Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'construct wonder resting'.
Other Suggestions:
construct wander restoring
construct wander rushing
construct winter restoring
construct winter rushing
construct wander resting
Monsters
Monster Manual
Legendary Resistance (3/Day, or 4/Day in Lair). If the vampire fails a saving throw, it can choose to succeed instead.
Shadow Escape. If the vampire drops to 0 Hit Points outside its resting place
, it teleports into its resting place unless it is in running water or sunlight. If it can’t teleport, it is destroyed. Once inside its resting place, it has the Paralyzed condition for 1 hour
Monsters
Tomb of Annihilation
additional 20 feet, or make the gem go dark.
Turn the dagger into a compass that, while resting on Artus’s palm, points north.
Cast dimension door from the dagger. Once this property is used
must be modeled after a beast with a challenge rating of 2 or less. The ice creature has the same statistics as the beast it models, with the following changes: the creature is a construct with
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Handout 1: Tyrant Ship Map Tyrant Ship Map Notes (Clockwise)
Tyrant Ship
Recommend you construct an anchored rope ladder in one of the access shafts for moving between levels.
Mind the Shift! Command Deck
We're not sure what these are for... resting? With beholders, who knows?
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Handout 1: Tyrant Ship Map Tyrant Ship Map Notes (Clockwise)
Tyrant Ship
Recommend you construct an anchored rope ladder in one of the access shafts for moving between levels.
Mind the Shift! Command Deck
We're not sure what these are for... resting? With beholders, who knows?
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
male fire giant uses a massive hammer and anvil to pound a heated iron fragment into a rounded shape.
Fire Beetles. Resting on the floor next to the oversized anvil is an iron cage containing
once if a fight breaks out. Hrossk’s job is to recast hot iron into body parts for the giant construct in area 15. Without Hrossk, Emberosa lacks the metalsmithing skills needed to finish work on Mecha
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
male fire giant uses a massive hammer and anvil to pound a heated iron fragment into a rounded shape.
Fire Beetles. Resting on the floor next to the oversized anvil is an iron cage containing
once if a fight breaks out. Hrossk’s job is to recast hot iron into body parts for the giant construct in area 15. Without Hrossk, Emberosa lacks the metalsmithing skills needed to finish work on Mecha
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lair). If the vampire fails a saving throw, it can choose to succeed instead.
Shadow Escape. If the vampire drops to 0 Hit Points outside its resting place, it teleports into its resting place unless
it is in running water or sunlight. If it can’t teleport, it is destroyed. Once inside its resting place, it has the Paralyzed condition for 1 hour, after which it regains 1 Hit Point.
Vampire
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Lair). If the vampire fails a saving throw, it can choose to succeed instead.
Shadow Escape. If the vampire drops to 0 Hit Points outside its resting place, it teleports into its resting place unless
it is in running water or sunlight. If it can’t teleport, it is destroyed. Once inside its resting place, it has the Paralyzed condition for 1 hour, after which it regains 1 Hit Point.
Vampire
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
see you, they turn and stare in wonder.
The kenku Chukka and Clonk instantly recognize Lulu, since they’ve met her previously. Before the characters can act, Clonk squawks at them: One of the kenku
hanging in front of them. Resting on each shoulder are red-eyed ravens that scrutinize your group. Behind her, a hulking creature built of disparate fiendish parts trudges, moaning and hopping as it
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
without malice. We seek only to know your stories and to help you find peace. We entreat you: make your presence known.”
The spirits wait long enough for the characters to wonder if the ceremony
feel the need to rush things, planning to pick up the investigation after resting and further research. If characters have not already reached 2nd level, they gain a level when this séance ends.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
without malice. We seek only to know your stories and to help you find peace. We entreat you: make your presence known.”
The spirits wait long enough for the characters to wonder if the ceremony
feel the need to rush things, planning to pick up the investigation after resting and further research. If characters have not already reached 2nd level, they gain a level when this séance ends.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
see you, they turn and stare in wonder.
The kenku Chukka and Clonk instantly recognize Lulu, since they’ve met her previously. Before the characters can act, Clonk squawks at them: One of the kenku
hanging in front of them. Resting on each shoulder are red-eyed ravens that scrutinize your group. Behind her, a hulking creature built of disparate fiendish parts trudges, moaning and hopping as it
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
most legendary member in Ilysia and prove yourself worthy of their name.
6 Steal a legendary, long-shattered treasure from its resting place in Ilysia’s Citadel of Destiny.
7 Seek out a
binds.
11 Lead an immortal anvilwrought to Erebos’s palace and convince the god to let the construct die.
12 Discover why Erebos is no longer allowing certain individuals to die.
13
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
most legendary member in Ilysia and prove yourself worthy of their name.
6 Steal a legendary, long-shattered treasure from its resting place in Ilysia’s Citadel of Destiny.
7 Seek out a
binds.
11 Lead an immortal anvilwrought to Erebos’s palace and convince the god to let the construct die.
12 Discover why Erebos is no longer allowing certain individuals to die.
13
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
shafts (see the “Maintenance Shaft” section). After 2d4 days of service, a detention drone must spend 24 hours resting in a rewinding station (such as those in area 7) before it can resume service
. Detention drones vary in size, strength, and shape, though most are shaped like some kind of mechanical animal or plant. You can use the game statistics for any Construct to represent a detention drone
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
shafts (see the “Maintenance Shaft” section). After 2d4 days of service, a detention drone must spend 24 hours resting in a rewinding station (such as those in area 7) before it can resume service
. Detention drones vary in size, strength, and shape, though most are shaped like some kind of mechanical animal or plant. You can use the game statistics for any Construct to represent a detention drone
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
plate armor wielding a glowing sword against a chimera. The word “SAFE” is written in chalk on the door leading to area 5, marking that chamber as a resting place used by the cultists. When the first
to attack in melee until it can breathe again. CUSTOMIZATION: ANIMATED TILE CREATURE
An animated tile creature acts like the creature it resembles, except it is a construct that has no need to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
are locked and magically trapped, and that Zox is protected by a tall, golem-like construct (Rex the shield guardian). Yargoth wants Zox’s scaladar control ring for her efforts; if the characters
aim it, and one action to fire it. Each flame cannon has three casks of alchemist’s fire resting next to it. Flame Cannon. Ranged Weapon Attack: +4 to hit, range 60/240 ft., one target. Hit: 3 (1d6
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
are locked and magically trapped, and that Zox is protected by a tall, golem-like construct (Rex the shield guardian). Yargoth wants Zox’s scaladar control ring for her efforts; if the characters
aim it, and one action to fire it. Each flame cannon has three casks of alchemist’s fire resting next to it. Flame Cannon. Ranged Weapon Attack: +4 to hit, range 60/240 ft., one target. Hit: 3 (1d6
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
plate armor wielding a glowing sword against a chimera. The word “SAFE” is written in chalk on the door leading to area 5, marking that chamber as a resting place used by the cultists. When the first
to attack in melee until it can breathe again. CUSTOMIZATION: ANIMATED TILE CREATURE
An animated tile creature acts like the creature it resembles, except it is a construct that doesn’t breathe
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
plate armor wielding a glowing sword against a chimera. The word “SAFE” is written in chalk on the door leading to area 5, marking that chamber as a resting place used by the cultists. When the first
to attack in melee until it can breathe again. CUSTOMIZATION: ANIMATED TILE CREATURE
An animated tile creature acts like the creature it resembles, except it is a construct that has no need to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
plate armor wielding a glowing sword against a chimera. The word “SAFE” is written in chalk on the door leading to area 5, marking that chamber as a resting place used by the cultists. When the first
to attack in melee until it can breathe again. CUSTOMIZATION: ANIMATED TILE CREATURE
An animated tile creature acts like the creature it resembles, except it is a construct that doesn’t breathe
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Setessa never construct a building that isn’t absolutely necessary, and their homes and buildings are seamlessly integrated into the environment, with magic coaxing vegetation to weave together into
favorite resting spot for people and animals alike, and Nylea and Iroas are worshiped here. Autumn Nexus. Near the southern edge of Setessa, in an orchard filled with golden apples, a small cave
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Setessa never construct a building that isn’t absolutely necessary, and their homes and buildings are seamlessly integrated into the environment, with magic coaxing vegetation to weave together into
favorite resting spot for people and animals alike, and Nylea and Iroas are worshiped here. Autumn Nexus. Near the southern edge of Setessa, in an orchard filled with golden apples, a small cave
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
goblin. North and west of the higher bridge, resting in the snow, are three large, wooden cages, currently empty.
The wooden cages were built to hold the polar bears that pull the goblins’ wagons
ridges on either side of it by wooden bridges. Hanging off it are a pair of empty iron cages, and dangling underneath the tower’s raised platform is a nine-foot-tall, golem-like construct with a helm
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
goblin. North and west of the higher bridge, resting in the snow, are three large, wooden cages, currently empty.
The wooden cages were built to hold the polar bears that pull the goblins’ wagons
ridges on either side of it by wooden bridges. Hanging off it are a pair of empty iron cages, and dangling underneath the tower’s raised platform is a nine-foot-tall, golem-like construct with a helm
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
amulet’s wearer can command the bound guardian to cast the Fireball spell stored within the Construct. D8: Icicle Cave Rows of thick icicles—some long enough to connect the icy floor and ceiling—hang in
: Aerstigga and the Wand. Aerstigga is trying to win Challidax’s favor using gems she’s secretly creating with an erratic magic item called a Wand of Wonder. If the dragon knew Aerstigga possessed such a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
amulet’s wearer can command the bound guardian to cast the Fireball spell stored within the Construct. D8: Icicle Cave Rows of thick icicles—some long enough to connect the icy floor and ceiling—hang in
: Aerstigga and the Wand. Aerstigga is trying to win Challidax’s favor using gems she’s secretly creating with an erratic magic item called a Wand of Wonder. If the dragon knew Aerstigga possessed such a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
juggernaut in area 62. Casting an identify, legend lore, or similar spell on the scepter reveals that its singular purpose is to destroy a construct named after Napaka. If the scepter is removed and not
immediately replaced with its nonmagical twin from area 52, or if Napaka’s remains are removed from their resting place, the queen’s corpse opens its mouth in a wide yawn and exhales a baleful black gas
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
juggernaut in area 62. Casting an identify, legend lore, or similar spell on the scepter reveals that its singular purpose is to destroy a construct named after Napaka. If the scepter is removed and not
immediately replaced with its nonmagical twin from area 52, or if Napaka’s remains are removed from their resting place, the queen’s corpse opens its mouth in a wide yawn and exhales a baleful black gas
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
reaches to the cavern’s ceiling, forming a vast fungal tower.
Two myconids approach the site in awe, not minding the carpet of rot under their feet. You sense their minds come alive in wonder, and
Orcus! Although Orcus doesn’t have a significant role in this adventure, players might wonder what the Demon Lord of Undeath is up to. In the heart of a alien cavern glistening with slime, scores of mind
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
reaches to the cavern’s ceiling, forming a vast fungal tower.
Two myconids approach the site in awe, not minding the carpet of rot under their feet. You sense their minds come alive in wonder, and
Orcus! Although Orcus doesn’t have a significant role in this adventure, players might wonder what the Demon Lord of Undeath is up to. In the heart of a alien cavern glistening with slime, scores of mind
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to shed bright light in a 20-foot radius and dim light for an additional 20 feet, or make the gem go dark. Turn the dagger into a compass that, while resting on Artus’s palm, points north. Cast
statistics as the beast it models, with the following changes: the creature is a construct with vulnerability to fire damage, immunity to cold and poison damage, and immunity to the following conditions
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
to shed bright light in a 20-foot radius and dim light for an additional 20 feet, or make the gem go dark. Turn the dagger into a compass that, while resting on Artus’s palm, points north. Cast
statistics as the beast it models, with the following changes: the creature is a construct with vulnerability to fire damage, immunity to cold and poison damage, and immunity to the following conditions
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
flickering light across hieroglyphs carved into the tiled floor. At the center of the room, a gold-inlaid funeral barge stands atop a three-foot-tall stone dais. Resting on the deck of the barge is a
fragile bones of an almiraj (I’jin’s animal form; see appendix D), as well as its spiral horn, which functions as a wand of wonder. The horn turns to dust and is destroyed if it leaves the Tomb of the