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Returning 35 results for 'contacts read glory to her rejection'.
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contact read glory to her rejection
Monsters
Mordenkainen Presents: Monsters of the Multiverse
or Kezef—usually a warlock or other spellcaster—contacts the comet-borne emissary of an Elder Evil, the emissary can merge with a mortal consciousness to create a larva mage. None of the
available for communication. When the signs are right, cultists gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil
Backgrounds
Guildmasters’ Guide to Ravnica
. You can choose your secondary guild or roll to determine it randomly. This secondary guild membership determines a portion of your starting equipment and is also where most of your contacts come from
) into a thought strand that others can potentially read, share, or steal. These thought strands are treated as valuable currency among the Dimir.
Suggested Characteristics
Skilled at infiltration
Backgrounds
Guildmasters’ Guide to Ravnica
manipulated by people I find attractive.
6
I’m not actually all that angry.
Contacts
The members of the Gruul Clans rely on each other even as they vie for territory and glory. Their
encounters with members of other guilds are more often violent than friendly, but occasional bonds do form.
Roll twice on the Gruul Contacts table (for an ally and a rival) and once on the Non-Gruul
Monsters
Fizban's Treasury of Dragons
the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to them in peace
.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair.
Anterior Spires
Monsters
Fizban's Treasury of Dragons
sky and tracking the signs written in starlight. They read these signs as omens, giving them glimpses of what is to come, and they eagerly examine the potential futures of any creatures who come to
that ascends the mountain to encourage travel to and from the lair.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed
seek adventure are the most daring and ambitious members of a daring and ambitious race. They seek to earn glory in the eyes of their fellows by amassing power, wealth, and fame. More than other people
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Starting the Adventure Once the players are ready to begin, read or paraphrase the following introductory text: Life in the Tenth District is never dull. A hub of constant activity, it always offers
a new opportunity, a new challenge, a new intrigue. It is a place where a promising adventurer like you can find your path to glory, riches, or power through your allegiance to your guild. But first
races
Mordenkainen Presents: Monsters of the Multiverse
physician. Personas can even be passed down through a family, allowing a younger changeling to take advantage of contacts established by the persona’s previous users.
Creating Your Character
At 1st
can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Starting the Adventure Once the players are ready to begin, read or paraphrase the following introductory text: Life in the Tenth District is never dull. A hub of constant activity, it always offers
a new opportunity, a new challenge, a new intrigue. It is a place where a promising adventurer like you can find your path to glory, riches, or power through your allegiance to your guild. But first
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
questionnaire, “What’s Important to Me?”, in this chapter. Let its questions and your choice of answers direct you to a guild that appeals to you or that sounds like a fun character to play. Read the guild
descriptions in chapter 2 and choose one that appeals to you. Read the descriptions of races and classes in this chapter. Guild membership recommendations are provided for each race and class, should
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
questionnaire, “What’s Important to Me?”, in this chapter. Let its questions and your choice of answers direct you to a guild that appeals to you or that sounds like a fun character to play. Read the guild
descriptions in chapter 2 and choose one that appeals to you. Read the descriptions of races and classes in this chapter. Guild membership recommendations are provided for each race and class, should
compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
—but so do treasure and glory. DM Secret! This is for the Dungeon Master’s eyes only. Unless text appears in a read-aloud box (like the one below), don’t read it to the players. Kent Davis
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Uldrak’s Grave A fallen titan or a wimp with delusions of grandeur? I’ll leave that for you to decide. — The Cartographer When the characters arrive at this location, read or paraphrase the following
empyrean Uldrak quested into the Nine Hells to slay Tiamat and win glory for his deity, Surtur, but he was beaten handily by the dragon queen. The empyrean wasn’t slain; instead, Tiamat cursed him for his
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Uldrak’s Grave A fallen titan or a wimp with delusions of grandeur? I’ll leave that for you to decide. — The Cartographer When the characters arrive at this location, read or paraphrase the following
empyrean Uldrak quested into the Nine Hells to slay Tiamat and win glory for his deity, Surtur, but he was beaten handily by the dragon queen. The empyrean wasn’t slain; instead, Tiamat cursed him for his
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Using the Brazen Egg A character holding the cracked-open Brazen Egg while within 60 feet of Anthradusk can take a Magic action to unleash Cozmioko’s lingering power. If they do so, read the
magic weakens Anthradusk and empowers the characters. This has the following effects: Supernatural Charm. Each character who helped bring the Brazen Egg to Haskasori gains the Charm of Cozmioko’s Glory
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Using the Brazen Egg A character holding the cracked-open Brazen Egg while within 60 feet of Anthradusk can take a Magic action to unleash Cozmioko’s lingering power. If they do so, read the
magic weakens Anthradusk and empowers the characters. This has the following effects: Supernatural Charm. Each character who helped bring the Brazen Egg to Haskasori gains the Charm of Cozmioko’s Glory
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Crumbling Tower When the characters approach the tower site, read the following: Amid a grove of gnarled scrub trees stands a half-fallen stone tower. Rough workers’ tents, piles of timbers, and
tools scattered about show that the site appears to be under reconstruction, though little headway seems to have been made in restoring the tower to its former glory.
As the characters draw closer, it
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Varrin’s Proposition Varrin Axebreaker (lawful good, dwarf noble) contacts the characters to enlist their aid in retrieving the key. Varrin’s braided hair and beard are black with streaks of gray. He
wears a loose, comfortable robe over a steel breastplate. Whether Varrin approaches the characters or invites them to a meeting, read the following text: “Thank you for hearing me out. My name is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Crumbling Tower When the characters approach the tower site, read the following: Amid a grove of gnarled scrub trees stands a half-fallen stone tower. Rough workers’ tents, piles of timbers, and
tools scattered about show that the site appears to be under reconstruction, though little headway seems to have been made in restoring the tower to its former glory.
As the characters draw closer, it
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
Varrin’s Proposition Varrin Axebreaker (lawful good, dwarf noble) contacts the characters to enlist their aid in retrieving the key. Varrin’s braided hair and beard are black with streaks of gray. He
wears a loose, comfortable robe over a steel breastplate. Whether Varrin approaches the characters or invites them to a meeting, read the following text: “Thank you for hearing me out. My name is
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Varrin’s Proposition Varrin Axebreaker (lawful good, dwarf noble) contacts the characters to enlist their aid in retrieving the key. Varrin’s braided hair and beard are black with streaks of gray. He
wears a loose, comfortable robe over a steel breastplate. Whether Varrin approaches the characters or invites them to a meeting, read the following text: “Thank you for hearing me out. My name is
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Varrin’s Proposition Varrin Axebreaker (lawful good, dwarf noble) contacts the characters to enlist their aid in retrieving the key. Varrin’s braided hair and beard are black with streaks of gray. He
wears a loose, comfortable robe over a steel breastplate. Whether Varrin approaches the characters or invites them to a meeting, read the following text: “Thank you for hearing me out. My name is
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Beast of Grakenok When Grakenok comes into sight, read or paraphrase the description below. If Sytri or Tol reached Grakenok before the characters, they are already engaged in battle. With its
Schley Map 9.1: Courier Four-Way Battle The characters, Sytri, and Tol all seek the glory of defeating the elder whirlwyrm. Track how much damage each character and the rival heroes deal to the monster
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
4. Altar of the Deep Father When the characters visit the altar of the Deep Father, read the following to the players: The idol to Leemooggoogoon the Deep Father consists of a large hide cut roughly
. She is a bloodthirsty sadist absolutely assured that her divine vision will raise her in glory to rule her people. Bound and gagged against the far wall is a duergar prisoner (see “The Offering
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ruz Bazaar The main entrance to Ruz Bazaar is near Three Sun Square. When the characters enter the bazaar, read or paraphrase the following text: The covered stone halls of the Ruz Bazaar echo with
-aged merchant (neutral, halfling noble) and the proprietor of a sizable black-market business. If the characters enter his shop, read the following text: The cramped, musty shop is filled with ornate
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ruz Bazaar The main entrance to Ruz Bazaar is near Three Sun Square. When the characters enter the bazaar, read or paraphrase the following text: The covered stone halls of the Ruz Bazaar echo with
-aged merchant (neutral, halfling noble) and the proprietor of a sizable black-market business. If the characters enter his shop, read the following text: The cramped, musty shop is filled with ornate
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
4. Altar of the Deep Father When the characters visit the altar of the Deep Father, read the following to the players: The idol to Leemooggoogoon the Deep Father consists of a large hide cut roughly
. She is a bloodthirsty sadist absolutely assured that her divine vision will raise her in glory to rule her people. Bound and gagged against the far wall is a duergar prisoner (see “The Offering
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Beast of Grakenok When Grakenok comes into sight, read or paraphrase the description below. If Sytri or Tol reached Grakenok before the characters, they are already engaged in battle. With its
Schley Map 9.1: Courier Four-Way Battle The characters, Sytri, and Tol all seek the glory of defeating the elder whirlwyrm. Track how much damage each character and the rival heroes deal to the monster
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hollow When characters approach Hollow, read the following description: A decrepit town spreads out along the road ahead, its weathered shacks creaking in the wind. A dozen or so armed figures move
general, Itzmin squandered his family’s fortune, and his family name became synonymous with disgrace. Desperate to regain his former glory, Itzmin sought the guidance of the cultist Orencio and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Hollow When characters approach Hollow, read the following description: A decrepit town spreads out along the road ahead, its weathered shacks creaking in the wind. A dozen or so armed figures move
general, Itzmin squandered his family’s fortune, and his family name became synonymous with disgrace. Desperate to regain his former glory, Itzmin sought the guidance of the cultist Orencio and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Meeting Captain Zodge Captain Zodge is expecting the characters. If they choose not to speak with him, he tracks them down eventually. The Flaming Fist has contacts throughout the city, so hiding
in return. When the characters are ready to hear what he has to say, read the following boxed text aloud to the players: “The refugee crisis,” says Captain Zodge, “has stoked fears that Baldur’s Gate
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
giff, reporting on his activities and contacts. When word of the recent altercation between the characters and the astral elves gets back to Hastain, the reigar decides to punish the characters for
casts dimension door on their first turn, using the spell to board the party’s ship. When that happens, read: A magical doorway appears on the main deck of your ship. The flamboyantly dressed figure
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Meeting Captain Zodge Captain Zodge is expecting the characters. If they choose not to speak with him, he tracks them down eventually. The Flaming Fist has contacts throughout the city, so hiding
in return. When the characters are ready to hear what he has to say, read the following boxed text aloud to the players: “The refugee crisis,” says Captain Zodge, “has stoked fears that Baldur’s Gate
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
giff, reporting on his activities and contacts. When word of the recent altercation between the characters and the astral elves gets back to Hastain, the reigar decides to punish the characters for
casts dimension door on their first turn, using the spell to board the party’s ship. When that happens, read: A magical doorway appears on the main deck of your ship. The flamboyantly dressed figure
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The Stone Bridge See chapter 2 for more information on the Stone Bridge. When the characters reach the middle of the bridge, read the following text: You see half a dozen figures on the bridge ahead
captives and learn that they were hired by a dwarf named Drannin. “Gargosh” feigns amazement: “My cousin Drannin? That cad! He stole my diary because he wants the axe and all the glory for himself! We need