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Returning 35 results for 'conjured roles gain to her relative'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Combining the roles of advisor, protector, and beloved, some favored consorts are content with a supporting role, while more ambitious consorts aspire to be the power behind the throne—or even to
claim the throne themselves.
Those favored consorts who prove their cunning gain the ear, and perhaps even the heart, of their priestess and are relied on to provide useful advice. No position of
Monsters
Candlekeep Mysteries
as a book, dagger, or gemstone) that its creator is carrying or wearing when the gingwatzim is conjured. The other form can be any Tiny beast. Once these alternate forms are chosen, they can’t
);{"diceNotation":"4d6+2","rollType":"damage","rollAction":"Energy Drain","rollDamageType":"necrotic"} necrotic damage, and the target must succeed on a DC 12 Constitution saving throw or gain 1 level of
Backgrounds
The Book of Many Things
stumbled across a Deck of Many Things and drawn a card with a potent, positive effect. Or maybe you inherited a modest fortune from a distant relative you didn’t know you had.
Regardless, you
containing 18 gp
Feature: Fortune’s Favor
Your unexpected good fortune is reflected by a minor boon. You gain the Lucky, Magic Initiate, or Skilled feat (your choice). Your choice of feat
Monsters
Bigby Presents: Glory of the Giants
);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Glacial Upheaval"}. The scion digs its hands into the ground at a point it can see within 30 feet of itself and launches a magically conjured mass of
disadvantage on Strength and Dexterity checks.
Empowered Frost Giants. Frost giants within 1,000 feet of the scion gain a +7 bonus to attack and damage rolls.
Thriving Wildlife. Beasts reproduce
Backgrounds
Sword Coast Adventurer's Guide
assume roles of greater responsibility and prominence. You might be one of Candlekeep’s own, dedicated to the curatorship of what is likely the most complete body of lore and history in all the
: LIBRARY ACCESS
Though others must often endure extensive interviews and significant fees to gain access to even the most common archives in your library, you have free and easy access to the
Backgrounds
Guildmasters’ Guide to Ravnica
an established place in the hierarchy of the Boros Legion. You can requisition simple equipment for temporary use, and you can gain access to any Boros garrison in Ravnica, where you can rest in safety
.
5
An adolescent relative ran off to join the Gruul in an act of rebellion and has not yet returned.
6
I once befriended an Izzet scientist, and we’re still cordial though the
Backgrounds
Guildmasters’ Guide to Ravnica
decides if your demands are reasonable and if there are subordinates available to fulfill them. As your status in the guild improves, you gain influence over more people, including ones in greater
priests.
5
A Gruul druid hates me but would never dare to touch me.
6
I know an Izzet engineer who is desperate to pay off a debt accrued by a deceased relative.
7
Roll an additional
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Humming as she traces her fingers over an ancient monument in a long-forgotten ruin, a half-elf in rugged leathers finds knowledge springing into her mind, conjured forth by the magic of her song
experience earns renown among other bards. Indeed, after telling so many stories about heroes accomplishing mighty deeds, many bards take these themes to heart and assume heroic roles themselves
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
the air. Long hair whipped by a conjured wind, a half-elf spreads his arms wide and throws his head back. Lifting him momentarily off the ground, a wave of magic surges up in him, through him, and out
20th +6 20 Sorcerous Restoration 6 15 4 3 3 3 3 2 2 1 1 Class Features As a sorcerer, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ravnica. The text of the Guildpact spelled out specific roles for each guild within the infrastructure of Ravnica, allowing the city to grow while the guilds coexisted in relative peace. But the true
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Ravnica. The text of the Guildpact spelled out specific roles for each guild within the infrastructure of Ravnica, allowing the city to grow while the guilds coexisted in relative peace. But the true
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Selesnya NPCs Those drawn to the Selesnya Conclave find the guild’s mission of inclusion and harmony appealing. They gain comfort and fulfillment from the guild’s peaceful coexistence with
will lead to violence, and they plan to be prepared for it. Despite the guild’s atmosphere of peaceful quietude, many of its members have military roles. The Selesnya NPCs table summarizes key roles
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Selesnya NPCs Those drawn to the Selesnya Conclave find the guild’s mission of inclusion and harmony appealing. They gain comfort and fulfillment from the guild’s peaceful coexistence with
will lead to violence, and they plan to be prepared for it. Despite the guild’s atmosphere of peaceful quietude, many of its members have military roles. The Selesnya NPCs table summarizes key roles
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribe’s pecking order.
All Are Fighters
Most of the orcs that stay behind when the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
All for One: The Clan So the barman isn’t a relative, and you don’t even know the names of any of the folk here? How can you possibly sleep peacefully in this inn, surrounded by strangers? We’ll be
allow those similarities to blind you to their unique traits.
Roles in the Clan Every clan calls upon its members to fill three principal roles, each of which contributes to the group’s welfare. First
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
All for One: The Clan So the barman isn’t a relative, and you don’t even know the names of any of the folk here? How can you possibly sleep peacefully in this inn, surrounded by strangers? We’ll be
allow those similarities to blind you to their unique traits.
Roles in the Clan Every clan calls upon its members to fill three principal roles, each of which contributes to the group’s welfare. First
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragon, they gain a two-step improvement in the attitude of that dragon (for example, from unfriendly to neutral, or from cautious to friendly). A general concession grants a one-step improvement to a
dragons encountered a particular character’s ancestors and recognizes the character by smell. Perhaps the dwarf who killed Otaaryliakkarnos’s relative was the long-lost grand-uncle of the party’s dwarf
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragon, they gain a two-step improvement in the attitude of that dragon (for example, from unfriendly to neutral, or from cautious to friendly). A general concession grants a one-step improvement to a
dragons encountered a particular character’s ancestors and recognizes the character by smell. Perhaps the dwarf who killed Otaaryliakkarnos’s relative was the long-lost grand-uncle of the party’s dwarf
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Movement Upgrades Each movement upgrade applies to a specific movement type. A component can gain the benefits of one upgrade. Clockwork Oars Using a combination of magic and clockwork, the oars on
Air. Wind whips and whistles around them, allowing a ship to move with a speed of 60 feet regardless of direction relative to the wind. Defiant Sails These sails glitter with a fine coat of mithral
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Movement Upgrades Each movement upgrade applies to a specific movement type. A component can gain the benefits of one upgrade. Clockwork Oars Using a combination of magic and clockwork, the oars on
Air. Wind whips and whistles around them, allowing a ship to move with a speed of 60 feet regardless of direction relative to the wind. Defiant Sails These sails glitter with a fine coat of mithral
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
wilderness and among barbarians and rangers, and many Scouts serve as the eyes and ears of war bands. Ambusher, spy, bounty hunter — these are just a few of the roles that Scouts assume as they range
archetype at 3rd level, you gain proficiency in the Nature and Survival skills if you don’t already have it. Your proficiency bonus is doubled for any ability check you make that uses either of those
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
wilderness and among barbarians and rangers, and many Scouts serve as the eyes and ears of war bands. Ambusher, spy, bounty hunter — these are just a few of the roles that Scouts assume as they range
archetype at 3rd level, you gain proficiency in the Nature and Survival skills if you don’t already have it. Your proficiency bonus is doubled for any ability check you make that uses either of those
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
employment in military forces, serving as artillery to blast enemy armies from afar. Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or
Beginning at 2nd level, you can create pockets of relative safety within the effects of your evocation spells. When you cast an evocation spell that affects other creatures that you can see, you can choose a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
employment in military forces, serving as artillery to blast enemy armies from afar. Others use their spectacular power to protect the weak, while some seek their own gain as bandits, adventurers, or
Beginning at 2nd level, you can create pockets of relative safety within the effects of your evocation spells. When you cast an evocation spell that affects other creatures that you can see, you can choose a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, you gain the ability to converse with beasts and many fey. You learn to speak, read, and write Sylvan. In addition, beasts can understand your speech, and you gain the ability to decipher their noises
the spirit appears gains temporary hit points equal to 5 + your druid level. In addition, you and your allies gain advantage on Strength checks and Strength saving throws while in the aura. Hawk
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, you gain the ability to converse with beasts and many fey. You learn to speak, read, and write Sylvan. In addition, beasts can understand your speech, and you gain the ability to decipher their noises
the spirit appears gains temporary hit points equal to 5 + your druid level. In addition, you and your allies gain advantage on Strength checks and Strength saving throws while in the aura. Hawk
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
riding horse. 4 You found some money. You have 1d20 gp in addition to your regular starting funds. 5 A relative bequeathed you a simple weapon of your choice. 6 You found something interesting. You gain
contained. 6 You were affected by teleportation magic. 7 You turned invisible for a time. 8 You identified an illusion for what it was. 9 You saw a creature being conjured by magic. 10 Your fortune was read
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
nonmagical object (such as a book, dagger, or gemstone) that its creator is carrying or wearing when the gingwatzim is conjured. The other form can be any Tiny beast. Once these alternate forms are
DC 12 Constitution saving throw or gain 1 level of exhaustion. When the target finishes a short or long rest, the target loses every level of exhaustion gained from this attack.
Change Shape. The
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
riding horse. 4 You found some money. You have 1d20 gp in addition to your regular starting funds. 5 A relative bequeathed you a simple weapon of your choice. 6 You found something interesting. You gain
contained. 6 You were affected by teleportation magic. 7 You turned invisible for a time. 8 You identified an illusion for what it was. 9 You saw a creature being conjured by magic. 10 Your fortune was read
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
nonmagical object (such as a book, dagger, or gemstone) that its creator is carrying or wearing when the gingwatzim is conjured. The other form can be any Tiny beast. Once these alternate forms are
DC 12 Constitution saving throw or gain 1 level of exhaustion. When the target finishes a short or long rest, the target loses every level of exhaustion gained from this attack.
Change Shape. The
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
captives; those who survive might play roles later in the adventure. Start It is assumed that the party has either followed the map obtained at the steading or used the magical chain found there to arrive
will also reveal the rift. The party can travel on the surface of the glacier-mountain (over the caves shown) to circumvent the whole rift if they so desire. Ropes can be lowered to gain the ledges
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
captives; those who survive might play roles later in the adventure. Start It is assumed that the party has either followed the map obtained at the steading or used the magical chain found there to arrive
will also reveal the rift. The party can travel on the surface of the glacier-mountain (over the caves shown) to circumvent the whole rift if they so desire. Ropes can be lowered to gain the ledges
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
palanquin as far as the eye can see. 4 Double Dealer. The leader of a noble family has turned against their nation, secretly opposing their liege for personal gain or ethical reasons. 5 Ambitious
to rule, but currently their whims are fickle and dangerous. Aristocrat Perks With an aristocrat as your group’s patron, you gain the following perks. A Wood Elf Aristocrat Expenses. Your patron
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
palanquin as far as the eye can see. 4 Double Dealer. The leader of a noble family has turned against their nation, secretly opposing their liege for personal gain or ethical reasons. 5 Ambitious
to rule, but currently their whims are fickle and dangerous. Aristocrat Perks With an aristocrat as your group’s patron, you gain the following perks. A Wood Elf Aristocrat Expenses. Your patron
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Because they get to wield power and influence while playing such roles, some purebloods surround themselves with luxury in their human guises and then become resentful when they have to return home
, charmed or trained beasts, and even undead or conjured minions. Regardless of their nature, all are treated as slaves: no creature that is not a yuan-ti is fit for anything other than menial labor and