Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'connected replaced gar to have ready'.
Other Suggestions:
collected related gar to have read
contested related gar to have read
connect related gar to have read
collected related gar to have realm
contested related gar to have realm
Backgrounds
Sword Coast Adventurer's Guide
constables and police forces, and even smaller communities have sheriffs and bailiffs who stand ready to protect their community.
Skill Proficiencies: Athletics, InsightLanguages: Two of your
ideal probably involves the fostering of peace and safety. An investigator is likely to have an ideal connected to achieving justice by successfully solving crimes.
Soldier
d8
Backgrounds
Baldur’s Gate: Descent into Avernus
authority that title carries. A noble title doesn’t stand on its own—it’s connected to an entire family, and whatever title you hold, you will pass it down to your own children. Not only do
Position of Privilege feature. One of your commoner retainers is replaced by a noble who serves as your squire, aiding you in exchange for training on his or her own path to knighthood. Your two remaining
Knight
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
authority that title carries. A noble title doesn’t stand on its own—it’s connected to an entire family, and whatever title you hold, you will pass it down to your own children. Not only do
retainers is replaced by a noble who serves as your squire, aiding you in exchange for training on his or her own path to knighthood. Your two remaining retainers might include a groom to care for your
Noble
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
authority that title carries. A noble title doesn’t stand on its own—it’s connected to an entire family, and whatever title you hold, you will pass it down to your own children. Not only do
) instead of the Position of Privilege feature. One of your commoner retainers is replaced by a noble who serves as your squire, aiding you in exchange for training on his or her own path to knighthood
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
the latest challenger to her authority over their tribe, ready to break his neck with her bare hands as she did to the last six rivals.
Frothing at the mouth, a dwarf slams his helmet into the face
the closeknit family structures of the tribe, but eventually find them replaced by the bonds formed among the members of their adventuring parties.
Creating a Barbarian
When creating a barbarian
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
of any creatures they might have killed or destroyed, he is ready for their arrival. After everyone has entered the chamber, Gar surreptitiously (but rapidly) grows the coral over the entrance
13. Umberlee’s Chosen Accompanied by two sea lions that he keeps as pets, Gar Shatterkeel resides in this underwater cave while he contemplates his next move and communes with Umberlee. When the
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
of any creatures they might have killed or destroyed, he is ready for their arrival. After everyone has entered the chamber, Gar surreptitiously (but rapidly) grows the coral over the entrance
13. Umberlee’s Chosen Accompanied by two sea lions that he keeps as pets, Gar Shatterkeel resides in this underwater cave while he contemplates his next move and communes with Umberlee. When the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
planes are likewise ready servants of Elemental Evil. Finally, monsters of the Material Plane that have an affinity for one of the elements also fall under the sway of Elemental Evil, especially in
Elemental myrmidon 7 Ghald 7 Bastian Thermandar 8 Marlos Urnrayle 8 (12 with lair actions) Gar Shatterkeel 9 (13 with lair actions) Vanifer 9 (12 with lair actions) Olhydra 18 Yan-C-Bin 18 Imix 19 Ogrémoch 20
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
planes are likewise ready servants of Elemental Evil. Finally, monsters of the Material Plane that have an affinity for one of the elements also fall under the sway of Elemental Evil, especially in
Elemental myrmidon 7 Ghald 7 Bastian Thermandar 8 Marlos Urnrayle 8 (12 with lair actions) Gar Shatterkeel 9 (13 with lair actions) Vanifer 9 (12 with lair actions) Olhydra 18 Yan-C-Bin 18 Imix 19 Ogrémoch 20
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
who feel as he does. Gar bears the elemental weapon Drown. His missing arm has been replaced by an artificial limb in the shape of a crab’s claw. As the leader of Olhydra’s cult, he wields her innate
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or ranged 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Gar Shatterkeel Gar Shatterkeel is the water prophet of Elemental Evil and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
who feel as he does. Gar bears the elemental weapon Drown. His missing arm has been replaced by an artificial limb in the shape of a crab’s claw. As the leader of Olhydra’s cult, he wields her innate
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or ranged 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Gar Shatterkeel Gar Shatterkeel is the water prophet of Elemental Evil and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
has no heart—literally. At the height of her contest with von Kharkov, she ripped it out of her chest with her fingers and placed it at the center of the Yaguara Mountain maze, then replaced it by
heart still beats as one with the land, infinitely connected and as robust as the rain forest. But like anything that lives, her tie with the domain she’s claimed must be maintained. Life eats life
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
has no heart—literally. At the height of her contest with von Kharkov, she ripped it out of her chest with her fingers and placed it at the center of the Yaguara Mountain maze, then replaced it by
heart still beats as one with the land, infinitely connected and as robust as the rain forest. But like anything that lives, her tie with the domain she’s claimed must be maintained. Life eats life
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
suggest the enchantment is beginning to fail.
8 A region has survived for generations by annually tithing victims and treasures to a red dragon.
Connected Creatures Red dragons treat other
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
suggest the enchantment is beginning to fail.
8 A region has survived for generations by annually tithing victims and treasures to a red dragon.
Connected Creatures Red dragons treat other
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
occupies an island in the estuary of the Javan River, some fifty miles west and south of Saltmarsh. A coastal headland covers one flank of the island, which is connected to the mainland by a stone
strength of the sahuagin force: how many warriors, lieutenants, and other battle-ready troops are present. Locate important areas within the fortress: where are the warriors barracked, the officers
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
occupies an island in the estuary of the Javan River, some fifty miles west and south of Saltmarsh. A coastal headland covers one flank of the island, which is connected to the mainland by a stone
strength of the sahuagin force: how many warriors, lieutenants, and other battle-ready troops are present. Locate important areas within the fortress: where are the warriors barracked, the officers
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Stonebones, and a magical stalactite, the Steinfang, into which the giants carve questions. The carvings fade on nights of the new moon and are replaced with answers. The giants believe that these replies
ledge. Some of the ledges are connected by 10-foot-wide stone bridges that span the canyon. Many interior areas have 10-foot-high ledges — the stone giant equivalent of stairs.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Stonebones, and a magical stalactite, the Steinfang, into which the giants carve questions. The carvings fade on nights of the new moon and are replaced with answers. The giants believe that these replies
ledge. Some of the ledges are connected by 10-foot-wide stone bridges that span the canyon. Many interior areas have 10-foot-high ledges — the stone giant equivalent of stairs.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
a graveyard for the lost: a closed, circular tunnel connected to dozens of one-way, hidden portals scattered throughout Undersigil. At first glance, the Loop appears no different from the tunnels that
destroyed and replaced with clones. Warrens of Thought The Warrens of Thought are a maze of dripping catacombs beneath the Hive. They are home to the largest cranium rat collective in Sigil: the Us
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
a graveyard for the lost: a closed, circular tunnel connected to dozens of one-way, hidden portals scattered throughout Undersigil. At first glance, the Loop appears no different from the tunnels that
destroyed and replaced with clones. Warrens of Thought The Warrens of Thought are a maze of dripping catacombs beneath the Hive. They are home to the largest cranium rat collective in Sigil: the Us
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
you always have certain spells ready; when you reach a Warlock level specified in the First Vampire Spells table, you thereafter always have the listed spells prepared. First Vampire Spells Warlock
, or Wolf. Your game statistics are replaced by the Beast’s stat block, but you retain your creature type; Hit Points; Hit Point Dice; Intelligence, Wisdom, and Charisma scores; class features
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
adjust the last sentences of the first and second paragraphs so the goblins are ready to fight. These two connected rooms have an open door between them and a makeshift forge in the back of the second
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
adjust the last sentences of the first and second paragraphs so the goblins are ready to fight. These two connected rooms have an open door between them and a makeshift forge in the back of the second
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
provides. In most other towns and cities, you’ll start with an early-morning stumble on the stairs as you carry your night soil down to deposit it outside. But in Waterdeep, many buildings are connected
directly to the sewers. Public facilities for those out and about can be found all around the Market and the Field of Triumph, and near the largest city squares. In places without ready access to sewers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
provides. In most other towns and cities, you’ll start with an early-morning stumble on the stairs as you carry your night soil down to deposit it outside. But in Waterdeep, many buildings are connected
directly to the sewers. Public facilities for those out and about can be found all around the Market and the Field of Triumph, and near the largest city squares. In places without ready access to sewers
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
these cultists and then leave this part of the dungeon, the guards are replaced by the cultists in area C7 within an hour. C2. Canals A twenty-foot wide canal leads between ancient masonry walls into
prisoners in this makeshift jail. If the characters are defeated in the temple, they are stripped of their gear and confined here while Gar Shatterkeel decides how best to dispose of them. C6. Victory
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
these cultists and then leave this part of the dungeon, the guards are replaced by the cultists in area C7 within an hour. C2. Canals A twenty-foot wide canal leads between ancient masonry walls into
prisoners in this makeshift jail. If the characters are defeated in the temple, they are stripped of their gear and confined here while Gar Shatterkeel decides how best to dispose of them. C6. Victory
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
through which its wielder can assail a foe both physically and psychically. The weapon is particularly effective on the Astral Plane against any travelers who are connected to their physical bodies by a
dragons typically serve the githyanki during their younger years. Once a dragon reaches adulthood, it is dismissed and replaced with a younger dragon, taking with it the loot it has accumulated on
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
through which its wielder can assail a foe both physically and psychically. The weapon is particularly effective on the Astral Plane against any travelers who are connected to their physical bodies by a
dragons typically serve the githyanki during their younger years. Once a dragon reaches adulthood, it is dismissed and replaced with a younger dragon, taking with it the loot it has accumulated on
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
that it would break down often. Naeryx helped with the repairs and found that the work gave him a sliver of joy. When the old keeper died years later, Naeryx replaced him. The wealthy family that owned
the carnival are magically whisked about until everything is packed up and ready for travel, or unpacked and assembled. The watch has no effect on creatures, which can move about freely and safely
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
that it would break down often. Naeryx helped with the repairs and found that the work gave him a sliver of joy. When the old keeper died years later, Naeryx replaced him. The wealthy family that owned
the carnival are magically whisked about until everything is packed up and ready for travel, or unpacked and assembled. The watch has no effect on creatures, which can move about freely and safely
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Debriefing When you’re ready to start, read or paraphrase the following: You arrived this morning on Belligerence, a chartered galley out of Waterdeep, which picked up passengers and crew in the
that juts up from the cliffs of the island’s west coast, its multiple levels connected by stairs, ramps, and magical lifts. After docking in a sea cave at the base of the column, you marched to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
door is connected to the lightning grid in area 7c. Unless the creatures in area 7c have been destroyed, the door emits a soft hum when approached. A creature that touches the humming door must make a
created a pack of ghouls. Hal was not impressed. He says I’m not ready for Dweomercore and its arcane secrets. I’ll show him. His flesh golem has given me an idea for a trap more devious than any Hal could devise. Lightning — is there anything it can’t do?”
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
door is connected to the lightning grid in area 7c. Unless the creatures in area 7c have been destroyed, the door emits a soft hum when approached. A creature that touches the humming door must make a
created a pack of ghouls. Hal was not impressed. He says I’m not ready for Dweomercore and its arcane secrets. I’ll show him. His flesh golem has given me an idea for a trap more devious than any Hal could devise. Lightning — is there anything it can’t do?”