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Returning 35 results for 'consisting remained given to have reflection'.
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Monsters
Curse of Strahd
they had given him. Ezmerelda witnessed van Richten’s act of mercy and was deeply moved by it.
Van Richten’s Tragic Tale. At the age of fifteen, Ezmerelda, still troubled by what her
transformed into a vampire spawn. When Erasmus pleaded to his father for salvation, van Richten granted his request by ending his existence.
Farewell. Ezmerelda remained by van Richten’s side
Species
Dragonlance: Shadow of the Dragon Queen
During the mythical origins of Krynn, Reorx, god of craft, indulged in an age of unfettered creation. Many peoples sprang from his divine forge, but not all among them remained as the god created
them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness. These were the first kender.
Originating on the world of Krynn, kender are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, adventurers traveling along a road or a trail might come across a tiny settlement consisting of a handful of homesteads built around an inn or tavern where locals gather. (If you need a tavern name, use the
ignore the encounter and create your own activity based on the information given in a location’s description; for example, the “Arn Forest” section mentions rock gnomes who inhabit the woods, which might make for a fun encounter of your own creation. Map 3.1: The North
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
for their stat block) remained to prey on lost travelers. When the characters arrive in the village, these meenlocks become aware of their presence and stalk them from a distance, staying hidden in
abnormally across the floor to reach for them. Characters who view themselves in a reflection momentarily see the face of a lost loved one or a hated enemy instead of their own. The hair on their arms and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Corellon, no matter how rebellious, should be attacked. Those who remained advocates of Corellon insisted that their sire also wanted greatness for the elves and that such greatness could be achieved if
thought, Lolth crept up on him and sought to strike a mortal blow. The elves who favored Corellon helped to blunt the attack, but those in Lolth’s camp remained aloof and detached, doing nothing to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
returning. Berez has remained mostly abandoned since. The ruins of Berez are now home to Baba Lysaga (see appendix D), an almost mythic figure tied to Strahd’s ancient past. A hermit, she spends most of her
Wines vineyard (chapter 12), in the hope that the wereravens who protect the vineyard will try to reclaim it. She keeps it in her hut as bait to lure her enemies to their deaths. The gem has given her
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
pieces as it embedded itself in the earth, upside down. There it has remained for centuries, buried under snow and ice. The Netherese wizard who lived inside the spire did not survive the crash. The
-Towns. Before the characters face the challenges of the spire, review the information about Dzaan in the “Arcane Brotherhood” section of appendix C. The details concerning Dzaan’s simulacrum and bodyguard are especially pertinent, given what the characters are about to discover.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
can do nothing but admire her own reflection in a mirrored cell that neutralizes her power. Given Atash’s intolerance for misconduct, the prison’s population continues to grow, but now it fills with more ordinary folk guilty of lesser crimes.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
remained with Ralvald, stanching his wounds and saving his life. Ralvald and his loyal giants occupy the southeastern caverns of the lair (areas D3–D5). As the despondent Ralvald nurses his wounds, he
and has given the dragon the treasure she had already accumulated. Challidax’s greed exceeds Aerstigga’s gem supply, however. Aerstigga hides the Wand of Wonder’s existence from the dragon, and she
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
includes the perimeter guards. All are tribal warriors who speak Common and have Survival +4. Half of them are asleep in the camp at any given time. 24 Noncombatants. These are children and elders who are
too weak to fight. Half of them are asleep in the camp at any given time. 36 Sled Dogs. Use the wolf stat block. The sled dogs usually sleep with the warriors in the outer circle of tents. Hunting
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Lyn or Bitter End, snares them in her traps. Given a chance, one or more of the actors also share the following information: “Even if Creeping Lyn hates you, it’s still possible to win her favor by
, or jealous rivals.) Among the junk can be found the following treasures: A powder brush with a painted handle sculpted to resemble a bunch of roses (25 gp) A gold hand mirror that removes wrinkles, blemishes, and scars from the onlooker’s reflection (250 gp) A fully charged wand of web
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
that remained was undying grief and encroaching madness. She remains in Undermountain in accordance with Yinark’s wishes, a prisoner of her own guilt. Undermountain is Wyllow’s home now, and all memory
pities him, for the Mad Mage too appears to be trapped in a prison of his own making. Wyllow believes he is no longer human, but an immortal entity composed of pure magic. Thus, she has given up any
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
humanoid. Summoned Servants. A skulk can be summoned from the Shadowfell by performing a ritual. If the creature is given a portion of the summoner’s identity, the skulk is bound to obey the summoner’s
)
Fallible Invisibility. The skulk is invisible. This invisibility can be circumvented by three things:
The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
from his divine forge, but not all among them remained as the god created them. Altered by unbridled magic, a group of gnomes were transformed and given almost supernatural curiosity and fearlessness
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
they have no recollection of the afterlife. Governance and Growth San Citlán is governed by the Trecena, a council consisting of thirteen elected representatives. The ability to vote for these
her rule indefinitely. Names Those native to San Citlán often have up to three names: a given name and two family surnames, inherited from their parents. The following are common names in San Citlán
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shrine at the nearest volcano, accompanied by a priest to perform the offering. Villagers with individual requests might follow the caravan to make their own offerings. These offerings—typically consisting
eagle effigy whose burning signifies the offerings given and whose light represents the blessings from the gods. Watchers of the Ashes The Watchers of the Ashes are a religious coalition dedicated to
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Inside the Syndicate The Orzhov are ruled by the iron-fisted Obzedat, a council consisting of the oldest and most powerful undead oligarchs. A vast hierarchy stretches out beneath them, so most of
given in the form of debt and obligation. Orzhov attorneys and advokists maintain offices near New Prahv and other Azorius courts. Despite their proximity to law enforcement, these offices are centers of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
is an elf of their own kind, for when the primal elves went against Corellon and took permanent shapes, they chose this fate for themselves. How many elves are born to which parents or in any given
, but they aren’t to be discussed with adults until a memory of waking life first intrudes upon a youngster’s trance. This experience, called the First Reflection, marks the end of childhood and the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, greenish creature strongly resembling a troll. It’s given to fits of mindless destruction and is constantly paranoid about the plots and ambitions of other deities.
Among trolls, Vaprak is believed to
how little of its previous form remained. Thus, only trolls slain by acid or fire remain dead, because only those are consumed by Vaprak.
Dire Troll
Huge giant, chaotic evil
Armor Class 15
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
clutch of sly, skittish warriors, consisting largely of reptilian humanoids called viashino (use the lizardfolk stat block in the Monster Manual to represent them), along with a few wily humans. This
remained standing for generations. Gravel Hide Clan. The Gravel Hide clan believes that resilience is the truest measure of strength. Though a relatively new group, its members have already earned a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
effective warriors at any given time is usually lower due to sickness. Breakbone has two captains under his command: Ord Firebeard (LG male gold dwarf veteran) and Perne Salhana (LG female Tethyrian human
a ragtag troop of Chultan hunters and scouts consisting of fifteen tribal warriors led by Lorsa Bilwatal (CN female Chultan human scout) and Niles Breakbone’s longtime friend, Wulf Rygor (CG male half
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
adapt and thrive in almost any environment. Every encampment is divided along lines of worship. Those who revere Gruumsh, Ilneval, Bahgtru, and Luthic are given the best parts of the lair, while the
moves its camp, coals from the hearth are kept glowing within shells and pots so they can be used to start the war hearth at the new encampment. Given a choice between occupying a site on the surface
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, cling to life in the darkness, searching the underground for secrets that could lead to their ascension. Undersigil Encounters d6 Encounter 1 A vargouille reflection (see Morte’s Planar Parade
stubborn believers who refuse to renounce their allegiances. Within Nowhere’s dark warrens, criminals peddle seedy wares to dwindling factions, some consisting of just one member. Grungy alleys become
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
remained was a blasted moor. It is a rocky wilderness infested with trolls and goblinoids and all manner of other dangers for anyone who treks across it instead of going around. As the name suggests
local tribes, are common — or appear to be, given how often their services are offered. Local stonecutters, primarily from a small clan of dwarves, excavate pink granite from the rock walls on
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dynasties. The great dragonmarked families are the barons of industry and commerce throughout Khorvaire and beyond. Their influence transcends political boundaries, and they remained mostly neutral
creatures whose identity and worldview are shaped by magic (such as the curse of lycanthropy) is alignment a given.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
that the animal is exhausted and suffering from a multitude of minor abrasions. If it is given water, food, and rest, though, the horse—a red roan mare—will recover fully in a day. Simple tooling on
arrows in the back. He remained astride his mount despite his wounds, but Varyas expired moments before his horse crashed in front of the characters. His pursuers don’t know that, though. These
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
into the city, slaughtering the human population on the surface and driving what few defenders remained into the caverns below, and from them many fled through the Underdark. The dwarves of the
necessary for trade. Given that such trade is now a rare occurrence, most of the human realms see Sundabar as jealously guarding its wealth and cravenly hiding beneath the surface, while the rest of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
are, the more attack rolls you’re making against the characters in a given round, and the more dangerous the encounter becomes. To correctly gauge an encounter’s difficulty, multiply the total XP of
all the monsters in the encounter by the value given in the Encounter Multipliers table.
For example, if an encounter includes four monsters worth a total of 500 XP, you would multiply the total XP of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
hear her repeatedly say, “They came for it … they came for the timepiece …” If given magical healing or allowed to sleep for an hour after being given food and water, Gildha regains her senses. She
grabbed the relic, but has no idea where Talanatha went. Gildha also tells the characters that she saw some of the attackers heading into a small cellar beneath the manor, consisting of storage areas and a
Magic Items
Infernal Machine Rebuild
, imposing disadvantage on Strength checks for 1 hour.
89
Each time you finish a short rest, you regain 1d8 hit points. Each creature that took a short rest with you and remained within 30 feet of you
took a short rest with you and remained within 30 feet of you for the duration.
90
Each time you finish a short rest, you find 1d10 small gems worth 10 gp each in your possession.
Whenever you
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
will emerge from the Nine Hells. Cult Structure The cult has a simple hierarchical structure, consisting of initiates on the bottom, four ranks for cultists, and one highest rank for “Wearers of Purple
”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
will emerge from the Nine Hells. Cult Structure The cult has a simple hierarchical structure, consisting of initiates on the bottom, four ranks for cultists, and one highest rank for “Wearers of
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
will emerge from the Nine Hells. Cult Structure The cult has a simple hierarchical structure, consisting of initiates on the bottom, four ranks for cultists, and one highest rank for “Wearers of
Purple”—the lords, leaders, and cult masters of particular locales. The cult is ruled by a secretive inner group led by Severin and four other wyrmspeakers—a term of respect given to those whose bond with
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Control. The greatest sign of a demon lord’s power is its ability to reshape an abyssal realm. A layer of the Abyss controlled by a demon lord becomes a twisted reflection of that fiend’s vile
Lords No one knows the full number of demon lords that rage in the Abyss. Given the infinite depths of that plane, powerful demons constantly rise to become demon lords, then fall almost as quickly
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
giants’ Nedeheim, clung to life in deep caverns and hidden valleys. In the millennia that followed, even these places fell, and what remained of Ostorian territory became barren, shrouded in ice as thick
northern sea might pay homage to Thrym rather than to Stronmaus. Giants that have given up hope of rising in the ordning sometimes worship Vaprak the Destroyer, who is recognized by giants as the father