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Returning 35 results for 'connection related guardians to her reaches'.
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Monsters
Mythic Odysseys of Theros
the forge. On every trip from Mount Velus, where Purphoros has his forge, they seek out the far reaches of the world so they can witness beauty in all its forms, then later reunite with their creator
metal creatures to his most devoted followers so they could mimic his works and invent new forms at their own forges.
Some anvilwroughts are vigilant guardians at holy shrines, others serve as familiars
Spells
Xanathar's Guide to Everything
are gone is this spell dispelled.
Solid Fog. You can fill any number of 5-foot squares on the ground with thick fog, making them heavily obscured. The fog reaches 10 feet high. In addition, every
this effect, the weeds and vines feel soft and reshape themselves to serve as temporary seats or beds.
Grove Guardians. You can animate up to four trees in the area, causing them to uproot themselves
Species
Eberron: Rising from the Last War
were born to rule it.
—Dalin d’Vadalis
The Mark of Handling gives its bearer a primal connection to beasts and the natural world, granting the power to calm and coax. This extends beyond
purely natural animals; the mark allows its bearer to guide a hippogriff as easily as a horse.
House Vadalis
Leader: Dalin d’Vadalis
Headquarters: Foalswood (near Varna, Eldeen Reaches
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
.
The Journey Yet to Come
Shifters have a strong presence in the Eldeen Reaches but can be found in rural areas across Khorvaire, where they often live among humans. While they form powerful bonds
ready for change or opportunity.
Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges
backgrounds
Wicker Weaver
Compassionate characters driven by a deep connection to the land and a passion to protect it become wicker weavers. Druids of other circles might trade knowledge with the Circle of
Wicker. Healers and guardians alike may seek out the Old Ways for remedies and protective charms to ward off evil. Not all who come to the wicker craft do so with noble intent—some, broken by spite
Triton
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
elemental planes, and other dangerous spots far from the eyes of land-bound folk. Long-established guardians of the deep ocean floor, in recent years the noble tritons have become increasingly active in
foes when they found them and drove the rest into hiding.
With their foes banished to the deepest reaches of the sea, tritons settled in to watch for any sign of their return. Over time, the tritons
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
Aasimar are placed in the world to serve as guardians of law and good. Their patrons expect them to strike at evil, lead by example, and further the cause of justice.
From an early age, an aasimar
;provides guidance to the aasimar, though this connection functions only in dreams. As such, the guidance is not a direct command or a simple spoken word. Instead, the aasimar receives visions, prophecies
Ability Scores
Legacy
This doesn't reflect the latest rules and lore.
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Rules
training and competence in activities related to that ability.
A score of 10 or 11 is the normal human average, but adventurers and many monsters are a cut above average in most abilities. A score of 18
is the highest that a person usually reaches. Adventurers can have scores as high as 20, and monsters and divine beings can have scores as high as 30.
Each ability also has a modifier, derived from
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Feats This section introduces feats related to the Knights of Solamnia and the Mages of High Sorcery, along with a general feat available to characters seeking a special divine connection. These
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Feats This section introduces feats related to the Knights of Solamnia and the Mages of High Sorcery, along with a general feat available to characters seeking a special divine connection. These
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield such power. Young kobold sorcerers are trained by elders, and the training has an almost
use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very rare; priests of Kurtulmak, when they reveal themselves, are easily recognized
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Dannell to explain why she reaches out to them. Have your players determine this connection before the adventure begins. Here are some possibilities: Dannell Family Friend. Dr. Dannell hails from a family
A Cry for Help Time is short, and Dr. Dannell is desperate for help. She has exhausted all official channels and has turned to the characters. The characters should have some connection to Dr
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Dannell to explain why she reaches out to them. Have your players determine this connection before the adventure begins. Here are some possibilities: Dannell Family Friend. Dr. Dannell hails from a family
A Cry for Help Time is short, and Dr. Dannell is desperate for help. She has exhausted all official channels and has turned to the characters. The characters should have some connection to Dr
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
her via an acquaintance. She invites the characters to Akharin Sangar to help protect her people during Shabe Taabaan. Impartial Guardians. Atash or a ranking member of the Brightguard invites
outsiders to Akharin Sangar to supplement the city’s guard during the festival. The group in power trusts that competent adventurers from outside the city will have no connection to the local revolutionary
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
her via an acquaintance. She invites the characters to Akharin Sangar to help protect her people during Shabe Taabaan. Impartial Guardians. Atash or a ranking member of the Brightguard invites
outsiders to Akharin Sangar to supplement the city’s guard during the festival. The group in power trusts that competent adventurers from outside the city will have no connection to the local revolutionary
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
earliest memories that the paladin’s life was your calling, almost as if you had been sent into the world with that purpose stamped on your soul.
As guardians against the forces of wickedness
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Journey Yet to Come Shifters have a strong presence in the Eldeen Reaches, and they often live among humans and can be found in rural areas across Khorvaire. While they form powerful bonds to
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Journey Yet to Come Shifters have a strong presence in the Eldeen Reaches, and they often live among humans and can be found in rural areas across Khorvaire. While they form powerful bonds to
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Journey Yet to Come Shifters have a strong presence in the Eldeen Reaches but can be found in rural areas across Khorvaire, where they often live among humans. While they form powerful bonds to
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Journey Yet to Come Shifters have a strong presence in the Eldeen Reaches but can be found in rural areas across Khorvaire, where they often live among humans. While they form powerful bonds to
opportunity. Shifters have a natural inclination toward classes with a primal connection. A shifter barbarian draws their rage from the beast within. A shifter ranger indulges their urge to wander and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
its effects are gone is this spell dispelled. Solid Fog. You can fill any number of 5-foot squares on the ground with thick fog, making them heavily obscured. The fog reaches 10 feet high. In addition
to this effect, the weeds and vines feel soft and reshape themselves to serve as temporary seats or beds. Grove Guardians. You can animate up to four trees in the area, causing them to uproot
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
its effects are gone is this spell dispelled. Solid Fog. You can fill any number of 5-foot squares on the ground with thick fog, making them heavily obscured. The fog reaches 10 feet high. In addition
to this effect, the weeds and vines feel soft and reshape themselves to serve as temporary seats or beds. Grove Guardians. You can animate up to four trees in the area, causing them to uproot
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
describes key leaders, members, and roles in the group and presents a map of the group’s headquarters. A section at the end of the chapter describes celestial signs, omens, and prophecies related to the
end of the world and explores how these can enliven your campaign. This chapter is intended for the Dungeon Master, though characters might have a connection to the cult as ex-members, or as friends
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Arcane Magic Users Unlike some other humanoids, kobolds don’t fear or shun arcane magic. They see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield
a single hit from a human’s weapon can kill one of them, so a tribe has little use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
on archery-related combat styles and spells or take the Sharpshooter feat. Any Thrane could take the acolyte background to reflect a strong connection to the church, or the soldier background based on
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
on archery-related combat styles and spells or take the Sharpshooter feat. Any Thrane could take the acolyte background to reflect a strong connection to the church, or the soldier background based on
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Undead Undead often lurk in the dismal reaches of the Outlands, but some wander the land, either seeking places to spend eternity or preying on the living. Outlands Undead d4 Encounter 1 The
-commander with a legion of specters. Guardians of the gate-town of Rigus hire the characters to help banish the phantom army. 3 A lich seeks to dominate the gate-town of Hopeless and see it dragged
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Arcane Magic Users Unlike some other humanoids, kobolds don’t fear or shun arcane magic. They see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield
a single hit from a human’s weapon can kill one of them, so a tribe has little use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
describes key leaders, members, and roles in the group and presents a map of the group’s headquarters. A section at the end of the chapter describes celestial signs, omens, and prophecies related to the
end of the world and explores how these can enliven your campaign. This chapter is intended for the Dungeon Master, though characters might have a connection to the cult as ex-members, or as friends
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Halfling Traits Your halfling character has a number of traits in common with all other halflings. Ability Score Increase. Your Dexterity score increases by 2. Age. A halfling reaches adulthood at
halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling. Subrace. The two main kinds of halfling, lightfoot and stout, are more like closely related families than true subraces. Choose one of these subraces.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Halfling Traits Your halfling character has a number of traits in common with all other halflings. Ability Score Increase. Your Dexterity score increases by 2. Age. A halfling reaches adulthood at
halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling. Subrace. The two main kinds of halfling, lightfoot and stout, are more like closely related families than true subraces. Choose one of these subraces.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Undead Undead often lurk in the dismal reaches of the Outlands, but some wander the land, either seeking places to spend eternity or preying on the living. Outlands Undead d4 Encounter 1 The
-commander with a legion of specters. Guardians of the gate-town of Rigus hire the characters to help banish the phantom army. 3 A lich seeks to dominate the gate-town of Hopeless and see it dragged
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus on archery-related combat styles or take the Sharpshooter feat. Any
Thrane could take the acolyte background to reflect a strong connection to the church or the soldier background based on service with the templars. Church or Crown? Do you support the theocracy, or would
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus on archery-related combat styles or take the Sharpshooter feat. Any
Thrane could take the acolyte background to reflect a strong connection to the church or the soldier background based on service with the templars. Church or Crown? Do you support the theocracy, or would
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Halfling Traits Your halfling character has a number of traits in common with all other halflings. Ability Score Increase. Your Dexterity score increases by 2. Age. A halfling reaches adulthood at
halflings speak Common to converse with the people in whose lands they dwell or through which they are traveling. Subrace. The two main kinds of halfling, lightfoot and stout, are more like closely related families than true subraces. Choose one of these subraces.