Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'connecting return gnome to have reason'.
Other Suggestions:
connection retain gnome to have reasons
connection reborn gnome to have region
connection reborn gnome to have reason
connection retain gnome to have region
connection return gnome to have reason
Monsters
Curse of Strahd
attack.
Brothers and Sisters of Strahd. Barovian witches have no scruples. They will deal with anyone in return for power. They will also betray anyone for the same reason. The only thing they fear is
Monsters
Dragonlance: Shadow of the Dragon Queen
at his core, the seneschal didn’t return as a skeletal knight but rather as an intangible spirit. Caradoc’s Undead form suits him well, allowing him to possess the living and use unwilling
’s swiftly pulled back if caught beyond its walls without a host.
Personality Trait. “I might be dead, but there’s no reason I can’t live it up a little.”
Ideal. &ldquo
Monsters
Curse of Strahd
a return to the old ways.
Dreams of the Damned. Kasimir's sister, Patrina Velikovna, is sealed in the catacombs below Castle Ravenloft. Convinced that she was the concubine of the devil Strahd
led her down a path of evil and deceit. For that reason, Kasimir wants to see the vampire destroyed so that his sister can be rescued from her eternal damnation.
Secrets of the Amber Temple. Patrina
Backgrounds
Baldur’s Gate: Descent into Avernus
past that could rewrite history. It might be information that would be damaging to the people who consigned you to exile, and hence the reason for your return to society.
Work with your DM to
superseding event. Suddenly directionless and unable to return to your homeland, you have lingered, adrift, in this wretched city.
Feature: Discovery
The quiet seclusion of your extended
Monsters
Fizban's Treasury of Dragons
, preferring caverns with at least one entrance submerged underwater. They prize locations with a combination of open space, connecting tunnels, and dead ends to make the most of their natural and
, requiring no spell components and targeting any body of water in that region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10
Monsters
Fizban's Treasury of Dragons
. They prize locations with a combination of open space, connecting tunnels, and dead ends to make the most of their natural and magical mobility, using flight and teleportation to navigate obstacles in
region.
If the dragon dies, the populations of aquatic life near the lair return to normal levels over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. The
monsters
Hit Point maximum doesn’t return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6);{"diceNotation":"3d6", "rollType":"roll", "rollAction":"Rotting Fist"} every
hours.Most of Belcorra’s deep gnome servants buried themselves in the muck on the shores of the great lake on the Farm level, rising as bog mummies to continue their service to her. Their gaze
Hermit
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
hence the reason for your return to society.
Work with your DM to determine the details of your discovery and its impact on the campaign.
Other Hermits
This hermit background assumes a
case stuffed full of notes from your studies or prayers, a winter blanket, a set of common clothes, an herbalism kit, and 5 gp
Life of Seclusion
What was the reason for your isolation, and what
monsters
actions other than Relentless Horror. When it gains its fourth recovery point, its maximum hit points return to normal if they have been reduced and it regains all lost hit points. It reforms its physical
, Dagon can expend a use to take one of the following actions. Dagon regains all expended uses at the start of each of its turns. If Dagon is unable to use legendary actions for any reason, it
Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
destroyed, might not have a choice in the matter. Most adventuring firbolgs fall into this latter category.
Outcast firbolgs can never return home. They committed some unforgivable deed, usually
complete their quests and return home as quickly as possible.
The Firbolg Adventurers table can serve as inspiration for determining why a firbolg character leaves home.
Firbolg Adventurers
d8
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
improvised traps they use to protect their warrens.
KURTULMAK: GOD OF KOBOLDS
The god of kobolds was a vassal of Tiamat. When the gnome god Garl Glittergold stole a treasure from Tiamat’s hoard, she
network of passages beneath the streets, connecting them to a nearby waterway and greatly improving the town’s sanitation. If the kobolds like the area and aren’t mistreated by the humans
monsters
’s turns, it gains one recovery point but otherwise cannot use actions or legendary actions other than Relentless Horror. When it gains its fourth recovery point, its maximum hit points return to
expend a use to take one of the following actions. Shub-Niggurath regains all expended uses at the start of each of its turns. If Shub-Niggurath is unable to use legendary actions for any reason, it
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
authority and cause the tribe to collapse into chaos, with the survivors scattering either to join new tribes or to strike out on their own. At the other extreme, warriors that return home with a heavily
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gnome Adventurers I don’t know how many times I’ve seen a gnome
turn a dead end into a wonderful opportunity.
— Delaan Winterhound
When a gnome leaves the burrow, the force behind that decision
experiment. A rock gnome alchemist who discovers a new form of fungus growing in a nearby cavern might wander farther afield from the burrow, looking for knowledge about other fungi in the world. A forest
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
with room to spare, connecting the Evermoor Way into and through Yartar. The road leads east to Everlund and Silverymoon, and west to Triboar and eventually Waterdeep via the Long Road. Yartar is
). Reason to Visit. The “Dark Dealings in Yartar” side trek (chapter 6) brings the characters here. More broadly, characters affiliated with the Lords’ Alliance can readily receive support in Yartar, and Harpers and Zhentarim can get aid, too, if they’re discreet and know how to contact an agent in town.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gnomes of Zilargo To say that every Zil gnome is a ruthless schemer would be a hurtful exaggeration. Intrigue is the favorite pastime of most Zil, though. Every gnome child of Zilargo is taught to
manipulate and deceive, and by the time they reach adulthood most have been involved in dozens of schemes and feuds, some of which persist well into adulthood. Even a gnome with a good heart and noble
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Gnomes of Zilargo To say that every Zil gnome is a ruthless schemer would be a hurtful exaggeration. Intrigue is the favorite pastime of most Zil, though. Every gnome child of Zilargo is taught to
manipulate and deceive, and by the time they reach adulthood most have been involved in dozens of schemes and feuds, some of which persist well into adulthood. Even a gnome with a good heart and noble
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
with room to spare, connecting the Evermoor Way into and through Yartar. The road leads east to Everlund and Silverymoon, and west to Triboar and eventually Waterdeep via the Long Road. Yartar is
). Reason to Visit. The “Dark Dealings in Yartar” side trek (chapter 6) brings the characters here. More broadly, characters affiliated with the Lords’ Alliance can readily receive support in Yartar, and Harpers and Zhentarim can get aid, too, if they’re discreet and know how to contact an agent in town.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gnome Adventurers I don’t know how many times I’ve seen a gnome
turn a dead end into a wonderful opportunity.
— Delaan Winterhound
When a gnome leaves the burrow, the force behind that decision
experiment. A rock gnome alchemist who discovers a new form of fungus growing in a nearby cavern might wander farther afield from the burrow, looking for knowledge about other fungi in the world. A forest
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
stone being their favorite of all gems. Forest gnome settlements often escape notice. Roving hunters can wander through without ever suspecting they are walking through anything but wilderness. A
community of elves might be surprised to discover they have been neighbors of a forest gnome village for years. Forest gnomes are good at making their homes vanish into the landscape. It helps that they
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
stone being their favorite of all gems. Forest gnome settlements often escape notice. Roving hunters can wander through without ever suspecting they are walking through anything but wilderness. A
community of elves might be surprised to discover they have been neighbors of a forest gnome village for years. Forest gnomes are good at making their homes vanish into the landscape. It helps that they
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lathander as a usurper of Amaunator’s light and doesn’t like it when people confuse the two deities. Copper Knobberknocker. Mishann rents her attic to a pessimistic rock gnome tinkerer named Copper
Knobberknocker (chaotic good rock gnome acolyte of Lathander), who begrudgingly helps with services and chores. The two argue incessantly. Copper walks around in a fuzzy suit and hood that he made himself
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
players some opportunities to return dead characters to life during the lower levels of their progress through Out of the Abyss. A spell scroll of raise dead can turn up among some treasure, either when it
a player character. Drow, dwarf, and deep gnome characters are all easily playable. You can even allow a player to take control of a more unusual NPC until a new character can join the group. This is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
players some opportunities to return dead characters to life during the lower levels of their progress through Out of the Abyss. A spell scroll of raise dead can turn up among some treasure, either when it
a player character. Drow, dwarf, and deep gnome characters are all easily playable. You can even allow a player to take control of a more unusual NPC until a new character can join the group. This is
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Lathander as a usurper of Amaunator’s light and doesn’t like it when people confuse the two deities. Copper Knobberknocker. Mishann rents her attic to a pessimistic rock gnome tinkerer named Copper
Knobberknocker (chaotic good rock gnome acolyte of Lathander), who begrudgingly helps with services and chores. The two argue incessantly. Copper walks around in a fuzzy suit and hood that he made himself
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
temple is dedicated to Segojan Earthcaller, the svirfneblin god of deep earth and nature. The rituals and day-to-day duties of the temple are overseen by a deep gnome named Glyphic Shroomlight, a nervous
young novice doing his best in a situation requiring a much older and more experienced cleric (use the acolyte statistics in the Monster Manual, but also give Glyphic the Stone Camouflage, Gnome
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their way toward Ten-Towns with the gnome squidlings in tow. Roleplaying the Gnome Ceremorphs Vorryn and Dredavex want to leave Icewind Dale and return to the stars they call home with their squidling
blizzard. The ship’s cocaptains, Vorryn Q’uuol and Dredavex Sinfiz, are chaotic neutral gnome ceremorphs, which are smaller-than-normal mind flayers spawned from gnome hosts. Their crew consists of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their way toward Ten-Towns with the gnome squidlings in tow. Roleplaying the Gnome Ceremorphs Vorryn and Dredavex want to leave Icewind Dale and return to the stars they call home with their squidling
blizzard. The ship’s cocaptains, Vorryn Q’uuol and Dredavex Sinfiz, are chaotic neutral gnome ceremorphs, which are smaller-than-normal mind flayers spawned from gnome hosts. Their crew consists of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
green onions. A flustered gnome woman chases him.
Gammon Xungoon (chaotic good, kobold commoner) stole a bunch of green onions from Lamai Tyenmo. Gammon believes Lamai first stole these onions from his
mother. At the moment, neither is interested in listening to reason. Gammon clumsily collides with a random character, bounces off them, and falls to the ground. A moment later, Lamai catches up and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
green onions. A flustered gnome woman chases him.
Gammon Xungoon (chaotic good, kobold commoner) stole a bunch of green onions from Lamai Tyenmo. Gammon believes Lamai first stole these onions from his
mother. At the moment, neither is interested in listening to reason. Gammon clumsily collides with a random character, bounces off them, and falls to the ground. A moment later, Lamai catches up and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
temple is dedicated to Segojan Earthcaller, the svirfneblin god of deep earth and nature. The rituals and day-to-day duties of the temple are overseen by a deep gnome named Glyphic Shroomlight, a nervous
young novice doing his best in a situation requiring a much older and more experienced cleric (use the acolyte statistics in the Monster Manual, but also give Glyphic the Stone Camouflage, Gnome
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, most Barovians realize that they have nowhere to go and no reason to leave. A few depart, fearing the return of the darkness or longing to see their ancestral homelands. Those who have souls can leave
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and return home as quickly as possible. The Firbolg Adventurers table can serve as inspiration for determining why a firbolg character leaves home. Firbolg Adventurers d8 Reason for Adventuring 1
not have a choice in the matter. Most adventuring firbolgs fall into this latter category. Outcast firbolgs can never return home. They committed some unforgivable deed, usually something that put
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, it’s off limits to most visitors. The tower has been condemned for years, though the reason has become obscure. No effort has been made to tear it down or repair it. There have been a few recent reports
, the dwarf was known as Rooster Muffin. The leader of the Livestock is a gnome visionary and Avowed zealot named Stonky J. Noptopper. He aims to keep Candlekeep’s most valuable tomes from falling into
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, it’s off limits to most visitors. The tower has been condemned for years, though the reason has become obscure. No effort has been made to tear it down or repair it. There have been a few recent reports
, the dwarf was known as Rooster Muffin. The leader of the Livestock is a gnome visionary and Avowed zealot named Stonky J. Noptopper. He aims to keep Candlekeep’s most valuable tomes from falling into