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                        Returning 15 results for 'constantly which reactions'.
                    
                
                        
                            
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                                        constantly which reaction
                                    
                                
                                    
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                                        constant which reactions
                                    
                                
                        
                    
                
                        
                                                    Zuggtmoy
                                                    
    
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                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                     can use their reactions to move up to their speed and make one weapon attack.
Zuggtmoy uses either her Infestation Spores or her Mind Control Spores, centered on a mushroom or other fungus within her
                                                
                                            
                                                
                                                    
âMy mind is slipping away, and my intelligence seems to wax and wane.â
81â00
âI am constantly scratching at unseen fungal infections.â
Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
                                                
                                            
                                        
                                                     Monsters
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     its actions, reactions, and movement.
Insanity Gaze. The target suffers the effect of the confusion spell without making a saving throw. The effect lasts until the start of the ettinâs next
                                                
                                            
                                                
                                                     Demogorgonâs heads.
Much like the true Demogorgon, the ettinâs two heads constantly clash and refuse to speak directly with one another, instead relaying messages through their assigned
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     of Incense. Pairs of black-robed human cultists march through the corridors with censers, constantly perfuming the sewers with incense to counteract what would otherwise be a mildly nauseating stench
                                                
                                            
                                                
                                                    ., one creature. Hit: 9 (1d10 + 4) force damage.
 Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.
 Reactions
 Hellish Rebuke (1st-Level Spell; 2/Day
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     the endless movements and intricate patterns of the sky. However, the Beestinger clan has a less metaphysical reputation in the eyes of many people, as constantly swirling rumors attempt to connect the
                                                
                                            
                                                
                                                     hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage. Rosieâs unarmed strikes are magical.
 Reactions
 Deflect Missiles. In response to being hit by a ranged weapon attack, Rosie deflects
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     Yeenoghu grows a mane of hair and hunches over like a gnoll. Its jaw grows and widens, and its mouth fills with multiple rows of sharp teeth. These teeth constantly grow, driving the maw to bite and
                                                
                                            
                                                
                                                     prone condition. Until this grapple ends, the target has the restrained condition. The maw can have only one creature grappled in this way at a time.
 Reactions
 Fanged Rebuke. In response to taking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     send foes into a magical slumber. Only pixies can use their dust to its full potential, but these fey are constantly sought out by mages and monsters seeking to study or master their power.
 Tiny
                                                
                                            
                                                
                                                     them to measure their reactions. For example, pixies might tie a dwarfâs boots together, create illusions of strange creatures or treasures, or use dancing lights to lead interlopers astray. If the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     things are true even in the face of overwhelming evidence to the contrary.â 61â80 âMy mind is slipping away, and my intelligence seems to wax and wane.â 81â00 âI am constantly scratching at unseen fungal
                                                
                                            
                                                
                                                     reinfected by these spores.
 Reactions
 Protective Thrall. When Zuggtmoy is hit by an attack, one creature within 5 feet of Zuggtmoy that is charmed by her must use its reaction to be hit by the attack
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    , calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
                                                
                                            
                                                
                                                     daggers.
 Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage, plus 6 piercing damage if itâs a ranged attack.
 Reactions
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                    , calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
                                                
                                            
                                                
                                                    : 6 (1d4 + 4) piercing damage plus 7 (2d6) poison damage. 
 Bonus Actions
 Cunning Action. Nine-Fingers takes the Dash, Disengage, or Hide action.
 Reactions
 Uncanny Dodge. Nine-Fingers halves the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
                                                    
                                                
                                            
                                                    , thereby forcing the lich to return in a distorted form, robbed of most of its power. An eldritch lich constantly hears bizarre whispers from the Far Realm, to which the lich nods and mutters. Occasionally
                                                
                                            
                                                
                                                    , hunger of Hadar, lightning bolt
 1/day each: arcane eye, dimension door, plane shift (self only)
 Reactions
 Far Realm Step. Immediately after taking damage, the lich, along with any equipment it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     immune to this quoriâs Possession for 24 hours after succeeding on the saving throw or after the possession ends.
 Reactions
 Empathic Feedback. When the quori takes damage from a creature it can see
                                                
                                            
                                                
                                                     rivals. Relentless Schemers. Constantly jockeying for position, each tsucora hopes to be reincarnated as a more powerful servant of the Dreaming Dark. As such, their plans are as often focused on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
 Lance. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage.
 Reactions
                                                
                                            
                                                
                                                     shiver covers its magical eye with an eye patch. Even when hidden, the orbâs magical power makes itself felt â a one-eyed shiver has ice-cold blood and is constantly surrounded by an aura of thin, cold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     rage. Like many who dwell in the Underdark, duergar must constantly be on guard against the raids and plots of their neighbors. To this end, duergar warriors fulfill a variety of combat roles, often
                                                
                                            
                                                
                                                     available.
 Reactions
 Scouring Instruction. When an ally that the duergar can see makes a d20 roll, the duergar can roll a d6, and the ally can add the number rolled to the d20 by taking 3 (1d6) psychic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     concentration.
 Reactions
 Feed. Immediately after taking damage, if it has at least one creature swallowed, the scion deals 10 (3d6) force damage to each swallowed creature and regains 10 hit points
                                                
                                            
                                                
                                                    , slowly drifting tower of clouds that never dissipates. Often, this cloud lingers over a remote valley, creating a constantly overcast sky. Sapient creatures who live beneath this cloud often display
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    ) force damage.
 Crystal Dart. Ranged Weapon Attack: +10 to hit, range 120 ft., one target. Hit: 14 (2d8 + 5) force damage.
 Reactions
 Spell Deflection. In response to a spell attack missing the golem
                                                
                                            
                                                
                                                     spell or similar magic: âI obsess about the past, and Iâm constantly trying to go back to undo my mistakes.â
                                                
                                            
                                        






