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Returning 35 results for 'connection reality goodness to her rulers'.
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Backgrounds
Guildmasters’ Guide to Ravnica
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
Genasi
Legacy
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Species
Elemental Evil Player's Companion
genasi in the Realms are descendants of the djinn and efreet who once ruled Calimshan. When those rulers were overthrown, their planetouched children were scattered. Over thousands of years, the
mountains. Fitting backgrounds include charlatan, entertainer, and noble.
Earth genasi are more withdrawn, and their connection to the earth keeps them from being comfortable in most cities. Their uncommon
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the rulers of old.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
since its founding, are all that remain of the Sargauth Enclave, a settlement of Netherese wizards. The flameskulls consider themselves the true rulers of Skullport, but they have lost touch with reality
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
since its founding, are all that remain of the Sargauth Enclave, a settlement of Netherese wizards. The flameskulls consider themselves the true rulers of Skullport, but they have lost touch with reality
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lich Deathless Master of Magic Habitat: Any; Treasure: Arcana Viko Menezes An ancient lich and her ghast gravecaller attendants warp reality with forbidden magic Some nefarious magic-users carry out
. Over ages, some liches lose their connection to time and the physical world, degenerating into demiliches. Ambition can become an addiction of the mind and spirit. It builds beyond a driving flame
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lich Deathless Master of Magic Habitat: Any; Treasure: Arcana Viko Menezes An ancient lich and her ghast gravecaller attendants warp reality with forbidden magic Some nefarious magic-users carry out
. Over ages, some liches lose their connection to time and the physical world, degenerating into demiliches. Ambition can become an addiction of the mind and spirit. It builds beyond a driving flame
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shattered Reflection, the characters must first destroy these demiplanes, which are the lich-god’s early attempts to remake reality. The demiplanes are harbingers of what’s to come if Vecna isn’t stopped
against teleportation magic. To reach the cave, the characters must first travel to Vecna’s Grasp. Thanks to their supernatural connection to Vecna, the characters can teleport to Vecna’s Grasp from anywhere in the multiverse.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Shattered Reflection, the characters must first destroy these demiplanes, which are the lich-god’s early attempts to remake reality. The demiplanes are harbingers of what’s to come if Vecna isn’t stopped
against teleportation magic. To reach the cave, the characters must first travel to Vecna’s Grasp. Thanks to their supernatural connection to Vecna, the characters can teleport to Vecna’s Grasp from anywhere in the multiverse.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
coalesce into a manifest form and create a genie. A genie usually retains no connection to the soul that gave it form. That life force is a building block that determines the genie’s form and apparent
offspring, as all new genies are born out of the same mysterious fusion of spirit energy and elemental power. A genie with a stronger connection to its mortal soul might choose to sire a child with a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
coalesce into a manifest form and create a genie. A genie usually retains no connection to the soul that gave it form. That life force is a building block that determines the genie’s form and apparent
offspring, as all new genies are born out of the same mysterious fusion of spirit energy and elemental power. A genie with a stronger connection to its mortal soul might choose to sire a child with a
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
some magical plane. When Raakan returned some years later from whichever realm he’d visited, be it Numena or some other distant reality, he was unintelligible. He spent his final days confined in Cold
magic. Though its power is unrivalled, its mystery, unpredictability, and undeniable dangers make it feared and hated by those who cannot wield it. To rulers, magic represents a threat to their
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
those obsessive, treacherous spellcasters. Eager and encouraged to push past the weakness of mortality, he sought to discover hidden truths of magic and its command of reality. He obsessed over radical
impress his people’s rulers and gain their patronage. Instead, the zulkirs revealed that Indreficus had not betrayed him. Rather, the zulkirs had watched the pair’s ascent and, wary of their potential
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
those obsessive, treacherous spellcasters. Eager and encouraged to push past the weakness of mortality, he sought to discover hidden truths of magic and its command of reality. He obsessed over radical
impress his people’s rulers and gain their patronage. Instead, the zulkirs revealed that Indreficus had not betrayed him. Rather, the zulkirs had watched the pair’s ascent and, wary of their potential
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
magic, deadly monsters, and cruel local rulers are all perils that you face when you travel in the Forgotten Realms. Even farms and freeholds within a day’s walk of a city can fall prey to monsters, and
for above all else. A character’s bond represents a connection to a person, place, or event in the world — someone the character cares about, a place that holds a special connection, or a treasured
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
magic, deadly monsters, and cruel local rulers are all perils that you face when you travel in the Forgotten Realms. Even farms and freeholds within a day’s walk of a city can fall prey to monsters, and
for above all else. A character’s bond represents a connection to a person, place, or event in the world — someone the character cares about, a place that holds a special connection, or a treasured
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
die. It is the embodiment of goodness, a spiritual realm where evil can’t abide. It is as much a state of being and of mind as it is a physical location. When discussing anything to do with deities
but one attempt to make sense of the distorted geography of a place that isn’t even a place in the ordinary sense of the word, but an alternate state of reality. Most portals from elsewhere reach the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
die. It is the embodiment of goodness, a spiritual realm where evil can’t abide. It is as much a state of being and of mind as it is a physical location. When discussing anything to do with deities
but one attempt to make sense of the distorted geography of a place that isn’t even a place in the ordinary sense of the word, but an alternate state of reality. Most portals from elsewhere reach the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
children and the world. He swore never to look upon either again until the giants had returned to their glory and reclaimed their birthright as rulers of the world. As a result, giants pray not to
to Thrym than Stronmaus. Other giants feel a stronger connection to Annam’s daughters, who include Hiatea, the huntress and home warden; Iallanis, goddess of love and peace; and Diancastra, an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
children and the world. He swore never to look upon either again until the giants had returned to their glory and reclaimed their birthright as rulers of the world. As a result, giants pray not to
to Thrym than Stronmaus. Other giants feel a stronger connection to Annam’s daughters, who include Hiatea, the huntress and home warden; Iallanis, goddess of love and peace; and Diancastra, an
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
standing stones to whisper primal secrets in Druidic. The circle’s wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those
to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots. Circle Spells Your mystical connection to the land infuses you with the ability to cast certain
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
standing stones to whisper primal secrets in Druidic. The circle’s wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those
to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots. Circle Spells Your mystical connection to the land infuses you with the ability to cast certain
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
angels are paragons of goodness, wisdom, and mercy. The reality is that angels aren’t immune to the temptations of corruption, and the necessities of political machination can compromise the best of them
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
angels are paragons of goodness, wisdom, and mercy. The reality is that angels aren’t immune to the temptations of corruption, and the necessities of political machination can compromise the best of them
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
standing stones to whisper primal secrets in Druidic. The circle’s wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those
to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots. Circle Spells Your mystical connection to the land infuses you with the ability to cast certain
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in the mountains, living peaceful and prosperous lives under beneficent storm giant rulers or toiling in poverty under fire giant tyrants. Most D&D worlds’ histories don’t include any particular
decide to create a campaign where the conflicts among the ancients, like the Thousand-Year War between giants and dragons in the Forgotten Realms, are not a matter of ancient history but a present reality
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
in the mountains, living peaceful and prosperous lives under beneficent storm giant rulers or toiling in poverty under fire giant tyrants. Most D&D worlds’ histories don’t include any particular
decide to create a campaign where the conflicts among the ancients, like the Thousand-Year War between giants and dragons in the Forgotten Realms, are not a matter of ancient history but a present reality
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
standing stones to whisper primal secrets in Druidic. The circle’s wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those
to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots. Circle Spells Your mystical connection to the land infuses you with the ability to cast certain
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
heirs to the old Alagondar royal line are known to exist, and many believe that the line is ended. Lord Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the
rulers of old. Neverwinter Wood The forest east of Neverwinter seems to have a magical quality about it, or at least an air of mystical secrecy. Reclusive spellcasters are rumored to dwell deep within
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
heirs to the old Alagondar royal line are known to exist, and many believe that the line is ended. Lord Neverember, taking no chances, quietly pays off or disposes of anyone claiming a connection to the
rulers of old. Neverwinter Wood The forest east of Neverwinter seems to have a magical quality about it, or at least an air of mystical secrecy. Reclusive spellcasters are rumored to dwell deep within