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Returning 35 results for 'consumed relative globe to have requires'.
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Monsters
Eberron: Rising from the Last War
gold pieces is 20 times the spell’s level. These components are consumed when the ritual is finished. The magewright knows the following spells:
At will: mage hand, prestidigitation
Rituals
this way. Most magewright rituals take 10 minutes to perform, but certain complex rituals can take up to 1 hour. However long the ritual takes, it requires extra material components, usually in the
Monsters
Waterdeep: Dungeon of the Mad Mage
sight, and allows him to see invisible creatures and objects, as well as into the Ethereal Plane, out to a range of 120 feet.
Halaster wields a blast scepter (a very rare magic item that requires
(save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountain’s magical
Magic Items
Out of the Abyss
the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a spell, the
Magic Items
Out of the Abyss
. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a spell
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, disguise self, mage hand, prestidigitation
1/day each: dominate monster, globe of invulnerability, invisibility, modify memory, plane shift (self only), wall of forceNegate Spell (3/Day). The
achieving lichdom requires an arcane spellcaster to be at the apex of power—a significant challenge for mind flayers, given the scarcity of available mentors and training.
Confronting this
Magic Items
Out of the Abyss
belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a spell, the gem can’t
Magic Items
Out of the Abyss
maximum. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a
Magic Items
Out of the Abyss
. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a spell
Magic Items
Out of the Abyss
. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a spell
Magic Items
Out of the Abyss
. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a spell
Magic Items
Out of the Abyss
the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a spell, the gem
Magic Items
Out of the Abyss
maximum. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a
Magic Items
Out of the Abyss
maximum. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be worth half as much as normal.
Once imbued with a
Magic Items
Out of the Abyss
’s level must be no higher than the gem’s maximum. If the spell belongs to the school of abjuration and requires material components that are consumed, you must provide them, but they can be
Backgrounds
Guildmasters’ Guide to Ravnica
)
2
Justice. Achieving justice requires establishing fair, equitable, and compassionate relationships within a community. (Good)
3
Protection. It isn’t right for innocents to
.
5
An adolescent relative ran off to join the Gruul in an act of rebellion and has not yet returned.
6
I once befriended an Izzet scientist, and we’re still cordial though the
Backgrounds
Guildmasters’ Guide to Ravnica
ruins. You are part of a savage society that clings desperately to the Old Ways — attuned to nature, full of primal rage, and given short shrift by a world consumed with continuing civilization
joined the Cult of Rakdos.
9
A distant relative is trying to recruit me into the Selesnya Conclave.
10
I stopped a Simic biomancer from trapping wild beasts to perform vile experiments on them.
Magic Items
Princes of the Apocalypse
example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed.
A devastation orb measures 12 inches in
monsters
terminated in an irregular yellowish globe some two feet in diameter and having three great dark eyes ranged along its central circumference... Surmounting this head were four slender grey stalks bearing
to document their captive’s answers and verify the information they gather. Once the Yithians are satisfied, their captive is allowed relative freedom to dwell among the Yithians and other time
monsters
/Day Each: Finger of Death, Globe of Invulnerability Cantrip. Belcorra uses Spellcasting to cast an at-will spell.
Ghostly Stride. Belcorra flies up to half her Speed without provoking
Campaign Overview chapter. Although this spiteful ghost is determined to renew her attack against Absalom once more, her undead status limits her. Brilliant and cunning, Belcorra is consumed by a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet
off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Once used, the daylight effect can’t be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet
off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
transformation. Every use of the ritual must be modified to suit the individual undergoing transformation, and requires rare herbs, exotic magical substances, snakes, and one or more humans to be sacrificed
rather than among other creatures, including my own kind.
4
I sometimes become consumed by philosophy.
5
I believe I am superior to others of my caste.
6
I am driven by wanderlust
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Stonespeaker Crystal Wondrous item, rare (requires attunement) Created by the stone giant librarians of Gravenhollow, this nineteen-inch-long shard of quartz grants you advantage on Intelligence
consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way. The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal’s last charge, roll a d20. On a 1, the crystal vanishes, lost forever.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Stonespeaker Crystal Wondrous item, rare (requires attunement) Created by the stone giant librarians of Gravenhollow, this nineteen-inch-long shard of quartz grants you advantage on Intelligence
consumed by the spell, at a cost of 1 charge per level of the spell. The crystal is not consumed when used in this way. The crystal regains 1d6 + 4 expended charges daily at dawn. If you expend the crystal’s last charge, roll a d20. On a 1, the crystal vanishes, lost forever.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Blod Stone Wondrous item, rare (requires attunement) This diamond contains the blood of a creature—blood that appears in the form of the blod (blood) rune. While the item is on your person, you can
use your action to divine the location of the creature nearest to you that is related to the blood in the item and that isn’t Undead. You sense the distance and direction of the creature relative to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Blod Stone Wondrous item, rare (requires attunement) This diamond contains the blood of a creature—blood that appears in the form of the blod (blood) rune. While the item is on your person, you can
use your action to divine the location of the creature nearest to you that is related to the blood in the item and that isn’t Undead. You sense the distance and direction of the creature relative to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Wave Weapon (Trident), Artifact (Requires Attunement) Held in the dungeon of White Plume Mountain, Wave is engraved with images of waves, shells, and sea creatures. You gain a +3 bonus to attack
has a Swim Speed. Globe of Invulnerability. While holding Wave, you can cast the level 9 version of Globe of Invulnerability from it. Once used, this property can’t be used again until the next dawn
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Wave Weapon (Trident), Artifact (Requires Attunement) Held in the dungeon of White Plume Mountain, Wave is engraved with images of waves, shells, and sea creatures. You gain a +3 bonus to attack
has a Swim Speed. Globe of Invulnerability. While holding Wave, you can cast the level 9 version of Globe of Invulnerability from it. Once used, this property can’t be used again until the next dawn
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Cauldron of Rebirth Wondrous item, very rare (requires attunement by a druid or warlock) This Tiny pot bears relief scenes of heroes on its cast iron sides. You can use the cauldron as a spellcasting
for 24 hours, then loses its magic if not consumed. As an action, you can cause the cauldron to grow large enough for a Medium creature to crouch within. You can revert the cauldron to its normal size
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
letting the adventurers destroy Talis. If the characters slew Rezmir, the lodge’s relative lack of watchfulness is not surprising. If Rezmir survived the earlier chapter, the half-dragon meets with
Captain Othelstan in Parnast to receive a full report on the status of the cult raids and to inform the captain of the possible arrival of adventurers. Tracking her successfully requires a DC 23 Wisdom
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
letting the adventurers destroy Talis. If the characters slew Rezmir, the lodge’s relative lack of watchfulness is not surprising. If Rezmir survived the earlier chapter, the half-dragon meets with
Captain Othelstan in Parnast to receive a full report on the status of the cult raids and to inform the captain of the possible arrival of adventurers. Tracking her successfully requires a DC 23 Wisdom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Cauldron of Rebirth Wondrous Item, Very Rare (Requires Attunement by a Druid or Warlock) This Tiny pot bears relief scenes of heroes on its cast-iron sides. You can use the cauldron as a Spellcasting
), which takes 1 minute. The potion lasts for 24 hours, then loses its magic if not consumed. Raise Dead. As a Magic action, you can cause the cauldron to grow large enough for a Medium creature to crouch
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Cauldron of Rebirth Wondrous item, very rare (requires attunement by a druid or warlock) This Tiny pot bears relief scenes of heroes on its cast iron sides. You can use the cauldron as a spellcasting
for 24 hours, then loses its magic if not consumed. As an action, you can cause the cauldron to grow large enough for a Medium creature to crouch within. You can revert the cauldron to its normal size
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Cauldron of Rebirth Wondrous Item, Very Rare (Requires Attunement by a Druid or Warlock) This Tiny pot bears relief scenes of heroes on its cast-iron sides. You can use the cauldron as a Spellcasting
), which takes 1 minute. The potion lasts for 24 hours, then loses its magic if not consumed. Raise Dead. As a Magic action, you can cause the cauldron to grow large enough for a Medium creature to crouch
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Protective Verses Wondrous item, rare (requires attunement by a wizard) This leather-bound spellbook is reinforced with iron and silver fittings and an iron lock (DC 20 to open). As an action, you
can touch the book’s cover and cause it to lock as if you cast arcane lock on it. When found, the book contains the following spells: arcane lock, dispel magic, globe of invulnerability, glyph of