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Returning 35 results for 'connection recent going to her rolling'.
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Magic Items
Guildmasters’ Guide to Ravnica
Innovation is a dangerous pursuit, at least the way the mages of the Izzet League engage in it. As protection against the risk of an experiment going awry, they have developed a device to help
you cast by rolling on the table for the level of the spell slot you expended. If the slot is 6th level or higher, roll on the table for 5th-level spells.
If you try to cast a cantrip you don’t
Species
Eberron: Rising from the Last War
spirits.
Bound to Spirits
Every kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear human, but their spiritual connection affects them
with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar
Backgrounds
Baldur’s Gate: Descent into Avernus
speed would normally allow.
BALDUR’S GATE FEATURE: GATEGUIDE CONNECTION
Even though you might not be a member of the Gateguides crew, you’ve associated with enough of them that you know
.
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it. (Lawful
Backgrounds
Baldur’s Gate: Descent into Avernus
standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background, work with your DM to determine which
blindly, they embrace a kind of tyranny. (Chaotic)
4
Might. In life as in war, the stronger force wins. (Evil)
5
Live and Let Live. Ideals aren’t worth killing over or going to war for
Magic Items
Tasha’s Cauldron of Everything
existential threats, and the crook was largely forgotten. In recent ages, though, the Crook of Rao was rediscovered and leveraged against the rising power of the Witch Queen Iggwilv (one of the names of the
;potentially for the final time.
Random Properties. The artifact has the following random properties, which you can determine by rolling on the tables in the "Artifacts" section of the Dungeon Master
backgrounds
Once, even before your most recent travel to Druskenvald, you rode the deathly train known as the Ghostlight Express. Your memories of that journey might be hazy and dreamlike, or they could be sharp
and jarring in their clarity. You learned some of the workings of the ghostly engine and formed a connection with the conductor and fellow travelers that has stayed with you. At times, you are even
Soldier
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia who rose to prominence during a recent war.
When you choose this background
Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
6
Nation. My city, nation, or people are all that matter. (Any)
d6
Bond
1
I would still
races
Mordenkainen Presents: Monsters of the Multiverse
Air genasi are descended from djinn, the genies of the Elemental Plane of Air. Embodying many of the airy traits of their otherworldly ancestors, air genasi can draw upon their connection to the
regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to
races
Mordenkainen Presents: Monsters of the Multiverse
without disturbing it. So deep is the connection between a firbolg and the wild places of the world that they can communicate with flora and fauna.
Firbolgs can live up to 500 years.
Creating Your
this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores
races
Mordenkainen Presents: Monsters of the Multiverse
have lived on the worlds of the Material Plane since the worlds’ creation. Gifted by the gods with remarkable physical defenses and a mystical connection to the natural world, lizardfolk can
the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
its meandering hills, vast sky, and clear rivers. It’s said that the residents of Charneault, both the elves and northerners who maintain a tentative peace, hold a closer connection to the land and
a land of countless beauties and mysteries. In recent times, however, the fog has transformed into a malevolent force. The King of Charneault, Thibault de Sauveterre, and the elven Archdruid
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Bound to Spirits Kalashtar
Every kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear human, but their spiritual connection
communicate with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Bound to Spirits Kalashtar
Every kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear human, but their spiritual connection
communicate with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
to happen next, the DM decides how to apply the rules and keep the story going. The DM is a roleplayer. The DM plays the monsters in the adventure, choosing their actions and rolling dice for their attacks. The DM also plays all the other people the characters meet, including helpful ones.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
to happen next, the DM decides how to apply the rules and keep the story going. The DM is a roleplayer. The DM plays the monsters in the adventure, choosing their actions and rolling dice for their attacks. The DM also plays all the other people the characters meet, including helpful ones.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
other with their tales of the sea. Fights erupt as rival crews cross paths, and the town guard keeps a high profile in hopes of maintaining the peace. The quantity and quality of the catch in recent
than a couple of days leads to frayed tempers and brawling. Use the following table to determine the mood around the village, rolling once every few days or choosing as you see fit. Saltmarsh Mood
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
other with their tales of the sea. Fights erupt as rival crews cross paths, and the town guard keeps a high profile in hopes of maintaining the peace. The quantity and quality of the catch in recent
than a couple of days leads to frayed tempers and brawling. Use the following table to determine the mood around the village, rolling once every few days or choosing as you see fit. Saltmarsh Mood
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield such power. Young kobold sorcerers are trained by elders, and the training has an almost
starvation can make them flexible about this principle, however, and if their options are either attacking such creatures or going hungry, kobolds are practical. A few tribes, particularly those in lightly
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
family connection brings them there). If a character takes a break after their previous adventure, consider rolling on or picking an option from the Purpose in Neverwinter table, expanding on it as necessary, to provide a reason the character has come to Neverwinter.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
family connection brings them there). If a character takes a break after their previous adventure, consider rolling on or picking an option from the Purpose in Neverwinter table, expanding on it as necessary, to provide a reason the character has come to Neverwinter.
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Voyage to Stormwreck Isle Linda Lithén Before play starts, introduce yourself and welcome the players: Hi everyone. I’m going to be running you through a quick demo on how to play D&D. I’m the
Dungeon Master, so it’s my job to tell you what’s happening in the world around you and rolling any dice for the monster. You’re playing the heroes!
Read this text to set the scene: Your journey has been
Compendium
- Sources->Dungeons & Dragons->Intro to Stormwreck Isle
Voyage to Stormwreck Isle Linda Lithén Before play starts, introduce yourself and welcome the players: Hi everyone. I’m going to be running you through a quick demo on how to play D&D. I’m the
Dungeon Master, so it’s my job to tell you what’s happening in the world around you and rolling any dice for the monster. You’re playing the heroes!
Read this text to set the scene: Your journey has been
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
oil out of a big red mushroom and filter the liquid into four oil flasks. Panana (female) stands atop a low table and uses a mechanical rolling pin contraption to kneed green bread dough. The severed
to Fibblestib or Dabbledob in the workshop (area G11), as they know more about what’s going on than any other gnomes in the complex. These gnomes won’t leave the kitchen, but they can point characters in the right direction. The gnomes avoid talking about the missing gnomes or Mad King Korboz.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
oil out of a big red mushroom and filter the liquid into four oil flasks. Panana (female) stands atop a low table and uses a mechanical rolling pin contraption to kneed green bread dough. The severed
to Fibblestib or Dabbledob in the workshop (area G11), as they know more about what’s going on than any other gnomes in the complex. These gnomes won’t leave the kitchen, but they can point characters in the right direction. The gnomes avoid talking about the missing gnomes or Mad King Korboz.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. The details of the murders at Yellowcrest Manor can be learned from a few hours’ research into recent Waterdeep history, or by consulting any scholar at the library who has an interest in that
a good reputation, with no hint of personal or public impropriety. No one ever accused the grieving Lord Yellowcrest of having any connection to the murders. Sarah’s Ghost
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters discover signs of recent rituals tapping into the power of the Far Realm — and take on the monsters the attackers left behind. After dealing with the threats in the dungeon, the characters run
license to take over the failed Acquisitions Incorporated franchise. From there, they are set to investigate who was behind the attack on Acq Inc, and what connection the mysterious orrery might have to this new threat.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. The details of the murders at Yellowcrest Manor can be learned from a few hours’ research into recent Waterdeep history, or by consulting any scholar at the library who has an interest in that
a good reputation, with no hint of personal or public impropriety. No one ever accused the grieving Lord Yellowcrest of having any connection to the murders. Sarah’s Ghost
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters discover signs of recent rituals tapping into the power of the Far Realm — and take on the monsters the attackers left behind. After dealing with the threats in the dungeon, the characters run
license to take over the failed Acquisitions Incorporated franchise. From there, they are set to investigate who was behind the attack on Acq Inc, and what connection the mysterious orrery might have to this new threat.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
threats. Stone Connection. A galeb duhr can become one with the earth around it, allowing it to imbue nearby rocks and boulders with a semblance of life. The galeb duhr uses its animated boulders to
. Galeb Duhr
Medium elemental, neutral
Armor Class 16 (natural armor)
Hit Points 85 (9d8 + 45)
Speed 15 ft. (30 ft. when rolling, 60 ft. rolling downhill)
STR
20 (+5)
DEX
14 (+2
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
old manor house. Most of its walls have collapsed in what appears to be a recent disaster, with traces of smoke still rising from piles of tumbled stone.
When the characters approach the stage or try
Phandalin, more murderous vagrants show up. They probably have something to do with what’s happened to Tresendar Manor, and with the livestock that have started going missing! And it’s only a matter of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
old manor house. Most of its walls have collapsed in what appears to be a recent disaster, with traces of smoke still rising from piles of tumbled stone.
When the characters approach the stage or try
Phandalin, more murderous vagrants show up. They probably have something to do with what’s happened to Tresendar Manor, and with the livestock that have started going missing! And it’s only a matter of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp Fey Mark You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined
by rolling on the Fey Mark table. Fey Mark d8 Fey Mark 1 Your eyes swirl with iridescent colors. 2 You have a sweet scent, like that of nectar or honey. 3 You have long whiskers like those of a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table. Murder Details d6
Grinn of Cliffside Cemetery’s Gravemakers was going to put a mace through your grandpappy’s skull. You put one through his first. It was the right thing to do. After all, grandpappy never asked to be a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Details Did they kill for justice or just for the thrill? Define the particulars of the murder, either by letting the players craft their own or by rolling on the Murder Details table. Murder Details d6
protecting your own — in a way. Olten Grinn of Cliffside Cemetery’s Gravemakers was going to put a mace through your grandpappy’s skull. You put one through his first. It was the right thing to do. After all
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp Fey Mark You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined
by rolling on the Fey Mark table. Fey Mark d8 Fey Mark 1 Your eyes swirl with iridescent colors. 2 You have a sweet scent, like that of nectar or honey. 3 You have long whiskers like those of a