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Returning 35 results for 'constantly reflection guild to have ruling'.
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Species
Eberron: Rising from the Last War
born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of House Deneith has governed the mercenary trade. While warriors with the Mark of Sentinel are among its most elite
forces, House Deneith brokers the services of a wide range of soldiers, including Valenar war bands and the goblins of Droaam. Beyond the battlefield, the Defender’s Guild provides exceptional
Backgrounds
Guildmasters’ Guide to Ravnica
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
member of the Azorius guild, which both enacts and enforces the laws that make Ravnican society function smoothly and safely.
Skill Proficiencies: Insight, Intimidation
Languages: Two of your
Backgrounds
Guildmasters’ Guide to Ravnica
with the law, the guild can’t shield you from the repercussions.
Izzet Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Izzet Guild Spells table
are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)
Izzet Guild Spells
Spell Level
spells
curse advances to Stage 1.Stage 1. The cursed creature is compelled to stop and admire itself whenever it sees its reflection. It constantly fusses over its appearance.Stage 2. The cursed creature
becomes obsessed with looking for its reflection wherever it goes, including in the eyes of its foes. Attacks against the cursed creature have Advantage.Stage 3. The cursed creature is driven to find or
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
mostly of commoners once more. Rather than ruling a land dominated by her wererat peers, Renier now endures various torments: Renier has no taste for ruling, yet feels obligated to keep up appearances to
people talk of establishing a new government when the threat of the plague passes. Renier and her wererat allies must constantly create new strains of the plague to maintain power.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
House Deneith Leader: Breven d’Deneith Headquarters: Sentinel Tower (Karrlakton, Karrnath) House Deneith was born in Karrnath, and war flows in its veins. For centuries, the Blademarks Guild of
war bands and the goblins of Droaam. Beyond the battlefield, the Defender’s Guild provides exceptional bodyguards for those who can afford their services. House Deneith is also renowned for its
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
connection to its ruling family or its businesses. The Adventurer, though, is hired by the house for more traditional adventuring skills—usually capabilities that the house’s other agents lack. The Adventurer
dragonmarked houses or house members with eccentric interests and deep pockets. Guilder. Every dragonmarked house is more than a single family. Each house encompasses at least one guild that operates just
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Orzhov NPCs Every person in the Orzhov Syndicate, living or dead, has a place in the guild’s rigid hierarchy. From the undead spirits that make up the ruling Obzedat to the lowly undead borrower
advokists who find loopholes in the law to exploit, knights who enforce the guild’s will, and indentured spirits. The Orzhov NPCs table summarizes key roles within the guild. Statistics for these
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
battlefields, graveyards, and tombs. They manifest only in darkness, closing as soon as they feel light’s kiss. EVERNIGHT
The city of Neverwinter in the world of the Forgotten Realms has a dark reflection
bulk of the population consists of the shambling dead. Zombies, wights, vampires, and other undead make the city their home, all under the watchful eyes of the ruling caste: intelligent, flesh-eating ghouls.
Rumors abound that this foul place mirrors one city on every world.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
silkball and takes fair play very seriously. Woe betide any participant who feels the wrath of her whistle. Rosie is also an enthusiastic participant in Strixhaven’s Live-Action Roleplaying Guild. She
.
Extracurriculars: Live-Action Roleplaying Guild
Job: Intramural Fields referee
Bond Boon: Rosie’s energy is contagious. Whenever you travel any significant distance, you can reach your
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Members Only Difficulty: Medium A secret club, cultist meeting, or thieves’ guild requires a password to enter. In this puzzle, those who guard a certain door are so secretive that they change the
password constantly, fearing someone might have infiltrated their members’ ranks. You watch a figure approach an oak door with a slide window. The figure knocks, and a guard opens the window and says
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
The Guild The organization known simply as the Guild unites cutpurses, loan sharks, killers, thugs, con artists, grave robbers, cat burglars, and every other type of criminal in the city. The Guild
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
, calling them in when it suits them — often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds don’t disrupt Guild
The Guild The organization known simply as the Guild unites cutpurses, loan sharks, killers, thugs, con artists, grave robbers, cat burglars, and every other type of criminal in the city. The Guild
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
beholders, Xanathar is a paranoid tyrant that charms and bullies its minions into servitude. The Xanathar Guild is made up of some of Waterdeep’s most disreputable folk, as well as monsters forced into
subservience or drawn to the beholder by the promise of treasure, food, or power. Treachery within the ranks of the guild is common as servants vie for the beholder’s favor and affection. Such boons are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
power, and you absolutely can take it with you if you’re an undying spirit living in decadent luxury on the ruling council of the Orzhov Syndicate. Built on the crushed dreams and broken bodies of
wealth, prestige, and longevity. The Ghost Council, also called the Obzedat, that leads the Orzhov founded the guild and signed the Guildpact, but it isn’t clear which members of the original Obzedat might have faded from existence since then and which current members have joined since.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Every fiend spawned from Khyber owes fealty to one of these overlords. In many ways the Lords of Dust are a reflection of the Chamber. Each group is trying to steer the fulfillment of the Prophecy to
to conquer the world already. The reason is that they have no interest in ruling this world; they want to return it to the state of unnatural glory that existed before. Their only interest in humanoids
Magic Items
Infernal Machine Rebuild
object on the same plane as you and have the compass point constantly in the direction of the named target. You gain no knowledge of the distance to the target.
A specialized clockwork compass floats
you move, a magical voice calls out your direction and how far you’ve gone. The voice cannot be silenced or stopped.
14
You constantly see afterimages of all events that occurred within 30
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
The Xanathar Guild The Xanathar Guild is a thieves’ and slavers’ guild operating underneath the city of Waterdeep in the Forgotten Realms setting. The guildmaster is a beholder — the latest in a
series of such creatures. Like its predecessors, the beholder uses “the Xanathar” as a title rather than its personal name (which is Zushaxx). The guild has been in operation for nearly two hundred years
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
thieves’ guilds in the city, and he ascended the ranks of the guild quickly despite his youth. Artemis became the favored assassin of one of the city’s pashas, who sent him to far-off Icewind Dale to
recover some stolen gems. He’s a professional killer, constantly challenging himself to improve his skills.
Tika and Artemis are both human and both fighters (with some experience as rogues), possessing similarly high Strength and Dexterity scores, but there the similarity ends.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
thieves’ guilds in the city, and he ascended the ranks of the guild quickly despite his youth. Artemis became the favored assassin of one of the city’s pashas, who sent him to far-off Icewind Dale to
recover some stolen gems. He’s a professional killer, constantly challenging himself to improve his skills.
Tika and Artemis are both human and both fighters (with some experience as rogues), possessing similarly high Strength and Dexterity scores, but there the similarity ends.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
guild. Secretly, its leaders seek to extend their shadowy fingers into every throne room and ruling council chamber in Faerûn. Like the Harpers, the Zhentarim too are aware that the Cult of the
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
thieves guild. Secretly, its leaders seek to extend their shadowy fingers into every throne room and ruling council chamber in Faerûn. Like the Harpers, the Zhentarim too are aware that the Cult of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
so quickly that you must cut it during every short or long rest.
10 When people call you by your correct name, you constantly admonish them by telling them your correct name.
Master of
the face with eldritch blast are just as valuable for corporate espionage as for tomb raiding. How you present yourself to the world at large is often a subtle reflection of your patron. Being a
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
prisoner from a rival thieves’ guild (use the spy stat block) is locked in one cell; Kathra Bitterwind visits occasionally to interrogate the prisoner. 4: Audience Hall A carpeted dais stands at the
rare magic item of your choice. 8: Shrine to the Fallen This room has a small shrine with a headstone memorializing Boss Pyrite and other guild members who died when the Moonstalkers’ old guildhall was
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
knowledge your friend never found. View Character Sheet Downloadable PDF Halfling Rogue You fell in with a thieves’ guild called the Gilded Gallows at an early age. The guild has prospered in recent years
a champion to those who are overlooked by the institutions that exist to protect them. Recently, your resolve has been shaken by corruption in the city guard and ruling aristocrats. Personal Goal
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
as an assortment of pleasure craft—are allowed to dock here. Guards patrol the imperial docks constantly. Imperial Palace From the upper floors of this stone and crystal palace, the ruling family has
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
making an enemy of such a person. In towns and cities, the same power might lie in the hands of a prominent temple, a guild independent of the council, or an individual with magical power. Forms of
rulers share power, possibly dividing the land into districts or provinces under their control, or jointly ruling together. A group of adventurers who take control of a nation together might form an
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
whatever emotion she chooses to evoke. Belial, meanwhile, doesn’t attempt to sway others with his interpersonal skills and focuses on the duties of ruling a layer of the Nine Hells. The two seem to hate and
criminal charges are resolved here. The Diabolical Court is an independent institution, answering only to Asmodeus. That fact doesn’t discourage devils from constantly plotting to introduce new laws or
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
syndicates range from the local thieves’ guild, to a corrupt consortium of merchant princes, to a ring of otherworldly invaders infiltrating all levels of society for a nefarious purpose. Whatever form it
Thieves’ Guild. A disparate convocation of thieves, spies, smugglers, and other scoundrels controls criminal activity in a region of a city. 2 Assassin Society. The network’s livelihood is death
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, and there are fewer traders coming out of the city nowadays. The recent orc wars have cost the kingdom dearly, both in warriors and in leadership. In a short time, our long-ruling king, Harbromm
mining efforts inside the mountain. Below them lie the great ore mines of today, constantly being worked by crews of engineers and laborers. By law, the mines are forbidden to visitors — even non
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Control. The greatest sign of a demon lord’s power is its ability to reshape an abyssal realm. A layer of the Abyss controlled by a demon lord becomes a twisted reflection of that fiend’s vile
Lords No one knows the full number of demon lords that rage in the Abyss. Given the infinite depths of that plane, powerful demons constantly rise to become demon lords, then fall almost as quickly
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
everyone in Daggerford knows precisely who the council members are, and no magic disguises the forms, voices, or mannerisms of the guild leaders, and a trained spy can learn which guildmaster is which
less amiable than her brother was, Lady Morwen is acknowledged as more capable of ruling Daggerford than Duke Maldwyn had been. She is well liked by the people, who understand that she has an honorable
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Rain falls constantly within 6 miles of the dragon’s lair, ranging from light drizzle to a drenching downpour, and it lightly or heavily obscures the area. Water Changes A dragon’s presence often
the lair shows a reflection of the dragon flying overhead; the image disappears upon further examination. Face in the Clouds. The dragon’s visage appears in cloud formations above the lair, giving
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Sovereign I never had much interest in ruling, partly because the titles all sound so stuffy. But “witch queen” has a lovely ring to it, don’t you think?
Tasha
A leader without allies is not long
Proxy Roles Role Backgrounds Advisor Acolyte, Folk Hero, Noble, Sage, Soldier Ambassador Charlatan, Folk Hero, Guild Artisan, Noble, Sailor Secret Agent Charlatan, Criminal, Entertainer, Soldier
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is