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Returning 14 results for 'consort wearing retract'.
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Magic Items
Princes of the Apocalypse
A weird tank is a ten-gallon tank of blown glass and sculpted bronze with a backpack-like carrying harness fashioned from tough leather. A water weird is contained within the tank. While wearing the
weird telepathically (no action required) while you wear the tank. You can close the tank as an action only if you have first commanded the water weird to retract into it or if the water weird is dead
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
machinery. Pressing the “Hover” button causes the landing gear to retract and the saucer to levitate 10 feet in the air. When the saucer is airborne, the joystick can be used to fly the saucer in any
. The joystick locks in place and is immovable while the saucer is landed. Pressing the “Teleport” button teleports the saucer and its pilot, along with anything the pilot is wearing or carrying, to a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
together. Only a creature wearing a holy symbol of Umberlee can move through the area without triggering the trap. A character standing north or south of the trapped area can discern, by looking at the
save, the creature takes 44 (8d10) bludgeoning damage. A creature reduced to 0 hit points by this damage is crushed to a pulp. After they slam shut, the blocks take 1 minute to retract into the walls
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
fourth word you speak.
3 You have a second set of ears that emerge and retract whenever you are actively listening.
4 You can’t bear to touch anything valuable without wearing gloves.
5
member of an Acquisitions Incorporated franchise means you have no trouble wearing suitable business apparel to make the right impression. But whether that stylish suit is made from fine Calimshan silk or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Pack Wondrous item, uncommon This backpack contains the spirit of an air elemental and a compact leather balloon. While you’re wearing the backpack, you can deploy the balloon as an action and gain the
) These heavy gauntlets of brown iron are forged in the shape of an umber hulk’s claws, and they fit the wearer’s hands and forearms all the way up to the elbow. While wearing both claws, you gain a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. The attached outer structures (areas 19a through 19d) have 10-foot-high walls and 20-foot-high domed roofs. All outer doors are held shut with arcane lock spells that only drow wearing the obsidian
structure has an arcane lock spell cast on it that only drow wearing the obsidian insignia scarabs of House Freth can ignore. This chamber contains stone shelves lined with provisions for the guards of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
side view of these areas. Diagram 5.2: Revolving Room Trap 38A. Control Room This room is dark and dusty. A hulking figure wearing a bucket helm stands to the west, with one hand on an iron lever set
(2d10) piercing damage from the spikes. The spikes retract when the next room effect is triggered. 19–20 The demon faces spew jets of an incendiary gas that promptly ignites, filling the room with fire
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
force Arcane Armor 3rd-level Armorer feature Your metallurgical pursuits have led to you making armor a conduit for your magic. As an action, you can turn a suit of armor you are wearing into Arcane
Armor, provided you have smith’s tools in hand. You gain the following benefits while wearing this armor: If the armor normally has a Strength requirement, the arcane armor lacks this requirement for
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
moon Ghaunadaur CE Oozes, slimes, outcasts War Purple eye with black sclera Keptolo CE Beauty, hedonism, fertility Nature, Trickery Mushroom Kiaransalee CE Necromancy Arcana,* Death Drow hand wearing
once presumed was theirs.
— Tezzeryn, Head Consort of House Bhaerynden, instructing his son
The ideal of what a male drow can become, Keptolo is handsome, stylish, witty, hedonistic, an outrageous
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
escapades. His chief spy, confidante, and consort is Aazon Talieri (NG male Tethyrian human spy). Jobal trusts him implicitly, and Aazon’s loyalty is beyond reproach. Because of his dealings with
the city. Kwayothé Deals in fruit, wine, ale, tej, oil, perfume, and insect repellent Kwayothé (NE female Chultan human priest wearing a ring of fire resistance) is calm and contemplative in a way
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. GRUNGS OF DUNGRUNGLUNG
The following grungs have key roles to play in Dungrunglung. For grung statistics, see appendix D.
Groak (gold grung elite warrior wearing a circlet of blasting) is the
consort.
Krr’ook (red grung wildling) is a grung priest who fears the king’s instability. She whispers favorable signs and omens in the king’s ear to keep in his good graces. Secretly, Krr’ook
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hearing what the “small folk” have to say. Watching the visitors are two storm giants wearing helms. If Mirran and Nym are attacked, these royal guards rush to the princesses’ defense and cover their
from the north, they face the guards in front of the doors that lead to the throne room. Tug and Cog Standing guard outside the throne room are two hill giants wearing scale mail (AC 15) and ill-fitting
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Nangalore This great garden (map 2.12) was built to honor Zalkoré, a vain Omuan queen. Its builder, Thiru-taya, was Zalkoré’s foremost general and consort. In their time, the garden was called Ka
warrior in splint armor, wearing a helmet festooned with tyrannosaurus teeth and bearing a shield of intricately patterned leopard hide, towers over the chamber and looms above a wide, octagonal cistern
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
been acting paranoid of late and refuses to leave his quarters (area Z8). Talking with Ilren. Ilren appears as a boisterous giff—a bulky individual with a head similar to that of a hippopotamus—wearing
room’s ward runes. Redbud moves these roots if the characters eradicate the monsters nesting below. The roots also retract if Redbud is killed or forced to relocate. Z12: Lifeboat Wreck A cot is shoved






