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Returning 35 results for 'connection recover grants to her reason'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
in cult affairs because he fears her spellcasting ability and her connection to the Arcane Brotherhood. She could take over the cult anytime she wanted, and Kadroth doesn't want to give her any reason
Monsters
Thieves’ Gallery
Equipment. Holga carries a darksteel greataxe, a magic weapon that grants her resistance to lightning damage while she carries it (included above).
Unarmored Defense. While Holga isn’t wearing
.
After Holga was exiled from her clan, she wandered unmoored and craving connection. Now that she has forged a new home with Edgin and his band of thieves, she won’t lose another family without
Monsters
Fizban's Treasury of Dragons
itself on a success.Champions of the dragon queen are often called Talons of Tiamat. They work tirelessly to free their master from her imprisonment in Avernus, and Tiamat grants these pawns immense
strength and a devastating breath weapon. Champions of Tiamat are sometimes associated with the Cult of the Dragon (described in chapter 3).
Dragonborn Champions
The connection between dragonborn
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
death and to recover knowledge that might otherwise be lost to the grave.
How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated to a deity of death?
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
death and to recover knowledge that might otherwise be lost to the grave.
How did you discover this grim power? Did you sleep in a graveyard and awaken to your new abilities? Or did you cultivate them in a temple or thieves’ guild dedicated to a deity of death?
Species
Eberron: Rising from the Last War
with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar
spirits.
Bound to Spirits
Every kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear human, but their spiritual connection affects them
Backgrounds
Sword Coast Adventurer's Guide
Faerûn for being eccentric, spoiled, venal, and, above all else, rich.
Whether you are a shining example of the reason for this reputation or one who proves the rule by being an exception, people
and raised in a different world from the one that most folk know—one that grants you privilege but also calls you to fulfill a duty befitting your station. Your bond might be associated with your
Magic Items
Acquisitions Incorporated
Head office grants you the use of a unique item known as an occultant abacus (sometimes just referred to as an occultant), whose beads resemble tiny skulls.
Read the Kill
Also at rank 1, your
within 5 feet of a creature killed within the past 24 hours, you can cast the augury spell. The course of action you inquire about with the spell does not need to have any connection to the dead creature
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
.
Great Purpose
Aarakocra enjoy peace and solitude. Most of them have little interest in dealing with other peoples and less interest in spending time on the ground. For this reason, it takes an
have historical ties to the Wind Dukes of Aaqa. Exceptional individuals honor that connection and might seek out the missing pieces of the Rod of Seven Parts, the remains of an artifact fashioned by
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
;provides guidance to the aasimar, though this connection functions only in dreams. As such, the guidance is not a direct command or a simple spoken word. Instead, the aasimar receives visions, prophecies
between two worlds. The angels that guide them see the world from a distant perch. An aasimar who wishes to stop and help a town recover from a drought might be told by an angelic guide to push forward
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Druid Subclass A Druid subclass is a specialization that grants you features at certain Druid levels, as specified in the subclass. Druids form loose associations, which they call circles. This
section presents the Circle of the Land subclass. Circle of the Land Celebrate Connection to the Natural World The Circle of the Land comprises mystics and sages who safeguard ancient knowledge and rites
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
undetected and don’t give their targets reason to harm them. For example, a group of city kobolds might sneak into a cobbler’s house at night to loot it of knives, leather bits, nails, and
, giving each individual and every generation a reason to feel pride and self-respect. The kobolds prefer to run away than fight, to live off the scraps of others, and they are often dominated by larger
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Druid Subclass A Druid subclass is a specialization that grants you features at certain Druid levels, as specified in the subclass. Druids form loose associations, which they call circles. This
section presents the Circle of the Land subclass. Circle of the Land Celebrate Connection to the Natural World The Circle of the Land comprises mystics and sages who safeguard ancient knowledge and rites
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Insurgent Tides? Do you support the quest to recover the lore of the Blackmist Way and the Blackthrone Arts, or are they relics of an unrecoverable past? Do you or anyone in your family have a
connection to the Night Revelers? Do you embrace that faction’s call to anarchy, or do you seek to undermine that call before it spreads further? Whether you come from Djaynai or Janya, how much do you know
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
family connection brings them there). If a character takes a break after their previous adventure, consider rolling on or picking an option from the Purpose in Neverwinter table, expanding on it as necessary, to provide a reason the character has come to Neverwinter.
Realms campaign setting). If a character is from a different world or is from somewhere else in that setting, work with the player to devise a reason why that character is in Neverwinter and answers
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Insurgent Tides? Do you support the quest to recover the lore of the Blackmist Way and the Blackthrone Arts, or are they relics of an unrecoverable past? Do you or anyone in your family have a
connection to the Night Revelers? Do you embrace that faction’s call to anarchy, or do you seek to undermine that call before it spreads further? Whether you come from Djaynai or Janya, how much do you know
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
family connection brings them there). If a character takes a break after their previous adventure, consider rolling on or picking an option from the Purpose in Neverwinter table, expanding on it as necessary, to provide a reason the character has come to Neverwinter.
Realms campaign setting). If a character is from a different world or is from somewhere else in that setting, work with the player to devise a reason why that character is in Neverwinter and answers
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
hooks: Iggwilv’s Rival. An archmage who was once embroiled in a heated rivalry with Iggwilv has reason to believe she isn’t dead. The archmage recruits the characters to search the Lost Caverns for
successful expeditions in recent years. Most of the agents the margrave sent came back battle worn and empty-handed, if they returned at all. The margrave hires the characters to recover Iggwilv’s hoard before it falls into the hands of his rivals.
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
hooks: Iggwilv’s Rival. An archmage who was once embroiled in a heated rivalry with Iggwilv has reason to believe she isn’t dead. The archmage recruits the characters to search the Lost Caverns for
successful expeditions in recent years. Most of the agents the margrave sent came back battle worn and empty-handed, if they returned at all. The margrave hires the characters to recover Iggwilv’s hoard before it falls into the hands of his rivals.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
communicate with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants
Bound to Spirits Kalashtar
Every kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear human, but their spiritual connection
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
their quori spirits. A kalashtar might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar minor
Bound to Spirits Every kalashtar has a connection to a spirit of light, shared by other members of their bloodline. Kalashtar appear human, but the spiritual connection affects them in a variety of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
their quori spirits. A kalashtar might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants kalashtar minor
Bound to Spirits Every kalashtar has a connection to a spirit of light, shared by other members of their bloodline. Kalashtar appear human, but the spiritual connection affects them in a variety of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
communicate with their quori spirits. Rather, they might experience this relationship as a sense of instinct and inspiration, drawing on the memories of the spirit when they dream. This connection grants
Bound to Spirits Kalashtar
Every kalashtar has a connection to a spirit of light, a bond shared by other members of their bloodline. Kalashtar appear human, but their spiritual connection
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Environmental Awareness (Exploration) The natural world is a dangerous place, and your connection to specific parts of that world grants you an edge in survival. Choose an environment: arctic
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
“food for a tenday or more on the road, and seeds for the future beyond that.” Reason to Visit. Darovik is a useful contact for characters with a connection to the Emerald Enclave. Goldenfields is also an intended destination of the missing delegation, though they obviously never arrived.
Goldenfields Goldenfields is a huge walled temple-farm dedicated to Chauntea, the goddess of agriculture. Called “the granary of the North,” it’s the only reason many Northerners ever taste soft
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
“food for a tenday or more on the road, and seeds for the future beyond that.” Reason to Visit. Darovik is a useful contact for characters with a connection to the Emerald Enclave. Goldenfields is also an intended destination of the missing delegation, though they obviously never arrived.
Goldenfields Goldenfields is a huge walled temple-farm dedicated to Chauntea, the goddess of agriculture. Called “the granary of the North,” it’s the only reason many Northerners ever taste soft
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Escape from Barovia Strahd’s death grants Barovia a reprieve. The fog that surrounds the land thins, and it no longer harms those who pass through it. The dark clouds that have loomed over the valley
, most Barovians realize that they have nowhere to go and no reason to leave. A few depart, fearing the return of the darkness or longing to see their ancestral homelands. Those who have souls can leave
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Escape from Barovia Strahd’s death grants Barovia a reprieve. The fog that surrounds the land thins, and it no longer harms those who pass through it. The dark clouds that have loomed over the valley
, most Barovians realize that they have nowhere to go and no reason to leave. A few depart, fearing the return of the darkness or longing to see their ancestral homelands. Those who have souls can leave
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Ghost Orchid Tepui’s connection to Atagua. But with the Far Realm’s influence affecting the land, the hammock could likely follow those corrupted planar connections as well, creating a path to the
Drought Elder. But if it’s to work, we must move quickly.”
Yarana shares the following information, explaining how to recover the Hammock of Worlds: The Hammock of Worlds is held by one of the most
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
duration)
Duration: 1 hour
You touch another creature that is willing and create a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it
, Wizard)
Casting Time: Action or Ritual
Range: 30 feet
Components: V, S, M (a short reed)
Duration: 24 hours
This spell grants up to ten willing creatures of your choice within range the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Ghost Orchid Tepui’s connection to Atagua. But with the Far Realm’s influence affecting the land, the hammock could likely follow those corrupted planar connections as well, creating a path to the
Drought Elder. But if it’s to work, we must move quickly.”
Yarana shares the following information, explaining how to recover the Hammock of Worlds: The Hammock of Worlds is held by one of the most
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Unnatural Healer (Roleplaying) Your innate healing abilities let you recover from some of the grimmest wounds. During a Long Rest, you can automatically reverse Grievous Wounds. Additionally, you can
part for an unusual body part grants you no mechanical Advantages not covered by other traits (see “Features and Traits”). Regenerative Healer. If you take this trait twice, you automatically reverse
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
speculated to maintain covert ties with occult or nefarious organizations. Serious academics often write off the Cognoscenti Esoterica as charlatans or pranksters, and with good reason: the
is willing to trade information for his freedom. The Cognoscenti Esoterica distrusts the authorities and doesn’t wish to report the theft. Instead, the organization seeks skilled adventurers to recover the painting.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
speculated to maintain covert ties with occult or nefarious organizations. Serious academics often write off the Cognoscenti Esoterica as charlatans or pranksters, and with good reason: the
is willing to trade information for his freedom. The Cognoscenti Esoterica distrusts the authorities and doesn’t wish to report the theft. Instead, the organization seeks skilled adventurers to recover the painting.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mournland Villains Few people have reason to spend time anywhere near the Mournland. Among the exceptions are those who seek to plunder the riches of lost Cyre, such as Ikar’s Salvage (described
arise in connection with the Mournland. Mournland Villains d6 Villain 1 The Lord of Blades maintains a detention center where experiments are performed on adventurers and scavengers that his forces