Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 26 results for 'connect warding restoring'.
Other Suggestions:
contact wardens restoring
contact wearing restoring
contact working restoring
collect wardens restoring
contact waiting restoring
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
by succeeding on a DC 15 Intelligence (Investigation) or Wisdom (Perception) check. Both passages are protected. The slaad overseer, Chalaag, cast a glyph of warding spell (save DC 12) of the
disappears into the flesh vortex in area S3. S3: Flesh Vortex Chamber Chalk lines connect the warts along the walls of this room. The chalk and warts become denser toward a vortex near the ceiling in an
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
by succeeding on a DC 15 Intelligence (Investigation) or Wisdom (Perception) check. Both passages are protected. The slaad overseer, Chalaag, cast a glyph of warding spell (save DC 12) of the
disappears into the flesh vortex in area S3. S3: Flesh Vortex Chamber Chalk lines connect the warts along the walls of this room. The chalk and warts become denser toward a vortex near the ceiling in an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their name, and warn others. As a mage gains in power, more individuals recognize the sigil and connect it with a mighty spellcaster, not to be trifled with. Some mage sigils are used in conjunction
with spells such as glyph of warding, which enforces the tendency of ordinary people to shy away from items marked by such sigils. There are folktales, in fact, about the gods themselves punishing a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their name, and warn others. As a mage gains in power, more individuals recognize the sigil and connect it with a mighty spellcaster, not to be trifled with. Some mage sigils are used in conjunction
with spells such as glyph of warding, which enforces the tendency of ordinary people to shy away from items marked by such sigils. There are folktales, in fact, about the gods themselves punishing a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
15. Cleric’s Chambers The Typhoon Palace’s resident cleric of Umberlee claimed these rooms for herself. The double door to this suite has a glyph of warding spell inscribed above it that triggers
rooms described below. Bathroom. The eastern door off the cleric’s bedchamber opens into a tiled bathroom. The bathtub is a long, rectangular stone basin set in the floor. Pipes connect the basin to a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
15. Cleric’s Chambers The Typhoon Palace’s resident cleric of Umberlee claimed these rooms for herself. The double door to this suite has a glyph of warding spell inscribed above it that triggers
rooms described below. Bathroom. The eastern door off the cleric’s bedchamber opens into a tiled bathroom. The bathtub is a long, rectangular stone basin set in the floor. Pipes connect the basin to a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Student Dormitories Each room contains identical furnishings: Pneumatic Tubes. A row of five pneumatic tubes is attached to one wall. These tubes connect to the reading niche (area 6), the
share this room. Spite has taken the precaution of casting a glyph of warding spell on the door frame, set to trigger if anyone other than he or Dumara crosses the threshold. The glyph can’t be seen from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Student Dormitories Each room contains identical furnishings: Pneumatic Tubes. A row of five pneumatic tubes is attached to one wall. These tubes connect to the reading niche (area 6), the
share this room. Spite has taken the precaution of casting a glyph of warding spell on the door frame, set to trigger if anyone other than he or Dumara crosses the threshold. The glyph can’t be seen from
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
artificer spells you prepare. Battle Smith Spells Artificer Level Spell 3rd heroism, shield 5th branding smite, warding bond 9th aura of vitality, conjure barrage 13th aura of purity, fire
the following effects: The target takes an extra 2d6 force damage. Choose one creature or object you can see within 30 feet of the target. Healing energy flows into the chosen recipient, restoring 2d6
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
prepare. Battle Smith Spells Artificer Level Spell 3rd heroism, shield 5th branding smite, warding bond 9th aura of vitality, conjure barrage 13th aura of purity, fire shield 17th banishing smite, mass
chosen recipient, restoring 2d6 hit points to it. Gnome Battle Smith with Steel Defender You can use this energy a number of times equal to your Intelligence modifier (minimum of once), but you can do
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
prepare. Battle Smith Spells Artificer Level Spell 3rd heroism, shield 5th branding smite, warding bond 9th aura of vitality, conjure barrage 13th aura of purity, fire shield 17th banishing smite, mass
chosen recipient, restoring 2d6 hit points to it. Gnome Battle Smith with Steel Defender You can use this energy a number of times equal to your Intelligence modifier (minimum of once), but you can do
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
artificer spells you prepare. Battle Smith Spells Artificer Level Spell 3rd heroism, shield 5th branding smite, warding bond 9th aura of vitality, conjure barrage 13th aura of purity, fire
the following effects: The target takes an extra 2d6 force damage. Choose one creature or object you can see within 30 feet of the target. Healing energy flows into the chosen recipient, restoring 2d6
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Stoneshaft clan, and because tunnels from their home connect to the castle, they refer to the place as Stoneshaft Hold; they use “Thornhold” only when a non-dwarf in a conversation is confused and an
route. The Knights of Samular also show interest in restoring their outpost at Thornhold as a prelude to sorties into the Mere, and there is talk that these desires may lead to a curious alliance
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Stoneshaft clan, and because tunnels from their home connect to the castle, they refer to the place as Stoneshaft Hold; they use “Thornhold” only when a non-dwarf in a conversation is confused and an
route. The Knights of Samular also show interest in restoring their outpost at Thornhold as a prelude to sorties into the Mere, and there is talk that these desires may lead to a curious alliance
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
to restore Hit Points to a creature with a spell or Channel Divinity, don’t roll those dice for the healing; instead use the highest number possible for each die. For example, instead of restoring 2d6
plus your Cleric level on a failed save or half as much damage on a successful one.
Level 3: Warding Flare When a creature that you can see within 30 feet of yourself makes an attack roll, you can
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
to restore Hit Points to a creature with a spell or Channel Divinity, don’t roll those dice for the healing; instead use the highest number possible for each die. For example, instead of restoring 2d6
plus your Cleric level on a failed save or half as much damage on a successful one.
Level 3: Warding Flare When a creature that you can see within 30 feet of yourself makes an attack roll, you can
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. This room stands at the top of the tower, not in an extraplanar space. Portal. The archway was created to connect the tower with a friendly realm within the Feywild. When Wakenreth toppled from Onyari
unclear. A character who attempts to adjust the runes without instructions from Veriel in area E5 must make the saving throw detailed in the “Restoring the Tower” section, and they can’t close the portal
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. This room stands at the top of the tower, not in an extraplanar space. Portal. The archway was created to connect the tower with a friendly realm within the Feywild. When Wakenreth toppled from Onyari
unclear. A character who attempts to adjust the runes without instructions from Veriel in area E5 must make the saving throw detailed in the “Restoring the Tower” section, and they can’t close the portal
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
painting’s destruction has the added benefit of restoring Sylvarie’s neutral good alignment, whereupon she offers to do everything she can to help the party rid the temple of the evil creatures infesting it
the three hags has its own disgusting bed, and the strange objects that fill the crates are shared by all. Glyph of Warding. Scratched into the floor at the top of the stairs is a glyph created by a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
painting’s destruction has the added benefit of restoring Sylvarie’s neutral good alignment, whereupon she offers to do everything she can to help the party rid the temple of the evil creatures infesting it
the three hags has its own disgusting bed, and the strange objects that fill the crates are shared by all. Glyph of Warding. Scratched into the floor at the top of the stairs is a glyph created by a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
express interest in restoring Ythryn to its former glory, he laments, “Many powerful minds have tried.” If the characters mention Veneranda’s plan to use Iriolarthas’s staff of power and the obelisk
connect this hall to area Y19l. Separate archways open into areas Y19n and Y19o. At the south end of the hall, a 10-foot-wide passageway leads to a locked double door, beyond which lies a balcony (area
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
express interest in restoring Ythryn to its former glory, he laments, “Many powerful minds have tried.” If the characters mention Veneranda’s plan to use Iriolarthas’s staff of power and the obelisk
connect this hall to area Y19l. Separate archways open into areas Y19n and Y19o. At the south end of the hall, a 10-foot-wide passageway leads to a locked double door, beyond which lies a balcony (area
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Locations on the Grove Level Map 1.2: Grove Level View Player Version The grove level and the fortress level connect through the shaft that leads from area 41 to 42. The following locations are
similar notes for the surrounding lands for the last dozen years. One interesting tome titled (in Draconic) Treasures of the Fire Lords has a glyph of warding spell with an explosive runes effect on it
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
Locations on the Grove Level Map 1.2: Grove Level View Player Version The grove level and the fortress level connect through the shaft that leads from area 41 to 42. The following locations are
similar notes for the surrounding lands for the last dozen years. One interesting tome titled (in Draconic) Treasures of the Fire Lords has a glyph of warding spell with an explosive runes effect on it
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, he tells the characters, he can get several other fire giants to aid them in overthrowing the king and restoring the peace. In fact, Boldo will betray the party at his earliest opportunity. He is
between the divans has a glyph of warding on the inside of the lid, so if anyone other than Eclavdra opens it, the glyph casts insect plague (spell save DC 14). The container holds three spell scrolls
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, he tells the characters, he can get several other fire giants to aid them in overthrowing the king and restoring the peace. In fact, Boldo will betray the party at his earliest opportunity. He is
between the divans has a glyph of warding on the inside of the lid, so if anyone other than Eclavdra opens it, the glyph casts insect plague (spell save DC 14). The container holds three spell scrolls