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Returning 35 results for 'constantly runes groups to her revered'.
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Magic Items
Tales from the Yawning Portal
This whistle is carved from transparent crystal, and it resembles a tiny dragon curled up like a snail. The name Night Caller is etched on the whistle in Dwarvish runes. If a character succeeds on a
DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past.
If you blow the whistle in darkness or
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and constantly
Monsters
Waterdeep: Dungeon of the Mad Mage
groups of adventurers try to gain decisive control of just a small section of Undermountain’s halls, Halaster constantly alters the dungeon’s perils to thwart them.
Halaster’s true
casting elder runes on them. Halaster’s gates connect the different levels of Undermountain, thus enabling him to bring new monsters into the dungeon to replenish those that die or escape. Even as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
their own worst enemies; each is a combined being born from three hateful individuals, and they constantly plot against themselves.
Infighting and treachery brought skull lords into existence. The
of events, Vecna’s warlords turned against each other, and his plans were dashed. In a rage, Vecna gathered up his generals and captains and bound them in groups of three, fusing them into
Backgrounds
Sword Coast Adventurer's Guide
, and their members operate anywhere the organization deems necessary. These groups employ listeners, rumormongers, smugglers, sellswords, cache-holders (people who guard caches of wealth or magic for
innkeepers, rangers, and the clergy of gods that are aligned with the Harpers’ ideals.
The Order of the Gauntlet: One of the newest power groups in Faerûn, the Order of the Gauntlet has an
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
of savage humanoids and weird cults in untamed lands. Others gain positions of great influence, especially where elemental beings are revered. A few genasi leave the Material Plane to find refuge in
chip away at even a genasi’s sense of self, so they constantly push themselves to improve, honing their talents and perfecting their craft.
Genasi Lands
As rare beings, genasi might go their
Magic Items
Waterdeep: Dragon Heist
weapon is searching for a new owner.
Azuredge has a solid steel handle etched with tiny runes, wrapped in blue dragon hide with a star sapphire set into the pommel. The axe head is forged from silver
, electrum, and steel alloys whose edges constantly shimmer with a deep blue luminescence.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. The shield spell provides no
Backgrounds
Guildmasters’ Guide to Ravnica
5th
dominate person
Your magic often takes the form of blue or golden runes floating and glowing in the air in circular patterns or of shimmering azure barriers of magical energy. If you
successfully prevented a murder, and the would-be perpetrator wants me dead.
5
One of my parents was prominent in the guild, and I resent constantly being compared to that standard.
6
I’ve
monsters
.
Although gugs may seem bestial, they have keen and wicked intellects. Gugs lair far underground, but they sometimes come to the surface to hunt during dark nights, either alone or in small groups. As
prints. Victims are taken to rancid lairs marked with strange runes and sacrificed to the gugs’ wicked gods of blood, darkness, and nightmares. Dire rumors tell of lightless gug cities made of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
countryside visit as little as possible. A cold wind blows in constantly from the sea, frequently escalating into howling storms. When the winds die down, they’re replaced by a shroud of bone-chilling
while also secretly hosting a cell of the Ulmist Inquisition (see “Other Groups” later in this chapter). There’s also the herbalist shop of the scholar Rudolph van Richten. When van Richten is away
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
countryside visit as little as possible. A cold wind blows in constantly from the sea, frequently escalating into howling storms. When the winds die down, they’re replaced by a shroud of bone-chilling
while also secretly hosting a cell of the Ulmist Inquisition (see “Other Groups” later in this chapter). There’s also the herbalist shop of the scholar Rudolph van Richten. When van Richten is away
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
coordinating the activities of multiple groups. Use the Agency Contacts table to determine the character of your superior, which can shape the kinds of missions you undertake and the degree of support you
kindly bureau chief who views you as a truly special team with invaluable skills 4 A crotchety middle-manager on the cusp of retirement who constantly bemoans the state of today’s agents compared to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
coordinating the activities of multiple groups. Use the Agency Contacts table to determine the character of your superior, which can shape the kinds of missions you undertake and the degree of support you
kindly bureau chief who views you as a truly special team with invaluable skills 4 A crotchety middle-manager on the cusp of retirement who constantly bemoans the state of today’s agents compared to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
runes. If a character succeeds on a DC 20 Intelligence (Arcana or History) check, the character recalls lore that says the duergar made several such whistles for various groups in an age past. If you
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Storm Giant Bags With their disposition toward divination, many storm giants are inclined to be superstitious, constantly searching the world for omens. They often carry a multitude of talismans and
prophetic runes 2 A giant-sized deck of ornately illustrated cards, their edges trimmed with gold foil 3 A drop of crystallized amber from a sacred tree 4 An earthenware jar filled with salt 5 10 pounds of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Storm Giant Bags With their disposition toward divination, many storm giants are inclined to be superstitious, constantly searching the world for omens. They often carry a multitude of talismans and
prophetic runes 2 A giant-sized deck of ornately illustrated cards, their edges trimmed with gold foil 3 A drop of crystallized amber from a sacred tree 4 An earthenware jar filled with salt 5 10 pounds of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Satyrs of the Skola Vale The satyrs of the Skola Vale are wild and free. They have taboos, but not laws, influence fluctuates constantly, and all are free to make merry in any way they please, so
. Distinctions are few among satyrs, but several notable groups are detailed here. Dawngreets Dawngreets are satyr emissaries, explorers, and storytellers sent to other communities throughout the world. They
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Satyrs of the Skola Vale The satyrs of the Skola Vale are wild and free. They have taboos, but not laws, influence fluctuates constantly, and all are free to make merry in any way they please, so
. Distinctions are few among satyrs, but several notable groups are detailed here. Dawngreets Dawngreets are satyr emissaries, explorers, and storytellers sent to other communities throughout the world. They
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
runes is etched into the ground. The symbols move, crawling in a circle. Above them hovers a mass of insectile limbs encompassing an alien light. Beyond it, a narrow passage opens into the vast void
outside.
A vestige of the Drought Elder’s obscene consciousness lingers here. Beyond, its maw opens into the void. Runes. The runes are manifestations of the Drought Elder’s obsessive thoughts
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
runes is etched into the ground. The symbols move, crawling in a circle. Above them hovers a mass of insectile limbs encompassing an alien light. Beyond it, a narrow passage opens into the vast void
outside.
A vestige of the Drought Elder’s obscene consciousness lingers here. Beyond, its maw opens into the void. Runes. The runes are manifestations of the Drought Elder’s obsessive thoughts
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Revered Queen To slay in her name is our greatest service. To die in her name is our last act of reverence.
— Meldavh, githyanki knight
Vlaakith sits at the center of everything concerning
innermost court — the wondrous realm that Gith discovered in her journeys, and where she awaits those who have proven themselves worthy. Imagine you lack any concept of family. You’re constantly told that
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
.
Siraj Fakhri
The Syndicate maintains a tenuous peace with the other factions. Groups like the Watchers and the Augustine Trading Company are technically at war with them, but often hire their
system of local, regional, and global networks. Local leaders are trusted to handle day-to-day operations. They report to regional lieutenants who coordinate efforts and make sure that no local groups
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Wizardly Groups Many wizardly groups exist in the Forgotten Realms, but two, in particular, stand out. The Red Wizards The most infamous group of wizards in the Realms are the Red Wizards of Thay
and their underlings constantly vie with one another for power and influence, and this competition frequently sends Red Wizards far from Thay to seek new spells, recover lost artifacts, and create
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
at once without swallowing. GROLANTOR: ALWAYS HUNGRY, NEVER FULL
The deity most revered by hill giants is Grolantor, the least of Annam’s six sons, the black sheep of the family who was scorned by
of his older, smarter, stronger siblings, and insisted on being treated as their equal. He complained constantly of his endless hunger, but rather than hunt for himself, he snatched food from the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Wizardly Groups Many wizardly groups exist in the Forgotten Realms, but two, in particular, stand out. The Red Wizards The most infamous group of wizards in the Realms are the Red Wizards of Thay
and their underlings constantly vie with one another for power and influence, and this competition frequently sends Red Wizards far from Thay to seek new spells, recover lost artifacts, and create
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
at once without swallowing. GROLANTOR: ALWAYS HUNGRY, NEVER FULL
The deity most revered by hill giants is Grolantor, the least of Annam’s six sons, the black sheep of the family who was scorned by
of his older, smarter, stronger siblings, and insisted on being treated as their equal. He complained constantly of his endless hunger, but rather than hunt for himself, he snatched food from the
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
constantly twitchy. Mouths are kept perpetually imprisoned or shackled; if they break free, they’re sure to kill anyone nearby before they’re brought down or escape on a killing spree. The only time
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Revered Queen To slay in her name is our greatest service. To die in her name is our last act of reverence.
— Meldavh, githyanki knight
Vlaakith sits at the center of everything concerning
innermost court — the wondrous realm that Gith discovered in her journeys, and where she awaits those who have proven themselves worthy. Imagine you lack any concept of family. You’re constantly told that
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
. Can the characters spare 1,000 gp (a tenth of the sailing ship’s worth) for repairs? And what happens if the ship gets into trouble and the characters are constantly called upon to rescue the crew and
” on it records adventures the order has undertaken. It also notes intended headquarters renovations that are constantly behind schedule, given how much time the franchise members spend away from the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
constantly preaches devotion to Vlaakith. Each of the fortified settlements where young githyanki are raised and trained is a combination of military academy and cult headquarters. Only the Best Survive The
have proven them worthy, and now only their loyalty to the Revered Queen remains to be determined. As their last test, a group of githyanki entering adulthood must slay a mind flayer as a sacred rite
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
constantly preaches devotion to Vlaakith. Each of the fortified settlements where young githyanki are raised and trained is a combination of military academy and cult headquarters. Only the Best Survive The
have proven them worthy, and now only their loyalty to the Revered Queen remains to be determined. As their last test, a group of githyanki entering adulthood must slay a mind flayer as a sacred rite
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in the world. A mouth of Grolantor is revered as a holy embodiment of Grolantor’s aching hunger. Unlike a typical sluggish hill giant, a mouth of Grolantor is thin as a whippet, alert like a bird, and
constantly twitchy. Mouths are kept perpetually imprisoned or shackled; if they break free, they’re sure to kill anyone nearby before they’re brought down or escape on a killing spree. The only time
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and kender worship him above all other gods. Both groups revere him as a champion of life and laughter, bringing solace and joy to those who listen. Habbakuk Habbakuk, known as the Fisher King, oversees
. Kiri-Jolith Kiri-Jolith is the god of righteous war. He blesses all who fight in the name of good and scorns those who delight in slaughter and lust for battle. He is particularly revered by the Knights
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
and kender worship him above all other gods. Both groups revere him as a champion of life and laughter, bringing solace and joy to those who listen. Habbakuk Habbakuk, known as the Fisher King, oversees
. Kiri-Jolith Kiri-Jolith is the god of righteous war. He blesses all who fight in the name of good and scorns those who delight in slaughter and lust for battle. He is particularly revered by the Knights