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Returning 16 results for 'contacts resolve gloom to have reading'.
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Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
her sons invite the characters to a private dinner at Wachterhaus. During the dinner, Lady Wachter determines whether the characters have the ability and the resolve to crush the baron. If the
her that asks the Vistani to dispose of the characters once they have left town. The Vistani burn the letter after reading it, as per Lady Wachter’s request. If the characters have rescued Arabelle
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
gloom flies a rusty blade, followed by another! If more than two flying swords are encountered, the others aren’t far behind. These weapons drift about the castle and attack intruders within range of
K57) 5 Wine cellar (area K63) 6 Torture chamber (area K76) Strahd isn’t actually at that location unless the card reading (see chapter 1) indicates that he is. If the characters ask Rahadin to lead
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
lectern, reading a book (see “Treasure”). If Azbara is absent, Rath Modar might mistake the characters for cultists. If the characters play along and attempt to gather information from the Red Wizard
Wizards are not nearly as keen on the cult’s plans. If the characters deliver these letters to Leosin Erlanthar, Ontharr Frume, or one of their other contacts in organizations opposed to the Red Wizards
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
present, they are in the midst of a scholarly argument when the characters arrive, but they clam up as soon as others appear. If Rath Modar is alone, he is standing at a lectern, reading a book (see
cult’s plans. If the characters deliver these letters to Leosin Erlanthar, Ontharr Frume, or one of their other contacts in organizations opposed to the Red Wizards and the Cult of the Dragon, award the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Dock Ward is unsafe. You can set the mood by reading the following to the players: Tall, densely packed tenements leave most of the neighborhood in shadow at ground level. Most of the streetlamps have
the tavern regulars. Candle Lane The buildings on either side of Candle Lane are so tall and so tightly packed together that light touches the street only at highsun. Gloom envelops a narrow alley as
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
character can notice a slight gap beneath the secret door with a successful DC 18 Wisdom (Perception) check. C4. Reading Room This reading nook has the following features: Light pours into this room
the northern wall has a butterfly-shaped, stained-glass peephole. If Victoro Cassalanter (see appendix B) is here, he’s reading a historical text titled The Rise and Fall of Hellgate Keep and taking
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
appears to trigger the duergar’s sudden growth and battle prowess, but they drink only to firm up their resolve. See “Development” below.) The duergar are too inebriated to turn invisible. Because night
third pressure plate lights up a sign reading “Loosest Slots In Faerûn!” When the characters round a last corner beyond the third sign, read: The darkness of the tunnel suddenly gives way to light
Compendium
- Sources->Dungeons & Dragons->Divine Contention
. Use your judgement to resolve any plans that the players devise and award them appropriately (see “Narrative Combat”). If the gate is demolished, the players must hold the line alongside the defenders
three victories. They see the dragon tear down the House of Thalivar and fly away! To resolve the quest, go to Event 15: “Divine Contention.” The players scored three or more victories. The town’s archers
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, Pow Ming is no saint. Her ultimate goal is to join the Arcane Brotherhood. In the meantime, she’s using Lord Drylund to meet rich, influential people who might have contacts within that organization
stationed here from dusk until dawn, taking turns at the wheel. If trouble arises somewhere else on the ship, the captain takes the wheel and sends one or more crew members to resolve the situation
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
table is appropriate for places steeped in gloom, whether within the Shadowfell or touched by that plane’s sorrowful influence. The creatures on this table might populate places where giants fell into
storm giant oracle who is an ancient enemy
11 1 kraken priest† and 3 deep scions† (attitude for all: 1d4 + 1) studying storm giant runes
12 1 storm giant quintessent† (attitude: 1d12) reading
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
her tireless effort to win the Blood War. When the characters enter the room, set the scene by reading aloud the following boxed text: Two rows of tall wrought-iron candlesticks light this vaulted
it needs the characters’ help to get there. Gargauth senses the presence of the characters when they enter the room and telepathically contacts one of them at random. Referring to itself as the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Fountain All Heal and resolved to stay. When first encountered here, Argus is on a couch reading, and Hamish is whittling. Both wear silk lounging robes and slippers, with no other weapons or equipment. The
couple. They’re fiercely protective of the pair. Breaking the Enchantment. If the characters break the fountain’s enchantment on Argus and Hamish, the two are grateful but ultimately resolve to remain
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
sentence when reading aloud: Stone stairs descend from Hallix Mausoleum to a large subterranean chamber with stone coffins sitting on sturdy shelves. Part of the west wall has collapsed, creating an opening
labeled “Healing Use Only.” C7: Fountain Room If the characters minimized the water pressure in area C8, omit the first sentence when reading aloud: Rusted pipes run along the walls and ceiling, and
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
evidence lying about. His eidetic memory allows him to burn any notices and reports he receives after reading them, though at times he can be careless and leave partially burned scraps of paper in his
keeps an eye out for rumors of aberrations in the wild. He also has contacts with the elves of the Dreadwood, and they send word to him if a monster escapes that forest and heads in the direction of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
retired sailors, the bar’s regulars are in fact contacts for a variety of unsavory organizations, from smugglers and bandits to fences, drug dealers, and panderers. Some work for the Guild, others
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
always looking to hire daring “investigative reporters” willing to investigate rumors of strange happenings or procure proof of corruption by the city’s elite. Even just reading the broadsheet can
retired sailors, the bar’s regulars are in fact contacts for a variety of unsavory organizations, from smugglers and bandits to fences and drug dealers. Some work for the Guild, others for operations