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Returning 35 results for 'consisting revealing gaining to have rule'.
Magic Items
Quests from the Infinite Staircase
lantern’s flame goes out, the creature attuned to it immediately dies. One exception to this rule exists (see the “Destroying the Lantern” section).
Revealing Light. The lantern sheds
Backgrounds
Sword Coast Adventurer's Guide
. The reality of the dangers they faced eventually sank in, as did Lurue’s tenets. Over time the small group grew and spread, gaining a following in places as far as Cormyr. The Knights of the
and responsibility to rule, and the demigod is incarnated as a different noble mortal in each generation. By the decree of the Siamorphe at that time, the Knights of the Silver Chalice took it upon
Monsters
Mythic Odysseys of Theros
cultists eagerly offered themselves up to the medusa’s petrifying gaze in hopes of gaining Pharika’s favor. Seeing herself surrounded by willing devotees, Hythonia formulated a cruel plan
medusa rising up anew, the last of her shed skin dropping away, revealing glistening, unscarred scales.
Fighting Hythonia as a mythic encounter is equivalent to taking on two challenge rating 17
monsters
represents burgeoning life unburdened by the demands of ethics, laws, or society. Her worshippers exist in isolated enclaves, largely consisting of families, isolated villagers, or exiles who renounce the
choice. They can choose to ally with the cultists, gaining their protection and the bounty of the wild, or stand against them and face a terrible fate. Many folk in such a situation throw in with the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Multiclassing Multiclassing allows you to gain levels in multiple classes. With this rule, you have the option of gaining a level in a new class whenever you advance in level instead of gaining a
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
individuals in a group typically number fewer than a dozen, consisting of siblings and their mates as well as a handful of offspring and an elder or two. A gang lives in and around a small enclosure
bugbears recognize two other gods, both of which they disdain and fear: Maglubiyet and Skiggaret.
Maglubiyet, the leader of the goblinoid pantheon, forced both brothers to submit to his rule, but
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vasavadan Traitors Maharani Ramya’s rule over Kalakeri is constantly jeopardized and undermined by her deceitful siblings’ endless pursuit of power. Arijani and Reeva promise their followers wealth
rebellious royals’ agendas, they present the most significant opposition to Ramya’s ruthless control of Kalakeri—while defeating them is the swiftest route to gaining Ramya’s favor.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Vasavadan Traitors Maharani Ramya’s rule over Kalakeri is constantly jeopardized and undermined by her deceitful siblings’ endless pursuit of power. Arijani and Reeva promise their followers wealth
rebellious royals’ agendas, they present the most significant opposition to Ramya’s ruthless control of Kalakeri—while defeating them is the swiftest route to gaining Ramya’s favor.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the standard class options. With this rule, you have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Plundering a Hoard Because dragons’ power is linked to treasure, it’s possible to weaken a dragon by plundering the dragon’s lair. By gaining access to a hoard and making off with a significant
portion of that wealth, characters can diminish the dragon’s connection to both that lair and its associated territory. As a rule of thumb, if a dragon’s lair no longer holds at least 10,000 gp worth of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Renown Renown is an optional rule you can use to track characters’ standing, individually or as a party, within a particular group, such as a faction, an organization, or a community. A character’s
or guilds that characters can join, individually or as a group, and the characters pursue ranks and rewards by gaining Renown within their organizations. At an adventure level, you might decide that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Plundering a Hoard Because dragons’ power is linked to treasure, it’s possible to weaken a dragon by plundering the dragon’s lair. By gaining access to a hoard and making off with a significant
portion of that wealth, characters can diminish the dragon’s connection to both that lair and its associated territory. As a rule of thumb, if a dragon’s lair no longer holds at least 10,000 gp worth of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Renown Renown is an optional rule you can use to track characters’ standing, individually or as a party, within a particular group, such as a faction, an organization, or a community. A character’s
or guilds that characters can join, individually or as a group, and the characters pursue ranks and rewards by gaining Renown within their organizations. At an adventure level, you might decide that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
expended. Variant: Training to Gain Levels As a variant rule, you can require characters to spend time between adventures training or studying before they gain the benefits of a new level. This
new level, a character must train for a number of days before gaining any class features associated with the new level. You can decide whether the character can train independently or requires a trainer
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
expended. Variant: Training to Gain Levels As a variant rule, you can require characters to spend time between adventures training or studying before they gain the benefits of a new level. This
new level, a character must train for a number of days before gaining any class features associated with the new level. You can decide whether the character can train independently or requires a trainer
Speed
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Rules
slippery vertical surface or one with few handholds requires a successful Strength (Athletics) check. Similarly, gaining any distance in rough water might require a successful Strength (Athletics) check
before the jump. When you make a standing long jump, you can leap only half that distance. Either way, each foot you clear on the jump costs a foot of movement.
This rule assumes that the height of your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
(Athletics) check. Similarly, gaining any distance in rough water might require a successful Strength (Athletics) check. Jumping Your Strength determines how far you can jump. Long Jump. When you make a
. Either way, each foot you clear on the jump costs a foot of movement. This rule assumes that the height of your jump doesn't matter, such as a jump across a stream or chasm. At your DM's option, you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
(Athletics) check. Similarly, gaining any distance in rough water might require a successful Strength (Athletics) check. Jumping Your Strength determines how far you can jump. Long Jump. When you make a
. Either way, each foot you clear on the jump costs a foot of movement. This rule assumes that the height of your jump doesn't matter, such as a jump across a stream or chasm. At your DM's option, you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
your Heroic Inspiration to reroll one of those dice, not both of them. Heroic Inspiration
Sometimes the DM or a rule gives you Heroic Inspiration. If you have Heroic Inspiration, you can expend it
Inspiration and you already have it, you can give it to a player character in your group who lacks it.
Gaining Heroic Inspiration. Your DM can give you Heroic Inspiration for a variety of reasons
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
highest levels of Yongjing’s government. Before running the adventure, familiarize yourself with the “Yongjing Gazetteer” section. Keep the following details of the conspiracy secret, revealing them
rule. End of an Emperor The emperor of Great Xing is dying—he just doesn’t know it yet. In a few months, when he next uses a potion of longevity to extend his life, he’ll learn that the imperial supply
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
your Heroic Inspiration to reroll one of those dice, not both of them. Heroic Inspiration
Sometimes the DM or a rule gives you Heroic Inspiration. If you have Heroic Inspiration, you can expend it
Inspiration and you already have it, you can give it to a player character in your group who lacks it.
Gaining Heroic Inspiration. Your DM can give you Heroic Inspiration for a variety of reasons
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
or a rule gives you Heroic Inspiration. If you have Heroic Inspiration, you can expend it to reroll any die immediately after rolling it, and you must use the new roll.
Only One at a Time. You can
never have more than one instance of Heroic Inspiration. If something gives you Heroic Inspiration and you already have it, you can give it to a player character in your group who lacks it.
Gaining
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
(Athletics) check. Similarly, gaining any distance in rough water might require a successful Strength (Athletics) check. Jumping Your Strength determines how far you can jump. Long Jump. When you make a long
. Either way, each foot you clear on the jump costs a foot of movement. This rule assumes that the height of your jump doesn't matter, such as a jump across a stream or chasm. At your DM's option, you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
(Athletics) check. Similarly, gaining any distance in rough water might require a successful Strength (Athletics) check. Jumping Your Strength determines how far you can jump. Long Jump. When you make a long
. Either way, each foot you clear on the jump costs a foot of movement. This rule assumes that the height of your jump doesn't matter, such as a jump across a stream or chasm. At your DM's option, you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
or a rule gives you Heroic Inspiration. If you have Heroic Inspiration, you can expend it to reroll any die immediately after rolling it, and you must use the new roll.
Only One at a Time. You can
never have more than one instance of Heroic Inspiration. If something gives you Heroic Inspiration and you already have it, you can give it to a player character in your group who lacks it.
Gaining
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
highest levels of Yongjing’s government. Before running the adventure, familiarize yourself with the “Yongjing Gazetteer” section. Keep the following details of the conspiracy secret, revealing them
rule. End of an Emperor The emperor of Great Xing is dying—he just doesn’t know it yet. In a few months, when he next uses a potion of longevity to extend his life, he’ll learn that the imperial supply
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ancient grudges and petty atrocities in a land of bitterly feuding royal families. Infamous but respected, Drakov amassed a fortune and planned to retire young, buying a title and a realm to rule. The
revealing to anyone that each zombie bears the familiar, rotting face of an innocent her soldiers once put to the sword.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ancient grudges and petty atrocities in a land of bitterly feuding royal families. Infamous but respected, Drakov amassed a fortune and planned to retire young, buying a title and a realm to rule. The
revealing to anyone that each zombie bears the familiar, rotting face of an innocent her soldiers once put to the sword.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
they have no recollection of the afterlife. Governance and Growth San Citlán is governed by the Trecena, a council consisting of thirteen elected representatives. The ability to vote for these
her rule indefinitely. Names Those native to San Citlán often have up to three names: a given name and two family surnames, inherited from their parents. The following are common names in San Citlán