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Returning 34 results for 'consumed whisper reverts'.
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conjured whisper revered
conjured whisper revere
consumed whispers revere
Monsters
Curse of Strahd
than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the Abbot's choice).
In a new form, the
present since birth. The Abbot became consumed with a prideful, obsessive desire to rid the poor Belviews of their lingering imperfections. The Belview family, however, had strange ideas of what it
Monsters
Waterdeep: Dungeon of the Mad Mage
is carrying does. She reverts to her true form if she dies.
While in mist form, Keresta can't take any actions, speak, or manipulate objects. It is weightless, has a flying speed of 20 feet, can hover
her resting place within 2 hours or be destroyed. Once in her resting place, she reverts to her vampire form. She is then paralyzed until she regains at least 1 hit point. After spending 1 hour in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
clippings, or other piece of that creature’s body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell) Duration: Until dispelled You
lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly. If you cast this spell again, any duplicate you created with this spell is instantly destroyed.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
clippings, or other piece of that creature’s body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell) Duration: Until dispelled You
lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly. If you cast this spell again, any duplicate you created with this spell is instantly destroyed.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
clippings, or other piece of that creature’s body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell) Duration: Until dispelled You
lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly. If you cast this spell again, any duplicate you created with this spell is instantly destroyed.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
clippings, or other piece of that creature’s body placed inside the snow or ice; and powdered ruby worth 1,500 gp, sprinkled over the duplicate and consumed by the spell) Duration: Until dispelled You
lasts until it drops to 0 hit points, at which point it reverts to snow and melts instantly. If you cast this spell again, any duplicate you created with this spell is instantly destroyed.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
of slowly sinking into the soggy seabed, it might end up consumed by shanties and other buildings built atop its corpse. 3. Marketplace This large, open space serves as the primary market for the Styes
. Thornwell Tower The tallest structure in the Styes, Thornwell Tower is a pinnacle of black and red marble surrounded by a stone wall. Councillor Thornwell (LE female human mage) dwells here. Locals whisper
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
of slowly sinking into the soggy seabed, it might end up consumed by shanties and other buildings built atop its corpse. 3. Marketplace This large, open space serves as the primary market for the Styes
. Thornwell Tower The tallest structure in the Styes, Thornwell Tower is a pinnacle of black and red marble surrounded by a stone wall. Councillor Thornwell (LE female human mage) dwells here. Locals whisper
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
had an imaginary friend that looked like a flumph or a strange platypus-like creature. One day, it gifted you with psionic powers, which have ended up being not so imaginary. 6 Your nightmares whisper
of sorcery points equal to the spell’s level. If you cast the spell using sorcery points, it requires no verbal or somatic components, and it requires no material components, unless they are consumed
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
had an imaginary friend that looked like a flumph or a strange platypus-like creature. One day, it gifted you with psionic powers, which have ended up being not so imaginary. 6 Your nightmares whisper
of sorcery points equal to the spell’s level. If you cast the spell using sorcery points, it requires no verbal or somatic components, and it requires no material components, unless they are consumed
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bodies of those it kills. Souls consumed in this way are prevented from joining Maglubiyet’s forces in Acheron. Why seventeen? Because the oaths Maglubiyet broke in his compact with the General
goblin or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. The barghest reverts to its true
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bodies of those it kills. Souls consumed in this way are prevented from joining Maglubiyet’s forces in Acheron. Why seventeen? Because the oaths Maglubiyet broke in his compact with the General
goblin or back into its true form. Other than its size and speed, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. The barghest reverts to its true
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
depends on the node used. For example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed. A devastation
span the length of its shaft. When you whisper the word “seek” and hurl this dart, it seeks out a target of your choice within 120 feet of you. You must have seen the target before, but you don’t
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
depends on the node used. For example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed. A devastation
span the length of its shaft. When you whisper the word “seek” and hurl this dart, it seeks out a target of your choice within 120 feet of you. You must have seen the target before, but you don’t
Equipment
reverts to its original form when the new form is reduced to 0 Hit Points or after 24 hours. It then gains a random form of Drakkenheim Madness from the harrowing ordeal.
67–68
The triggering
end of each of their turns to end the effect, shaking off the terror and returning to reality.
89–90
Reminiscent of the flames which consumed Drakkenheim in the meteor’s wake, a
Equipment
levels, it reverts to its original form when the new form is reduced to 0 Hit Points or after 24 hours. It then gains a random form of Drakkenheim Madness from the harrowing ordeal.
67–68
The
throw at the end of each of their turns to end the effect, shaking off the terror and returning to reality.
89–90
Reminiscent of the flames which consumed Drakkenheim in the meteor’s
Equipment
reverts to its original form when the new form is reduced to 0 Hit Points or after 24 hours. It then gains a random form of Drakkenheim Madness from the harrowing ordeal.
67–68
The triggering
end of each of their turns to end the effect, shaking off the terror and returning to reality.
89–90
Reminiscent of the flames which consumed Drakkenheim in the meteor’s wake, a
Equipment
levels, these Contamination levels disappear after the character finishes a Long Rest. If the character undergoes a Monstrous Transformation while it has any of these Contamination levels, it reverts
of each of their turns to end the effect, shaking off the terror and returning to reality.
89–90
Reminiscent of the flames which consumed Drakkenheim in the meteor’s wake, a roaring
Equipment
levels, these Contamination levels disappear after the character finishes a Long Rest. If the character undergoes a Monstrous Transformation while it has any of these Contamination levels, it reverts to
each of their turns to end the effect, shaking off the terror and returning to reality.
89–90
Reminiscent of the flames which consumed Drakkenheim in the meteor’s wake, a roaring
Equipment
reverts to its original form when the new form is reduced to 0 Hit Points or after 24 hours. It then gains a random form of Drakkenheim Madness from the harrowing ordeal.
67–68
The triggering
end of each of their turns to end the effect, shaking off the terror and returning to reality.
89–90
Reminiscent of the flames which consumed Drakkenheim in the meteor’s wake, a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, like the deaths of stars or which gate-town will be consumed by a plane next. Portal. This passage travels through both space and time. Any creature that uses the portal returns to area P3a moments
Parade) wants the characters dead and gone. She calls on her two invisible bodyguards lurking in alcoves near the door: an eater of knowledge (that has consumed 5 brains) and a maelephant (see
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The keys are metal replicas of the required leaves in lifelike detail. Unlike normal leaves, these keys aren’t consumed by the sundial and travel with the user to the destination. Treasure. The 20-foot
in lifelike detail. Unlike normal leaves, these keys aren’t consumed and travel with the user to the destination. The couple also keeps sets of spare key leaves in a secret closet (see the “Treasure
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, like the deaths of stars or which gate-town will be consumed by a plane next. Portal. This passage travels through both space and time. Any creature that uses the portal returns to area P3a moments
Parade) wants the characters dead and gone. She calls on her two invisible bodyguards lurking in alcoves near the door: an eater of knowledge (that has consumed 5 brains) and a maelephant (see
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. The keys are metal replicas of the required leaves in lifelike detail. Unlike normal leaves, these keys aren’t consumed by the sundial and travel with the user to the destination. Treasure. The 20-foot
in lifelike detail. Unlike normal leaves, these keys aren’t consumed and travel with the user to the destination. The couple also keeps sets of spare key leaves in a secret closet (see the “Treasure
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to Ghalasine’s demise.’” If King Jhaeros’s heart is taken from the city of Ghalasine or if Charmayne is killed, Jalynvyr reverts to his true form (that of a lawful neutral, drow mage) and is no
the thrill.
As fire and smoke and passion did whisper
Of fluttering and risk the first time you kiss her.
The match held elation and a breath on the edge,
The trust strong between you as you
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to Ghalasine’s demise.’” If King Jhaeros’s heart is taken from the city of Ghalasine or if Charmayne is killed, Jalynvyr reverts to his true form (that of a lawful neutral, drow mage) and is no
the thrill.
As fire and smoke and passion did whisper
Of fluttering and risk the first time you kiss her.
The match held elation and a breath on the edge,
The trust strong between you as you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
components unless they are consumed by the spell or have a cost specified in it. Level 6: Psychic Defenses You have Resistance to Psychic damage, and you have Advantage on saving throws to avoid or end the
all damage. If you drop to 0 Hit Points, your pot breaks, and your form reverts.
41–44 For the next minute, you can teleport up to 20 feet as a Bonus Action on each of your turns.
45–48 You
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Mimic Colony Primal Fruit In wild places brimming with nature’s power, gardens meticulously tended
Primal Fruit Effects table to determine what happens when a piece of the fruit is consumed. An identify spell or similar magic reveals the beneficial effect of a piece of fruit before it is eaten, but it
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.
Mimic Colony Primal Fruit In wild places brimming with nature’s power, gardens meticulously tended
Primal Fruit Effects table to determine what happens when a piece of the fruit is consumed. An identify spell or similar magic reveals the beneficial effect of a piece of fruit before it is eaten, but it
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
components unless they are consumed by the spell or have a cost specified in it. Level 6: Psychic Defenses You have Resistance to Psychic damage, and you have Advantage on saving throws to avoid or end the
all damage. If you drop to 0 Hit Points, your pot breaks, and your form reverts.
41–44 For the next minute, you can teleport up to 20 feet as a Bonus Action on each of your turns.
45–48 You
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
better place? Or is the character a victim of the daelkyr, consumed by the fear of what they might become?
The touch of the daelkyr might be purely mental, or it might be accompanied by a physical
the Glorious Eye. Stories told of Belashyrra in the Shadow Marches whisper that the Lord of Eyes can see every evil deed a person commits, and that those touched by this daelkyr suffer terrible
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
better place? Or is the character a victim of the daelkyr, consumed by the fear of what they might become?
The touch of the daelkyr might be purely mental, or it might be accompanied by a physical
the Glorious Eye. Stories told of Belashyrra in the Shadow Marches whisper that the Lord of Eyes can see every evil deed a person commits, and that those touched by this daelkyr suffer terrible
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
and whisper among themselves before a spokes-pixie cheerfully announces they’ll happily help in exchange for a gift. The pixie accepts any magic item, anything shiny or sparkly, or anything with a
respective impressions, the sundial glows, and every creature in the center of the maze is transported to area P1 of the Palace of Spires (detailed in the following section). The leaves are then consumed
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
and whisper among themselves before a spokes-pixie cheerfully announces they’ll happily help in exchange for a gift. The pixie accepts any magic item, anything shiny or sparkly, or anything with a
respective impressions, the sundial glows, and every creature in the center of the maze is transported to area P1 of the Palace of Spires (detailed in the following section). The leaves are then consumed