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Returning 35 results for 'conjured while roll'.
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conjure while roll
consumed while roll
conjures while roll
Monsters
Monster Manual
Multiattack. The githyanki makes three Draconic Strike attacks.
Draconic Strike. Melee or Ranged Attack Roll: +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Draconic Strike
.
Conjured Dragon’s Breath (Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"s Breath"}. Dexterity Saving Throw: DC 18, each creature in a 90-foot Cone. Failure: 27 (6d8
Monsters
Monster Manual
Amphibious. The merfolk can breathe air and water.Multiattack. The merfolk makes two Aquatic Burst attacks.
Aquatic Burst. Melee or Ranged Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to
damage. If the target is Large or smaller, it is pushed up to 30 feet straight away from the merfolk by conjured water.Cold
Monsters
Planescape: Adventures in the Multiverse
roll a d4;{"diceNotation":"1d4", "rollType":"roll", "rollAction":"Planar Smithing"}):
1–2: Chains. The matter smith creates spectral bindings around a creature it can see within 30 feet of
shield that grants the matter smith a +5 bonus to its AC until the shield disappears at the start of the matter smith’s next turn. The first time a creature misses a melee attack roll against
Magic Items
Icewind Dale: Rime of the Frostmaiden
-foot cube. At the end of each uninterrupted hour of immersion, roll a d6. On a 6, a floppy, 6-inch-long magical fish appears on the end of the hook. The color and properties of the conjured fish are
Monsters
Van Richten’s Guide to Ravenloft
which the creature is covered by ectoplasm.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives
other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world
Monsters
Van Richten’s Guide to Ravenloft
":"force"} force damage if it ends its turn inside a creature or an object.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives
conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the priests sought to loose upon the world; thus they were denied
Monsters
Van Richten’s Guide to Ravenloft
10 feet.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it
.
But they were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd
Monsters
Van Richten’s Guide to Ravenloft
frightened of the priest until the start of the creature’s next turn.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The
that led to the Amber Temple and his fall into vampirism.
But they were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up
Monsters
Van Richten’s Guide to Ravenloft
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it receives a new
were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby
Magic Items
Tasha’s Cauldron of Everything
from for 100 years.
Failing Matrix. Whenever the Crook of Rao’s Absolute Banishment property is used, or when its last charge is expended, roll on the Extraplanar Reversal table. Any creatures
conjured as a result of this effect appear in random unoccupied spaces within 60 feet of you and are not under your control.
Extraplanar Reversal
d100
Effect
1–25
A portal to
Monsters
Van Richten’s Guide to Ravenloft
): blur, flaming sphere
3rd level (1 slot): fireball
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it
one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the conquering force that the
Monsters
Van Richten’s Guide to Ravenloft
Deathly Boon. It can cast animate dead and create undead once per day each, using Intelligence as the spellcasting ability.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons
. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count
magic-items
Icewind Dale: Rime of the Frostmaiden
plate of strawberries, a bowl of hot soup, a flagon of water, a stuffed animal, or a bag of twenty caltrops. Food and drink conjured by the chest are delicious, and they spoil if not consumed after
24 hours. Gems and precious metals created by the chest disappear after 1 minute.
The chest regains 1d20 expended charges daily at dawn. If the item’s last charge is expended, roll a d20. On a 1, the chest loses its magic (becoming an ordinary chest), and its gemstones turn to dust.
Cadaver Collector
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Mordenkainen’s Tome of Foes
collector calls up the enslaved spirits of those it has slain; 1d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Summon Specters"} specter;specters (without Sunlight Sensitivity) arise in
. They encase themselves in the armor and weapons of fallen warriors and impale the corpses of those warriors on the lances and other weapons embedded in their salvaged armor.
Conjured Berserkers. Corpses
Feats
Bigby Presents: Glory of the Giants
maximum of 20.
Born of Ice. You have resistance to cold damage.
Frigid Retaliation. Immediately after a creature you can see within 30 feet of you hits you with an attack roll and deals damage, you can
use your reaction to retaliate with a conjured blast of ice. The creature must make a Constitution saving throw (DC equals 8 + your proficiency bonus + the modifier of the ability increased by this feat
Compendium
- Sources->Dungeons & Dragons->Monster Manual
breathe air and water.
Actions
Multiattack. The merfolk makes two Aquatic Burst attacks.
Aquatic Burst. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 60 ft. Hit: 20 (3d10 + 4) Cold damage
within 5 feet of the merfolk. Response—Strength Saving Throw: DC 15, the triggering enemy. Failure: 14 (4d6) Cold damage. If the target is Large or smaller, it is pushed up to 30 feet straight away from the merfolk by conjured water.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 16 (XP 15,000; PB +5)
Actions
Multiattack. The githyanki makes three Draconic Strike attacks.
Draconic Strike. Melee or Ranged Attack Roll: +10, reach 10 ft. or range 120 ft. Hit: 12 (2d6 + 5
) Slashing damage plus 17 (5d6) Fire damage, and the target has the Frightened condition until the start of the githyanki’s next turn.
Conjured Dragon’s Breath (Recharge 5–6). Dexterity Saving Throw
Compendium
- Sources->Dungeons & Dragons->Monster Manual
their territories, whether such places are Abyssal wildernesses or locations where these demons have been conjured by wicked magic-users. Barlguras litter their territories with fiendish icons and
Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage plus 13 (2d12) Psychic damage.
Thrash. Melee Attack Roll: +7, reach 5 ft. Hit: 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
creature misses a melee attack roll against the matter smith while the shield is conjured, that creature takes 7 (2d6) force damage.
Ekaterina Burmak
matter smith magically manipulates the energy of the plane of existence it’s on to produce one of the following effects (choose one or roll a d4):
1–2: Chains. The matter smith creates spectral
Compendium
- Sources->Dungeons & Dragons->Monster Manual
destroyed, their flames igniting combustible materials nearby. Magmins might be conjured by magic-users to harry foes or might escape the Elemental Plane of Fire through portals or rifts that lead to
) Fire damage. Success: Half damage.
Actions
Touch. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 2) Fire damage. If the target is a creature or a flammable object that isn’t being worn or carried
Compendium
- Sources->Dungeons & Dragons->Monster Manual
summoner access to what it protects. A spectator might converse with other creatures, openly discussing its orders and the magic-user who conjured it, but it has no ambitions of its own and won’t abandon
spectator uses Eye Rays twice.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Eye Rays. The spectator randomly shoots one of the following magical rays at a target it can
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Spirit. The hawk spirit is a consummate hunter, aiding you and your allies with its keen sight. When a creature makes an attack roll against a target in the spirit’s aura, you can use your reaction to
grant advantage to that attack roll. In addition, you and your allies have advantage on Wisdom (Perception) checks while in the aura. Unicorn Spirit. The unicorn spirit lends its protection to those
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
to their fate. 71–80 You learned a great deal during your adventure. The next time you make an ability check or a saving throw, you have advantage on the roll. 81–90 You found some treasure on your
contained. 6 You were affected by teleportation magic. 7 You turned invisible for a time. 8 You identified an illusion for what it was. 9 You saw a creature being conjured by magic. 10 Your fortune was read
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
plane the Crook of Rao banished it from for 100 years. Failing Matrix. Whenever the Crook of Rao’s Absolute Banishment property is used, or when its last charge is expended, roll on the Extraplanar
Reversal table. Any creatures conjured as a result of this effect appear in random unoccupied spaces within 60 feet of you and are not under your control. Extraplanar Reversal d100 Effect 1–25 A
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Level 2+ Warlock You can cast False Life on yourself without expending a spell slot. When you cast the spell with this feature, you don’t roll the die for the Temporary Hit Points; you automatically get
turn when you hit a creature with your pact weapon, you can deal an extra 1d6 Necrotic, Psychic, or Radiant damage (your choice) to the creature, and you can expend one of your Hit Point Dice to roll
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
: Level 2+ Warlock You can cast False Life on yourself without expending a spell slot. When you cast the spell with this feature, you don’t roll the die for the Temporary Hit Points; you automatically get
turn when you hit a creature with your pact weapon, you can deal an extra 1d6 Necrotic, Psychic, or Radiant damage (your choice) to the creature, and you can expend one of your Hit Point Dice to roll it
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Foresight (1/Day). When hit by an attack roll, the initiate can force the attacker to reroll it and use the new roll, possibly causing the attack to miss.
Brian Valeza Associated Creatures In
Presents: Monsters of the Multiverse (star spawn grue, star spawn hulk, star spawn larva mage, star spawn mangler, and star spawn seer) could be manifestations of the All-Consuming Star sent or conjured
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
conjured dreamscape, characters can take psychic damage from hostile dream-creatures and other effects. A character reduced to 0 hit points by this psychic damage is unconscious but stable, and unable
devils should roll initiative. The dreamscape combat that follows pits the characters against the dream-devils. The characters begin combat at full hit points, minus any psychic damage taken in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the
Bonus +3
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
block of a conjured creature determines the nature of the creature’s damage, unless the spell says otherwise. Can conjure animals summon a swarm? No. Conjure animals summons individual creatures, and
swarms are groups of creatures. When you cast a spell like conjure woodland beings , does the spellcaster or the DM choose the creatures that are conjured? A number of spells in the game let you summon
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
+5 bonus to the attack roll and dealing 11 (2d10) slashing damage on a hit. Crushing Pillars (Initiative 10). Each creature in the 50-foot-long area beyond the first 80 feet of the hallway must make a
takes 22 (4d10) bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone. Objects that block the sphere, such as a conjured wall
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
through the area without taking damage earns a gift of supernatural insight that lasts until it finishes a long rest. While it has this gift, the creature can roll a d8 and add the number rolled to one
ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the number, but it must decide before the DM says whether the roll succeeds
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
30 feet of her and join the fray, acting on the dryad’s initiative count. Roll on the Avenging Animals table to determine what appears. A conjured animal can distinguish enemies from allies, and it
hovel north of town. Treasure Each giant carries a sack containing 1d4 mundane items (roll on the Items in a Giant’s Bag table in the introduction). Aboard the greatship is an unlocked wooden chest, its
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to the ceiling down to the floor. Tracks have worn smooth paths from ledge to ledge across the curving floor.
The thunderous griding of stone echoes throughout the cave, as three boulders roll along
DC 15 Constitution saving throw or be warped by planar magic. Roll on the Abyssal Energy table to determine the effect, which lasts until the pillars pulse again or are destroyed. Abyssal Energy
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
or use the information in the Marshal Wreck Encounters table to create an adventure. You can roll randomly or choose an encounter appropriate for the average level of the characters. Each encounter
to discern that an item of power was likely buried somewhere aboard the Marshal, he conjured a water elemental and sent it forth to uncover what it could. The elemental found the staff and, remaining






