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                        Returning 5 results for 'confusion were run'.
                    
                
                        
                            
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                                        confusing were run
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     teleport from one darkened space to another — enabling it to sneak up on its prey or run away when outmatched. Telepathic Tormentors. Meenlocks have no form of communication other than telepathy. They can
                                                
                                            
                                                
                                                     magic, disguise self, magic missile, shield
 2nd level (3 slots): invisibility, mirror image, scorching ray
 3rd level (3 slots): counterspell, fly, lightning bolt
 4th level (3 slots): confusion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
                                                    
                                                
                                            
                                                     to serve. If the characters run out of platinum chips, he offers them one in exchange for a valuable secret, such as details about the attacks on Rigus from chapter 10 or anything the Scholar in
                                                
                                            
                                                
                                                     Shemeshka’s choice in the area must succeed on a DC 18 Wisdom saving throw or be affected by a confusion spell. 4 Crushing Will. Amid the sound of vulpine yips and growls, Shemeshka’s will overwhelms the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     (Persuasion) check to fight the naga if it is lured into this chamber. Chains. Magic infuses the chains, which are long enough to allow the dragon turtle free run of the chamber. When the dragon turtle
                                                
                                            
                                                
                                                     succeed on a DC 15 Wisdom saving throw or suffer the effects of a confusion spell for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     matters, for no matter how much heartache and confusion the stories contain, they end with affairs of the heart properly sorted out and everyone in love with the person, or persons, they were fated to
                                                
                                            
                                                
                                                     above or none of the above, depending on Rillifane’s mood.” Roots Run Deep. Ancient trees are almost always incorporated into shrines to Rillifane Rallathil. Many forests in elven lands have sacred
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    , dispel magic
 1/day each: confusion, fly, power word stun
 Magic Resistance. The glabrezu has advantage on saving throws against spells and other magical effects.
 Actions
 Multiattack. The
                                                
                                            
                                                
                                                     telepathically bellow commands to lesser demons, even as they inspire a sense of dread that forces their foes to scatter and run. Nalfeshnees feed on hatred and despair, but they crave humanoid flesh
                                                
                                            
                                        






