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Returning 35 results for 'connecting remain gnome to have rivers'.
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Monsters
Journeys through the Radiant Citadel
rivers. These spirits of nature take shape to defend their waters and interact with those who travel along their currents. From the waist up, riverines have skin the color of the waters they protect but
lair. The tracks lead to potential shelters and safe passages across the river’s waters, while also leading away from areas that the riverine prefers to remain undisturbed.
If the riverine dies
Monsters
Fizban's Treasury of Dragons
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
lair has the following features:
Connecting Passages. Because a deep dragon lacks a sapphire dragon’s ability to shape stone, add a few connecting passages or secret doors to otherwise
Monsters
Fizban's Treasury of Dragons
rather enjoy the company of people—as long as they remain unaware of my true nature.
Deep Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Ideal"}
Ideal
features:
Connecting Passages. Because a deep dragon lacks a sapphire dragon’s ability to shape stone, add a few connecting passages or secret doors to otherwise inaccessible chambers, possibly
Genasi
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Species
Elemental Evil Player's Companion
hands and feet from a halfling, exceedingly large eyes from a gnome, and so on).
Genasi almost never have contact with their elemental parents. Genies seldom have interest in their mortal offspring
up to the Sword Coast, and into the Western Heartlands to the east. Some remain in their ancient homeland.
In contrast, water and earth genasi have no common history. Individuals have difficulty
Monsters
Fizban's Treasury of Dragons
.
8
An emerald dragon has been spying for a villainous cabal, ensuring the villains remain one step ahead of the adventurers.
Connected Creatures
Emerald dragons generally go out of
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
Monsters
Fizban's Treasury of Dragons
emerald dragon has been spying for a villainous cabal, ensuring the villains remain one step ahead of the adventurers.
Connected Creatures
Emerald dragons generally go out of their way to
defiles, way-markers tumbling off the path, or smaller stones shifting beneath travelers’ feet to send them tumbling down slopes or into rivers.
Thriving Wildlife. Giant lizard;Giant lizards
races
, whether in the guise of the child they replaced or an adult halfling, gnome, or other person of similar stature. With few physical needs, a wechselkind can easily wander from settlement to settlement
wechselkind who are accepted among other folk often remain wary, fearing that once their usefulness is at an end, they might be cast out once more.
Wechselkind Traits
Creature Type: HumanoidSize: Small (2
Kobold
Legacy
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Species
Volo's Guide to Monsters
improvised traps they use to protect their warrens.
KURTULMAK: GOD OF KOBOLDS
The god of kobolds was a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she
network of passages beneath the streets, connecting them to a nearby waterway and greatly improving the town’s sanitation. If the kobolds like the area and aren’t mistreated by the humans
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
rivers they had once plundered. Although the Aldani tribe went extinct, the lobsterfolk remain to this day. Aldani (Lobsterfolk)
Medium monstrosity, lawful neutral
Armor Class 14 (natural armor)
Hit
Aldani Many Chultan natives can recall childhood fables of the aldani, the eerie lobsterfolk that lived in the rivers and lakes of their homeland. As there have been no sightings of the aldani in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
rivers they had once plundered. Although the Aldani tribe went extinct, the lobsterfolk remain to this day. Aldani (Lobsterfolk)
Medium monstrosity, lawful neutral
Armor Class 14 (natural armor)
Hit
Aldani Many Chultan natives can recall childhood fables of the aldani, the eerie lobsterfolk that lived in the rivers and lakes of their homeland. As there have been no sightings of the aldani in
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
pole, and boat captains with entire crews and a cargo hold. Lake Iorta is south of Fallowheart and feeds most major rivers that snake through Ostoya, connecting all the regional capitals that the Crimson
midnight forests, gurgling swamps, shadowy mountains, or drifting along its rivers. The land outside settlements tends to be as quiet as the dead of night. The darkness is occasionally pierced by the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
14. Temple Only stone giant thanes are allowed inside this hallowed cave. All other stone giants must remain outside or face certain punishment, by order of Thane Kayalithica and the others who have
southeast walls. The mud is 20 feet deep. Two sturdy stone bridges span the mud pool, connecting the island to nearby ledges. Overlooking these bridges are two more fossilized stone giant thanes. The
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
14. Temple Only stone giant thanes are allowed inside this hallowed cave. All other stone giants must remain outside or face certain punishment, by order of Thane Kayalithica and the others who have
southeast walls. The mud is 20 feet deep. Two sturdy stone bridges span the mud pool, connecting the island to nearby ledges. Overlooking these bridges are two more fossilized stone giant thanes. The
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
even with civilizations that seem friendly. Forest gnomes use their affinity with small animals and their knack for illusions to help them remain hidden. When necessary, a forest gnome community
Forest Gnomes The reclusive forest gnomes live simply in hillside dwellings deep in the woods. A neighbor could live only a few miles from a forest gnome settlement for a lifetime and never know it
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
even with civilizations that seem friendly. Forest gnomes use their affinity with small animals and their knack for illusions to help them remain hidden. When necessary, a forest gnome community
Forest Gnomes The reclusive forest gnomes live simply in hillside dwellings deep in the woods. A neighbor could live only a few miles from a forest gnome settlement for a lifetime and never know it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Other Elements Once you’ve located the adventure in the world and figured out how you’re going to handle the factions, only a few tasks remain. Give some of the magic items in the adventure an
Eberron spin by connecting them to the magic of dragonshards. The four elemental weapons wielded by the prophets, for example, might be powered by Khyber dragonshards. Connect the economy of the Dessarin
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Reaching Deadstone Cleft No roads lead to Deadstone Cleft (shown on map 6.1), but characters can traverse the foothills of the Graypeak Mountains and cross shallow rivers to reach the canyon, with or
NPCs who accompany the characters on this excursion remain with the mounts, protecting them while the characters explore Deadstone Cleft.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Wynarns, the royal bloodline of Galifar. Despite their differences, an Aundairian has more in common with a Thrane than with a Zil gnome or a Lhazaar pirate. A century ago Galifar collapsed into
remain divided today, sharing Khorvaire with the new nations established by the Treaty of Thronehold. The remaining Five Nations remain the largest and most powerful countries in Khorvaire. The Treaty of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Wynarns, the royal bloodline of Galifar. Despite their differences, an Aundairian has more in common with a Thrane than with a Zil gnome or a Lhazaar pirate. A century ago Galifar collapsed into
remain divided today, sharing Khorvaire with the new nations established by the Treaty of Thronehold. The remaining Five Nations remain the largest and most powerful countries in Khorvaire. The Treaty of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Reaching Deadstone Cleft No roads lead to Deadstone Cleft (shown on map 6.1), but characters can traverse the foothills of the Graypeak Mountains and cross shallow rivers to reach the canyon, with or
NPCs who accompany the characters on this excursion remain with the mounts, protecting them while the characters explore Deadstone Cleft.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Other Elements Once you’ve located the adventure in the world and figured out how you’re going to handle the factions, only a few tasks remain. Give some of the magic items in the adventure an
Eberron spin by connecting them to the magic of dragonshards. The four elemental weapons wielded by the prophets, for example, might be powered by Khyber dragonshards. Connect the economy of the Dessarin
Orc
Legacy
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Species
Volo's Guide to Monsters
for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
more than a few hundred members, because a larger group would need a prohibitive amount of resources to remain strong. As a rule, a tribe is violently hostile toward any other tribe it meets, seeing the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
roads, rivers, terrain, and other features that might guide the characters on their travels or lead them astray. The area shown on a wilderness map might be as big as a continent or as small as a glade
.
Often a map is intended for the DM’s eyes only. You can copy portions of a DM’s map to share with your players as a visual aid while omitting details that should remain hidden from them. Virtual
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
roads, rivers, terrain, and other features that might guide the characters on their travels or lead them astray. The area shown on a wilderness map might be as big as a continent or as small as a glade
.
Often a map is intended for the DM’s eyes only. You can copy portions of a DM’s map to share with your players as a visual aid while omitting details that should remain hidden from them. Virtual
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
damage-dealing spells. The four that remain are indistinguishable from normal zurkhwoods while they remain motionless. The awakened zurkhwoods try to kill or drive off creatures that cause harm to
reveals the gnome druid’s old hovel: an igloo-like mound of hardened bat guano. Inside, characters find a ratty old blanket hiding two potions of healing in stoppered gourds. The awakened zurkhwoods attack characters who loot the druid’s abandoned home.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
damage-dealing spells. The four that remain are indistinguishable from normal zurkhwoods while they remain motionless. The awakened zurkhwoods try to kill or drive off creatures that cause harm to
reveals the gnome druid’s old hovel: an igloo-like mound of hardened bat guano. Inside, characters find a ratty old blanket hiding two potions of healing in stoppered gourds. The awakened zurkhwoods attack characters who loot the druid’s abandoned home.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Saddles. A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for
kind of vehicle in difficult circumstances. Rowed Vessels. Keelboats and rowboats are used on lakes and rivers. If going downstream, add the speed of the current (typically 3 miles per hour) to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Saddles. A military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for
kind of vehicle in difficult circumstances. Rowed Vessels. Keelboats and rowboats are used on lakes and rivers. If going downstream, add the speed of the current (typically 3 miles per hour) to the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
water manifests as rivers and stars appear in skies divorced from universes. They are the wardens that hold the Darklords prisoner. Ever-present and inscrutable, the Dark Powers are akin to gods in
Ravenloft, but they are unknown to mortals and desire no worship. Despite the control the Dark Powers exert, these beings remain distant from the domains they manipulate. Although some of their names
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
water manifests as rivers and stars appear in skies divorced from universes. They are the wardens that hold the Darklords prisoner. Ever-present and inscrutable, the Dark Powers are akin to gods in
Ravenloft, but they are unknown to mortals and desire no worship. Despite the control the Dark Powers exert, these beings remain distant from the domains they manipulate. Although some of their names
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, explorers, and — above all — survivors. Leaders of Blingdenstone By deep gnome tradition, Blingdenstone is governed jointly by a king and queen, but the svirfneblin have had no true sovereigns while living as
. Chief Dorbo oversees rebuilding industry, opening mines, and organizing patrols to explore parts of the ruined city that remain uninhabited by the svirfneblin. He is also responsible for rebuilding
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings and devouring the town’s plentiful reserves. Nevertheless, Tradegate’s stouthearted folk remain undeterred, hastily rebuilding demolished businesses. Zuzanna WuZyk Tradegate’s living portal
corner of the planes, but despite the ever-present crowds, shoppers remain unusually polite. Buyers form orderly lines around businesses, which range from quaint curiosity shops with niche gnomish
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, explorers, and — above all — survivors. Leaders of Blingdenstone By deep gnome tradition, Blingdenstone is governed jointly by a king and queen, but the svirfneblin have had no true sovereigns while living as
. Chief Dorbo oversees rebuilding industry, opening mines, and organizing patrols to explore parts of the ruined city that remain uninhabited by the svirfneblin. He is also responsible for rebuilding
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rage of Demons Once the dark heart talisman is placed and the characters signal Vizeran, there’s no turning back. The waiting is the hard part. Time seems to drag as you remain alert, weapons drawn
involving Jimjar, the deep gnome gambler they met in the drow slave pen in chapter 1 of the adventure.
“Jimjar” isn’t at all who he appears. He is, in fact, a god or other great power in disguise — or
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings and devouring the town’s plentiful reserves. Nevertheless, Tradegate’s stouthearted folk remain undeterred, hastily rebuilding demolished businesses. Zuzanna WuZyk Tradegate’s living portal
corner of the planes, but despite the ever-present crowds, shoppers remain unusually polite. Buyers form orderly lines around businesses, which range from quaint curiosity shops with niche gnomish