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Returning 23 results for 'constantly returning granting to have reclusive'.
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Monsters
Sleeping Dragon’s Wake
Bahamut, which the dragon can use to commune with the deity.
In recent decades Lhammaruntosz has retreated inside the shrine, becoming reclusive due to a attack by a disguised demon which has driven her
mad. She leaves on rare occasions to hunt for food, returning as soon as possible. Members of the Scaly Eye still live within the Bronze Shrine, as Lhammaruntosz has ordered them to stay on as her
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
Lhammaruntosz has retreated inside the shrine, becoming reclusive due to a attack by a disguised demon which has driven her mad. She leaves on rare occasions to hunt for food, returning as soon as possible
Magic Items
Infernal Machine Rebuild
wear and metal weapons you hold—reproducing the effect of the rust monster;s;rust monster's Rust Metal trait.
06
Your fingers sprout tiny clockwork picks, granting you advantage on ability
object on the same plane as you and have the compass point constantly in the direction of the named target. You gain no knowledge of the distance to the target.
A specialized clockwork compass floats
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seeds of Fear Aside from supernatural sources of dread and monsters who strike terror in their victims, fear is subjective and often quite personal. A battle-hardened warrior and a reclusive scholar
noise to widen the crack, or portraying some other fearful response, these would be perfect opportunities to reward the player’s consideration of a Seed of Fear by granting their character inspiration.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
passage above the many hazards of the Llanos. Traders and farmers walk the roads day and night, protected by the elite fighter-scouts known as Cababa warriors, who patrol constantly for poachers and
serves as Atagua’s port. It boasts dozens of wooden docks as well as thatched huts on stilted platforms, and the harbor teems with sleek trade boats returning or departing with sugar, cacao, goods
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
constantly preaches devotion to Vlaakith. Each of the fortified settlements where young githyanki are raised and trained is a combination of military academy and cult headquarters. Only the Best Survive The
, with no adult staying longer than a few months and none ever returning for a second stint. The instruction that young githyanki undergo is unrelenting and unforgiving. As a crop of youngsters grows
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
fight constantly for survival, and in that respect the lives of all githyanki became easier. The mission laid out by Vlaakith in her grand proclamation remains of utmost importance. Her rule remains
aren’t constantly at war, keeping her people occupied is perhaps the greatest challenge Vlaakith faces. When githyanki aren’t on raids or other missions for Vlaakith, they enjoy a languid existence
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
buried in a rock slide, badly injured and unable to recall what happened—or the location of the dragon’s lair.
4 A reclusive, eccentric noble who sometimes employs adventurers turns out to be a
invisibility.
Adult Copper Dragon Connections d8 Connected Creatures
1 An adult copper dragon befriended a djinni after granting the genie freedom. Now the two meet yearly to talk and exchange
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
with the factions changes, granting them access to favors or provoking reprisals. Characters adjust their renown score once per adventure, and rarely by more than 5 points. The Renown in Kalakeri table
with a faction, betray the faction, and still maintain a measure of respect with the group. Characters might thus thread the needle of serving both groups. Relationships constantly shift in Kalakeri
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the hoard attracts weather appropriate to the dragon’s kind. Attract Animals. Tiny animals are irresistibly attracted to an item from the hoard and constantly try to take it. Dragon Dreams. Creatures
the victim finishes a long rest. Returning the entire hoard to the dragon’s lair ends the curse, but removing even a single coin activates it again. Short of the drastic step of abandoning the treasure
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
did. Nowadays, red dragon lairs and dwarven strongholds are far enough apart that the dwarves don’t have to worry constantly about being attacked. But occasionally, a young red dragon sets out to
the underground passages of a fortress, potentially turning any such assault into a suicide mission. Orcs Every orc tribe dreams of overrunning a dwarven stronghold and returning to the caves with a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
kneel before you and offer to serve you if you spare their lives.
If the characters agree to accept the devils’ terms, the devils take the sky and fly away, returning to help the characters in the next
characters pull free, granting advantage on each character’s ability check. A character who gets free of the sludge rises up into the air and quickly shakes off the sense of horrible loss. For the rest
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the next dawn. Fates. As a bonus action, you can brandish this card at one willing creature you can see within 30 feet of yourself, granting the creature a brief glimpse of the future. Until the start
existence than the plane you’re on, the target must succeed on a DC 17 Charisma saving throw or be banished, returning to that other plane. Once this property is used, it can’t be used again until the next
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in, returning him to combat with half his normal hit points. Controlling the Orrery Components Depending on which components the Six managed to steal in episode 5, and whether the characters gave up
control the ritual. With an action and a successful DC 12 Intelligence (Arcana) check or Dexterity check using jeweler’s tools or thieves’ tools, a character adds a component, granting advantage on any
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
covering its body granting it advantage on Dexterity (Stealth) checks made to hide. The amphisbaena targets the first creature to approach the stone slab. Once the serpent is dealt with, anyone who
this room. It doesn’t know why, but it was attracted to the tomb after returning from death. It doesn’t know how much time has passed since then, but eventually it encountered the menacing lampad
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
of nature constantly blooms within you, granting you the following benefits. Evergreen Wild Shape. Whenever you roll Initiative and have no uses of Wild Shape left, you regain one expended use of it
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
. Boon of Dimensional Travel is recommended. Level 20: Archdruid The vitality of nature constantly blooms within you, granting you the following benefits. Evergreen Wild Shape. Whenever you roll Initiative
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
when a creature sits on it. Awakened Giant Goats The characters come upon three giant goats, each of which has received the benefit of an awaken spell, raising its Intelligence score to 10 and granting
turns, the untethered kite flies away. Development. Regardless of how this encounter plays out, Feenia is not happy about returning to Motherhorn as long as Creeping Lyn is there. She is aware of a small
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
travel, Hoobur has so far failed to find the rotor of return, but he doesn’t mind. He has claimed the lighthouse since returning here from Phandalin, finding the basement laboratory to be a perfect
. Can the characters spare 1,000 gp (a tenth of the sailing ship’s worth) for repairs? And what happens if the ship gets into trouble and the characters are constantly called upon to rescue the crew and
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
than granting their request and letting them read the book, Gremorly killed them and trapped them as ghosts with a ritual. Patrin remembers little—his memory is fading due to his Undead status—but he
their deaths, and they interrupt constantly.) The members of the Gloved Hand know nothing about the ghost trap ritual and have no advice about how they might be freed. The ghosts know that Gremorly
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
rise from the Tower of the Heavens. Six members of the Griswill Garrison (lawful neutral, gnome guards) are stationed at each watchtower, for a total of thirty-six guards. The guards constantly watch for
of a raven. Piyarz is a lawful evil tower sage (see appendix B) who wears a Ring of Fire Resistance, granting him resistance to fire damage. If Cipolla or Porro successfully fled area T12, they’re
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
experience glimpses of the immediate future flashing through their minds. At the start of the second round, each creature in the room can use a bonus action to focus on the future, granting advantage on
spell or similar magic: “I obsess about the past, and I’m constantly trying to go back to undo my mistakes.”
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
past few weeks helping farmers and other locals flee the vale. She doesn’t know why the normally reclusive giants are suddenly out to destroy everything. If the characters ask Silixia where the stone
worth 750 gp each (roll on the appropriate table in chapter 7 of the Dungeon Master’s Guide to determine each art object). Each returning giant carries a sack stuffed with pillaged supplies as well as