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Returning 35 results for 'connection realize given to her release'.
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Magic Items
Dungeon Master’s Guide
breathe, eat, or drink.
You can take a Magic action to remove the flask’s stopper and release the creature in the flask. The creature then obeys your commands for 1 hour, understanding those
commands even if it doesn’t know the language in which the commands are given. If you issue no commands or give the creature a command that is likely to result in its death or imprisonment, it
Backgrounds
Baldur’s Gate: Descent into Avernus
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
people don’t realize how much they need me.
3
I’ve seen too many in need. I must not fail them as everyone else has.
4
I stand in opposition, less the wicked go unopposed.
5
Centaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmasters’ Guide to Ravnica
, they celebrate family and community as microcosms of that greater connection. Among the Gruul, they have a strong clan identity, and Selesnya centaurs are fiercely loyal to their individual communities
Centaurs’ given names are passed down through family lines. The name bestowed on a new foal is typically the name of the most recently deceased family member of the same gender, keeping alive the
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
, while those of air or fire tend to be lighter. A given genasi might have some features reminiscent of the mortal parent (pointed ears from an elf, a stockier frame and thick hair from a dwarf, small
, or a member of a desert tribe, is an auspicious event. Most Athasians believe a given genasi is destined for greatness—or infamy.
Those living on the frontier, though, have a much harder
Equipment
makers understand how to work with this plant, and of those, only a few can fully release its power. Spirit vine only grows in the Spirit Realm, where it is abundant. However, what makes this plant
unique is the blossom. At any given moment, there is only one blossom in existence. When it wilts or is harvested, another one will form on another vine in a random location.
races
Across wilderness and settled lands, in forest hamlets and farmsteads, the fear of lycanthropy runs deep. But few folk ever come to realize that the hulking stranger they passed on the trade road at
full but touched by its feral nature. Those afflicted in this way are commonly associated with werewolves in the minds of commoners, inspiring the name given to them. But wulven are equally likely to be
races
arisen is constructed and given the gift of life, usually by a creator. Arisen are people, to be sure. They have unique personalities, intellects, and experiences, as all humanoids. But do they possess
specification or plan. Others start out innocuously through experimentation to replace living limbs or organs, with repeated experiments inexorably pushing a creature to lose all connection to
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
you from using them at every opportunity.
7
You appreciate the soft humanoids who realize they need chain mail and swords to match the gifts you were born with.
8
You enjoy eating your
notable deeds or actions. For example, Garurt translates as “axe,” a name given to a lizardfolk warrior who defeated an orc and claimed his foe’s weapon. A lizardfolk who likes to
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Grinky’s Deal Grinky has been associated with the Agile Hand for years. During the theft of Constantori’s Portrait, Grinky’s job was to watch for guards. He was caught and given to Adrisa for questioning. Adrisa has offered to release Grinky in exchange for his help.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
release an overlord, but they help to sustain it. To release an overlord, the Lords of Dust must ensure that the Prophecy unfolds along a specific path. Often, following this path requires specific
take a while for adventurers to realize that an apparently unconnected series of encounters early in a campaign are actually all part of the complex schemes of the Lords of Dust. These fiends are so
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Grinky’s Deal Grinky has been associated with the Agile Hand for years. During the theft of Constantori’s Portrait, Grinky’s job was to watch for guards. He was caught and given to Adrisa for questioning. Adrisa has offered to release Grinky in exchange for his help.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
release an overlord, but they help to sustain it. To release an overlord, the Lords of Dust must ensure that the Prophecy unfolds along a specific path. Often, following this path requires specific
take a while for adventurers to realize that an apparently unconnected series of encounters early in a campaign are actually all part of the complex schemes of the Lords of Dust. These fiends are so
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
attack the characters. The exact timing of this event is left to you, but the characters should be given enough time to take a crack at solving the puzzle. The characters can also release the elementals
characters realize that four of the tiles fell down when the door slammed shut behind them. With a successful DC 15 Intelligence (Arcana) check, a character can determine that these tiles are what keeps
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
attack the characters. The exact timing of this event is left to you, but the characters should be given enough time to take a crack at solving the puzzle. The characters can also release the elementals
characters realize that four of the tiles fell down when the door slammed shut behind them. With a successful DC 15 Intelligence (Arcana) check, a character can determine that these tiles are what keeps
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
characters, now deeply indebted to the god of slaughter, realize that he will not release them willingly from his service. At this point, the characters might seek freedom from Mogis’s service. Iroas or
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
overlord, or a more fundamental connection. Most possess the ability to prevent others from leaving their domains (further explored in “The Nature of Ravenloft” in chapter 3). Darklords Vary in Threat
adventures rather than saving them for distant climactic plots. Darklords Don’t Realize They’re Darklords. With a few exceptions, Darklords don’t realize they occupy a special place in the world. Their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
characters, now deeply indebted to the god of slaughter, realize that he will not release them willingly from his service. At this point, the characters might seek freedom from Mogis’s service. Iroas or
fealty. As the characters become immersed in their plans for vengeance, Mogis, acting through his agents, pushes them farther down a dark path until, at last, they realize what they have become. The
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
overlord, or a more fundamental connection. Most possess the ability to prevent others from leaving their domains (further explored in “The Nature of Ravenloft” in chapter 3). Darklords Vary in Threat
adventures rather than saving them for distant climactic plots. Darklords Don’t Realize They’re Darklords. With a few exceptions, Darklords don’t realize they occupy a special place in the world. Their
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the DM’s eyes only. As the characters explore locations on a given map, you can redraw portions of the map on graph paper, a wet-erase mat, or other surface to help your players visualize locations that
don’t recognize these names yet, that’s good! Once they learn in the game where they’re headed, they’ll realize they’ve heard of the location and can head in the right direction at will. The reverse side
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
found the entrance a month ago. Unfortunately, the Rockseekers did not realize they were being trailed by spies working for Nezznar, the Black Spider, and they inadvertently led the drow villain to their
exploits in and around Phandalin, the Black Spider has given orders for the characters to be dealt with. Meanwhile, Nezznar has begun his exploration of Wave Echo Cave. The drow is searching for the Forge
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
the DM’s eyes only. As the characters explore locations on a given map, you can redraw portions of the map on graph paper, a wet-erase mat, or other surface to help your players visualize locations that
don’t recognize these names yet, that’s good! Once they learn in the game where they’re headed, they’ll realize they’ve heard of the location and can head in the right direction at will. The reverse side
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
found the entrance a month ago. Unfortunately, the Rockseekers did not realize they were being trailed by spies working for Nezznar, the Black Spider, and they inadvertently led the drow villain to their
exploits in and around Phandalin, the Black Spider has given orders for the characters to be dealt with. Meanwhile, Nezznar has begun his exploration of Wave Echo Cave. The drow is searching for the Forge
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Journey into Death Those who are prepared for death, or who receive funeral rites, typically have or are given a coin (or similar token of value) interred with their corpse. When these individuals
given funeral rites have no means to pay Athreos’s toll and thus have no way of reaching their place of rest. These lost souls primarily collect along the Tartyx’s shores where they languish or beg
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Journey into Death Those who are prepared for death, or who receive funeral rites, typically have or are given a coin (or similar token of value) interred with their corpse. When these individuals
given funeral rites have no means to pay Athreos’s toll and thus have no way of reaching their place of rest. These lost souls primarily collect along the Tartyx’s shores where they languish or beg
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
connection to Juiblex, and the demon lord sees and knows all that its minions encounter. Wherever Juiblex wanders, it leaves trailings in its wake that coalesce into new slimes and oozes. Most sages
believe that if Juiblex and its spawn were given free rein, they would one day overrun the universe, turning every realm into an ooze-infested wasteland. Cultists. Juiblex has few cultists, and most of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
connection to Juiblex, and the demon lord sees and knows all that its minions encounter. Wherever Juiblex wanders, it leaves trailings in its wake that coalesce into new slimes and oozes. Most sages
believe that if Juiblex and its spawn were given free rein, they would one day overrun the universe, turning every realm into an ooze-infested wasteland. Cultists. Juiblex has few cultists, and most of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
realize those locations are no longer safe.
Ultiss, cultist of Tiamat
As the characters exit the dungeon and leave the bathhouse, they have one final encounter in the courtyard (area D1). Read or
queen’s hoard on Avernus by agents of Zariel — treasure given to Duke Vanthampur and her sons to buy the loyalty of the Dead Three followers. Guided by visions sent to them by Tiamat, the cultists know
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spends an hour or more in the village asking questions, getting a meal or rest, or otherwise not getting aboard the castle might miss the boat. The castle leaves one hour after the cultists realize the
either kill them as sacrifices or drive them out of the village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
whenever the unit is activated, the Force Grey team needed to complete any given assignment is made up of individuals handpicked by the Blackstaff. If members of Force Grey (and, in some cases, the Gray
Hands) are arrested for a crime, the Open Lord or the Blackstaff will usually intervene on their behalf and facilitate their release. Force Grey support comes in these ways: Adventurers who are arrested
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
stronghold underneath Phandalin, given that she’s heard of this name in connection to the ancient mind flayer empire. If the characters haven’t figured it out, Gwyn tells them that they must venture into
. At your discretion, throughout this conversation, Wheel-of-Fortune might make observations about the characters such as, “I can sense you are greater trouble to others than you realize,” or “you have
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
stronghold underneath Phandalin, given that she’s heard of this name in connection to the ancient mind flayer empire. If the characters haven’t figured it out, Gwyn tells them that they must venture into
. At your discretion, throughout this conversation, Wheel-of-Fortune might make observations about the characters such as, “I can sense you are greater trouble to others than you realize,” or “you have
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
realize those locations are no longer safe.
Ultiss, cultist of Tiamat
As the characters exit the dungeon and leave the bathhouse, they have one final encounter in the courtyard (area D1). Read or
queen’s hoard on Avernus by agents of Zariel — treasure given to Duke Vanthampur and her sons to buy the loyalty of the Dead Three followers. Guided by visions sent to them by Tiamat, the cultists know
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spends an hour or more in the village asking questions, getting a meal or rest, or otherwise not getting aboard the castle might miss the boat. The castle leaves one hour after the cultists realize the
either kill them as sacrifices or drive them out of the village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
basilisk is disturbed, the centipedes emerge and attack the nearest creature. Treasure. The basilisk clutches a driftglobe. The creature’s claw must be pried open to release the globe. 17b. Desecrated
, characters who succeed on a DC 15 Intelligence (Religion) check realize that the statue depicts Gond, the god of invention. A character who worships Gond automatically succeeds on the check. The five toppled
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
basilisk is disturbed, the centipedes emerge and attack the nearest creature. Treasure. The basilisk clutches a driftglobe. The creature’s claw must be pried open to release the globe. 17b. Desecrated
, characters who succeed on a DC 15 Intelligence (Religion) check realize that the statue depicts Gond, the god of invention. A character who worships Gond automatically succeeds on the check. The five toppled