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                        Returning 35 results for 'constant wearing reflect'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    .
Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. They manipulate communities for
                                                
                                            
                                                
                                                    . Any equipment it is wearing or carrying isnât transformed. If it dies, it stays in its current form.
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     is wearing or carrying is absorbed or borne by the new form (his choice).
In a new form, Rak Tulkhesh retains his alignment, hit points, Hit Dice, ability to speak, proficiencies, Legendary Resistance
                                                
                                            
                                                
                                                     form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     an unoccupied space he can see. Anything Yan-C-Bin is wearing or carrying is teleported with him.
Suffocate (Costs 3 Actions). Yan-C-Bin steals the air of one breathing creature he can see within 60
                                                
                                            
                                                
                                                     (Athletics) check.
Thunderstorms erupt in a 5-mile radius centered on Yan-C-Binâs lair, creating deafening cracks of thunder and constant lightning. Every ten minutes the storm rages, creatures standing
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     polymorphs into a humanoid, beast, or giant that has a challenge rating no higher than her own, or back into her true form. She reverts to her true form if she dies. Any equipment she is wearing or
                                                
                                            
                                                
                                                    .
Some thirty overlords are bound in Khyber. Two are described here: Rak Tulkhesh and Sul Khatesh, both of whom remain imprisoned and can't take physical form. The stat blocks provided here reflect the
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     takes 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Pacification", "rollDamageType":"psychic"} psychic damage, and the Gardener teleports, along with anything they are wearing or
                                                
                                            
                                                
                                                     itself back where it entered the border, returning to the garden.
Eternal Summer. The climate in the garden is a perpetual, lovely summer, but weather conditions reflect the emotional tone of creatures in
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     peppered with a parental attitude toward strangers. Another is a mirthful sybarite with an unfettered love of food, drink, and romance. When dealing with the forlarren, the only constant is the malleable
                                                
                                            
                                                
                                                    , set itself up as a petty lord, and rule over all those who fall into its grasp.
A Sinister Cycle. A forlarren in its fey aspect demonstrates self-destructive urges that reflect the inherent tension in
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through.
You thrive in front of an audience. You know how to entrance them
                                                
                                            
                                                
                                                    
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
d6
Bond
1
My instrument is my most treasured possession, and it reminds
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
                                                
                                            
                                                
                                                     attached to.
Personality Traits
d8
Personality Trait
1
I canât wait to see what I become next!
2
I am convinced that everything inclines toward constant improvement
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     crystals that catch and reflect light.
 Dao in the Sand. The floor is concave and filled with golden sand to a depth of 10 feet. A dao hides in the sand until visitors appear.
 Medusas. Two medusas wearing
                                                
                                            
                                                
                                                     30-foot-high ceiling of this cave, the walls of which are encrusted with crystals that catch and reflect light.
 Boulders. The floor is strewn with boulders and rubble. Six galeb duhr beholden to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    . Such clerics carry a staff, but they are forbidden from wearing armor or using weapons other than that staff. To reflect this, you could remove the armor and weapon proficiencies for clerics of this
                                                
                                            
                                                
                                                     modify existing classes to better serve your gameâs needs. Changing Proficiencies Changing a classâs proficiencies is a safe and simple way to modify a class to better reflect your world. Swapping
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . Nightmare speakers revel in torturing others, keeping their victims in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. They manipulate communities for the
                                                
                                            
                                                
                                                     statistics are the same in each form. Any equipment it is wearing or carrying isnât transformed. If it dies, it stays in its current form.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Fomorian The most hideous and wicked of all giantkind are the godless fomorians, whose deformed bodies reflect their vile demeanors. Some have facial features randomly distributed around their
                                                
                                            
                                                
                                                    .
 One by one, the giants fell as their bodies were warped to reflect the evil in their hearts. Stripped of their grace and magical power, the wretched horrors fled from the light, delving deep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     of all yuan-ti, nightmare speakers revel in torturing prisoners, leaving them in a constant state of fear and dread. They prefer to terrify rather than kill their opponents. A nightmare speaker has a
                                                
                                            
                                                
                                                     wearing or carrying isnât transformed. If it dies, it stays in its current form.
 Death Fangs (2/Day). The first time the yuan-ti hits with a melee attack on its turn, it can deal an extra 16 (3d10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Colossus Titanic Vessel of Divine Might Habitat: Any; Treasure: Relics Colossi are massive Constructs created by the devout to reflect the nature of a deity, which could be benevolent or wicked
                                                
                                            
                                                
                                                     Hit Points by this beam disintegrates into dust, leaving behind any magic items it was wearing or carrying.
 Legendary Actions
 Legendary Action Uses: 3. Immediately after another creatureâs turn, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     mirthful sybarite with an unfettered love of food, drink, and romance. When dealing with the forlarren, the only constant is the malleable, chaotic, and temperamental nature they all share. When its
                                                
                                            
                                                
                                                     into its grasp. A Sinister Cycle. A forlarren in its fey aspect demonstrates self-destructive urges that reflect the inherent tension in its nature. That aspect might drive it to drink itself nearly to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     yourself to him as a champion, he will not desert youâas long as you remain faithful and your actions continue to reflect well on him. Heliodâs Favor    d6 Circumstance 
     1  You were born at noon on
                                                
                                            
                                                
                                                     yourself to the cause of law and justice. In fact, champions of Heliod are sometimes more constant in their pursuit of those ideals than the god himself, who can be emotional and short-tempered. As a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    , Kythri is a morphic realm in constant flux. Lamannia: The Twilight Forest. While it is called a âForestâ, Lamannia embodies primordial nature, and contains every possible natural environment. It is
                                                
                                            
                                                
                                                     home to massive beasts, lycanthropes, elementals, and other things that reflect the power of nature. Mabar: The Endless Night. Mabar is the darkness that hungers to consume light and life. It is the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     reads âTasha the WizardâKnown for Her Hideous Laughter.â
 A halfling couple holds hands as they approach the glass cabinet. One of the halflings is wearing butterfly face paint. As he drops to one knee
                                                
                                            
                                                
                                                     using his prestidigitation cantrip, which he can cast without the verbal component. Inside the Hall of Illusions Tall mirrors line the interior walls of the tent. The mirrors near the entrance reflect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     mortal, although such offspring are rare. When a genie perishes, it leaves nothing behind except what it was wearing or carrying, along with a small trace of its native element: a pile of dust, a gust of
                                                
                                            
                                                
                                                     objects of their desire. This constant indulgence has made them decadent, while their supreme power over reality makes them haughty and arrogant. Their vast palaces overflow with wonders and sensory
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     that attacks anyone who sets foot on the island.
 Petrified Otyugh. In the middle of the island, wearing a crude net as a cloak, is a petrified otyugh that the kuo-toa adopted as a god and named
                                                
                                            
                                                
                                                     magically enslaved by the aboleth. While enslaved, the kuo-toa remain in constant telepathic contact with the aboleth, but they canât take reactions. Whenever an enslaved kuo-toa takes damage, it can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     some scholars of magic hotly refute such claims. Bael is sometimes depicted as a toad, a cat, a male human, or some combination of these forms, though none of these images reflect his true appearance
                                                
                                            
                                                
                                                     canât be charmed or frightened until the end of his next turn.
 Teleport. Bael magically teleports, along with any equipment he is wearing and carrying, up to 120 feet to an unoccupied space he can see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     regions of Irian reflect the idea of beginnings and of resurgent life: fertile lands untouched by any tool, glittering crystal forests, and thriving homesteads and communities. Angels dwell in a grand
                                                
                                            
                                                
                                                    .  Kythri, the Churning Chaos The plane of chaos and change, Kythri is a realm in constant flux. The elements collide in fantastic explosions of unbridled power, motes of earth careen erratically through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Clockwork Dragon These intricately crafted constructs are typically made to reflect the forms of the metallic dragons. Plated in brass, bronze, copper, or faux gold and silver, they are often taken
                                                
                                            
                                                
                                                     roosts are common in such places, whose ambient warmth provides constant temperature regulation for the creatureâs eggs.
 Regional Effects The region containing an ancient deep crowâs lair is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     dancing satyr wearing a bishopâs hat and clutching a gnarled staff 10 Saltshaker shaped like a wizardâs tower 11 Crystal orb that allows an elf who holds it to sleep 12 Pendant that shows the phases of the
                                                
                                            
                                                
                                                     played 69 Silvered pinecone 70 Flask of spectral glowworms that change color to reflect the mood of the flaskâs holder 71 Wooden apple painted blue 72 Tuning fork that sounds the tone for the F key 73
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     additional redcaps. The redcaps believe the tooth is a lucky charm, so they frequently pass it from one to the next to keep Barnabas from finding it. Because of this constant transfer of the tooth
                                                
                                            
                                                
                                                     reflect that. One might offer a character a severed finger as a token of friendship, then accuse the character of stealing it afterward. Only their love and fear of Mad Maggie keeps the creatures under a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon Delves
                                                    
                                                
                                            
                                                     from it in every direction. Constant chaotic motion and noise assail your senses.
 The githyanki exiles used this simulation to practice the combat skills needed to battle githzerai on the Plane of
                                                
                                            
                                                
                                                     Mind Flayer and a Cyclops Sentry in the center of the room, with the illithid hovering in the air above and behind the cyclops. Characters who arenât wearing circlets canât affect or perceive these
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Caer Locations (C10-C19) C10. Servantsâ Quarters This room is for servants to rest, bathe, and clean their uniforms, and the furnishings reflect as much. After taking over the castle, the cultists
                                                
                                            
                                                
                                                    : Squatting in the far corner of the room is a pale man wearing a nightgown. He has an unkempt beard and seems hard at work filling a chamber pot. âPerfect timing,â he says, his voice dripping with sarcasm
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     in this way, every time you finish a long rest, you must make a DC 10 Charisma saving throw. On a failed save, you immediately drop everything you are carrying or wearing and are transformed into a
                                                
                                            
                                                
                                                     musings of the Dragon Queen?â
 The facets of the sanctumâs walls reflect images of Tiamatâs eyes as she talks. Windfall regains 300 hit points but has the paralyzed condition due to Tiamatâs magic as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     (Costs 2 Actions). Yan-C-Bin magically teleports up to 120 feet to an unoccupied space he can see. Anything Yan-C-Bin is wearing or carrying is teleported with him.
 Suffocate (Costs 3 Actions). Yan-C
                                                
                                            
                                                
                                                     round unless they succeed at a DC 15 Strength (Athletics) check. Thunderstorms erupt in a 5-mile radius centered on Yan-C-Binâs lair, creating deafening cracks of thunder and constant lightning. Every
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     slipped past the basilisk can use the mirror to reflect the basiliskâs gaze. Treasure. Characters who search the room thoroughly find a chest behind the bed. The chest has been made invisible by a spell
                                                
                                            
                                                
                                                     is a constant 68 degrees Fahrenheit (20 degrees Celsius). It can be sold for as much as 100 gp. Inside the chest is what appears to be an ancient, leather-bound spellbook that bears a rune on its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world. Immortal Nature. An overlord doesnât require air, food, drink or sleep. It also
                                                
                                            
                                                
                                                     if he dies. Any equipment he is wearing or carrying is absorbed or borne by the new form (his choice).
 In a new form, Rak Tulkhesh retains his alignment, hit points, Hit Dice, ability to speak
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     preserved Humanoid corpse 10 Humanoid skeleton wearing +2 leather armor. The crypt is empty if this result is rolled a second time.  S4: Chemoshâs Shrine In the center of the crypt, a dais bears a statue of
                                                
                                            
                                                
                                                     necromancy around the altar. The altar can be used to commune with the dead. If a corpseâs skull is placed on the altar, a creature wearing or holding a holy symbol of Chemosh can ask the skull five
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     and of those who travel, a peaceful soul whose explorations often turn into exciting adventures. Baervanâs constant companion is Chiktikka Fastpaws, a mischievous giant raccoon who often gets the duo
                                                
                                            
                                                
                                                    , and after escaping and gaining her revenge, she began the practice of never wearing the same face twice, and she follows a different routine every day so no one can predict what she might do. When
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
                                                    
                                                
                                            
                                                     and the ring of protection he is wearing; see âTreasure.â) If either the mask or the pendant is forced back upon him before the 2 rounds elapse, he returns to death. If not, he then sits for 2 more
                                                
                                            
                                                
                                                     wall and then uses it for each of his two attacks per round. He is a blood-drinker and attempts to subdue opponents, if not vastly outnumbered, so as to assure himself a constant supply of blood. To
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     the ring while wearing it, a friendly halfling apparition appears within 5 feet of the ringâs wearer. The ring loses its magical property once the apparition appears. Nothing can alter Keltarâs cheery
                                                
                                            
                                                
                                                     tower, along with several cats that the dragon likes to terrorize. The racket in the tower is constant during the partyâs visit, during which Chazlauth dismisses Naxeneâs crazy plan and proposes an even
                                                
                                            
                                        






