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Returning 14 results for 'confusing reforming gave to have retain'.
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Monsters
Van Richten’s Guide to Ravenloft
gave them life as they infest the walls of spellcasters’ homes or the surrounding lands.
Despite their feral appearances, gremishkas are cunning creatures. They might imitate the sounds of
rapidly reforming into duplicate gremishkas. These spontaneously created Swarm of Gremishkas;swarms can rapidly turn a single annoying gremishka into a chittering, magic-reflecting wave of teeth and claws.
Monsters
Van Richten’s Guide to Ravenloft
, familiars, and the like. Gremishkas delight in tormenting magic-users, holding vicious grudges against those who gave them life as they infest the walls of spellcasters’ homes or the surrounding lands
cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks rapidly reforming into duplicate gremishkas. These spontaneously created swarms can rapidly turn
Monsters
The Wild Beyond the Witchlight
Confusing Burble. The jabberwock burbles to itself unless it is incapacitated. Any creature that starts its turn within 30 feet of the jabberwock and is able to hear its burbling must make a DC 18
":"Confusing Burble"} to determine what it does during its current turn:
1–2. The creature does nothing.
3. The creature does nothing except use all its movement to move in a random direction.
4. The
Monsters
Phandelver and Below: The Shattered Obelisk
as smooth as a salamander’s.
Some intelligent Humanoid mutates retain their personalities from before they were exposed to the Far Realm. Some, driven by the allure of otherworldly powers, seek
have tried to create armies of mutates to sweep through the Underdark. However, their efforts always proved fruitless, and eventually the mind flayers gave up their schemes.
Several common types of
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
gave Burgell room to pack in all his gnome-sized gear. The front room was his workshop, and it contained a bewildering miscellany of tools: hammers, chisels, saws, lockpicks, tinted lenses, jeweler&rsquo
;s loupes, and jars of powdered and shredded ingredients for casting spells. A fat gray cat, the mage’s familiar, lay curled atop a grimoire. It opened its eyes, gave Aeron a disdainful yellow
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
and eaten as part of the procedure.
Undercover Empire
The human civilization that gave rise to the yuan-ti was among the richest in the mortal world. It rapidly progressed in metalworking, using
— yuan-ti make perfect courtiers. And, worse for the rest of us, rulers.
— Elminster
The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their
Compendium
- Sources->Dungeons & Dragons->Monster Manual
them beyond death. Unlike mere zombies, they retain the memories and evil agendas they harbored in life. After dying and returning from the grave, a wight continues its villainous ways, but it is now
the crimes it was executed for.
4 Follow the foul master it served in life.
5 Honor an oath it left unfulfilled in life.
6 Obey the cult or deity that gave it unlife.
7 Prove
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
magic—particularly spellbooks, spell components, familiars, and the like. Gremishkas delight in tormenting magic-users, holding vicious grudges against those who gave them life as they infest the
an unstable relationship with magic. Spells cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks rapidly reforming into duplicate gremishkas. These
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
magic—particularly spellbooks, spell components, familiars, and the like. Gremishkas delight in tormenting magic-users, holding vicious grudges against those who gave them life as they infest the
an unstable relationship with magic. Spells cast near a gremishka might rebound onto those nearby or cause the monster to explode, its scaly chunks rapidly reforming into duplicate gremishkas. These
Compendium
- Sources->Dungeons & Dragons->Monster Manual
them beyond death. Unlike mere zombies, they retain the memories and evil agendas they harbored in life. After dying and returning from the grave, a wight continues its villainous ways, but it is now
the crimes it was executed for.
4 Follow the foul master it served in life.
5 Honor an oath it left unfulfilled in life.
6 Obey the cult or deity that gave it unlife.
7 Prove
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Undercover Empire The human civilization that gave rise to the yuan-ti was among the richest in the mortal world. It rapidly progressed in metalworking, using keen intellect and magic to discover the
sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need. The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their holdings for
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Undercover Empire The human civilization that gave rise to the yuan-ti was among the richest in the mortal world. It rapidly progressed in metalworking, using keen intellect and magic to discover the
sacrifices, the yuan-ti stepped up their raids on bordering settlements to meet this need. The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their holdings for
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of an encounter with one retain only a confused impression of its parts and not a sense of the whole. Pieced-together accounts describe it as a sinewy, dragon-like creature that can walk on its hind
Immunities charmed, frightened, poisoned
Senses truesight 120 ft., passive Perception 18
Languages —
Challenge 13 (10,000 XP) Proficiency Bonus +5
Confusing Burble. The jabberwock burbles to itself
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
of an encounter with one retain only a confused impression of its parts and not a sense of the whole. Pieced-together accounts describe it as a sinewy, dragon-like creature that can walk on its hind
Immunities charmed, frightened, poisoned
Senses truesight 120 ft., passive Perception 18
Languages —
Challenge 13 (10,000 XP) Proficiency Bonus +5
Confusing Burble. The jabberwock burbles to itself