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Returning 35 results for 'connection relies guard to her refugee'.
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Classes
Fizban's Treasury of Dragons
Your connection to the natural world takes the form of a draconic spirit, which can manifest in physical form as a drake. As your powers grow, your drake grows as well, blossoming from a small four
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
Monsters
Mordenkainen Presents: Monsters of the Multiverse
connection, arriving immediately or several minutes later. It might present itself as a beholder to ignorant creatures in an attempt to intimidate them, or as a spectator to its summoner in order to drain
magic items it is expected to guard.
A beholder (see the Monster Manual) usually drives away or kills any gauths that enter its territory, but it might choose to force them to serve it as lieutenants
Classes
Fizban's Treasury of Dragons
Your connection to the natural world takes the form of a draconic spirit, which can manifest in physical form as a drake. As your powers grow, your drake grows as well, blossoming from a small four
dragon’s hoard, creating your bond through that token’s lingering draconic magic.
2
A secret order of rangers who collect and guard draconic lore taught you their ways.
3
A
Backgrounds
Baldur’s Gate: Descent into Avernus
realizing the connection. You got the Guild to back off demands for your death by offering to make amends by working for the criminals, but even so the kingpin still plots a personal revenge.
2
The
, working for someone who has more than they deserve. But the Guild offered you a way to fix that. You keep doing what you’ve always done — guard work, dock labor, business accounting &mdash
races
Mordenkainen Presents: Monsters of the Multiverse
have lived on the worlds of the Material Plane since the worlds’ creation. Gifted by the gods with remarkable physical defenses and a mystical connection to the natural world, lizardfolk can
survive with just their wits in situations that would be deadly for other folk. Because of that fact, many lizardfolk myths state that their people were placed by the gods in the Material Plane to guard
Cleric
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
spells relies on devotion and an intuitive sense of a deity’s wishes.
Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can
.
Most adventuring clerics maintain some connection to established temples and orders of their faiths. A temple might ask for a cleric’s aid, or a high priest might be in a position to demand it
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
, resilience, and feats of strength.
Primal Instinct
People of towns and cities take pride in their settled ways, as if denying one’s connection to nature were a mark of superiority. To a barbarian
by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of your homeland, making you a rootless refugee
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
favor by using an approach that relies on your best bonuses and skills. If the group needs to trick a guard into letting them into a castle, the rogue who is proficient in Deception is the best bet
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
thinking of how you will interact with an NPC; use an approach that relies on your group’s skill proficiencies. For example, if the group needs to trick a guard into letting them into a castle, the Rogue who is proficient in Deception should lead the discussion.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
allies) or fight on opposing sides? Military service can be the basis of a strong connection for two or more characters. Civilian Life. If the character is from one of the Five Nations and didn’t
are from Cyre, they have lost their nation. Do they have any loved ones left? Did they spend time in a refugee camp or in the outpost of New Cyre in Breland? Do they support Prince Oargev as the leader
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
outsiders to Akharin Sangar to supplement the city’s guard during the festival. The group in power trusts that competent adventurers from outside the city will have no connection to the local revolutionary
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
people and have lived on the worlds of the Material Plane since the worlds’ creation. Gifted by the gods with remarkable physical defenses and a mystical connection to the natural world, lizardfolk can
guard its natural wonders. Lizardfolk have colorful scales and exhibit a wide array of scale patterns. Their individual facial features are as varied as those of lizards.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
allies) or fight on opposing sides? Military service can be the basis of a strong connection for two or more characters. Civilian Life. If the character is from one of the Five Nations and didn’t
are from Cyre, they have lost their nation. Do they have any loved ones left? Did they spend time in a refugee camp or in the outpost of New Cyre in Breland? Do they support Prince Oargev as the leader
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
people and have lived on the worlds of the Material Plane since the worlds’ creation. Gifted by the gods with remarkable physical defenses and a mystical connection to the natural world, lizardfolk can
guard its natural wonders. Lizardfolk have colorful scales and exhibit a wide array of scale patterns. Their individual facial features are as varied as those of lizards.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
outsiders to Akharin Sangar to supplement the city’s guard during the festival. The group in power trusts that competent adventurers from outside the city will have no connection to the local revolutionary
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
sustain all life in the multiverse. Clerics who tap into this domain are masters of healing, using that life force to cure many hurts. Existence itself relies on the positive energy associated with this
Hit Points on the turn you cast the spell. The additional Hit Points equal 2 plus the spell slot’s level. Level 3: Life Domain Spells Your connection to this divine domain ensures you always have
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
sustain all life in the multiverse. Clerics who tap into this domain are masters of healing, using that life force to cure many hurts. Existence itself relies on the positive energy associated with this
Hit Points on the turn you cast the spell. The additional Hit Points equal 2 plus the spell slot’s level. Level 3: Life Domain Spells Your connection to this divine domain ensures you always have
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and fight at Vizeran’s command. Between one and three suits guard each room and corridor of the tower. If Vizeran is threatened, he uses them to run interference, buying him time to escape or
Vizeran once kept bound minor demons and humanoid slaves in his service. Vizeran banished the demons with the arrival of the demon lords in the Underdark, fearing some hidden connection between the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
and fight at Vizeran’s command. Between one and three suits guard each room and corridor of the tower. If Vizeran is threatened, he uses them to run interference, buying him time to escape or
Vizeran once kept bound minor demons and humanoid slaves in his service. Vizeran banished the demons with the arrival of the demon lords in the Underdark, fearing some hidden connection between the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
.
6 The villain has a personal connection to one of the PCs.
7 The initial plot was just a distraction from the actual plot.
8 The villain is fighting a greater evil, and their plot is
Callestan in Lower Dura.
4 A Cannith forgehold seized by the villain’s forces.
5 The heart of the High Walls refugee camp in Lower Tavick’s Landing.
6 A festival at the Pavilion of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
.
6 The villain has a personal connection to one of the PCs.
7 The initial plot was just a distraction from the actual plot.
8 The villain is fighting a greater evil, and their plot is
Callestan in Lower Dura.
4 A Cannith forgehold seized by the villain’s forces.
5 The heart of the High Walls refugee camp in Lower Tavick’s Landing.
6 A festival at the Pavilion of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
5. Fenthaza’s Quarters Two type 2 yuan-ti malisons stand guard in the corridor outside this room. Combat in the hallway alerts the yuan-ti broodguards in area 6, which arrive in 1 round. The room can
nightmare speaker (see appendix D), lairs here. If an alarm is raised, Fenthaza relies on her guards to protect her while she releases the creature trapped in the stone urn (see below). Fenthaza tries
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
5. Fenthaza’s Quarters Two type 2 yuan-ti malisons stand guard in the corridor outside this room. Combat in the hallway alerts the yuan-ti broodguards in area 6, which arrive in 1 round. The room can
nightmare speaker (see appendix D), lairs here. If an alarm is raised, Fenthaza relies on her guards to protect her while she releases the creature trapped in the stone urn (see below). Fenthaza tries
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
City Guard after investigating the murders hinted at some sort of cult activity, but details of the killings were never revealed. No suspects were ever identified or charged. The Yellowcrest family had
a good reputation, with no hint of personal or public impropriety. No one ever accused the grieving Lord Yellowcrest of having any connection to the murders. Sarah’s Ghost
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
City Guard after investigating the murders hinted at some sort of cult activity, but details of the killings were never revealed. No suspects were ever identified or charged. The Yellowcrest family had
a good reputation, with no hint of personal or public impropriety. No one ever accused the grieving Lord Yellowcrest of having any connection to the murders. Sarah’s Ghost
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elder brain and the rest of the illithids in the colony learn of it immediately. The colony relies on a collective memory, composed from the knowledge, experiences, and skills of all of its members
other than itself. An elder brain has a perfect recollection of its race’s history. Consequently, it views itself as both a refugee and a victim, forced into hiding by barbaric monsters. An elder brain
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elder brain and the rest of the illithids in the colony learn of it immediately. The colony relies on a collective memory, composed from the knowledge, experiences, and skills of all of its members
other than itself. An elder brain has a perfect recollection of its race’s history. Consequently, it views itself as both a refugee and a victim, forced into hiding by barbaric monsters. An elder brain
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
be driven to murder by passion. A refugee could become a cutpurse out of desperation. The rowdy Brelish veterans who call themselves the Brokenbridge Brawlers don’t think of themselves as criminals
, and they have no connection to any larger organization. Any professional criminal in Sharn, however, is likely to be affiliated with one of four organizations. The Boromar Clan is the most entrenched
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
be driven to murder by passion. A refugee could become a cutpurse out of desperation. The rowdy Brelish veterans who call themselves the Brokenbridge Brawlers don’t think of themselves as criminals
, and they have no connection to any larger organization. Any professional criminal in Sharn, however, is likely to be affiliated with one of four organizations. The Boromar Clan is the most entrenched