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                        Returning 15 results for 'console feet'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     hinged metal dome that is opaque from the outside and transparent from the inside. The entrance to the cockpit is 10 feet off the floor when the saucer is landed. The saucer is a Huge object with AC 19
                                                
                                            
                                                
                                                    , 200 hit points, a flying speed of 60 feet, the ability to hover, and immunity to poison and psychic damage. It is not airtight. Provided it has 50 or more hit points remaining, the saucer can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     which the gas returns. Console Mishaps  1d12
 Mishap
   1 The console powers down. It can’t be turned back on, and none of its functions can be activated henceforth. 2–3 Creatures within 5 feet of the
                                                
                                            
                                                
                                                     between brass posts spaced 5 feet apart. Earthquakes caused the balcony to collapse in two places—see areas S16 and S17 for details. S14: Abandoned Garden Magical light fills this rectangular room. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     levels (areas R19 through R23). Seven guards (veterans) are stationed in this surveillance hub. One sits at a console south of the staircase. The other guards watch the prisoners, whom they can
                                                
                                            
                                                
                                                     observe through 4-foot-tall, 1-foot-wide arrow slits in the walls. Hanging on the walls between the arrow slits are fifty sets of iron manacles that guards use to bind prisoners’ wrists and ankles. Console
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     block at the end of the adventure) is next to the console. She has attached an experimental jet pack to her body, giving her a flying speed of 30 feet and the ability to hover. She accuses the characters
                                                
                                            
                                                
                                                     that character as a mount. Domed Building. Map 5.2 provides an inset map of the security center. Spiral staircases on the north and south sides of the building climb 15 feet to a circular chamber
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     the observatory shed bright light for 50 feet and dim light for an additional 50 feet. They also emit a constant, loud rumble audible for 10 miles. This constant thunder is so intense that any
                                                
                                            
                                                
                                                     that offer a spectacular view of the surrounding region. A magic control console made of copper and gold occupies this chamber.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Thundering Observatory Magic A creature in the Observation Chamber can use the control console to activate the following properties: Death Ray. As an action, a creature can use the observatory
                                                
                                            
                                                
                                                     sensing). The ray creates a line of destruction 10 feet wide starting from the target point and progressing 100 feet in a direction of the creature’s choice. Creatures and objects in that line take
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     iron safe roughly five feet on a side and a low metal console with a slanted top. The safe’s thick door stands open on its iron hinges. The console, which is securely bolted to the floor, has a
                                                
                                            
                                                
                                                     jutting from the ceiling are rocket engines attached to the base of the Barn Door. There is 10 feet of clearance between the floor and the cylinders, which put out a lot of heat. Any creature that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    . When the characters enter, read the following: The warehouse measures about sixty feet by ninety feet and features a raised catwalk along two sides, accessible by ladders. Two fifteen-foot-diameter
                                                
                                            
                                                
                                                     containers are suspended over the warehouse floor by chains, which run up and through a winch before descending to a mechanical control console atop the catwalk. Two doors near the console lead to other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    . If a character uses the console to throttle the tower’s magic, the symbol in the center of the room turns red, and the Threshold’s entire floating island plummets 10 feet. After this, a failsafe
                                                
                                            
                                                
                                                     Heavens, read the following: Atop the floating island, a slender, gray obelisk rises nearly two hundred feet above the surrounding plaza. Four graceful flying buttresses curve up the tower’s entire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     and lowers an elevator car that has a retractable wooden gate on the side opposite the crane. The elevator car is a hollow wooden cube measuring 10 feet on each side. It takes 1 minute for the car to
                                                
                                            
                                                
                                                     arrow slits, observing the cells, while one sits at a metal desk and console with a myriad of switches and dials and a brass tube with a funnel-like flare.
 The stairs lead to areas R19 through area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     balcony on the west side of the room. At the north end of the balcony is an iron ladder that climbs to a trapdoor in the roof. The balcony also supports a metal console.
 Damaged Turbine. A power station
                                                
                                            
                                                
                                                     in the turbine, causing the turbine to malfunction. Characters within 10 feet of the northwest turbine can see the damaged clockwork defender, which has 24 hit points remaining. This defender is
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     known today. However, its true origins derive from a planar craft that crashed in the Barrier Peaks, for the Infernal Machine once functioned as this craft’s central command console.
Explorers who
                                                
                                            
                                                
                                                     discovered the crash site removed the command console and brought it back to civilization, not understanding its true purpose or powers. In later years, the console came into the possession of Baron
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                     and lowers an elevator car that has a retractable wooden gate on the side opposite the crane. The elevator car is a hollow wooden cube measuring 10 feet on each side. It takes 1 minute for the car to
                                                
                                            
                                                
                                                     arrow slits, observing the cells, while one sits at a metal desk and console with a myriad of switches and dials and a brass tube with a funnel-like flare.
 The stairs lead to areas R19 through area
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     panicky. Their inclination is to blame the characters, and dispelling the faerie dragon’s magic does little to console them. If the characters don’t flee, the giants attack them out of fear. Treasure
                                                
                                            
                                                
                                                    . Speleosa has gathered thirty amber gemstones (100 gp each). 13c. Treasure Alcove Niches have been carved into the walls of this deep alcove at a height of 15 feet. The stone giants keep their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     throughout the district have been shut off. The characters can lower the bridges and turn on the streetlamps using a control console in area L6 or area L12. Mines. The mine entrances, once protected
                                                
                                            
                                                
                                                     otherwise nondescript warehouse.
 If the characters slide open the doors, read: The interior of the warehouse is an open space roughly twenty feet wide and thirty feet long. Parked in the middle of
                                                
                                            
                                        






