Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'connection ruin genie to her revere'.
Other Suggestions:
conviction ruin genie to her revere
connection rule genie to her refer
connection rune gentle to her revere
connection ruin gone to her revenge
connection rune gone to her revere
Centaur
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Guildmasters’ Guide to Ravnica
freedom to travel. As much as they can, centaurs run — in wide plazas, spacious parks, and expanses of rubble and ruin. They race the wind, hooves thundering and tails streaming behind them
the laboratories of the Simic.
Centaurs celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and among both
Genasi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
guise and travel incognito.
During these visits, a mortal might catch a genie’s eye. Friendship forms, romance blooms, and sometimes children result. These children are genasi: individuals with
ties to two worlds, yet belonging to neither. Some genasi are born of mortal–genie unions, others have two genasi as parents, and a rare few have a genie further up their family tree, manifesting
races
Mordenkainen Presents: Monsters of the Multiverse
Air genasi are descended from djinn, the genies of the Elemental Plane of Air. Embodying many of the airy traits of their otherworldly ancestors, air genasi can draw upon their connection to the
descendants of a genie, while others were born to non-genasi parents who lived near a place suffused by a genie’s magic.
A typical genasi has a life span of 120 years.
Creating Your Character
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
coalesce into a manifest form and create a genie. A genie usually retains no connection to the soul that gave it form. That life force is a building block that determines the genie’s form and apparent
offspring, as all new genies are born out of the same mysterious fusion of spirit energy and elemental power. A genie with a stronger connection to its mortal soul might choose to sire a child with a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
coalesce into a manifest form and create a genie. A genie usually retains no connection to the soul that gave it form. That life force is a building block that determines the genie’s form and apparent
offspring, as all new genies are born out of the same mysterious fusion of spirit energy and elemental power. A genie with a stronger connection to its mortal soul might choose to sire a child with a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Breath of the Multiverse Wisps of twinkling multiversal dust trail Nafas wherever he goes, evidence of the djinni’s deep connection to the planes that bore him. Calm, clement, and dressed in
circumstances of his creation. An unwritten law dictates that there must always be a noble genie to watch over the Infinite Staircase. As a result, Nafas can never leave it. Any attempt to forcibly remove him from the Infinite Staircase, whether by magical means or otherwise, fails.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Breath of the Multiverse Wisps of twinkling multiversal dust trail Nafas wherever he goes, evidence of the djinni’s deep connection to the planes that bore him. Calm, clement, and dressed in
circumstances of his creation. An unwritten law dictates that there must always be a noble genie to watch over the Infinite Staircase. As a result, Nafas can never leave it. Any attempt to forcibly remove him from the Infinite Staircase, whether by magical means or otherwise, fails.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
options. Draconic Character Ties d10 Draconic Tie
1 I revere and draw my power from one of the dragon gods—most likely Bahamut or Tiamat, but possibly Sardior or a powerful dragon with
heightened dragonsight, such as Aasterinian, Ashardalon, or Chronepsis. (Cleric, paladin, warlock)
2 I revere or host a draconic spirit, akin to a nature or ancestral spirit. (Barbarian, druid
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
options. Draconic Character Ties d10 Draconic Tie
1 I revere and draw my power from one of the dragon gods—most likely Bahamut or Tiamat, but possibly Sardior or a powerful dragon with
heightened dragonsight, such as Aasterinian, Ashardalon, or Chronepsis. (Cleric, paladin, warlock)
2 I revere or host a draconic spirit, akin to a nature or ancestral spirit. (Barbarian, druid
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
connection to Juiblex, and the demon lord sees and knows all that its minions encounter. Wherever Juiblex wanders, it leaves trailings in its wake that coalesce into new slimes and oozes. Most sages
gathering place. They use traps to capture sentient creatures, then feed them to the oozes in a simulation of what awaits all who don’t revere Juiblex.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
connection to Juiblex, and the demon lord sees and knows all that its minions encounter. Wherever Juiblex wanders, it leaves trailings in its wake that coalesce into new slimes and oozes. Most sages
gathering place. They use traps to capture sentient creatures, then feed them to the oozes in a simulation of what awaits all who don’t revere Juiblex.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
becomes 17 plus your Wisdom modifier (minimum of +1) if your AC is lower than that. Level 6: Many Roads to Ruin Your mystic connection to catastrophe and destruction grows stronger. You gain the
Circle of Entropy Become an Instrument of Decay and Ruin
Druids of the Circle of Entropy see doom as a constant of the natural world. Lives end, works erode, and the civilizations of Etharis
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of “anything that someone else could exploit to bring you to ruin or cause you to act against your best interests.” For a hero in Theros, a tragic flaw is something that the gods themselves might
flaw can also be supernatural in nature. A hermit who harbors “dark, bloodthirsty thoughts that my isolation and meditation failed to quell” might have a sinister connection to the vicious god Mogis
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of “anything that someone else could exploit to bring you to ruin or cause you to act against your best interests.” For a hero in Theros, a tragic flaw is something that the gods themselves might
flaw can also be supernatural in nature. A hermit who harbors “dark, bloodthirsty thoughts that my isolation and meditation failed to quell” might have a sinister connection to the vicious god Mogis
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
literally give new life to the ruin of the city. These elementals are intensely destructive, but they last only as long as the magic used to summon them persists. Giants Nearly all the Gruul Clans include
declares the surrounding land its territory, it’s almost impossible to drive the creature out. The Gruul revere these multiheaded predators as vestiges of the ancient times before the guilds took over the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
relatives into mighty melee attacks. Though they are not part of the ordning, goliath giant-kin often revere the divine ancestors of the giants, with a particular affinity for Annam’s daughters
stone giants cherish artistry. Few things bring me as much delight as goliaths who strive to celebrate their connection to the magnificent history of giants. When they sing me hymns, their voices are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
literally give new life to the ruin of the city. These elementals are intensely destructive, but they last only as long as the magic used to summon them persists. Giants Nearly all the Gruul Clans include
declares the surrounding land its territory, it’s almost impossible to drive the creature out. The Gruul revere these multiheaded predators as vestiges of the ancient times before the guilds took over the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
relatives into mighty melee attacks. Though they are not part of the ordning, goliath giant-kin often revere the divine ancestors of the giants, with a particular affinity for Annam’s daughters
stone giants cherish artistry. Few things bring me as much delight as goliaths who strive to celebrate their connection to the magnificent history of giants. When they sing me hymns, their voices are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the freedom to travel. As much as they can, centaurs run — in wide plazas, spacious parks, and expanses of rubble and ruin. They race the wind, hooves thundering and tails streaming behind them, until
the Simic. Centaurs celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and among both the Gruul and the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the freedom to travel. As much as they can, centaurs run — in wide plazas, spacious parks, and expanses of rubble and ruin. They race the wind, hooves thundering and tails streaming behind them, until
the Simic. Centaurs celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and among both the Gruul and the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
for above all else. A character’s bond represents a connection to a person, place, or event in the world — someone the character cares about, a place that holds a special connection, or a treasured
possession. A flaw is a characteristic that someone else can exploit to bring the character to ruin or cause the character to act against his or her best interests.
When a player roleplays a negative
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
for above all else. A character’s bond represents a connection to a person, place, or event in the world — someone the character cares about, a place that holds a special connection, or a treasured
possession. A flaw is a characteristic that someone else can exploit to bring the character to ruin or cause the character to act against his or her best interests.
When a player roleplays a negative
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatically revere their kind’s primary deity, however. Many good cloud giants refuse to worship the deceitful Memnor, and a storm giant dwelling in the icy mountains of the north might pay more homage
to Thrym than Stronmaus. Other giants feel a stronger connection to Annam’s daughters, who include Hiatea, the huntress and home warden; Iallanis, goddess of love and peace; and Diancastra, an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
automatically revere their kind’s primary deity, however. Many good cloud giants refuse to worship the deceitful Memnor, and a storm giant dwelling in the icy mountains of the north might pay more homage
to Thrym than Stronmaus. Other giants feel a stronger connection to Annam’s daughters, who include Hiatea, the huntress and home warden; Iallanis, goddess of love and peace; and Diancastra, an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
revere the moon goddess. Gur communities live a nomadic existence wandering the Western Heartlands, leading others to refer to them as “the people of the highway.” Gur Names: (Male) Boriv, Gardar
, Phaele, Sarade; (surnames) Avhoste, Darante, Maurmeril, Stamaraster Imaskari An uprising of Mulan slaves brought about the ruin of Imaskar and its ruling wizards thousands of years ago, but some
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
revere the moon goddess. Gur communities live a nomadic existence wandering the Western Heartlands, leading others to refer to them as “the people of the highway.” Gur Names: (Male) Boriv, Gardar
, Phaele, Sarade; (surnames) Avhoste, Darante, Maurmeril, Stamaraster Imaskari An uprising of Mulan slaves brought about the ruin of Imaskar and its ruling wizards thousands of years ago, but some
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
challenge.
— Margaret Weis & Tracy Hickman, War of the Twins
“Portal” is a general term for a stationary interplanar connection that links a specific location on one plane to a specific location on
, such as a genie, sphinx, titan, or native of the portal’s destination plane. Finally, most portals don’t stand open all the time, but open only in particular situations or when a certain requirement
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots. Circle Spells Your mystical connection to the land infuses you with the ability to cast certain
be charmed or frightened by elementals or fey, and you are immune to poison and disease. Nature’s Sanctuary When you reach 14th level, creatures of the natural world sense your connection to nature
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
challenge.
— Margaret Weis & Tracy Hickman, War of the Twins
“Portal” is a general term for a stationary interplanar connection that links a specific location on one plane to a specific location on
, such as a genie, sphinx, titan, or native of the portal’s destination plane. Finally, most portals don’t stand open all the time, but open only in particular situations or when a certain requirement
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam and the Ordning Most giants revere a pantheon of gods comprising Annam and his divine children—a pantheon they call “the Ordning” because it is the archetype of the ordning that structures
believe he lost hope in his descendants when their ancient empires fell into ruin. Some claim he was weakened after a long battle against his brother, Memnor (who is more commonly described as one of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Annam and the Ordning Most giants revere a pantheon of gods comprising Annam and his divine children—a pantheon they call “the Ordning” because it is the archetype of the ordning that structures
believe he lost hope in his descendants when their ancient empires fell into ruin. Some claim he was weakened after a long battle against his brother, Memnor (who is more commonly described as one of
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to two levels worth of spell slots. You can recover either a 2nd-level slot or two 1st-level slots. Circle Spells Your mystical connection to the land infuses you with the ability to cast certain
be charmed or frightened by elementals or fey, and you are immune to poison and disease. Nature’s Sanctuary When you reach 14th level, creatures of the natural world sense your connection to nature
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
beautiful weather and abundant fruit—so much so that some might consider never leaving.
7 Lost Ruin. The island is all that survived a calamity that destroyed a legendary city.
8 Gateway
or dangerous figure from legend is imprisoned on this island.
6 Tyrant. A powerful individual built a fortress on the island, and all other residents revere them.
7 Fanatics. The island’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
beautiful weather and abundant fruit—so much so that some might consider never leaving.
7 Lost Ruin. The island is all that survived a calamity that destroyed a legendary city.
8 Gateway
or dangerous figure from legend is imprisoned on this island.
6 Tyrant. A powerful individual built a fortress on the island, and all other residents revere them.
7 Fanatics. The island’s
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
maintain a connection, and have been steadily making their way toward each other for years. With one piece permanently held by the orrery’s creator in the Greypeak Mountains, the other components and the
of the orrery to destroy Acquisitions Incorporated — and bring ruin to Faerûn. As the adventure unfolds, the characters travel hither and yon across the Sword Coast and the North, checking in on some