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Returning 35 results for 'conjured rages get to have reflects'.
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Sorcerer
Legacy
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Classes
Basic Rules (2014)
Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she takes to
the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him, and out
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Sorcerer Golden eyes flashing, a human stretches out her hand and unleashes the dragonfire that burns in her veins. As an inferno rages around her foes, leathery wings spread from her back and she
takes to the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Walnut Dankgrass The war ever rages. Growing up in an all-female clan of druids, healers, and rangers, Walnut Dankgrass was drawn to the role of protector from her earliest years. Dedicated to
documancer, knowing that the city’s power — and its weaknesses — can be fully gleaned only from within. Walnut distrusts most folk she meets, except for those whose bearing reflects the matriarchal
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Vault’s motto reflects its primary motivation: “Do good, no matter the cost.” Missions from the Golden Vault are often illegal, but they always support a just, moral cause. The Golden Vault’s undercover
the Golden Vault, and the person who invited them becomes their handler for future missions. For an example of a handler, see the “Meera Raheer” section. If the characters get stuck, the Golden Vault
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
count, they move toward the characters. If they get close enough, they make melee attacks. The zombies’ stat block contains the information you need to resolve these attacks. On each character’s
initiative count, the character can choose from the actions on their character sheet. The zombies fight until they’re all defeated. Tip: Undead Fortitude. The zombies’ Undead Fortitude trait reflects how
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
’ initiative count, they move toward the characters. If they get close enough, they make melee attacks. The zombies’ stat block contains the information you need to resolve these attacks. If all the
fight until they’re all defeated. Tip: Undead Fortitude. The zombies’ Undead Fortitude trait reflects how hard it is to kill these walking corpses. When this trait prevents a zombie from dying, give the
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Encounters on the Way The characters have the following encounters as they travel to the Wayside Inn. Armor of Talos. When the characters get to the point where the bad weather starts, the soldier
Emmalou to assist the characters for longer than normal by increasing her hit points. The Creeping Storm. The combat takes place at the edge of where the stormy weather rages. The air elemental myrmidons
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
wide. If a Medium hobgoblin stands in a 5‐foot-wide doorway, other creatures can't get through unless the hobgoblin lets them. A creature's space also reflects the area it needs to fight effectively. For
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Wisdom Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition. Wisdom Checks A Wisdom check might reflect an effort to read body language, understand
accomplish tasks like the following: Get a gut feeling about what course of action to follow Discern whether a seemingly dead or living creature is undead Spellcasting Ability Clerics, druids, and rangers
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Wisdom Wisdom reflects how attuned you are to the world around you and represents perceptiveness and intuition. Wisdom Checks A Wisdom check might reflect an effort to read body language, understand
accomplish tasks like the following: Get a gut feeling about what course of action to follow Discern whether a seemingly dead or living creature is undead Spellcasting Ability Clerics, druids, and rangers use Wisdom as their spellcasting ability, which helps determine the saving throw DCs of spells they cast.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mountain path, or it might be surrounded by a fence the hag builds out of posts capped with magically warded skulls. Often, a lair reflects the outlook of its primary inhabitant — a murderous hag’s home
get away. Most hags have three plans prepared: one for general threats and two others for specific likely scenarios, such as “They’ve set the house on fire” or “A necromancer with undead are attacking
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
magic. Some wandslingers use different focuses for their various cantrips, such as a wand for fire bolt and a rod for burning hands, but wandslingers can use any arcane focus they get their hands on. As
wandslinger training as opposed to the usual source. If you’re playing a sorcerer or warlock, you could say that your choice of Sorcerous Origin or Otherworldly Patron reflects specialized military
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
) include the following: “Are you alive or just waiting to be conjured?” “Get out of my extradimensional space!” “There’s a knot in the Weave! I can’t untie it!” “Halaster’s not home right now
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
to determine success or failure) with a specific ability, you’ll modify the roll by the number appearing there.
Initiative. Each character has an Initiative modifier. When we get to a point in the
adventure where we have to take turns—particularly during combat—I’ll tell you to “roll Initiative.” When this happens, roll a d20 and add your character’s Initiative modifier.
After we get everyone’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Because they get to wield power and influence while playing such roles, some purebloods surround themselves with luxury in their human guises and then become resentful when they have to return home
, charmed or trained beasts, and even undead or conjured minions. Regardless of their nature, all are treated as slaves: no creature that is not a yuan-ti is fit for anything other than menial labor and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
5 feet wide, for example, but it does control a space that wide. If a Medium hobgoblin stands in a 5-foot-wide doorway, other creatures can’t get through unless the hobgoblin lets them. A creature’s
space also reflects the area it needs to fight effectively. For that reason, there’s a limit to the number of creatures that can surround another creature in combat. Assuming Medium combatants, eight
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
the world-building is done for you. However, this means your players might know as much about the setting as you do. You can get around this by changing key aspects of the setting to better serve
Your Campaign Setting Called? Choose an evocative name for your setting. It can be a word or phrase that reflects the theme and tone of the game, or just a made-up name that sounds cool to you. Keep a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conjured dreamscape, characters can take psychic damage from hostile dream-creatures and other effects. A character reduced to 0 hit points by this psychic damage is unconscious but stable, and unable
!”
Have the characters roll initiative for their dream-selves. Each character is restrained by the black sludge. On its turn, a character must use its action to try to get free of the sludge, doing so with
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, Magic Initiate, or Skilled feat (your choice). Your choice of feat reflects the transformation that changed your life. An encounter with a genie who gave you three wishes might have resulted in
to suddenly get a second chance. A rewarded character has often spent many years struggling to escape painful circumstances. Now, extricated from the (sometimes literal) prison that was their former
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
get involved in such a quest, either as unwitting pawns or as an independent force pursuing its own ends. SAILING THE STYX
The River Styx frustrates every attempt to map it or predict its course
they drink from the River Styx or swim for too long in its waters.
Cosmic Battlefield The Blood War rages along the length of the River Styx. Direct confrontations between demons and devils erupt
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
missile spell could pass through the curtain to hit creatures on the far side of it, but the explosion from a fireball spell would not get through the barrier. A creature that passes through a watery
neither good nor evil, but always unpredictable. His attitude toward the characters reflects their attitude toward him. After concluding his song, Ichthyglug floats up to characters who seem receptive
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
solvent. However, one can simply destroy the medallion to get at the dial underneath. Removing or destroying the medallion exposes the dial and its eight hieroglyphs. Once the medallion is out of the way
following things all happen at once: I’jin’s sarcophagus opens. The stone block at area 35A sinks into the floor, creating an open passage to the east. Any locusts conjured by the sphinx statues are
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Level 2+ Warlock You can cast False Life on yourself without expending a spell slot. When you cast the spell with this feature, you don’t roll the die for the Temporary Hit Points; you automatically get
ends if you use this feature’s Bonus Action again, if the weapon is more than 5 feet away from you for 1 minute or more, or if you die. A conjured weapon disappears when the bond ends. Pact of the Chain
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
: Level 2+ Warlock You can cast False Life on yourself without expending a spell slot. When you cast the spell with this feature, you don’t roll the die for the Temporary Hit Points; you automatically get
if you use this feature’s Bonus Action again, if the weapon is more than 5 feet away from you for 1 minute or more, or if you die. A conjured weapon disappears when the bond ends. Pact of the Chain
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
scimitar attack but dealing bludgeoning damage. After the fight, or as the characters get a better look at the room during the fight, add the following: Against the far wall, a wooden staircase covered
Stonky Noptopper (a rock gnome master sage; see "Sages and Master Sages" for his stat block) and three cult fanatics (Pig Wheat, Ram Sugar, and Sheep Sweet Corn). Eager to get to their assigned spots in
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Wanderers. Dreamwalkers are driven mad by isolation, shame, and their unendingly alien surroundings, and this madness leeches out into the world around them, affecting other creatures that get too
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
you are using the “Lost Things” adventure hook and the character hasn’t yet found what they’re looking for, the mirror might show the character its location and a route the character can take to get
it again to return to Azzagrat once they get the proof they desire. The costumes in area P36 are not proof enough on their own, but any or all of the following constitute proof: The sworn testimony of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Trait. “I get angry when people make fun of my head.”
Ideal. “Not all goblins are the same. I mean, look at me.”
Bond. “Mishka is like my little sister. I don’t like how Granny Nightshade treats her
moving from place to place.”
Bond. “My original head. It was perfect every way. I hope to get it back one day.”
Flaw. “I’m self-conscious about my replacement head.”
Cradlefall the Green Dragon
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. “I get angry when people make fun of my head.”
Ideal. “Not all goblins are the same. I mean, look at me.”
Bond. “Mishka is like my little sister. I don’t like how Granny Nightshade treats her
moving from place to place.”
Bond. “My original head. It was perfect every way. I hope to get it back one day.”
Flaw. “I’m self-conscious about my replacement head.”
Cradlefall the Green Dragon
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
of guild spells that epitomize the type of magic the guild favors. The Boros Legion, for example, tends to prefer using spells of fire magic and holy light, and its guild spell list reflects that
I’ve been singled out for special assignments because somebody up the ranks hates me. 4 I’m moonlighting, and I’d get in trouble if my superiors knew what I was up to. 5 I’ve been put at the disposal
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
overlook. The hours are very flexible, you get a 20 percent discount in the gift shop, you get a bathroom break every four hours as long as you ask your supervisor first. And sometimes if you go into the
. However, they are magical creations similar to those conjured by the unseen servant spell, able to perform all the functions of such a creation and any other functions agreed to by the DM. Spectral
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
escape the crowds?” he asks with a thin smile. “I get that. You’re welcome to hide in here with me for as long as you like.”
Eliphas is a neutral good, human werebear who can adopt the form of a polar
is convinced that the characters were conjured by this entity to harm her, so she attacks them. She casts cone of cold or lightning bolt every round on her turn for as long as she is able to do so. If
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in this elegant foyer: A battle rages between several Zhents and house guards, and the floor is strewn with dead bodies. Doors to the master bedroom (area G16) stand open. (If Lady Gralhund is in the
remaining) are fighting off an attacking force of Zhents consisting of three thugs (each with 20 hit points remaining). The Zhents are trying to get to area G16, but the guards are blocking them. If the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
tables below to randomly generate an event to inspire your imagination. The attempt to justify a random result can reveal unforeseen possibilities. To get started, select a world-shaking event category
. On the smallest scale, these are local gang bosses, pirate captains, and brigands. A leader in art or culture is a virtuoso whose work reflects the spirit of the age and changes the way people think