Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'consort region grasp to her resolve'.
Other Suggestions:
comfort regions grave to her resolve
comfort religion grasp to her resolve
comfort reason grave to her resolve
consult regions grave to her resolve
comfort reason grasp to her resolve
Monsters
Icewind Dale: Rime of the Frostmaiden
with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): light,* message,* prestidigitation, shocking grasp (see “Actions” below)
1st level (4 slots): mage armor,* shield
, sleep
2nd level (3 slots): arcane lock,* detect thoughts,* suggestion*
3rd level (2 slots): counterspell, lightning bolt*
*Prisoner 237 needs material components to cast these spells.Shocking Grasp
Monsters
Bigby Presents: Glory of the Giants
.
Siege Monster. The scion deals double damage to objects and structures.Multiattack. The scion makes one Crystal Club attack and two Slam attacks, then uses Entombing Grasp if available
creature takes half as much damage only.
Entombing Grasp (Recharge 6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Entombing Grasp"}. The scion wreathes its hand in petrifying magic and
Orcus
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
disappear or until Orcus releases their grasp (no action required).
Regional Effects
The region containing Orcus’s lair is warped by the Orcus’s magic, creating one or more of the following
stench of rotting flesh, and buzzing flies grow thick within the region, even when there is no carrion to be found.
If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must
Monsters
Mordenkainen Presents: Monsters of the Multiverse
kill. Orcus needn’t see the creature, but he must be aware that the individual is in the lair.
Grasp of the Dead. Orcus causes skeletal arms to rise from an area on the ground in a 20-foot square
Monster Manual). These Undead obey his telepathic commands, which can reach anywhere in the lair.
Regional Effects
The region containing Orcus’s lair is warped by his magic, creating one or more
monsters
rolls against any target other than the creature.Multiattack. The sinner makes two attacks, using Hex Grasp or Blunderbuss in any combination. He can replace one attack with a use of Spellcasting to
cast Bane.
Hex Grasp. Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Hex Grasp"}, reach 5 ft. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5", "rollType":"damage
races
, stories began to surface of frightening apparitions sighted in the region where Ulmyr’s Gate once stood. These haunting folk seemed oddly blurred or indistinct. Witnesses reporting that they would
vanish as suddenly as they appeared. Gradually, it became clear that these poor souls were the survivors of the Ethereal Rift, now trapped between worlds and trying to retain their tenuous grasp on
monsters
uses at the start of each of his turns.
Death Grasp. Strength Saving Throw: DC 22, one creature the king can see within 100 feet. Failure: A ghostly, skeletal arm pulls the target up to 40 feet
inscribed with his runic name becomes his bane.BARROW KING’S LAIR
The Barrow King’s lair is his burial mound and the surrounding region of resting places for his vast army.
The region
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Favored Consort Nearly all priestesses of Lolth, including the powerful matron mothers, take attractive drow as their consorts. Often these individuals serve no purpose beyond pleasure, breeding
, or both, but sometimes consorts can gain the ear of their priestess and be relied on to provide useful advice. No position of consort is assured for long; priestesses are infamous for being fickle
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Drow Favored Consort Nearly all priestesses of Lolth, including the powerful matron mothers, take attractive drow as their consorts. Often these individuals serve no purpose beyond pleasure, breeding
, or both, but sometimes consorts can gain the ear of their priestess and be relied on to provide useful advice. No position of consort is assured for long; priestesses are infamous for being fickle
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
creatures in the region. 4 Throne. The resolve of the law-abiding is bolstered, while rebels are emboldened to passionately pursue their causes. Creatures in the region are immune to the frightened
on the affected region. The Zodiac Phenomena table lists effects and brief encounters associated with the constellations of the Sky of Many Things. You can use the effect associated with the zodiac
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
creatures in the region. 4 Throne. The resolve of the law-abiding is bolstered, while rebels are emboldened to passionately pursue their causes. Creatures in the region are immune to the frightened
on the affected region. The Zodiac Phenomena table lists effects and brief encounters associated with the constellations of the Sky of Many Things. You can use the effect associated with the zodiac
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
appear must succeed on a DC 23 Strength saving throw or be restrained until the arms disappear or until Orcus releases their grasp (no action required). Regional Effects The region containing Orcus’s
wildlife are commonly seen in the area. The air becomes filled with the stench of rotting flesh, and buzzing flies grow thick within the region, even when there is no carrion to be found. If a humanoid
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
appear must succeed on a DC 23 Strength saving throw or be restrained until the arms disappear or until Orcus releases their grasp (no action required). Regional Effects The region containing Orcus’s
wildlife are commonly seen in the area. The air becomes filled with the stench of rotting flesh, and buzzing flies grow thick within the region, even when there is no carrion to be found. If a humanoid
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
suggest the enchantment is beginning to fail.
8 A region has survived for generations by annually tithing victims and treasures to a red dragon.
Connected Creatures Red dragons treat other
dinosaurs.
4 A shadow demon serves as an adult red dragon’s spy and messenger.
5 Cultists worshiping an adult red dragon act as the dragon’s agents throughout the region.
6 A mysterious
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
suggest the enchantment is beginning to fail.
8 A region has survived for generations by annually tithing victims and treasures to a red dragon.
Connected Creatures Red dragons treat other
dinosaurs.
4 A shadow demon serves as an adult red dragon’s spy and messenger.
5 Cultists worshiping an adult red dragon act as the dragon’s agents throughout the region.
6 A mysterious
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Plane of Earth Earth symbolizes stability, rigidity, stern resolve, and tradition. The plane’s position opposite the Plane of Air in the ring of the Elemental Planes reflects its opposition to
process their ores and shape their precious metals. The border region between the planes of Water and Earth is a horrid swamp where twisted, gnarled trees and thick, stinging vines grow from the dense
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Plane of Earth Earth symbolizes stability, rigidity, stern resolve, and tradition. The plane’s position opposite the Plane of Air in the ring of the Elemental Planes reflects its opposition to
process their ores and shape their precious metals. The border region between the planes of Water and Earth is a horrid swamp where twisted, gnarled trees and thick, stinging vines grow from the dense
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Samurai The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samurai’s resolve is nearly unbreakable, and the enemies in a Samurai’s path have two choices: yield
, your fighting spirit can delay the grasp of death. If you take damage that reduces you to 0 hit points and doesn’t kill you outright, you can use your reaction to delay falling unconscious, and you can
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Samurai The Samurai is a fighter who draws on an implacable fighting spirit to overcome enemies. A Samurai’s resolve is nearly unbreakable, and the enemies in a Samurai’s path have two choices: yield
, your fighting spirit can delay the grasp of death. If you take damage that reduces you to 0 hit points and doesn’t kill you outright, you can use your reaction to delay falling unconscious, and you can
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
tag along for only a session or two, or limit the encounters they appear in. Maybe the ally helps the characters in only a certain region or part of town and then leaves to attend to other duties
, gather valuable loot or information, or resolve old problems the characters have forgotten about or left behind.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Kaius II was newly seated on the steel throne and lacked the resolve to bring the dwarf lords to heel. Now we see the harvest we have sown, and it is horrifying. Without the firm hand of Karrnath to
pacts. Noldrunhold Four hundred years ago, the dwarves of Clan Noldrun vanished. All expeditions that delved into Noldrunhold ended in disaster, and the region was declared to be cursed and shunned. At
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
tag along for only a session or two, or limit the encounters they appear in. Maybe the ally helps the characters in only a certain region or part of town and then leaves to attend to other duties
, gather valuable loot or information, or resolve old problems the characters have forgotten about or left behind.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Kaius II was newly seated on the steel throne and lacked the resolve to bring the dwarf lords to heel. Now we see the harvest we have sown, and it is horrifying. Without the firm hand of Karrnath to
pacts. Noldrunhold Four hundred years ago, the dwarves of Clan Noldrun vanished. All expeditions that delved into Noldrunhold ended in disaster, and the region was declared to be cursed and shunned. At
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
trade network of Ten-Towns. He hoped that his work would help the Arcane Brotherhood gain control of the region. A few years ago, shortly after his arrival in Ten-Towns, Gant established a protection
, shocking grasp (see “Actions” below)
1st level (4 slots): mage armor,* shield, sleep
2nd level (3 slots): arcane lock,* detect thoughts,* suggestion*
3rd level (2 slots): counterspell, lightning
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
trade network of Ten-Towns. He hoped that his work would help the Arcane Brotherhood gain control of the region. A few years ago, shortly after his arrival in Ten-Towns, Gant established a protection
, shocking grasp (see “Actions” below)
1st level (4 slots): mage armor,* shield, sleep
2nd level (3 slots): arcane lock,* detect thoughts,* suggestion*
3rd level (2 slots): counterspell, lightning
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
powerful adventurers. Their deaths and souls are my nourishment.”
Flaw. “I underestimate the resolve of my enemies.”
Acererak
Medium undead, neutral evil
Armor Class 21 (natural armor)
Hit Points
hit with spell attacks). Acererak has the following wizard spells prepared:
Cantrips (at will): mage hand, ray of frost, shocking grasp
1st level (at will): ray of sickness, shield
2nd level (at
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
powerful adventurers. Their deaths and souls are my nourishment.”
Flaw. “I underestimate the resolve of my enemies.”
Acererak
Medium undead, neutral evil
Armor Class 21 (natural armor)
Hit Points
hit with spell attacks). Acererak has the following wizard spells prepared:
Cantrips (at will): mage hand, ray of frost, shocking grasp
1st level (at will): ray of sickness, shield
2nd level (at
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
carrying you in your infancy (depending on how old you are). Your family drifted from village to village around the region, finding work as laborers where they could. You’ve spent the last few years in
a champion to those who are overlooked by the institutions that exist to protect them. Recently, your resolve has been shaken by corruption in the city guard and ruling aristocrats. Personal Goal
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
carrying you in your infancy (depending on how old you are). Your family drifted from village to village around the region, finding work as laborers where they could. You’ve spent the last few years in
a champion to those who are overlooked by the institutions that exist to protect them. Recently, your resolve has been shaken by corruption in the city guard and ruling aristocrats. Personal Goal
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the lair. His utterance causes one creature of his choice to be subjected to power word kill. Orcus needn’t see the creature, but he must be aware that the individual is in the lair. Grasp of the Dead
rise as skeletons, zombies, or ghouls (all appear in the Monster Manual). These Undead obey his telepathic commands, which can reach anywhere in the lair. Regional Effects The region containing
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the lair. His utterance causes one creature of his choice to be subjected to power word kill. Orcus needn’t see the creature, but he must be aware that the individual is in the lair. Grasp of the Dead
rise as skeletons, zombies, or ghouls (all appear in the Monster Manual). These Undead obey his telepathic commands, which can reach anywhere in the lair. Regional Effects The region containing
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
pronouncement, or it may be left to those who suffer the curse to make amends on their own. Research and divination can offer clues or even reveal the exact steps needed to resolve the curse. While more
place where it once rested Slaying the head of a dynasty that has long held power in the region Accomplishing a seemingly impossible task, such as raising a castle above the clouds or making the sun cross the sky in a different direction
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
pronouncement, or it may be left to those who suffer the curse to make amends on their own. Research and divination can offer clues or even reveal the exact steps needed to resolve the curse. While more
place where it once rested Slaying the head of a dynasty that has long held power in the region Accomplishing a seemingly impossible task, such as raising a castle above the clouds or making the sun cross the sky in a different direction
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
rarely speaks, but he crackles and roars with terrible laughter as anything combustible within his grasp bursts into flame and feeds his hate. Mortal beings are mere objects of contempt to Imix, and he
that any container of fluid held or carried by an affected creature (for example, a magic potion) is destroyed. Regional Effects The region containing an elemental node in which Imix is present becomes
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
push their way to the gate chamber: a pressurized obsidian hall adorned with rattling iron hand rings. Entrants must grasp the rings or be sent tumbling backward by the squalls that spew from the gate
Effects The region containing Bedlam’s planar gate is influenced by the magic of Pandemonium, creating one or more of the following effects in and around the gate-town: Howling Winds. Rank winds