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Returning 35 results for 'connection roles groups to her revealing'.
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Circle of Stars
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Tasha’s Cauldron of Everything
revealing and understanding these secrets, the Circle of the Stars seeks to harness the powers of the cosmos.
Many druids of this circle keep records of the constellations and the stars’ effects on the
world. Some groups document these observations at megalithic sites, which serve as enigmatic libraries of lore. These repositories might take the form of stone circles, pyramids, petroglyphs, and
Centaur
Legacy
This doesn't reflect the latest rules and lore.
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Species
Guildmasters’ Guide to Ravnica
. Though they are smaller than a human rider mounted on a horse, they fill similar roles as cavalry warriors, messengers, outriders, and scouts.
Affinity for Nature
Centaurs have an affinity for the
, they celebrate family and community as microcosms of that greater connection. Among the Gruul, they have a strong clan identity, and Selesnya centaurs are fiercely loyal to their individual communities
Backgrounds
Sword Coast Adventurer's Guide
, and their members operate anywhere the organization deems necessary. These groups employ listeners, rumormongers, smugglers, sellswords, cache-holders (people who guard caches of wealth or magic for
innkeepers, rangers, and the clergy of gods that are aligned with the Harpers’ ideals.
The Order of the Gauntlet: One of the newest power groups in Faerûn, the Order of the Gauntlet has an
Backgrounds
Baldur’s Gate: Descent into Avernus
unidentifiable as your true self. By removing your disguise and revealing your true face, you are no longer identifiable as your persona. This allows you to change appearances between your two personalities as
often as you wish, using one to hide the other or serve as convenient camouflage. However, should someone realize the connection between your persona and your true self, your deception might lose its
Species
One Grung Above
, and blue grungs work as artisans and in other domestic roles. Supervising and guiding both groups are the purple grungs, which serve as administrators and commanders.
Red grungs are the tribe&rsquo
classes
In contrast to the esoteric ideals of other orders, Warriors of the Leaden Crown have practical aims: the self-governance of all people. These Monks see history as a series of clashes between groups
-making roles where they can influence others to fight back against Arch Seraphs, Arch Daemons, and Primordials.
Human
Legacy
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Species
Basic Rules (2014)
dash of nonhuman blood, revealing hints of elf, orc, or other lineages. Humans reach adulthood in their late teens and rarely live even a single century.
Variety in All Things
Humans are the most
, humans champion causes rather than territories or groups.
Human Names and Ethnicities
Having so much more variety than other cultures, humans as a whole have no typical names. Some human parents
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
see magic as part of their connection to dragons, and are proud to be blessed with the ability to wield such power. Young kobold sorcerers are trained by elders, and the training has an almost
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and enemies Suggestions for various roles that characters in your party might take on, including classes, backgrounds, and skills that are useful for filling that role Possibilities regarding your
patron’s background and your characters’ roles in it, including the kinds of adventures and missions you might undertake on its behalf Benefits your group gets from your patron, which might include
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, and enemies Suggestions for various roles that characters in your party might take on, including classes, backgrounds, and skills that are useful for filling that role Possibilities regarding your
patron’s background and your characters’ roles in it, including the kinds of adventures and missions you might undertake on its behalf Benefits your group gets from your patron, which might include
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Dragonmarked houses employ adventurers who suit their needs. The roles characters play in a group with a dragonmarked house patron often have more to do with their relationship to
the house than with the specific roles in the party. Consider some or all of these roles for your characters: Adventurer. Some characters are associated with your patron house because of their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Dragonmarked houses employ adventurers who suit their needs. The roles characters play in a group with a dragonmarked house patron often have more to do with their relationship to
the house than with the specific roles in the party. Consider some or all of these roles for your characters: Adventurer. Some characters are associated with your patron house because of their
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters in your group might have different relationships with your patron, though; consider some or all of these roles for your characters: Agent. The Agent doesn’t receive direct communications
immortal’s grand plans, but is ready to make sure those with such roles play them. This is often a character with no magical ability or sometimes from a scholarly background, such as a sage or hermit
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
things they care about, you can use other techniques to draw in the players. These are best tailored to the motivations of your players and their characters. For example, some adventuring groups are
noble heroes who respond without hesitation to the pleas of innocent villagers crying for help; other groups are hardened mercenaries who respond only to offers of payment. Some groups are devoted to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
characters in your group might have different relationships with your patron, though; consider some or all of these roles for your characters: Agent. The Agent doesn’t receive direct communications
immortal’s grand plans, but is ready to make sure those with such roles play them. This is often a character with no magical ability or sometimes from a scholarly background, such as a sage or hermit
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Volcanic Awakening table every 12 hours or whenever you desire. You can also have two salamanders ambush the party as these volcanic events take place. Volcanic Awakening d4 Connection 1 A
of the characters. 4 The earth cracks, revealing magma flowing below. A fire snake rises from the crack and attacks the first creature it sees before retreating after 1 round.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the Volcanic Awakening table every 12 hours or whenever you desire. You can also have two salamanders ambush the party as these volcanic events take place. Volcanic Awakening d4 Connection 1 A
of the characters. 4 The earth cracks, revealing magma flowing below. A fire snake rises from the crack and attacks the first creature it sees before retreating after 1 round.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
things they care about, you can use other techniques to draw in the players. These are best tailored to the motivations of your players and their characters. For example, some adventuring groups are
noble heroes who respond without hesitation to the pleas of innocent villagers crying for help; other groups are hardened mercenaries who respond only to offers of payment. Some groups are devoted to
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
describes key leaders, members, and roles in the group and presents a map of the group’s headquarters. A section at the end of the chapter describes celestial signs, omens, and prophecies related to the
end of the world and explores how these can enliven your campaign. This chapter is intended for the Dungeon Master, though characters might have a connection to the cult as ex-members, or as friends
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and crimelords reaching across Sharn. … has halflings in many leadership roles but includes members of all races. … is facing a serious challenge from Daask. The Boromar Clan began with a family of
Watch for so long that in many districts, the Watch effectively works for the clan. Having a connection to the Boromar Clan makes you part of the established power in Sharn. It’s an organization that
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
describes key leaders, members, and roles in the group and presents a map of the group’s headquarters. A section at the end of the chapter describes celestial signs, omens, and prophecies related to the
end of the world and explores how these can enliven your campaign. This chapter is intended for the Dungeon Master, though characters might have a connection to the cult as ex-members, or as friends
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
and crimelords reaching across Sharn. … has halflings in many leadership roles but includes members of all races. … is facing a serious challenge from Daask. The Boromar Clan began with a family of
Watch for so long that in many districts, the Watch effectively works for the clan. Having a connection to the Boromar Clan makes you part of the established power in Sharn. It’s an organization that
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
bring yourself to open it. Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing an appropriate entry. Theft: Character
Roles d6 Character’s Role 1 Breaker. Force is your specialty, whether your breaking through a wall or breaking bones. 2 Burglar. It was theirs, but all you had to do was reach out to make it yours. 3
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
free. But now that it is, you can’t bring yourself to open it.
Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing
an appropriate entry. Theft: Character Roles d6 Character’s Role
1 Breaker. Force is your specialty, whether your breaking through a wall or breaking bones.
2 Burglar. It was theirs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Newspapers employ a wide range of adventurers to bring news back to the home office. Consider some or all of these roles for the characters in your party: Voice of
BRELAND
Claddik, is the most public face of its leadership, and her connection to Korranberg’s ruling Council of Nine is well known. But she is not the ultimate authority determining what gets printed and what
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group Newspapers employ a wide range of adventurers to bring news back to the home office. Consider some or all of these roles for the characters in your party: Voice of
BRELAND
Claddik, is the most public face of its leadership, and her connection to Korranberg’s ruling Council of Nine is well known. But she is not the ultimate authority determining what gets printed and what
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Death. Undead fill the ranks of the Heralds of Dust, from skeletons and zombies in menial roles to the sapient Undead who comprise the upper echelons of its leadership. At first glance, these Undead are
toward True Death. Factol Skall is further detailed in this supplement’s appendix. Outsiders—and other groups in Sigil diametrically opposed to its morbid tenets—find the Dusters’ fatalistic outlook
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Death. Undead fill the ranks of the Heralds of Dust, from skeletons and zombies in menial roles to the sapient Undead who comprise the upper echelons of its leadership. At first glance, these Undead are
toward True Death. Factol Skall is further detailed in this supplement’s appendix. Outsiders—and other groups in Sigil diametrically opposed to its morbid tenets—find the Dusters’ fatalistic outlook
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
bring yourself to open it. Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing an appropriate entry. Theft: Character
Roles d6 Character’s Role 1 Breaker. Force is your specialty, whether your breaking through a wall or breaking bones. 2 Burglar. It was theirs, but all you had to do was reach out to make it yours. 3
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
can adjust it for larger or smaller groups as well as for characters of higher or lower level by making a few changes, like swapping one monster or trap for another, changing the number of foes in an
individuals or organizations there lead them to investigate the plot. A character hails from the land where the adventure takes place and has a connection to the plot. These short adventures work best
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
free. But now that it is, you can’t bring yourself to open it.
Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing
an appropriate entry. Theft: Character Roles d6 Character’s Role
1 Breaker. Force is your specialty, whether your breaking through a wall or breaking bones.
2 Burglar. It was theirs
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
can adjust it for larger or smaller groups as well as for characters of higher or lower level by making a few changes, like swapping one monster or trap for another, changing the number of foes in an
individuals or organizations there lead them to investigate the plot. A character hails from the land where the adventure takes place and has a connection to the plot. These short adventures work best
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
individuals known as factols. These leaders embody their groups’ philosophies and serve different roles depending on their factions’ needs. Factols and their delegates also represent their factions
Compendium
- Sources->Dungeons & Dragons->Monster Manual
people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species. Monstrosities are unnatural creatures with strange origins, such as mimics
categorization and have no rules of their own, but certain game effects might refer to them. Lists of monster groups related by descriptive tags appear in appendix B.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
people defined by their roles and professions, such as mages, pirates, and warriors. They include members of varied species. Monstrosities are unnatural creatures with strange origins, such as mimics
categorization and have no rules of their own, but certain game effects might refer to them. Lists of monster groups related by descriptive tags appear in appendix B.