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Returning 35 results for 'confusion rites giant to her revered'.
Monsters
Monster Manual
Each arch-hag creates a magical home, such as a hidden demiplane, a mansion atop a storm cloud or—in the case of the arch-hag Baba Yaga—a hut atop giant chicken legs. The interiors of these
, it also casts Confusion centered on itself. The spell uses the creature’s spellcasting ability and doesn’t require Concentration.
If the arch-hag is destroyed or moves its lair elsewhere
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Mouth of Madness. The giant is immune to confusion spell.
On each of its turns, the giant uses all its movement to move toward the nearest creature or whatever else it might perceive as food. Roll a
of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and constantly
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all addressed with the honorific “Syr,” are revered as champions, heroes, and paragons of
species—including griffon;griffons in Ardenvale, giant owl;giant owls in Vantress, and giant ravens (use the giant vulture stat block) in Locthwain. Some knights also wield powerful magic drawn
Backgrounds
Guildmasters’ Guide to Ravnica
Riots, with your own performance.
Skill Proficiencies: Acrobatics, Performance
Languages: Choose either Abyssal or Giant
Tool Proficiencies: One type of musical instrument
;flaming sphere
3rd
fear, haste
4th
confusion, wall of fire
5th
dominate person
Your magic often produces a flashy spectacle, wreathing you or your targets in a mixture
Monsters
Eberron: Rising from the Last War
missile, shield, sleep
2nd level (3 slots): blur, detect thoughts, mirror image
3rd level (3 slots): animate dead, counterspell, fireball, fly, lightning bolt
4th level (3 slots): blight, confusion
island domain.
Long ago, it was revealed that the elven line of Vol — a house that practiced the art of necromancy and bore the Dragonmark of Death — was engaged in secret blood rites
Mouth of Grolantor
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Volo's Guide to Monsters
Mouth of Madness. The giant is immune to confusion spells and similar magic.
On each of its turns, the giant uses all its movement to move toward the nearest creature or whatever else it might
perceive as food. Roll a d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Mouth of Madness"} at the start of each of the giant’s turns to determine its action for that turn:
1–3. The
monsters
, including along ceilings, without needing to make an ability check.
Vermin Telepathy. The familiar can magically control Beasts and swarms that match its incarnation (centipedes, pigeons, weasels, giant
"} Necrotic damage, and the target is affected by the Confusion spell until the start of the familiar’s next turn. Success: Half damage only.
Infectious Sting (Centipede Only). Constitution Saving
races
Mordenkainen Presents: Monsters of the Multiverse
Yuan-ti were originally humans who transformed themselves into serpent folk through ancient rituals. Most yuan-ti were corrupted into monsters by those rites, but some yuan-ti instead became a new
, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
Condition Immunities frightened
Senses passive Perception 11
Languages Giant
Challenge 6 (2,300 XP) Proficiency Bonus +3
Mouth of Chaos. The giant is immune to the confusion spell.
On each
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
Condition Immunities frightened
Senses passive Perception 11
Languages Giant
Challenge 6 (2,300 XP) Proficiency Bonus +3
Mouth of Chaos. The giant is immune to the confusion spell.
On each
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant society. The head of the pantheon is the All-Father, but most giants view him as a remote, disinterested, or deeply disappointed father who has little role to play in giant life any more. The other
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant society. The head of the pantheon is the All-Father, but most giants view him as a remote, disinterested, or deeply disappointed father who has little role to play in giant life any more. The other
and Rites. Thanks to his prolonged absence from mortal giants’ affairs, Annam has few priests. On some worlds, he has no priests and his name is all but forgotten. On other worlds, a priest of Annam
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
shows the average life span of each kind of giant within the ordning. (Other creatures of the Giant type live about as long as humans, on average.) In keeping with their long life spans, giants tend
to live their lives at a slower pace than smaller folk. They often speak slowly and avoid rushing into decisions. Adding potential confusion to their interactions with smaller races, giants are often
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
shows the average life span of each kind of giant within the ordning. (Other creatures of the Giant type live about as long as humans, on average.) In keeping with their long life spans, giants tend
to live their lives at a slower pace than smaller folk. They often speak slowly and avoid rushing into decisions. Adding potential confusion to their interactions with smaller races, giants are often
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
secret cult conducting sinister rites in a vast mansion where a giant lives in luxury. 3 A giant takes up residence in a city and demands a huge share of tax revenue in exchange for protecting the city
the affairs of a criminal gang operating in a major city and eventually discover the gang’s leader is a giant whose headquarters is a huge warehouse at the city’s outskirts. 2 Adventurers discover a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
secret cult conducting sinister rites in a vast mansion where a giant lives in luxury. 3 A giant takes up residence in a city and demands a huge share of tax revenue in exchange for protecting the city
the affairs of a criminal gang operating in a major city and eventually discover the gang’s leader is a giant whose headquarters is a huge warehouse at the city’s outskirts. 2 Adventurers discover a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. The Many Meanings of “Giant”
The word “giant” has multiple meanings in English and in the rules of D&D, opening the possibility of some confusion.
As a rule, when this book talks about “giants
throughout this book typically refer to “the Giant language” or “Giant runes,” so there should be no confusion between the language and the creature type.
Other Giants The other creatures of the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. The Many Meanings of “Giant”
The word “giant” has multiple meanings in English and in the rules of D&D, opening the possibility of some confusion.
As a rule, when this book talks about “giants
throughout this book typically refer to “the Giant language” or “Giant runes,” so there should be no confusion between the language and the creature type.
Other Giants The other creatures of the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Protection from Energy
Sleet Storm
Speak with Plants
Water Breathing
Water Walk
Wind Wall
4th Level
Blight
Confusion
Conjure Minor Elementals
Conjure Woodland Beings
Control
Water
Dominate Beast
Freedom of Movement
Giant Insect
Hallucinatory Terrain
Ice Storm
Locate Creature
Polymorph
Stone Shape
Stoneskin
Wall of Fire
5th Level
Antilife Shell
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and personal magnetism — have no importance to hill giants. They are neither recognized nor rewarded, except to the extent that a hill giant with slightly above average smarts might use trickery or
no sense of taste or their hunger is so all-consuming that flavor isn’t a consideration. Whatever the reason, the upshot is that hill giant dens are filthy, reeking places. Decaying carcasses and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
“interloper gods,” believing they are trespassing on the territory of Annam’s children and intruding into the affairs of giants. A giant who worships these gods violates the ordning; giants’ proper place in
the multiverse is above such monstrous beings as demon lords, elemental evils, and gods who are not Annam’s children, so it is upside-down for a giant to serve these entities. Giants who follow
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Blight
Confusion
Conjure Minor Elementals
Conjure Woodland Beings
Control Water
Dominate Beast
Freedom of Movement
Giant Insect
Grasping Vine
Hallucinatory Terrain
Ice Storm
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, and personal magnetism — have no importance to hill giants. They are neither recognized nor rewarded, except to the extent that a hill giant with slightly above average smarts might use trickery or
no sense of taste or their hunger is so all-consuming that flavor isn’t a consideration. Whatever the reason, the upshot is that hill giant dens are filthy, reeking places. Decaying carcasses and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
“interloper gods,” believing they are trespassing on the territory of Annam’s children and intruding into the affairs of giants. A giant who worships these gods violates the ordning; giants’ proper place in
the multiverse is above such monstrous beings as demon lords, elemental evils, and gods who are not Annam’s children, so it is upside-down for a giant to serve these entities. Giants who follow
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Blight
Confusion
Conjure Minor Elementals
Conjure Woodland Beings
Control Water
Dominate Beast
Freedom of Movement
Giant Insect
Grasping Vine
Hallucinatory Terrain
Ice Storm
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Protection from Energy
Sleet Storm
Speak with Plants
Water Breathing
Water Walk
Wind Wall
4th Level
Blight
Confusion
Conjure Minor Elementals
Conjure Woodland Beings
Control
Water
Dominate Beast
Freedom of Movement
Giant Insect
Hallucinatory Terrain
Ice Storm
Locate Creature
Polymorph
Stone Shape
Stoneskin
Wall of Fire
5th Level
Antilife Shell
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
4 A group of cult fanatics charges exorbitant prices for funeral rites, threatening to lead the dead astray unless they’re shown proper respect.
5 A priest of Athreos speaks out against healers
god. Athreos’s Monsters Challenge Creature Source
1 Giant vulture MM
2 Two-headed cerberus MOoT
3 Hell hound MM
3 Lampad MOoT
6 Invisible stalker MM
6 Underworld cerberus MOoT
8 Spirit naga MM
9 Phylaskia MOoT
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
4 A group of cult fanatics charges exorbitant prices for funeral rites, threatening to lead the dead astray unless they’re shown proper respect.
5 A priest of Athreos speaks out against healers
god. Athreos’s Monsters Challenge Creature Source
1 Giant vulture MM
2 Two-headed cerberus MOoT
3 Hell hound MM
3 Lampad MOoT
6 Invisible stalker MM
6 Underworld cerberus MOoT
8 Spirit naga MM
9 Phylaskia MOoT
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
"The Demogorgon" "The Demogorgon"
Large giant, chaotic neutral
Armor Class 15 (natural armor)
Hit Points 123 (13d12 + 39)
Speed 40 ft.
STR
21 (+5)
DEX
8 (-1)
CON
17 (+3
)
INT
6 (−2)
WIS
10 (+0)
CHA
8 (−1)
Skills Perception +3
Senses darkvision 60 ft., passive Perception 13
Languages Giant, Orc
Challenge 8 (3,900 XP)
Two Heads. The
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
"The Demogorgon" "The Demogorgon"
Large giant, chaotic neutral
Armor Class 15 (natural armor)
Hit Points 123 (13d12 + 39)
Speed 40 ft.
STR
21 (+5)
DEX
8 (-1)
CON
17 (+3
)
INT
6 (−2)
WIS
10 (+0)
CHA
8 (−1)
Skills Perception +3
Senses darkvision 60 ft., passive Perception 13
Languages Giant, Orc
Challenge 8 (3,900 XP)
Two Heads. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to make amends for his past villainy. One factor that influenced his change of heart was Bigby’s recurring encounters with Diancastra, a demigod revered by many giants. Throughout this book, we see
ancient glory. Chapter 1 introduces giant-themed options for adventurers, including a subclass that allows characters to tap into the magic of giants (the Path of the Giant barbarian), two giant-related
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
to make amends for his past villainy. One factor that influenced his change of heart was Bigby’s recurring encounters with Diancastra, a demigod revered by many giants. Throughout this book, we see
ancient glory. Chapter 1 introduces giant-themed options for adventurers, including a subclass that allows characters to tap into the magic of giants (the Path of the Giant barbarian), two giant-related
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Spectator Magic-Bound Beholder-Kin Habitat: Underdark; Treasure: Any Jesper Ejsing Invoking mysterious rites involving four beholder eyestalks, a spellcaster can mold aberrant dreams into a beholder
itself (roll 1d4; reroll if the spectator has already used that ray during this turn):
Confusion Ray. Wisdom Saving Throw: DC 12. Failure: 5 (2d4) Psychic damage, and the target can’t take Reactions
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Madness. The giant is immune to confusion spells and similar magic.
On each of its turns, the giant uses all its movement to move toward the nearest creature or whatever else it might perceive as food
other paths to power. Cloud Giant Smiling One Cloud giants aren’t, on the whole, religious. They tolerate many conflicting ideas about their patron deity, Memnor. The smiling ones strain that tolerance
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Spectator Magic-Bound Beholder-Kin Habitat: Underdark; Treasure: Any Jesper Ejsing Invoking mysterious rites involving four beholder eyestalks, a spellcaster can mold aberrant dreams into a beholder
itself (roll 1d4; reroll if the spectator has already used that ray during this turn):
Confusion Ray. Wisdom Saving Throw: DC 12. Failure: 5 (2d4) Psychic damage, and the target can’t take Reactions