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Returning 35 results for 'consuming regions guard to have replaced'.
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Classes
Player’s Handbook
.
Druids are concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over
regions of unspoiled nature, but when a significant danger arises, Druids take a more active role as adventurers who combat the threat.
Becoming a Druid...
As a Level 1 Character
Gain all the
Monsters
Acquisitions Incorporated
statistics are replaced by the statistics of the dire wolf, except she retains her alignment, personality, and Intelligence, Wisdom, and Charisma scores. Her attacks in beast form are magical. While in
blade (with the latter option more prevalent by far). But when tragedy struck the enclave, Walnut's clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out
Monsters
Mordenkainen Presents: Monsters of the Multiverse
whenever it hits the death kiss with a melee attack that deals piercing or slashing damage.Multiattack. The death kiss makes three Tentacle attacks. Up to three of these attacks can be replaced by
tentacles retracted when on the hunt, then lashes out with them to catch opponents off guard.
A death kiss lacks the combat finesse and intelligence of a true beholder. In most cases, it simply latches on
Monsters
Eberron: Rising from the Last War
, and Intelligence, Wisdom, and Charisma scores, as well as this action. His statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions
soldiers and civilians alike, whose actions then weakened the overlord's bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied
Monsters
Fizban's Treasury of Dragons
locals own.
3
A moonstone dragon seeks the platinum crown of a Fey prince—and will do anything to get it.
4
A gluttonous moonstone dragon is consuming all the moonlight in a small
moonstone dragon has partnered with an androsphinx to guard a precious treasure, taking the place of the sphinx’s slain gynosphinx partner.
3
An ancient moonstone dragon is summoned to mediate a
races
, whether in the guise of the child they replaced or an adult halfling, gnome, or other person of similar stature. With few physical needs, a wechselkind can easily wander from settlement to settlement
disease, they’re able to aid healers in plague-stricken regions, gaining a measure of respect—or even admiration—from those able to see beyond their tragic origins. However, even
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
1D. Inner Ward Originally, the passage between the outer and inner wards could be closed off with heavy wooden gates, but they have long since fallen apart and haven’t been replaced. The inner ward
is patrolled by three guard drakes (see appendix D for statistics) at all hours of the day. They attack anyone they don’t recognize or who isn’t accompanied by someone they recognize.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
1D. Inner Ward Originally, the passage between the outer and inner wards could be closed off with heavy wooden gates, but they have long since fallen apart and haven’t been replaced. The inner ward
is patrolled by three guard drakes (see appendix D for statistics) at all hours of the day. They attack anyone they don’t recognize or who isn’t accompanied by someone they recognize.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Secret of Darkon’s Doom When Azalin Rex disappeared during the Hour of Ascension, Darkon lost its Darklord and the phenomenon called the Shroud began consuming the domain. When preparing your
.
THE SHROUD
During the day, the Mists surrounding Darkon can be traversed as normal, allowing creatures to travel between domains or regions of Darkon itself. At night, though, the Mists
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Noteworthy Features Those familiar with Darkon know the following facts: The Mists consuming Darkon have divided the land into four regions: the Jagged Coast, Lychgate, the Mistlands, and Rexcrown
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
populated areas, practice cannibalism, believing it is foolish to waste good meat.
In any case, kobolds that eat humanoids don’t simply start consuming corpses or prisoners right after a battle
them.
Environment
Kobolds are cold-blooded and thus prefer temperate and tropical climates. Kobold tribes in colder regions tend to be smaller in population and more aggressive in their hunting
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
here are 20 feet high with 10-foot-high corridors connecting them. 16a. North Guard Post Scaladar. Two modified scaladar guard the hall. They are described in more detail below.
Furnishings. Water
. These scaladar obey the commands of illithids and attack any creatures that aren’t mind flayers or their thralls. Trobriand’s rings no longer have any effect on these constructs. 16b. South Guard
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
concerned with the delicate ecological balance that sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over regions of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
sustains plant and animal life and with the need for people to live in harmony with nature. Druids often guard sacred sites or watch over regions of unspoiled nature, but when a significant danger
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
, most of them astral elves. The few non-elves are diplomatic envoys to the court, traders, and skilled crafters whose work is esteemed by the emperor. The imperial guard, which provides security within
gardens, the imperial palace, the Great Orrery, and the docks. Sixty-foot-tall stone towers built into the walls are topped with ballistae and mangonels. Imperial CitadelView Player Version Regions The
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
one winged kobold. These creatures are in the upper part of the chamber. The lower area is where cultists conducted the rituals to create their guard drakes and then housed the creatures. The ledge is
ridiculous expressions painted on their faces. The lower area is heavily shadowed. Currently it holds three guard drakes (see appendix D) that are near the end of their training. Being not quite fully
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
one winged kobold. These creatures are in the upper part of the chamber. The lower area is where cultists conducted the rituals to create their guard drakes and then housed the creatures. The ledge is
ridiculous expressions painted on their faces. The lower area is heavily shadowed. Currently it holds three guard drakes that are near the end of their training. Being not quite fully developed, they have
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Intellect Devourer Brain-Eating Body Thief Habitat: Underdark; Treasure: None Intellect devourers serve their mind flayer creators by consuming other creatures’ brains and puppetizing the mindless
the victims’ knowledge and control of their bodies, intellect devourers use their perfect disguises to pass as the people they’ve replaced and further mind flayer plots. Intellect Devourer Tiny
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
by the powers of good to guard the weak, to strike at evil wherever it arises, and to stand vigilant against the darkness. From a young age, a protector aasimar receives advice and directives that
evil — a desire that is, at its best, unflinching and, at its worst, all-consuming. Many scourge aasimar wear masks to block out the world and focus on containing this power, unmasking themselves only
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
found in the whisper-markets of Baldur’s Gate, then Candlekeep becomes a logical next stop. Adventurers are sometimes hired to guard a desperate traveler on the road south, or to guard the outrageously
of the city, the Flaming Fist, and numerous patriar families in Chult. This small military hub oversees much of the exploration (and exploitation) in regions of Chult claimed by Baldur’s Gate. It also
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Other Heads of State The head of almost any nation described in chapter 2 could be your patron. For some nations and regions, it’s impossible to speak of a “head of state,” but you might enjoy the
Daughters of Sora Kell, keep the powerful Droaamite warlords in line and strengthen support for your fledging nation. 8–9 Patrol the forests of the Eldeen Reaches on guard against threats, particularly
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clan was destroyed to the last — leaving her with nothing but the all-consuming desire to seek out and destroy those responsible. As a guardian of the wild, Walnut has long held an antipathy toward
unconscious, drops to 0 hit points, or dies.
While transformed, Walnut’s game statistics are replaced by the statistics of the dire wolf, except she retains her alignment, personality, and Intelligence
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
found in the whisper-markets of Baldur’s Gate, then Candlekeep becomes a logical next stop. Adventurers are sometimes hired to guard a desperate traveler on the road south, or to guard the outrageously
Flaming Fist, and numerous patriar families in Chult. This small military hub oversees much of the exploration (and exploitation) in regions of Chult claimed by Baldur’s Gate. It also serves as a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
instructive. Like bronze dragons, gold dragons often guard particularly dangerous artifacts as a form of public service, and thus prize clever magical or mundane defenses to keep their lairs safe and
; the central cylinder contains a single gold dragon scale
7 An elaborate atlas bound in wyvern hide, with several remote regions circled and labeled in code
8 A clever clockwork music box
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
(see the sidebar) and teleported into one of these locked cells. Creatures. Five monks led by an elder monk guard the prisoners here. The elder monk carries keys to all the cells. The ten prisoners are
greataxe attack is replaced with a shackling chains attack, using the same modifiers but dealing bludgeoning damage. While in sunlight, an immured one has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
catch their attention, and they guard these hoards fiercely. Crystal Sully Pseudodragons grow to the size of large house cats, and most have red-brown scales. Some have scales with other hues or
specific cook’s signature dessert. 8 Time-consuming beauty treatments. 9 To hear a bedtime story or favorite song. 10 Trophies and important-sounding titles. If you want to keep a pseudodragon happy
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blob of Annihilation All-Consuming Cosmic Entropy Unleashed Habitat: Any; Treasure: Any Mathias Kollros Honey, I’ve seen horrors that would make you shit your drawers and reach for the nearest drink
of cosmic entropy conjoined to the remains of dead gods. This malicious entity drifts through Wildspace and multiversal expanses inimical to life—vast regions where the chance of encountering it is
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Circle of Dreams Druids who are members of the Circle of Dreams hail from regions that have strong ties to the Feywild and its dreamlike realms. The druids’ guardianship of the natural world makes
power of the Gloaming Court to help guard your respite. At the start of the rest, you touch a point in space, and an invisible, 30-foot-radius sphere of magic appears, centered on that point. Total
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
relinquish one or more eggs.
3 Consuming Treasure. By eating a significant portion of their own hoards, dragons cause themselves to lay clutches of eggs.
4 Magical Crafting. Mirroring the creative
result of divine intervention.
7 Spontaneous Formation. Dragon eggs arise naturally in certain regions, often in underground veins of metal ore or gems for metallic and gem dragons, respectively, or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
metallic to fetid and repugnant, the fires of industry replaced by squalor. The homes in this part of Gracklstugh are crudely carved from the rock or are just holes in the walls, arranged in no apparent
magical wards placed by derro savants to guard against duergar intrusion. When a ward activates in response to the presence of an invisible creature, nearby derro fly into a frenzy, creating a chaotic
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, prodding and examining the environment in all directions. Above ground, it usually keeps its tentacles retracted when on the hunt, then lashes out with them to catch opponents off guard. A death kiss
death kiss makes three Tentacle attacks. Up to three of these attacks can be replaced by Blood Drain—one replacement per tentacle grappling a creature.
Tentacle. Melee Weapon Attack: +8 to hit, reach
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
bare-chested male sea elf. Its hands have been replaced with troglodyte claws, and additional limbs have been added in the form of a bugbear’s severed arms. A pair of rusty shortsword blades thrust
carrion crawler swarming with maggots. 21b. Kuo-toa Carnage Stench. The air in this cave is fantastically foul.
Kuo-toa. Four poisoned kuo-toa guard this area. Two of them are using spears to cut the head
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, but negotiates for passage if the characters speak to it. The gynosphinx appears to have suffered ancient injuries to its head, which have healed and been replaced by mechanical components. Both the
expedition, the enhanced sphinx was subsequently repaired with magical-mechanical parts — and (unknown to it) programmed by Kwalish to serve his needs and guard this location. The sphinx’s head is also
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
despair, sites where giants delved too deeply into necromantic magic, or areas where the Negative Plane’s life-consuming influence seeps into the world.
Death Giant Encounters d10† Encounter
) on guard
†Monsters marked with a dagger (†) appear in Monsters of the Multiverse. Roll a d10 if you don’t have that book. *See chapter 6. Fomorian Encounters The Fomorian Encounters table presents
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
invasive organisms subvert whole societies by consuming individuals and replacing them with duplicates called podlings. Bodytaker plants view themselves as perfect organisms and seek to dominate the
nuances of interactions between sapient beings. These duplicates make excuses about their odd behavior, but those familiar with an individual replaced by a podling can often tell something’s amiss