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Returning 35 results for 'connected rolling guardians to have reveal'.
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Monsters
Fizban's Treasury of Dragons
dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that
Monsters
Mordenkainen Presents: Monsters of the Multiverse
looks like an oversized, four-armed ape with grayish-tan skin and white fur. Its vicious fangs and claws reveal it to be a monstrous predator.
Girallons are most common in temperate or warm forest
appearance and attraction to ruins lead sages to believe they were created through magic to serve as guardians for some lost empire. When that empire fell ages ago, girallons turned feral and spread
Monsters
Fizban's Treasury of Dragons
.
Emerald dragons’ preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach
individuals. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and
Monsters
Mythic Odysseys of Theros
all others. Over time, such a resident nymph often becomes connected with their aquatic home through sightings and stories, becoming a guardian of the place and, in effect, a manifestation of its
facets of nature might employ nymphs as messengers, guardians, or scouts.
Immortal Nature. A nymph doesn’t require food, drink, or sleep.
PoisonPsychic
Monsters
Planescape: Adventures in the Multiverse
action)
Teleport. The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.Warden archons are vigilant, ursine guardians of
portals and paths connected to goodly realms. They have powerfully built, bipedal bodies with the heads of great bears and eyes like pools of silvery light. When warden archons speak, glimmering
Monsters
Fizban's Treasury of Dragons
.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who revere and serve the dragon. Outside the Feywild, they often prefer to
communicate with other creatures through dreams.
Young Moonstone Dragon Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
Monsters
Fizban's Treasury of Dragons
"}
Connected Creatures
1
After being robbed by gnomes who had pledged to protect the hoard, a sapphire dragon wyrmling installs new guardians that have no interest in material riches: gelatinous cube
the traps to the test.
Connected Creatures
Sapphire dragons are generally solitary creatures. On the rare occasion that one forms nonhostile relationships with other beings, it is almost
Monsters
Journeys through the Radiant Citadel
"} bludgeoning damage and is knocked prone. On a successful save, a creature takes half as much damage and isn’t knocked prone.More than mere waterway guardians, riverines are embodiments of particular
, requiring no spell components, targeting any point along the river it’s connected to.
River’s Bounty. Freshwater fauna and flora reproduce rapidly and thrive in the waters within 1 mile of
Backgrounds
Guildmasters’ Guide to Ravnica
guildless masses of the city.
Consider why you’re embedded in the secondary guild. Create a story with your DM, inspired by rolling on the following table or choosing a reason that suits you
reveal them. (Any)
4
Knowledge. I want to know as much as I can about this city and how it works. (Any)
5
Independence. I value the freedom to pursue my own goals without interference
Species
Spelljammer: Adventures in Space
it, giff are drawn to the Astral Plane because, on a deep psychic level, they remain connected to their creator gods, who have just enough divine spark left in them to imbue giff with sparks of their
. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which
Monsters
Fizban's Treasury of Dragons
; preference for volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
Monsters
Fizban's Treasury of Dragons
volcanic lairs often puts them in conflict with fire giant;fire giants. Despite their reluctance to reveal themselves to strangers, emerald dragons might approach experienced adventurers in the hopes
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
celestial heritage. These often begin subtle and become more obvious when the aasimar gains the ability to reveal their full celestial nature. The Aasimar Celestial Features table has examples you can
regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
born to serve as champions of the gods, their births hailed as blessed events. They are a people of otherworldly visages, with luminous features that reveal their celestial heritage.
Celestial Champions
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
races
Mordenkainen Presents: Monsters of the Multiverse
’t have a unified story of how they were created, but they all have a sense of being mystically connected to the natural world. Carrying their shelter on their backs gives tortles a special
increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen Presents: Monsters of the Multiverse
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their
three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s
races
Mordenkainen Presents: Monsters of the Multiverse
other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
their necks are connected by a spiked chain that stretches across the corridor.
The tomb guardians in the alcoves attack any creature that attacks them or tries to move past them. They are flesh
41. Tomb Guardians Two hulking figures stand in alcoves along this long hall, facing each other. Armor is bolted to their flesh, and they wear bucket helms and spiked gauntlets. Iron collars around
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
their necks are connected by a spiked chain that stretches across the corridor.
The tomb guardians in the alcoves attack any creature that attacks them or tries to move past them. They are flesh
41. Tomb Guardians Two hulking figures stand in alcoves along this long hall, facing each other. Armor is bolted to their flesh, and they wear bucket helms and spiked gauntlets. Iron collars around
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
enormous domes 5 A complex of caves connected by passageways formed by Fey magic to create grand galleries and soaring vaults 6 Rolling farmland that yields healthy, bountiful produce of amazing size 7
Geographical Features A small Domain of Delight might have only one prominent geographical feature, which you can determine randomly by rolling on the Geographical Features table. A large Domain of
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
enormous domes 5 A complex of caves connected by passageways formed by Fey magic to create grand galleries and soaring vaults 6 Rolling farmland that yields healthy, bountiful produce of amazing size 7
Geographical Features A small Domain of Delight might have only one prominent geographical feature, which you can determine randomly by rolling on the Geographical Features table. A large Domain of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Friends of Afsoun. A character knows the famed actor Afsoun Ghorbani, head of the Silent Roar, or is connected to
her via an acquaintance. She invites the characters to Akharin Sangar to help protect her people during Shabe Taabaan. Impartial Guardians. Atash or a ranking member of the Brightguard invites
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Friends of Afsoun. A character knows the famed actor Afsoun Ghorbani, head of the Silent Roar, or is connected to
her via an acquaintance. She invites the characters to Akharin Sangar to help protect her people during Shabe Taabaan. Impartial Guardians. Atash or a ranking member of the Brightguard invites
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cave of Shattered Reflection Once the characters have dismantled all three demiplanes connected to Vecna’s Grasp, the large crystals in area E1 shatter to dust, opening the way to Vecna’s ritual
chamber: a mythic cavern called the Cave of Shattered Reflection. In existence since the earliest days of the multiverse, the cavern has the ability to harness beings’ life force and reveal fundamental
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cave of Shattered Reflection Once the characters have dismantled all three demiplanes connected to Vecna’s Grasp, the large crystals in area E1 shatter to dust, opening the way to Vecna’s ritual
chamber: a mythic cavern called the Cave of Shattered Reflection. In existence since the earliest days of the multiverse, the cavern has the ability to harness beings’ life force and reveal fundamental
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
reaching the Court of Orestes. Once at the lost holy site, the characters discover ancient guardians, as well as an unliving entity with the potential to reveal Phenax’s lost secret.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
reaching the Court of Orestes. Once at the lost holy site, the characters discover ancient guardians, as well as an unliving entity with the potential to reveal Phenax’s lost secret.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
example, “Alexia” is the name connected to the verse in alcove 6, and the sixth letter in that name is A. Remembered Names Alcove Name Letter 1 Sam S 2 Delia E 3 Fifi F 4 Tobias I 5 Johana N 6 Alexia
wish to have the spirit reveal to the party, such as the location of a nearby treasure or the secret of a more dangerous spirit, Dolora whispers this as she fades away.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
example, “Alexia” is the name connected to the verse in alcove 6, and the sixth letter in that name is A. Remembered Names Alcove Name Letter 1 Sam S 2 Delia E 3 Fifi F 4 Tobias I 5 Johana N 6 Alexia
wish to have the spirit reveal to the party, such as the location of a nearby treasure or the secret of a more dangerous spirit, Dolora whispers this as she fades away.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
githyanki infants (noncombatants) sleep in crystal cradles arranged in five rows of eight.
Window Slits. Four 2-foot-long, 6-inch-wide window slits reveal the starry void of space beyond.
A creature
asteroid and attack them. 16b. Nursery Guardians Two githyanki knights, a male named Ir’rigo and a female named Kritinaya, sleep in wooden beds against the walls. Any loud noise wakes the knights, who
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
githyanki infants (noncombatants) sleep in crystal cradles arranged in five rows of eight.
Window Slits. Four 2-foot-long, 6-inch-wide window slits reveal the starry void of space beyond.
A creature
asteroid and attack them. 16b. Nursery Guardians Two githyanki knights, a male named Ir’rigo and a female named Kritinaya, sleep in wooden beds against the walls. Any loud noise wakes the knights, who
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
attack; during this invasion, a collapse rocked the temple and crypt alike. Both the mind flayer invaders and the temple guardians gave up Talhundereth as lost, though the mind flayers’ psychic stain
into Talhundereth’s chapel and another into its crypt, hoping that studying the pieces in close proximity might reveal more about the obelisk’s previous powers. That group was twisted by the psychic
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
attack; during this invasion, a collapse rocked the temple and crypt alike. Both the mind flayer invaders and the temple guardians gave up Talhundereth as lost, though the mind flayers’ psychic stain
into Talhundereth’s chapel and another into its crypt, hoping that studying the pieces in close proximity might reveal more about the obelisk’s previous powers. That group was twisted by the psychic
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Death Must Be Fair The best way to avoid hard feelings connected to the death of a beloved character is to make sure the players know you’re being fair. Keep these principles in mind: Don’t Cheat in
the Monsters’ Favor. Rolling dice in front of the players when a situation is especially deadly is one way to communicate that you’re not cheating in the monsters’ favor or singling out a single
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Death Must Be Fair The best way to avoid hard feelings connected to the death of a beloved character is to make sure the players know you’re being fair. Keep these principles in mind: Don’t Cheat in
the Monsters’ Favor. Rolling dice in front of the players when a situation is especially deadly is one way to communicate that you’re not cheating in the monsters’ favor or singling out a single