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Returning 35 results for 'connection requiring give to have reality'.
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Magic Items
The Book of Many Things
While wearing this armor, you can use your reaction to give yourself advantage on a saving throw you make against a spell. Once this property is used, it can’t be used again until the next dawn
.
In addition, while you wear this armor, you can use it to cast Antimagic Field, requiring no spell components. Once this property is used, it can’t be used again until the next dawn.
Monsters
Icewind Dale: Rime of the Frostmaiden
in cult affairs because he fears her spellcasting ability and her connection to the Arcane Brotherhood. She could take over the cult anytime she wanted, and Kadroth doesn't want to give her any reason
Monsters
Strixhaven: A Curriculum of Chaos
damage.
Spellcasting. The apprentice casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 12):
At will: guidance, mage
mathematical patterns in nature or engaging in speculative dives into topological formulas that bend reality, their studies blur the line between abstract numerical theory and natural reality.
Quandrix
Monsters
Strixhaven: A Curriculum of Chaos
damage.
Spellcasting. The pledgemage casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13):
At will: guidance, mage
students are extrapolating mathematical patterns in nature or engaging in speculative dives into topological formulas that bend reality, their studies blur the line between abstract numerical theory and
Monsters
Strixhaven: A Curriculum of Chaos
;s choice and make one melee attack against that other creature.
Spellcasting. The professor casts one of the following spells, requiring no material components and using Intelligence as the
interacts with the world can change the world. They impress upon their students to use magic as a tool to shape the overall experience of reality, and in turn make the world a better place.
Quandrix
Monsters
Planescape: Adventures in the Multiverse
":"damage", "rollAction":"Bites", "rollDamageType":"psychic"} psychic damage.
Spellcasting (Psionics). The swarm casts one of the following spells, requiring no spell components and using Intelligence as
points remaining.The cranium rat squeaker;cranium rats squeakers of Sigil have no connection to the mind flayers that created their progenitors. Rather, these magical rodents cooperate with the
Monsters
Strixhaven: A Curriculum of Chaos
spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 24):
1/day each: divination, enlarge/reduce, mirage arcane (as an action), polymorph, scrying
, when it or Tanazir dies, or when she uses this action again.The dragon Tanazir Quandrix is one of the most potent masters of the magic that governs physical reality and theoretical abstraction. Through
Monsters
Acquisitions Incorporated
Spellcasting. K'thriss's innate spellcasting ability is Charisma (spell save DC 14). He can innately cast the following spells, requiring no material components:
At will: dancing lights, disguise self
1/day
largely indifferent elder entity from beyond reality. Tapped into this dark power, the “C” Team's hoardsperson sees all existence as a puzzle to unlock, and he is obsessed by the essential lack of meaning
Monsters
Strixhaven: A Curriculum of Chaos
larger, and the professor can push the target horizontally up to 10 feet away.
Spellcasting. The professor casts one of the following spells, requiring no material components and using Intelligence as
.
Quandrix Scholars
The scholars of Quandrix College focus on the mathematical principles that govern reality. Through these formulas, they can manipulate properties of matter and space, as well as
Monsters
Storm King's Thunder
, requiring no material spell components and using Charisma as the spellcasting ability (spell save DC 17):
At will: detect magic, levitate, light
1/day each: control weather (cast as 1 action), water
small.”
Bond: “I’d give my life to defend my king and his royal line.”
Flaw: “I never question orders.”Lightning, ThunderCold
Monsters
Fizban's Treasury of Dragons
, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as
psionically manipulate the fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws
Monsters
Mordenkainen Presents: Monsters of the Multiverse
damage.
Spellcasting (Psionics). The githzerai casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability (spell save DC 16):
At will: mage hand (the
hours in meditation to transcend the limits of their forms and to apprehend the nature of reality. githzerai zerth;Zerths who complete the next tier of their training become known as the enlightened
Monsters
Phandelver and Below: The Shattered Obelisk
.
Spellcasting (Psionics). The mind flayer casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: detect magic, detect
stunned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.Warp Reality. When hit by an attack roll, the mind flayer gains a +4 bonus to
Monsters
Icewind Dale: Rime of the Frostmaiden
Innate Spellcasting. The verbeeg's innate spellcasting ability is Wisdom. It can innately cast the following spells, requiring no components:
1/day each: animal messenger, fog cloud, freedom of
faces. Some have other features that give them a fearsome aspect.
Verbeeg craft their own armor and weapons. They prefer thrown spears above all other weapons, and a verbeeg usually has several spears
Monsters
Phandelver and Below: The Shattered Obelisk
of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
At will: detect magic, detect thoughts, levitate
1/day each: dominate
monster, plane shift (self only), true seeingSome mind flayers dedicate their lives to channeling abstruse truths from beyond reality. This insight gives them preternatural senses and allows them to
Backgrounds
Guildmasters’ Guide to Ravnica
conclave has a deeper connection to the Worldsoul than I do.
6
I’m trying to atone for the life of crime I led before I joined the Selesnya, but I find it hard to give up my bad habits
always straining to peer into another reality that seems to be just beyond my senses.
5
I’m uneasy if I can’t see plants growing or feel soil beneath my feet.
6
Seeing illness
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 17):
At will: dancing lights, mage hand
1/day each: darkness, dispel
. By offering up body and soul to Lolth, they gain tremendous power and a supernatural connection to the ancient spiders of the Demonweb Pits, channeling magic from that dread place.PoisonChange Shape
Monsters
Fizban's Treasury of Dragons
dragon then gains 10 temporary hit points by absorbing a portion of the radiant energy.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using
, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions, many
Monsters
Icewind Dale: Rime of the Frostmaiden
innate spellcasting ability is Wisdom (spell save DC 13). She can innately cast the following spells, requiring no material components:
At will: druidcraft, mending, poison spray (see “Actions” below)
3
Grandolpha Muzgardt for many years. He asked Grandolpha to his fortress to give her a gift—a pseudodragon made of chardalyn (a pseudo-pseudodragon, if you will)—and make her an offer she can't refuse. Once
Monsters
Fizban's Treasury of Dragons
dragonborn casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 15, +7;{"diceNotation":"1d20+7", "rollType":"to hit
. Their breath weapon, a blast of heat, is believed to be an echo of long-lost Sardior's breath.
Dragonborn Champions
The connection between dragonborn and their draconic ancestors manifests in a
Monsters
The Book of Many Things
this action again.
Spellcasting. The living portent casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:
2/day: Cure Wounds
1/day each
encounter.
Variant: Servants of Living Stars
Some stars in the sky are Elder Evils, alien beings of godlike power from the reality-defying Far Realm.
A living portent can be a fragment of these beings
Monsters
Quests from the Infinite Staircase
the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 14):
At will: Mending (as an action), Prestidigitation
2/day each: Invisibility
roll to use, potentially turning the failure into a success.Leprechauns are manifestations of the Feywild rules of hospitality and reciprocity. These rules infuse leprechauns with a deep connection to
Monsters
Fizban's Treasury of Dragons
next turn. On a successful save, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell
fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws affect them. They defy
Monsters
Strixhaven: A Curriculum of Chaos
"}. Momentary warps in reality appear at three different points the Oracle can see within 120 feet of her. Each creature in a 20-foot-radius sphere centered on each point must make a DC 18 Strength
, which the Oracle chooses.
Spellcasting. The Oracle casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 18):
At will
Monsters
Fizban's Treasury of Dragons
casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability:
At will: dancing lights, guidanceShimmering with radiant energy and brimming with
life, crystal dragons enjoy an innate psionic connection to the Positive Plane that suffuses their bodies as well as their personalities with light. Though they prefer to live in desolate, frigid regions
Species
Van Richten’s Guide to Ravenloft
restraint. In any case, temptation haunts dhampirs, and circumstances conspire to give them endless reasons to indulge.
While many dhampirs thirst for blood, your character might otherwise gain
one of the following Domains of Dread (detailed in chapter 3):
Barovia. In the shadow of Castle Ravenloft, tales flourish of those who love or descend from vampires. You might have such a connection
Monsters
Fizban's Treasury of Dragons
reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 16):
1/day each: blink
of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how physical laws affect them. They defy gravity with flight that doesn’t rely solely
Monsters
Fizban's Treasury of Dragons
next turn. On a successful save, the creature takes half as much damage, and its speed isn’t reduced.
Spellcasting (Psionics). The dragon casts one of the following spells, requiring no spell
psionically manipulate the fundamental principles of the multiverse, from the force of gravity to the emanations of the Outer Planes. Their innate psionics give them a measure of control over how
Fraz-Urb'luu
Legacy
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Monsters
Out of the Abyss
Innate Spellcasting. Fraz-Urb’luu’s spellcasting ability is Charisma (spell save DC 23). Fraz-Urb’luu can innately cast the following spells, requiring no material components:
At
elaborate fantasies that have no bearing on reality. When I return my focus to the world, I have a hard time remembering that it was just a daydream.”
61–80
“I convince myself that
Monsters
The Book of Many Things
Guardian Aura. Whenever a creature of Asteria’s choice within 30 feet of her makes a saving throw, Asteria can give the creature advantage on the saving throw (no action required). This trait
following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 19):
At will: Guidance, Light, Thaumaturgy
2/day each: Bless, Freedom of Movement
Monsters
Mordenkainen Presents: Monsters of the Multiverse
following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 22):
At will: dispel magic, polymorph, telekinesis, teleport
3/day: lightning boltThe
that doesn’t affect the weapon’s capabilities.
Molydeus (Summoner Variant);Variant: Demon Summoning
You can give a molydeus the ability to summon other demons.
Summon Demon (1/Day
Monsters
Mordenkainen Presents: Monsters of the Multiverse
or take 31 (9d6);{"diceNotation":"9d6", "rollType":"damage", "rollAction":"Squirt Bile", "rollDamageType":"acid"} acid damage.
Spellcasting. The sibriex casts one of the following spells, requiring no
sibriexes can graft on new body parts to give the demons greater strength, vision, or stamina. Sibriexes never give aid freely, though; they demand a service or a treasure in return for the flesh
Monsters
The Book of Many Things
creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Plane Shift. The riffler casts the Plane Shift spell targeting only itself, requiring no
as likely to give a deck to adventurers in dire need as they are to wrest cards from an innocent person by any means necessary.
Both the Solar Bastion (see chapter 10) and the Grim Harrow (see chapter
Monsters
Mordenkainen Presents: Monsters of the Multiverse
its action, reaction, and movement.
Spellcasting. Demogorgon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23
long to delirium. As a result, all followers of the Prince of Demons break with reality sooner or later.Demogorgon’s Lair
Demogorgon makes his lair in a palace called Abysm, found on a layer
Monsters
Curse of Strahd
sleep.
Innate Spellcasting. Rahadin's innate spellcasting ability is Intelligence. He can innately cast the following spells, requiring no components:
3/day: misty step, phantom steed
1/day: magic
haunted by them if he could. The only thing he cares about is Strahd von Zarovich, for whom he would gladly give his life.
Rahadin's Traits
Ideal. “Loyalty is everything.”
Bond. “I am a son of King Barov