly by a large reflecting pool. Runes carved into the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
cover this area and hang as freestanding walls inside it show a super-realistic reflection of everything in the room, including the other mirrors—quickly creating a confusing cascade of images. Any
be confirmed by a detect evil and good spell or similar magic. Dark swirls of noxious steam fill this circular chamber, whose floor is taken up mostly by a large reflecting pool. Runes carved into the