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Returning 32 results for 'connection readily grungs to have rivers'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
end of their natural life spans seek an escape from death. They plumb the depths of their powerful connection to the elements and disperse themselves into nature, transforming into semiconscious storms
of the following effects:
Downpour. Rain, snow, or blowing dust or sand (whichever is most appropriate) is constant within 1 mile of the lair. Rain causes rivers and streams to fill or overflow
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
These were the stories of a restless people who long ago took to the seas and rivers in longboats, first to pillage and terrorize, then to settle. Yet there was an energy, a love of adventure, that
Just as readily as they mix with each other, humans mingle with members of other races. They get along with almost everyone, though they might not be close to many. Humans serve as ambassadors, diplomats
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
its meandering hills, vast sky, and clear rivers. It’s said that the residents of Charneault, both the elves and northerners who maintain a tentative peace, hold a closer connection to the land and
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
cities, and the vast wild places of the world. On the roads and rivers of the Realms travel minstrels and peddlers, merchants and guards, soldiers, sailors, and steel-hearted adventurers carrying tales
for above all else. A character’s bond represents a connection to a person, place, or event in the world — someone the character cares about, a place that holds a special connection, or a treasured
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
cities, and the vast wild places of the world. On the roads and rivers of the Realms travel minstrels and peddlers, merchants and guards, soldiers, sailors, and steel-hearted adventurers carrying tales
for above all else. A character’s bond represents a connection to a person, place, or event in the world — someone the character cares about, a place that holds a special connection, or a treasured
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Undead
Greater Undead
Mountains
Rivers
Ruins
Swamp
Wasteland
Aarakocra 01–07 — — — 01–11 01–03 — — — Albino dwarves — 01 01 — 12–17 — 01–02 — — Aldani — — — — — 04–07 — 01–10 — Almiraj
Beach
No Undead
Lesser Undead
Greater Undead
Mountains
Rivers
Ruins
Swamp
Wasteland
Giant lizards 58–63 58 28 — 63 — 42 57–58 — Giant scorpions — 59 — — — — 43–45 — 38–45 Giant
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Undead
Greater Undead
Mountains
Rivers
Ruins
Swamp
Wasteland
Aarakocra 01–07 — — — 01–11 01–03 — — — Albino dwarves — 01 01 — 12–17 — 01–02 — — Aldani — — — — — 04–07 — 01–10 — Almiraj
Beach
No Undead
Lesser Undead
Greater Undead
Mountains
Rivers
Ruins
Swamp
Wasteland
Giant lizards 58–63 58 28 — 63 — 42 57–58 — Giant scorpions — 59 — — — — 43–45 — 38–45 Giant
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
personally, directing the future along a particular path. Others conduct experiments on dragonmarked humanoids, trying to understand the connection between these creatures and the Prophecy. Still others
agents of the Chamber can often be useful allies or patrons. But ultimately humanoids are just pawns in the dragons’ eyes, and they readily sacrifice any of those pawns to ensure the sanctity of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
personally, directing the future along a particular path. Others conduct experiments on dragonmarked humanoids, trying to understand the connection between these creatures and the Prophecy. Still others
agents of the Chamber can often be useful allies or patrons. But ultimately humanoids are just pawns in the dragons’ eyes, and they readily sacrifice any of those pawns to ensure the sanctity of the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, winds its way across ashen plains, and eventually plunges through a yawning pit into the eight levels of the Hells below. All the rivers of Avernus feed into the Styx, each one flowing red with blood
(including the additional encounter “Devilish Demands”) should make attentive players wonder at the connection between devils and dragons. Devils are supreme manipulators, and if the characters have
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
, winds its way across ashen plains, and eventually plunges through a yawning pit into the eight levels of the Hells below. All the rivers of Avernus feed into the Styx, each one flowing red with blood
(including the additional encounter “Devilish Demands”) should make attentive players wonder at the connection between devils and dragons. Devils are supreme manipulators, and if the characters have
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
connection to the divine. This character might be the driving force behind the group’s quests, steering them according to divine will. Proficiency in skills such as Insight and Religion can help reflect
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Sir Baerdren would readily surrender his position, were it not for his distrust of his seneschal, Ofejjaia of Korth.
Lady Ofejjaia, it seems, has other issues on her personal agenda besides
connection to the divine. This character might be the driving force behind the group’s quests, steering them according to divine will. Proficiency in skills such as Insight and Religion can help reflect
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
centaurs, minotaurs, and satyrs more readily than unpredictable humans and alien tritons. Leonin Communities Leonin prides typically occupy dens or mobile tent cities, or possibly both at different
speaker, he is broadminded, humble, and determined, with a deep connection to the land. He is quick to seek opinions from the matriarchs of the leonin prides, and often defers to their wisdom. While his
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
centaurs, minotaurs, and satyrs more readily than unpredictable humans and alien tritons. Leonin Communities Leonin prides typically occupy dens or mobile tent cities, or possibly both at different
speaker, he is broadminded, humble, and determined, with a deep connection to the land. He is quick to seek opinions from the matriarchs of the leonin prides, and often defers to their wisdom. While his
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Clifftop Adventurers’ Guid, have uncovered stunning evidence confirming this connection. The Clifftop guild denies claims that these accusations embody the latest fracas in the long-running
adventurers to serve as bodyguards on their own prospecting expeditions. Enemies. Individual adventuring groups readily make lasting enemies, and occasionally that animosity extends to the guild as a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Clifftop Adventurers’ Guid, have uncovered stunning evidence confirming this connection. The Clifftop guild denies claims that these accusations embody the latest fracas in the long-running
adventurers to serve as bodyguards on their own prospecting expeditions. Enemies. Individual adventuring groups readily make lasting enemies, and occasionally that animosity extends to the guild as a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions Factions are like political parties, religious organizations, or secret societies. Players can choose a connection to one of five factions: the Harpers, the Order of the Gauntlet, the
. Trade along rivers and roads links the cities of the Lords’ Alliance, so its operatives eliminate threats to that trade as soon as they appear. Located at the confluence of the Dessarin and Surbrin
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions Factions are like political parties, religious organizations, or secret societies. Players can choose a connection to one of five factions: the Harpers, the Order of the Gauntlet, the
. Trade along rivers and roads links the cities of the Lords’ Alliance, so its operatives eliminate threats to that trade as soon as they appear. Located at the confluence of the Dessarin and Surbrin
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Storm Giant Quintessent To forestall the inevitable, some storm giants approaching the end of their natural life spans seek an escape from death. They plumb the depths of their powerful connection to
rivers and streams to fill or overflow their banks; snow, dust, or sand forms deep drifts or dunes. Lightning. Flashes of lightning and peals of thunder are continual, day and night, within 5 miles of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Storm Giant Quintessent To forestall the inevitable, some storm giants approaching the end of their natural life spans seek an escape from death. They plumb the depths of their powerful connection to
rivers and streams to fill or overflow their banks; snow, dust, or sand forms deep drifts or dunes. Lightning. Flashes of lightning and peals of thunder are continual, day and night, within 5 miles of
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
History Before there was a kingdom called Charneault, there was Caer Neiada, the “land of countless rivers” in the Elvish tongue. A verdant paradise of rolling hills and fertile wilderness that was
Nature demand that the wilderness be maintained. The Circle of Bondmakers are a community of druids whose responsibility is maintaining the connection between the people of Charneault and the Spirits
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
face can be more valuable than gold. As stated in the Player’s Handbook, bonds represent your connections to people, places, and events in the world. Contacts are people you have a connection to, but
elves, for example, belong to the Golgari, Selesnya, or Simic guilds, but a majority of goblins are guildless. Loxodons tend to have a strong sense of community, so they readily join guilds. And when
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
face can be more valuable than gold. As stated in the Player’s Handbook, bonds represent your connections to people, places, and events in the world. Contacts are people you have a connection to, but
elves, for example, belong to the Golgari, Selesnya, or Simic guilds, but a majority of goblins are guildless. Loxodons tend to have a strong sense of community, so they readily join guilds. And when
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
tear
Solonor Thelandira CG Archery, hunting, survival Nature, War Silver arrow with green fletching
Tarsellis Meunniduin CN Mountains, rivers, wild places Nature, Tempest Mountain
magic, and some enjoy a lingering telepathic connection with others who have been initiated into the Mysteries. Cryptic shrines to the Mysteries of Arvandor appear throughout the planes, mostly sites
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
tear
Solonor Thelandira CG Archery, hunting, survival Nature, War Silver arrow with green fletching
Tarsellis Meunniduin CN Mountains, rivers, wild places Nature, Tempest Mountain
magic, and some enjoy a lingering telepathic connection with others who have been initiated into the Mysteries. Cryptic shrines to the Mysteries of Arvandor appear throughout the planes, mostly sites
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
rivers and streams to fill or overflow their banks; snow, dust, or sand form deep drifts or dunes. Flashes of lightning and peals of thunder are continual, day and night, within 5 miles of the lair
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the Rauvin Road, where the Rauvin and Surbrin rivers meet. Rivermoot’s wood-frame dwellings are built on stilts because the rivers swell during the spring and flood the ground around them. The
by a griffon-shaped indentation in the earth, the form of which isn’t readily apparent until one takes to the air or climbs to the top of the rocky spire. The stone giants smashed the marble altar to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
depths of their powerful connection to the elements and disperse themselves into nature, literally transforming into semiconscious storms. The blizzard that rages unendingly around a mountain peak
rivers and streams to fill or overflow their banks; snow, dust, or sand form deep drifts or dunes. Flashes of lightning and peals of thunder are continual, day and night, within 5 miles of the lair
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
the Rauvin Road, where the Rauvin and Surbrin rivers meet. Rivermoot’s wood-frame dwellings are built on stilts because the rivers swell during the spring and flood the ground around them. The
by a griffon-shaped indentation in the earth, the form of which isn’t readily apparent until one takes to the air or climbs to the top of the rocky spire. The stone giants smashed the marble altar to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
buried remains of the tribe’s honored dead. The upper tier is shaped like a sky pony (a pegasus), though the form of this feature is readily apparent only from the air. A round, 15-foot-diameter boulder
the Cult of the Black Earth, which operates in and around the Sumber Hills, and that the cult worships Ogrémoch. These cultists have no connection to the giants; their leaders are described in
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
buried remains of the tribe’s honored dead. The upper tier is shaped like a sky pony (a pegasus), though the form of this feature is readily apparent only from the air. A round, 15-foot-diameter boulder
the Cult of the Black Earth, which operates in and around the Sumber Hills, and that the cult worships Ogrémoch. These cultists have no connection to the giants; their leaders are described in