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Returning 8 results for 'constructed connection'.
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construct connection
constructs connection
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Ending Unrealities. Each of Vecna’s three demiplanes is an “unreality” constructed from a specific secret. The secret is represented by a unique item in the unreality called a “manifested secret
against teleportation magic. To reach the cave, the characters must first travel to Vecna’s Grasp. Thanks to their supernatural connection to Vecna, the characters can teleport to Vecna’s Grasp from anywhere in the multiverse.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
bridge serves as a connection between the lands of the North and the Western Heartlands. The enormous black granite bridge is wide enough that two wagons can pass one another going opposite directions
time, with the soldiers of Elturgard making frequent patrols of the road and surrounding lands while Fort Tamal was being constructed. Today things are fairly quiet at the bridge. The tradition of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
ancestors, he spilled his blood into the earth, sealing a pact between himself and the land. In honor of his parents, King Barov and Queen Ravenovia, he named the valley Barovia and constructed his
origins of the Domains of Dread, but what’s certain is that they began here. Strahd’s villainy, his connection to his land, and his entanglement with the sinister priests of Osybus (detailed in chapter
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
up and down the coast. Baldur’s Gate is a place of commerce, and the city enjoys great success handling the coins of other powers and making them its own. Sadly, Baldur’s Gate has a storied connection
Calimshan have found a home away from that southern nation, and largely depend on themselves for trade, culture, and defense. Buildings have also been constructed along Wyrm’s Crossing over the Chionthar
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
strong connection to Sigil’s ascendant factions join the Free League, an informal association of pragmatic citizens who keep their options open when it comes to the truths of the multiverse. Members of
Outer Planes and countless material worlds. The bank’s principal office is a monument to opulence and stability: a palatial building constructed from marble. Elite private security, the best that money
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
E: Wakenreth The funerary obelisk of Wakenreth—“House of Silence” in Elvish—was constructed by Silvanesti elves in the Istarian city of Onyari shortly before the city took flight. The tower served as
character takes 17 (5d6) necrotic damage and gains 1 level of exhaustion, then the portal closes. On a successful check, the portal closes without harming the character. Either way, the portal’s connection
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. M6. Bucket Lift A wooden pulley system has been constructed around a large hole in the floor. A bucket big enough to hold a humanoid is held up by thick rope. Three alcoves next to the lift contain
won’t give up its satchel without a fight. Janth’s ghost can be laid to rest by destroying the satchel—its last connection to the Material Plane. The ghost otherwise remains as close to the satchel as
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
art installation. Desperate, Kwalish constructed another planar gateway while imprisoned in the temple, then opened a portal to the 222nd layer of the Abyss — Juiblex’s Slime Pits. A flood of ooze
one by way of the apparatus of Kwalish from area O5, opens a magical connection to an extradimensional space within the bauble. Entering the correct bauble brings the characters into Kwalish’s






