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Returning 35 results for 'connections race grung to her role'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollAction":"Lightning Lance", "rollDamageType":"lightning"} lightning damage on a failed save, or half as much damage on a successful one.Great herds of armanites race across the blasted fields of
claws and hooves, as well as their long, whiplike tails, to tear apart foes.
In the armies of demon lords, armanites perform the role of heavy cavalry, leading the charge and tearing into their enemies
Backgrounds
Wayfinder's Guide to Eberron
, and a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role
or roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Backgrounds
Wayfinder's Guide to Eberron
containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role or roll on
the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Exploration
7
Backgrounds
Wayfinder's Guide to Eberron
a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role or
roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Exploration
Backgrounds
Wayfinder's Guide to Eberron
;papers, and a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose
your role or roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Backgrounds
Wayfinder's Guide to Eberron
, and a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your
role or roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Backgrounds
Wayfinder's Guide to Eberron
purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role or roll
on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Exploration
Backgrounds
Wayfinder's Guide to Eberron
;papers, and a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose
your role or roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Backgrounds
Wayfinder's Guide to Eberron
purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role or
roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Exploration
Backgrounds
Wayfinder's Guide to Eberron
;papers, and a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose
your role or roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Backgrounds
Wayfinder's Guide to Eberron
;papers, and a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose
your role or roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Backgrounds
Wayfinder's Guide to Eberron
, and a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your
role or roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Backgrounds
Wayfinder's Guide to Eberron
purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role or roll
on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Exploration
Backgrounds
Wayfinder's Guide to Eberron
a purse containing 20 gp.
Role
You are always gathering information for your house. But when the barons come to you with a specific mission, what sort of work do you usually do? Choose your role or
roll on the table below.
House Agent Role
D8
ROLE
1
Acquisition
2
Investigation
3
Research & Development
4
Security
5
Intimidation
6
Exploration
Backgrounds
Baldur’s Gate: Descent into Avernus
clothes, and a pouch containing 10 gp
Specialty
During your time as a soldier, you had a specific role to play in your unit or army. Roll a d8 or choose from the options in the table below to
determine your role:
d8
Specialty
1
Officer
2
Scout
3
Infantry
4
Cavalry
5
Healer
6
Quartermaster
7
Standard bearer
8
Support staff (cook
Species
Spelljammer: Adventures in Space
treated by your creator, so you ran away from home.
5
You were built to complete a special mission.
6
You felt trapped in the role for which you were built and abandoned your creator
, determined to find a greater purpose.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s
Compendium
- Sources->Dungeons & Dragons->One Grung Above
, playable race in the D&D Adventurers League, or any other campaign where the Dungeon Master hates amphibians with an excess of apostrophes in their names… and yes if you’re not immune to poison and you must touch the grung to heal it… you get to make a saving throw.
One Grung Above By Christopher Lindsay Author and Director of the Grung Preservation Society Disclaimer: Outside of a certain surrogate character, this document in no way makes grung a legal
Compendium
- Sources->Dungeons & Dragons->One Grung Above
, playable race in the D&D Adventurers League, or any other campaign where the Dungeon Master hates amphibians with an excess of apostrophes in their names… and yes if you’re not immune to poison and you must touch the grung to heal it… you get to make a saving throw.
One Grung Above By Christopher Lindsay Author and Director of the Grung Preservation Society Disclaimer: Outside of a certain surrogate character, this document in no way makes grung a legal
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Chapter 4: Personality and Background Characters are defined by much more than their race and class. They’re individuals with their own stories, interests, connections, and capabilities beyond those
that class and race define. This section expounds on the details that distinguish characters from one another, including the basics of name and physical description, the rules of backgrounds and languages, and the finer points of personality and alignment.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Chapter 4: Personality and Background Characters are defined by much more than their race and class. They’re individuals with their own stories, interests, connections, and capabilities beyond those
that class and race define. This chapter expounds on the details that distinguish characters from one another, including the basics of name and physical description, the rules of backgrounds and languages, and the finer points of personality and alignment.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Chapter 4: Personality and Background Characters are defined by much more than their race and class. They’re individuals with their own stories, interests, connections, and capabilities beyond those
that class and race define. This section expounds on the details that distinguish characters from one another, including the basics of name and physical description, the rules of backgrounds and languages, and the finer points of personality and alignment.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Chapter 4: Personality and Background Characters are defined by much more than their race and class. They’re individuals with their own stories, interests, connections, and capabilities beyond those
that class and race define. This chapter expounds on the details that distinguish characters from one another, including the basics of name and physical description, the rules of backgrounds and languages, and the finer points of personality and alignment.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
parks. Horncaller
Medium humanoid (any race), lawful good
Armor Class 13 (hide armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.
STR
13(+1)
DEX
12(+1)
CON
14(+2)
INT
friend of Jace Beleren, she understands that he’s never going to be able to settle on Ravnica, so she believes the world needs a replacement for the Guildpact. Emmara plays an active role in her
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
parks. Horncaller
Medium humanoid (any race), lawful good
Armor Class 13 (hide armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.
STR
13(+1)
DEX
12(+1)
CON
14(+2)
INT
friend of Jace Beleren, she understands that he’s never going to be able to settle on Ravnica, so she believes the world needs a replacement for the Guildpact. Emmara plays an active role in her
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
section offers three variant dragonborn race options that can be used to create a character with clear connections to a specific draconic ancestry. When you’re making a new character using one of these races, use the rules under “Creating Your Character” to fill out the details.
dragonborn race in the Player’s Handbook is the most direct way to reflect a character with dragons somewhere far back in their ancestry. But for players who want to try a more nuanced approach, this
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
common apes. Although some purebloods are able to reproduce with humans, most are disgusted by the idea and would do so only if seduction is necessary for a pureblood to preserve a role as a confidant or
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
section offers three variant dragonborn race options that can be used to create a character with clear connections to a specific draconic ancestry. When you’re making a new character using one of these races, use the rules under “Creating Your Character” to fill out the details.
dragonborn race in the Player’s Handbook is the most direct way to reflect a character with dragons somewhere far back in their ancestry. But for players who want to try a more nuanced approach, this
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Even Wager Grung Stomper (young ankylosaurus) 1:2 d3 1 Wager × 2 Scarback (young tyrannosaurus rex on its last race) 1:3 d4 1 Wager × 3 Nasty Boy (allosaurus with famous trainer) 1:5 d6 1 Wager × 5
harbor and the city’s four hills. Spectators are seldom injured, but it’s a dangerous sport for the dinosaurs and their riders. A typical race day has three races: one for four-legged beasts, one for
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Even Wager Grung Stomper (young ankylosaurus) 1:2 d3 1 Wager × 2 Scarback (young tyrannosaurus rex on its last race) 1:3 d4 1 Wager × 3 Nasty Boy (allosaurus with famous trainer) 1:5 d6 1 Wager × 5
harbor and the city’s four hills. Spectators are seldom injured, but it’s a dangerous sport for the dinosaurs and their riders. A typical race day has three races: one for four-legged beasts, one for
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guilds, but exceptions exist. If you choose a class or a race that’s not typical for your guild, you might have trouble finding a role in the guild — or, more accurately, your superiors might have trouble
Race and Class Each guild description in chapter 2 provides suggested races and classes for characters belonging to that guild. Some races have strong traditions that direct them toward certain
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guilds, but exceptions exist. If you choose a class or a race that’s not typical for your guild, you might have trouble finding a role in the guild — or, more accurately, your superiors might have trouble
Race and Class Each guild description in chapter 2 provides suggested races and classes for characters belonging to that guild. Some races have strong traditions that direct them toward certain
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
cataclysmic shift to replace him. With that in mind, consider the role of the gods in your world and their ties to different humanoid races. Does each race have a creator god? How does that god shape that
race’s culture? Are other folk free of such divine ties and free to worship as they wish? Has a race turned against the god that created it? Has a new race appeared, created by a god within the past few
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
cataclysmic shift to replace him. With that in mind, consider the role of the gods in your world and their ties to different humanoid races. Does each race have a creator god? How does that god shape that
race’s culture? Are other folk free of such divine ties and free to worship as they wish? Has a race turned against the god that created it? Has a new race appeared, created by a god within the past few
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. This chapter offers you, the player, the following tools and choices: Haunted Heroes. Explore your role in creating a tale of terror and how you might design a character that contributes to frightful
adventures. Lineages. Consider an origin that ties you to a grim progenitor or inexplicable experience. Lineages can serve as your character’s race or overshadow your previous race. Dark Gifts. Determine
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. This chapter offers you, the player, the following tools and choices: Haunted Heroes. Explore your role in creating a tale of terror and how you might design a character that contributes to frightful
adventures. Lineages. Consider an origin that ties you to a grim progenitor or inexplicable experience. Lineages can serve as your character’s race or overshadow your previous race. Dark Gifts. Determine