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Returning 30 results for 'confusing rendering grant to have reasons'.
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Species
Van Richten’s Guide to Ravenloft
Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a vampire
. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still
Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. To determine why you are so far from home, roll on the table below or choose from the options
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Dhampir Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a
. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
circumstances. You usually acquire Advantage or Disadvantage through the use of special abilities and actions. The DM can also decide that circumstances grant Advantage or impose Disadvantage. Roll Two D20s
all grant Advantage on it, you still roll only two d20s. Similarly, if multiple situations impose Disadvantage on a roll, you roll only two d20s. If circumstances cause a roll to have both Advantage
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
DM can also decide that circumstances grant Advantage or impose Disadvantage. Roll Two D20s When a roll has either Advantage or Disadvantage, roll a second d20 when you make the roll. Use the higher
those numbers, use the 18. They Don’t Stack If multiple situations affect a roll and they all grant Advantage on it, you still roll only two d20s. Similarly, if multiple situations impose Disadvantage
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
when bribed or compelled by magic. All genies command the power of their native element, but a rare few also possess the power to grant wishes. For both these reasons, mortal mages often seek to bind
genies into service. Decadent Nobility. Noble genies are the rarest of their kind. They are used to getting what they want, and have learned to trade their ability to grant wishes to attain the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Book Description The book’s browned pages have become swollen and wrinkled due to age and exposure to moisture. Crumbling yellow lichen obscures the title on the front cover, rendering it illegible
inside the work. Joining of Two Worlds Written in Common, Xanthoria begins with a set of scientific essays about symbiotic relationships in nature before deteriorating into confusing ramblings on the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, especially in the north, but the reasons behind the resurgence are unknown. Besides his cultists, Severin has forged an alliance with a splinter faction of the Red Wizards of Thay. This small and secretive
group, led by an outcast named Rath Modar, plots to unseat the lich Szass Tam from his position over the Red Wizards. Rath believes that in exchange for his help in releasing Tiamat, she will grant him
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
hot spots are familiar to Daask members and confusing to their enemies. A Cog hub’s tight passages have plenty of choke points, forcing one-on-one confrontations in which Daask’s powerful monsters
offers reasons why your characters might need to visit such a location. In addition, the characters could meet with a Daask patron in a Cog hub. Cog Hub Adventures d10 Adventure Goal 1 Obtain
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, especially in the north, but the reasons behind the resurgence are unknown. Besides his cultists, Severin has forged an alliance with a splinter faction of the Red Wizards of Thay. This small and secretive
group, led by an outcast named Rath Modar, plots to unseat the lich Szass Tam from his position over the Red Wizards. Rath believes that in exchange for his help in releasing Tiamat, she will grant him
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
, especially in the north, but the reasons behind the resurgence are unknown. Besides his cultists, Severin has forged an alliance with a splinter faction of the Red Wizards of Thay. This small and secretive
group, led by an outcast named Rath Modar, plots to unseat the lich Szass Tam from his position over the Red Wizards. Rath believes that in exchange for his help in releasing Tiamat, she will grant him
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
various factions on board. One of the reasons he is looking to the adventurers to lead a new mission into the Underdark, apart from their experience, is that they can serve as brokers among all the
various parties with an interest in the mission. They need to meet with the different faction representatives, emphasizing the importance of getting the Zhentarim to agree to grant access to Mantol
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the characters fail to provide a satisfactory reason for their visit, the warden sees that their weapons and animals are returned to them before throwing them out. Legitimate reasons for coming to
Revel’s End include the following: The characters seek shelter. The warden will grant them temporary accommodations (in area R7) for up to two days and two nights, and the characters receive three meals a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
grant interviews. Kavil has instead filled one journal after another with his own narrative concoctions and self-pitying asides. The biography is a mostly fictionalized, somewhat sensationalized version
arch’s gold inlay can’t be removed. The rules of this gate are as follows: The gate opens for 1 minute when a real or illusory dragon touches the arch. An artistic rendering of a dragon, such as a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
decks from their many dangers—especially from the curse imposed by the Euryale card, which Asteria resents as a defamation of her devoted friend. For this and many other reasons, Asteria tracks down
a saving throw, she can choose to succeed instead.
Special Equipment. Asteria wears Winged Boots, which grant her a flying speed (included in her statistics). She also carries one half of a pair of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
home, while others feel called to a particular god for a variety of reasons. Individuals often carry or wear a small token of their favored deity: a pendant or a pin in the image of the god’s holy
of some gods speak of a cycle of death and resurrection. As the Sage of Shadowdale once noted, “If the gods can grant the power to raise mortals from death, why do ye assume they should be laid low by it forever?”
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
dangerous training grounds or military installations, like an army’s regional headquarters or a repository of top-secret intelligence. You can also request that your commander grant you authority to
the instruments of that will. Military Force Envoys You might join a military force for a wide range of reasons, or the military has reasons for seeking you out. Those with specialized skills
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
grant you access to perks of their position, like access to diplomatic receptions or use of the royal guards. Expenses. Your patron reimburses you for extraordinary expenses incurred as part of your work
nation’s previous regents manifests to avert disasters. Sovereign Proxies You serve a sovereign out of national pride, out of tradition, or for your own practical reasons. The needs of a leader potentially
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
effect on all the targets? Dispel Magic ends a spell on one target. It doesn’t end the same spell on other targets. Can the familiar you conjure with the Find Familiar spell use the Help action to grant
AC calculation. I find it confusing that the Mage Armor spell is named that when it doesn’t count as armor. Some spells and class features have figurative, not literal, names. The text of the spell
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
lid are exquisitely lifelike in their rendering. As an action, a creature can open the sarcophagus with a successful DC 25 Strength (Athletics) check. Inscription. The gold lettering on the foot of
the tomb is written in Common and reads as follows: Oh stranger, whom destiny hath led nigh,
Leave us interred in peace to lie.
If thou wouldst deign to grant our request,
Then fate will move
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to wait to act in response to something, take the Ready action, which lets you take part of your turn later. For a variety of reasons, we didn’t include the option to delay your turn: Your turn
have an action readied, you can make an opportunity attack, which causes you to stop readying. Can a bonus action be used as an action or vice versa? For example, can a bard use a bonus action to grant
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
Help action to grant you advantage on your attack roll? A familiar can’t attack, but it can take non-attack actions, including Help. As the text of the Help action indicates, the action doesn’t require
action (DMG , "Activating an Item"). Does the heroes’ feast spell grant immunity to poison damage or just the poison condition? The heroes’ feast spell grants immunity to poison in any form—damage and the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
, studied, or dissected. The fall of Ythryn damaged the telescope beyond repair, rendering it useless. When Ythryn fell, a piece of the Tower of Divination (area Y11) crashed through the observatory roof
that grant it blindsight and tremorsense out to a range of 60 feet
5 A rat with gills, iridescent scales, and the ability to breathe air and water
6 A fox (see appendix C) with fur that
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a warlock, the patrons that grant such power know a goblin is unlikely to be able to uphold its end of any bargain. Even when a goblin is born with the ability to become a spellcaster, the knowledge
the enemy but also collapses the passage. Open spaces inside a lair are useful for a number of reasons, and the goblins will hollow out chambers for their use if need be. Slaves and tamed monsters are
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
idiosyncratically organized holdings can be confusing, so most people opt to pay one of the resident librarians to locate what they need. Finally, the ground floor of the High Hall’s easternmost wing
petitioners seeking the temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
idiosyncratically organized holdings can be confusing, so most people opt to pay one of the resident librarians to locate what they need. Finally, the ground floor of the High Hall’s easternmost wing contains
temple’s intercession. For countless reasons, Baldurians are reluctant to trust the Watch, the Flaming Fist, or the Guild. When they find it necessary to seek aid from an influential organization, such
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
telling the truth about monsters below, the treant has ulterior reasons for keeping the characters away from the lower deck. If the characters question the treant’s sincerity, Redbud admits to the
floorboards, rendering squares with roots difficult terrain. Redbud’s roots also block the entrances to the lifeboat wreck (area Z12) and the study (area Z13), the latter of which contains one of the safe
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
body — souvenirs left by those who refused to pay their bill. Beyond the combination lobby and common room, the Blushing Mermaid is a confusing maze of wings and oddly interconnected floors, hiding
disaster for the whole neighborhood. Seatower of Balduran The headquarters of the Flaming Fist stands on a rocky islet in the harbor, its sheer walls erupting from the stone in such a way as to grant
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
body — souvenirs left by those who refused to pay their bill. Beyond the combination lobby and common room, the Blushing Mermaid is a confusing maze of wings and oddly interconnected floors, hiding
sheer walls erupting from the stone in such a way as to grant invaders from the sea few footholds. From the fortress’s five stout towers, specially made Gondan trebuchets stand ready to hurl stones three
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
underlings, Xanathar is impressed enough to grant the party an audience, during which it tries to subjugate them (see “Facing Xanathar”). Scrying Sensor. The spectral eyestalk is a magical sensor, which
magical lights in this room have been dispelled, rendering the chamber dark. Characters who have a light source or darkvision can discern the following features: The room has been converted into a maze