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Returning 35 results for 'construct rituals guild to have reused'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
for the spell), webThe retriever is a potent, spider-like Construct conceived and built by Underdark followers of Lolth for one original purpose—to prowl the Abyss and capture demons for these
cultists to enslave or use in their rituals. The automatons proved so effective and so fearsome that they now perform many different missions.
Though retrievers were created to operate only in the Abyss
races
Mordenkainen Presents: Monsters of the Multiverse
Yuan-ti were originally humans who transformed themselves into serpent folk through ancient rituals. Most yuan-ti were corrupted into monsters by those rites, but some yuan-ti instead became a new
people who mix characteristics of humans and snakes.
Blessed with resistance to magical and poisonous effects by the rituals that created them, each of these yuan-ti manifests their serpentine heritage
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Xanathar Guild Hideout The Xanathar Guild has hideouts throughout Waterdeep’s sewers. The floor plan of this locale (see map 1.2) can be reused for other hideouts. The boss of this hideout is a half
Nihiloor (see appendix B). All the doors in the hideout are unlocked. Grum’shar assumes that only those who have guild business will be able to find their way here. View Player Version
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and clear it entirely of threats so that the guild can construct a lighthouse on the site. Payment is made upon completion of the job, which will be verified by guild members. The mariners’ guild
The Job at Hand The posted contract explains that any interested parties are to meet with Guildmaster Tabeth at the local guild house. When the characters follow up, Tabeth provides them with the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the outsider. In Neverwinter, if you want to construct a building, you simply purchase the land and hire workers to build it. In Waterdeep, the Surveyors’, Map-, and Chart-makers’ Guild must first be
Guilds and Guild Law No aspect of life in Waterdeep goes untouched by at least one of its more than forty guilds. Virtually every profession has an associated guild, and there’s hardly a citizen of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(meaning that the floor plan of this locale can be reused for other Zhent hideouts). The warehouse stands at the back of an outer yard behind a high fence. The gate on the fence isn’t locked. The
(Perception) score of 16 or higher can hear. These kenku are all that remain of the Xanathar Guild force that murdered almost everyone in the warehouse after the five Zhentarim thugs captured Renaer
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
-, and Chart-makers’ Guild. But if the adventure is tied to Chult and Tomb of Annihilation, he might instead work as a merchant prince in Port Nyanzaru. And either way, no matter how genuinely you
might be a criminal agent working for the Monastery of the Distressed Body, sending party after adventuring party to become new prisoners of the Grand Master. He might even be a construct sent from the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
potential and try to push you to greatness? 5 Golem Guide. Your guild contact is the soul of a long-dead artisan preserved in a construct body. This golem is wise and knowledgeable, but it has
Guild There’s power in groups. One bee’s a pest, but nobody messes with the swarm.
Tasha
Your group has ties to a powerful consortium of professionals who work together for mutual benefit. You
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
rituals. The automatons proved so effective and so fearsome that they now perform many different missions. Demon-Infused. Although each retriever is a metal-and-magic construct, it houses the imprisoned
Retriever The retriever is a potent, spider-like construct conceived and built by the drow for one original purpose — to prowl the Abyss and capture demons for the drow to enslave or use in their
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Retriever The retriever is a potent, spider-like Construct conceived and built by Underdark followers of Lolth for one original purpose—to prowl the Abyss and capture demons for these cultists to
enslave or use in their rituals. The automatons proved so effective and so fearsome that they now perform many different missions. Though retrievers were created to operate only in the Abyss, they are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
using the tunnels for their own ends. The Gray Ghosts have an alchemical laboratory and a fungal garden supplying them with poisons, and the leaders of the guild conceal a secret in the form of a
somehow using faerzress to spread chaos and madness, the demon worshipers have begun conducting rituals to infect Gracklstugh. Intent on weakening the city and breaking the power of King Horgar
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
possess those qualities, she painstakingly created rituals to drain Jhaeros’s vitality and charm, and to funnel these qualities into herself. However, the magic only enhanced her greed and jealousy; the
for his well-being, Naevys sought the counsel of a mage’s guild in a neighboring city. With the help of scrying spells, the mages gleaned the truth and revealed Charmayne’s treachery to Naevys. The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Wanewort Wanewort the night hag performs rituals that help the guild pull off its schemes. She uses divination magic to scope out locations for future heists and casts illusions that disguise Moonstalker
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
strongholds, afraid to venture out into the streets — even invisibly. Rumors abound of creatures active in the Darklake, and of secret rituals and offerings made to the dark waters to appease them. A
number of foreigners have disappeared, and incoming trade to the city has slowed as outsiders depart or stay away. Conflict between the Keepers of the Flame and the Gray Ghosts thieves’ guild comes to a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
make her expendable to the other hags. Disguised as elves, the hags tempt guests into undergoing magical transformations. Their rituals, which they call treatments, seem entirely beneficial on the
surface (see “Magic Treatments” below), and the hags are skilled at tricking guests into thinking the benefits outweigh the cost. The price for these special rituals is described as “some small boon
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Shipwrights’ Ball at the Shipwrights’ House, and guild-sponsored galas at the Copper Cup festhall. According to custom, the winners of the various competitions don’t keep their trophies and earnings, but
season that lasts a tenday. Among the rituals in homage to the goddess of wealth and trade are these: Caravance (Tarsahk 1). This gift-giving holiday commemorates the traditional arrival of the first
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
schmoozing might gain information from knowledgeable sages regarding existing portals to Mechanus, or unique rituals that can open a temporary portal. If the characters are successful in helping Stevie get
are laboriously collected and taken from the basement. Over time, a similar construct could be used as an offensive upgrade to the franchise’s headquarters, either as part of future franchise
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
him, are most people.
Rumors
“The guild house’s library boasts a modest but impressive collection of books on history and magic.” (True)
“There’s an ancient statue somewhere in the forests north
of the keep. It was once the site of strange rituals. Some say it still is.” (True)
Elandra the Adviser The castellan’s trusted adviser, an elf woman named Elandra, operates in one of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
genasi smiths Embric and Avi (see chapter 2, area T3) can acquire one if the characters think to ask them. Animated Construct Any creature of the construct type works as this key, provided the creature
can create a painting that qualifies as this key. It takes 3d6 hours to finish the painting. Pair of Bugbear Ears The Xanathar Guild employs bugbears, and characters can chop the ears off any of them. A
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Threats d10 Threat
1 2d4 giant rats
2 1 bandit captain and 1d6 bandits demand a “street use” tax
3 1d6 Guild pickpockets (spies)
4 1d4 ghouls picking at corpses left in the
conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs, see a trove of wealthy city-dwellers and wishy-washy non
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
patrol Table I: Outer City Threats d10 Threat 1 2d4 giant rats 2 1 bandit captain and 1d6 bandits demand a “street use” tax 3 1d6 Guild pickpockets (spies) 4 1d4 ghouls picking at corpses left in the
intermediaries to help extricate the needful from destructive conditions. Despite its charity, though, the Church of Last Hope is not universally loved. The Faithless, the Guild-associated gang in Twin Songs
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
cells as you see fit. Numbers are assigned in the order in which the prisoners arrive and are never reused. The longest-serving prisoner currently incarcerated at Revel’s End is Prisoner 6, and the
(has served 1d4 years of a 5-year sentence)
5 Spellcaster convicted of using magic to influence others (has served 1d4 years of a 5-year sentence)
6 Leader of a thieves’ guild convicted of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Network’s blood-soaked reach into every assassination, black market, and illegal deal that happens in Faerûn. The order’s criminal connections burrow into every major city and thieves’ guild in the Western
figures and questioning the chance of success for attempts to turn or interrogate them. She favors discreet execution, interrogation of the corpse with appropriate rituals, and destruction of the body
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Network’s blood-soaked reach into every assassination, black market, and illegal deal that happens in Faerûn. The order’s criminal connections burrow into every major city and thieves’ guild in the Western
figures and questioning the chance of success for attempts to turn or interrogate them. She favors discreet execution, interrogation of the corpse with appropriate rituals, and destruction of the body
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Network’s blood-soaked reach into every assassination, black market, and illegal deal that happens in Faerûn. The order’s criminal connections burrow into every major city and thieves’ guild in the Western
figures and questioning the chance of success for attempts to turn or interrogate them. She favors discreet execution, interrogation of the corpse with appropriate rituals, and destruction of the body
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Rilsa Rael, the Guild kingpin of Little Calimshan. While Needle loathes the Guild, he sees in Rilsa’s egalitarian tendencies the potential for a hero of the people, and naively hopes she’ll transform
the Guild from a predatory criminal organization into a community police force serving the city’s downtrodden. Baldur’s Mouth is a prime source of opportunity for adventurers in the city, as Needle is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dao wears a golden, gem-encrusted necklace worth 2,500 gp. T5. Scrying Pool This chamber was once used to conduct scrying training and rituals, but it has been desecrated by Valin’s corruption, as can
area T6, hoping to draw the characters to the false tomb and the other golems waiting there. Canopic Golem Large construct
Armor Class 17 (natural armor)
Hit Points 252 (24d10 + 120)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
might have heard that much of this ward is set up as safe houses, meeting places, and fronts for a variety of criminal organizations, including the Xanathar Guild and the Zhentarim. None of these
that she was raised as undead by a unique ritual that allowed her to keep her intellect and ability to speak. This has no bearing on the encounter, but sets up the existence of such rituals as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
releases arena combatants from area X7. Ten human bandits and five bugbears (all members of the Xanathar Guild) guzzle ale and heckle combatants from the bleachers, while two goblins serve up salted rat
Common, Halfling, and Undercommon. X8. Hall of Statues This 20-foot-wide, magically lit hallway connects various areas controlled by the Xanathar Guild. It has the following features: Lifelike humanoid
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
laird, who rules over his or her own holdings and directs the clan in dedicating its efforts toward a particular trade or craft. A caste of priests called thuldar officiate all rituals and record the
subjects. Gray Ghosts The Gray Ghosts are the only true thieves’ guild in Gracklstugh and the Deepkingdom. Its members are duergar and derro outcasts, plus the odd escaped slave. The Keepers of the Flame
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, even though she appears no older than thirty. Being a wererat keeps one looking young. Moguhl works for a local thieves’ guild and keeps tabs on illicit goods going into and out of the city. Her
guild has brokered some of the treasure Oppal has been selling, and Moguhl’s bosses want to find out where the doppelganger has been hiding the cash she’s been stockpiling. With Oppal set for execution
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
. Numbers are assigned in the order in which the prisoners arrive and are never reused. The longest-serving prisoner currently incarcerated at Revel’s End is Prisoner 6, and the newest one is Prisoner 299
sentence. 4 Pirouette (chaotic evil tiefling), a thieves’ guild leader convicted of multiple crimes, has served 1d20 years of a life sentence. 5 Ishar (chaotic evil elf), convicted of conspiracy to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
, four hobgoblin captains (including Lurkana), Azrok the hobgoblin warlord, and two worgs. These forces don’t include goblinoids in league with the Xanathar Guild or other visitors, nor do they include
: FREE ALUSSIARR
Preeta Kreepa knows that Arcturia uses the blood of a “magical man” named Alussiarr as a material component in her horrid transformation rituals. She suggests that the characters free
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. Zhents. Vevette and Agorn are two of Manshoon’s most trusted followers. Vevette commands the wizard’s forces against the Xanathar Guild, while Agorn commands those who oppose the Zhents that aren’t loyal
his followers expendable. The characters’ best chance of survival is to convince Manshoon that they can be cowed or bribed into working for him. Weary of his conflict with the Xanathar Guild, Manshoon