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Returning 35 results for 'consisting removed given to have religious'.
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Magic Items
Dungeon Master’s Guide
;s tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
Spells
Xanathar's Guide to Everything
crumble to dust if removed from the fortress.
A staff of one hundred invisible servants obeys any command given to them by creatures you designate when you cast the spell. Each servant functions as if
Magic Items
Baldur’s Gate: Descent into Avernus
misquote) religious texts.
6
I anger quickly when I witness cruelty or injustice.
7
My praise and trust are earned and never given freely.
8
I like everything clean and organized
favorite religious hymn that I constantly hum.
2
I must keep a written record of my beliefs and the sins that I witness. When finished, this book will be my gift to the multiverse.
3
I have
Magic Items
Tasha’s Cauldron of Everything
The Teeth of Dahlver-Nar are stories given form. They are a collection of teeth, each suggestive of wildly different origins and made from various materials. The collection rests within a leather
’t be removed while you are attuned to the teeth, and you can’t voluntarily end your attunement to them. If removed after your death, the tooth vanishes. You can have a maximum number of the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
eagle effigy whose burning signifies the offerings given and whose light represents the blessings from the gods. Watchers of the Ashes The Watchers of the Ashes are a religious coalition dedicated to
cooperated survived and grew, so cooperation has become the central tenet in Tletepec. Offerings and Celebrations Offerings are an integral part of life and religious celebrations in Tletepec. Twice a year
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
eagle effigy whose burning signifies the offerings given and whose light represents the blessings from the gods. Watchers of the Ashes The Watchers of the Ashes are a religious coalition dedicated to
cooperated survived and grew, so cooperation has become the central tenet in Tletepec. Offerings and Celebrations Offerings are an integral part of life and religious celebrations in Tletepec. Twice a year
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
saprophytic plague is ravaging the Sword Coast. The plague not only targets beasts and humanoids but also destroys crops and stored foodstuffs, causing famine and sickness on an epic scale. Religious
and civil authorities are unable to stem the tide of the saprophytic plague, and even a wish spell can’t undo the contagion, given how widespread it has become. The mystery surrounding Xanthoria has
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pounds. The rules of this gate are as follows: Only one piece of the arch can be removed at any given time. A detect magic spell reveals that one of the pieces (determined randomly) is magical. When that
piece is removed from the arch, it disappears, and the gate opens for 1 minute. When the gate closes, the piece removed from the arch magically reappears in its proper place, and a different piece
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pounds. The rules of this gate are as follows: Only one piece of the arch can be removed at any given time. A detect magic spell reveals that one of the pieces (determined randomly) is magical. When that
piece is removed from the arch, it disappears, and the gate opens for 1 minute. When the gate closes, the piece removed from the arch magically reappears in its proper place, and a different piece
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
saprophytic plague is ravaging the Sword Coast. The plague not only targets beasts and humanoids but also destroys crops and stored foodstuffs, causing famine and sickness on an epic scale. Religious
and civil authorities are unable to stem the tide of the saprophytic plague, and even a wish spell can’t undo the contagion, given how widespread it has become. The mystery surrounding Xanthoria has
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, adventurers traveling along a road or a trail might come across a tiny settlement consisting of a handful of homesteads built around an inn or tavern where locals gather. (If you need a tavern name, use the
ignore the encounter and create your own activity based on the information given in a location’s description; for example, the “Arn Forest” section mentions rock gnomes who inhabit the woods, which might make for a fun encounter of your own creation. Map 3.1: The North
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
an inch from the staff’s tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
floats an inch from the staff’s tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any
given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
floats an inch from the staff’s tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any
given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
an inch from the staff’s tip and remains there until it is removed or until the staff is no longer in your possession. The staff can have up to three such objects floating over its tip at any given time. While holding the staff, you can make one or more of the objects slowly spin or turn in place.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
fertile farmland, tall pines, and aspen groves. In the south lies Therpena, consisting of wide coastal beaches, plains, and forested mountains below the Shattered Peaks. The southernmost extent is called
Appearances matter in Castinella, with each province having developed a distinctive style. As religious fervor grew, so did the cathedrals. Each region built extravagant places of worship to demonstrate
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Creeping Hut Baba Lysaga has given a semblance of life to her hut using a magic gemstone stolen from the Wizard of Wines vineyard. If the characters overstay their welcome, she commands the hut to
or until the gemstone that animates it is removed or destroyed. Baba Lysaga does everything she can to keep the characters from obtaining the gemstone, without which the hut is incapacitated.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Creeping Hut Baba Lysaga has given a semblance of life to her hut using a magic gemstone stolen from the Wizard of Wines vineyard. If the characters overstay their welcome, she commands the hut to
or until the gemstone that animates it is removed or destroyed. Baba Lysaga does everything she can to keep the characters from obtaining the gemstone, without which the hut is incapacitated.
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
hard on new recruits.” (True)
DM Secret! Ivlis secretly leads the Cult of Chaos, an evil cult that feeds on destruction and disarray. Her supposed religious journey is a cover for her occult
donations. At any given time, the alms box contains 1d8 GP. The box is unlocked. A character who steals from the alms box must succeed on a DC 15 Wisdom saving throw or have Disadvantage on D20 Tests
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
any given time. A detect magic spell reveals that one of the pieces (determined randomly) is magical. When that piece is removed from the arch, it disappears, and the gate opens for 1 minute. When
is one of Halaster’s gates (see “Gates”). It is composed of one hundred stone jigsaw pieces, each weighing 10 pounds. The rules of this gate are as follows: Only one piece of the arch can be removed at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
any given time. A detect magic spell reveals that one of the pieces (determined randomly) is magical. When that piece is removed from the arch, it disappears, and the gate opens for 1 minute. When
is one of Halaster’s gates (see “Gates”). It is composed of one hundred stone jigsaw pieces, each weighing 10 pounds. The rules of this gate are as follows: Only one piece of the arch can be removed at
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
effective warriors at any given time is usually lower due to sickness. Breakbone has two captains under his command: Ord Firebeard (LG male gold dwarf veteran) and Perne Salhana (LG female Tethyrian human
veteran). Reporting to them is a fighting force comprised of eight veterans and twenty-four guards. This is supplemented by a religious corps of six acolytes led by Sister Cyas (LG female Chondathan
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
effective warriors at any given time is usually lower due to sickness. Breakbone has two captains under his command: Ord Firebeard (LG male gold dwarf veteran) and Perne Salhana (LG female Tethyrian human
veteran). Reporting to them is a fighting force comprised of eight veterans and twenty-four guards. This is supplemented by a religious corps of six acolytes led by Sister Cyas (LG female Chondathan
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Daughters of Sora Kell, they have been given new purpose… and the Daughters use an army of ogres and war trolls to maintain order. To date, the other nations of Khorvaire have refused to recognize Droaam, and
monsters that make up Droaam have their own unique subcultures. Most worship the Dark Six, but there are other religious traditions as well.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
28. Private Chapel The temple’s high priest resides in these small quarters, which contain a bed, personal effects, ceremonial robes, and religious instruments of office. A fireplace along the
gemstone of any value. Either offering is consumed when given, whereupon the fireplace flames magically lower and the secret door in the back of the fireplace opens. Manipulating Time Having a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Daughters of Sora Kell, they have been given new purpose… and the Daughters use an army of ogres and war trolls to maintain order. To date, the other nations of Khorvaire have refused to recognize Droaam, and
monsters that make up Droaam have their own unique subcultures. Most worship the Dark Six, but there are other religious traditions as well.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
28. Private Chapel The temple’s high priest resides in these small quarters, which contain a bed, personal effects, ceremonial robes, and religious instruments of office. A fireplace along the
gemstone of any value. Either offering is consumed when given, whereupon the fireplace flames magically lower and the secret door in the back of the fireplace opens. Manipulating Time Having a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
includes the perimeter guards. All are tribal warriors who speak Common and have Survival +4. Half of them are asleep in the camp at any given time. 24 Noncombatants. These are children and elders who are
too weak to fight. Half of them are asleep in the camp at any given time. 36 Sled Dogs. Use the wolf stat block. The sled dogs usually sleep with the warriors in the outer circle of tents. Hunting
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
includes the perimeter guards. All are tribal warriors who speak Common and have Survival +4. Half of them are asleep in the camp at any given time. 24 Noncombatants. These are children and elders who are
too weak to fight. Half of them are asleep in the camp at any given time. 36 Sled Dogs. Use the wolf stat block. The sled dogs usually sleep with the warriors in the outer circle of tents. Hunting
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
religious belief and practice. Myths Stories about the gods explore their relationships with each other, with the natural world, and with the realm of mortals. Myths might describe familial relationships
among the gods, deeds of creation, past interactions with mortals, or battles between gods and other cosmic forces. Given the incomprehensible nature of the gods, these myths might not actually reveal
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
religious belief and practice. Myths Stories about the gods explore their relationships with each other, with the natural world, and with the realm of mortals. Myths might describe familial relationships
among the gods, deeds of creation, past interactions with mortals, or battles between gods and other cosmic forces. Given the incomprehensible nature of the gods, these myths might not actually reveal
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the creature is restrained until the trap is removed. As an action, a creature can try to pry open the trap, doing so with a successful DC 12 Strength (Athletics) check. Ambushers The characters enter
. Given the chance, Morga tries to shove a character into the nearest trap. If these creatures obtain the stone, they bring it to Xanathar in its lair (see chapter 5). Next Encounter If a character
Kobold
Legacy
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Species
Volo's Guide to Monsters
religious significance. Most kobold sorcerers are of the draconic bloodline origin and specialize in either damaging magic (which can also be used in mining), augmentation (of materials or allies), or
on. Even a stupid or physically weak kobold is given a role in the tribe, whether something as simple as picking mushrooms for food or watching over hatchlings, and they all understand that their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the creature is restrained until the trap is removed. As an action, a creature can try to pry open the trap, doing so with a successful DC 12 Strength (Athletics) check. Ambushers The characters enter
. Given the chance, Morga tries to shove a character into the nearest trap. If these creatures obtain the stone, they bring it to Xanathar in its lair (see chapter 5). Next Encounter If a character
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
both. Temples and Shrines The core religious institutions of Faerûn are temples and shrines. Whether a small, out-of-the-way building, or a complex made up of multiple structures and tracts of land