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Returning 35 results for 'conjure rule gives to her related'.
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Monsters
Keys from the Golden Vault
successful one.Sythian Skalderang has been blessed by the demon lord Graz’zt. Graz’zt’s gift to Sythian manifests in several ways, including Sythian’s ability to conjure
see any harm befall his students, as his reputation and financial success hinge on their well-being. He gladly gives up the instrument to save himself.
Sythian is an impatient and demanding teacher who
Monsters
Guildmasters’ Guide to Ravnica
Actions). The Obzedat ghosts conjure 1d6;{"diceNotation":"1d6","rollType":"roll"} indentured spirit;indentured spirits within 60 feet of one of them.The ghosts who make up the Obzedat are
his will.
Grandfather Karlov. The head of the council, who gives final approval to its decisions and breaks ties within the group, is Karlov, known as Grandfather. In life, Karlov was the greediest of
Monsters
Mordenkainen Presents: Monsters of the Multiverse
spiderlike creatures originally created to serve Lolth. They rule colonies of chitine;chitines and lead them into battle in Lolth’s war against her enemies.
When devotees of Lolth created the first
connection to Lolth, which gives them divine magic. They also make up the ruling caste of most chitine colonies. A colony can support numerous choldriths, who serve as commanders, priests, and
Species
Eberron: Rising from the Last War
were born to rule it.
—Dalin d’Vadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax. This extends beyond
Backgrounds
Guildmasters’ Guide to Ravnica
Spell Level
Spells
Cantrip
fire bolt, produce flame
1st
compelled duel, speak with animals, thunderwave
2nd
beast sense, shatter
3rd
conjure animals
, conjure barrage
4th
dominate beast, stoneskin
5th
destructive wave
Fueled by the fire of rage burning in your heart, your magic is almost always accompanied by fiery
Backgrounds
Baldur’s Gate: Descent into Avernus
library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot
tomes related to a specific field of lore.
5
I’ve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it
Species
Spelljammer: Adventures in Space
as a starry gleam in an astral elf’s eyes.
Because nothing ages on the Astral Plane, astral elves who inhabit that plane can be very old, and their longevity gives them an unusual perspective on
character’s ability scores, increase one of those scores by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to
Monsters
Fizban's Treasury of Dragons
cousins of chromatic dragons. The warped magical energy of their subterranean realm gives them the ability to exhale magical spores that instill fear and scar the mind.
Deep dragons’ black-and
, they use local settlements—and any competent visitors—as pawns in their struggle.
4
An ancient deep dragon has put the folk of a city to work building the dragon a metropolis to rule
Axe of the Dwarvish Lords
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
to poison damage.
The range of your darkvision increases by 60 feet.
You gain proficiency with artisan’s tools related to blacksmithing, brewing, and stonemasonry.
Conjure Earth Elemental
If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth elemental. You can’t use this property again until the next dawn.
Travel the
Sage
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in
work to preserve a library, university, scriptorium, or monastery.
4
My life’s work is a series of tomes related to a specific field of lore.
5
I’ve been searching my whole
Monk
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
they gain experience, their martial training and their mastery of ki gives them more power over their bodies and the bodies of their foes. Training and Asceticism Small walled cloisters dot the
seriously, approaching their adventures as personal tests of their physical and spiritual growth. As a rule, monks care little for material wealth and are driven by a desire to accomplish a greater
races
Mordenkainen Presents: Monsters of the Multiverse
’t have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build
Goliath
Legacy
This doesn't reflect the latest rules and lore.
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races
Mordenkainen Presents: Monsters of the Multiverse
The first goliaths lived on the highest mountain peaks—far above the tree line, where the air is thin and frigid winds howl. Distantly related to giants and infused with the supernatural
Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the
Inspiration
Legacy
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Rules
Sometimes the DM or a rule gives you Heroic Inspiration. If you have Heroic Inspiration, you can expend it to reroll any die immediately after rolling it, and you must use the new roll****y One at a
Time. You can never have more than one instance of Heroic Inspiration. If something gives you Heroic Inspiration and you already have it, you can give it to a player character in your group who lacks
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Armor Class An Armor Class (AC) is the target number for an attack roll. AC represents how difficult it is to hit a target. Your base AC calculation is 10 plus your Dexterity modifier. If a rule
gives you another base AC calculation, you choose which calculation to use; you can’t use more than one. See also “Attack Roll.”
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Armor Class An Armor Class (AC) is the target number for an attack roll. AC represents how difficult it is to hit a target. Your base AC calculation is 10 plus your Dexterity modifier. If a rule
gives you another base AC calculation, you choose which calculation to use; you can’t use more than one. See also “Attack Roll.”
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Armor Class An Armor Class (AC) is the target number for an attack roll. AC represents how difficult it is to hit a target. Your base AC calculation is 10 plus your Dexterity modifier. If a rule
gives you another base AC calculation, you choose which calculation to use; you can’t use more than one. See also “Attack Roll.”
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Armor Class An Armor Class (AC) is the target number for an attack roll. AC represents how difficult it is to hit a target. Your base AC calculation is 10 plus your Dexterity modifier. If a rule
gives you another base AC calculation, you choose which calculation to use; you can’t use more than one. See also “Attack Roll.”
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. A character familiar with conjuration magic recognizes that summoning giant scorpions in such numbers far exceeds the power of the conjure animals spell or other common magic. In the aftermath of the
(neutral, human veteran) is loyal to Empress Inaya. His family seeks to ensure she chooses him as her heir, though he has never aspired to the position. But if one of Anisa’s own were to rule the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. A character familiar with conjuration magic recognizes that summoning giant scorpions in such numbers far exceeds the power of the conjure animals spell or other common magic. In the aftermath of the
(neutral, human veteran) is loyal to Empress Inaya. His family seeks to ensure she chooses him as her heir, though he has never aspired to the position. But if one of Anisa’s own were to rule the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
that we were born to rule it.”
— Baron Hella d’Vadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
that we were born to rule it.”
— Baron Hella d’Vadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, your class gives you the Ability Score Improvement feature. Using the optional feats rule, you can forgo taking that feature to take a feat of your choice instead. You can take each feat only once
Feats A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides. At certain levels
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, your class gives you the Ability Score Improvement feature. Using the optional feats rule, you can forgo taking that feature to take a feat of your choice instead. You can take each feat only once
Feats A feat represents a talent or an area of expertise that gives a character special capabilities. It embodies training, experience, and abilities beyond what a class provides. At certain levels
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that we were born to rule it.
—Dalin d’Vadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax. This extends beyond purely natural animals; the mark allows its bearer to guide a hippogriff as easily as a horse.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that we were born to rule it.
—Dalin d’Vadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax. This extends beyond purely natural animals; the mark allows its bearer to guide a hippogriff as easily as a horse.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Darklord, a Domain of Delight is ruled by an archfey—the most powerful of Fey creatures. An archfey gives form to their Domain of Delight, shaping it in ways unique to their personality. Some Domains
accessory helps you create Domains of Delight and the archfey who rule them, building on the information about the Feywild that appears in the Dungeon Master’s Guide. The ideas, tips, and tables in this
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Darklord, a Domain of Delight is ruled by an archfey—the most powerful of Fey creatures. An archfey gives form to their Domain of Delight, shaping it in ways unique to their personality. Some Domains
accessory helps you create Domains of Delight and the archfey who rule them, building on the information about the Feywild that appears in the Dungeon Master’s Guide. The ideas, tips, and tables in this
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and you are granted powers related to that domain. Your choice might correspond to a particular sect dedicated to your deity. Apollo, for example, could be worshiped in one region as Phoebus (“radiant
domain could simply be a matter of personal preference, the aspect of the deity that appeals to you most. Each domain’s description gives examples of deities who have influence over that domain. Gods are
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and you are granted powers related to that domain. Your choice might correspond to a particular sect dedicated to your deity. Apollo, for example, could be worshiped in one region as Phoebus (“radiant
domain could simply be a matter of personal preference, the aspect of the deity that appeals to you most. Each domain’s description gives examples of deities who have influence over that domain. Gods are
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, and you are granted powers related to that domain. Your choice might correspond to a particular sect dedicated to your deity. Apollo, for example, could be worshiped in one region as Phoebus (“radiant
domain could simply be a matter of personal preference, the aspect of the deity that appeals to you most. Each domain’s description gives examples of deities who have influence over that domain. Gods are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
related to blacksmithing, brewing, and stonemasonry. Conjure Earth Elemental. If you are holding the axe, you can use your action to cast the conjure elemental spell from it, summoning an earth
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, and you are granted powers related to that domain. Your choice might correspond to a particular sect dedicated to your deity. Apollo, for example, could be worshiped in one region as Phoebus (“radiant
domain could simply be a matter of personal preference, the aspect of the deity that appeals to you most. Each domain’s description gives examples of deities who have influence over that domain. Gods are