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                        Returning 8 results for 'contain with repeats'.
                    
                
                        
                            
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                                        contains with reverts
                                    
                                
                                    
                                        contains with reveals
                                    
                                
                                    
                                        contains with repeat
                                    
                                
                                    
                                        contains with repeats
                                    
                                
                                    
                                        certain with repeat
                                    
                                
                        
                    
                
                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                    );{"diceNotation":"3d8", "rollType":"damage", "rollAction":"Spore Salvo", "rollDamageType":"Poison"} Poison damage, and the target has the Poisoned condition. It repeats the save at the end of each of its turns
                                                
                                            
                                                
                                                     dragon lairs beyond treasure hunting; they might contain the only surviving copies of forgotten lore, fungal ingredients for cures or plagues, or maps to lost Underdark locales.Deep Dragon Lairs
Deep
                                                
                                            
                                        
                                                     monsters
                                                    
                                                    
                                                
                                            
                                                    );{"diceNotation":"3d10", "rollType":"damage", "rollAction":"Spore Salvo", "rollDamageType":"Poison"} Poison damage, and the target has the Poisoned condition. It repeats the save at the end of each of its
                                                
                                            
                                                
                                                     treasure hunting; they might contain the only surviving copies of forgotten lore, fungal ingredients for cures or plagues, or maps to lost Underdark locales.Deep Dragon Lairs
Deep dragons lair in fungus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     cities is the Citadel of Ice and Steel, in which wind-sculpted towers contain a city-size trove of incredible knowledge and treasures that defy belief.
 
   Michael Broussard   
 Djinni Large
                                                
                                            
                                                
                                                     the whirlwind. At the start of each of its turns, the Restrained target takes 21 (6d6) Thunder damage. At the end of each of its turns, the target repeats the save, ending the effect on itself on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     its lower edge about three feet above the deck.
 The area is unoccupied. The meat is salt beef; the sacks contain dried beans; the casks contain flour, salt, and ale; and the jars contain honey and
                                                
                                            
                                                
                                                     hammocks seem to be unoccupied at present. Beneath each hammock is a brass-bound wooden sea chest — most are closed, but two have open lids and appear to contain clothes.
 In the center of the cabin stands
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     they fight until being captured or killed. Any element of surprise the gnolls might gain by attacking the characters during a blizzard is lost because the creatures can’t contain their excitement
                                                
                                            
                                                
                                                     repeats the group check until one team fails it. 
   3  Shrub Pulling. Two frozen shrubs of roughly equal size are located nearby, and each team picks a champion. Whichever champion uproots their shrub
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     smiling figure with its hands held out, as if ready to accept an offering.
 In contrast to the beatific pillars, alcoves around the room contain statues of four-armed gargoyles.
 Advance Notice
                                                
                                            
                                                
                                                     quarters, which contain a fine bed, a footlocker, and a desk. Searching the area uncovers one written piece of lore, as well as a tome of the stilled tongue and six spell scrolls (two each of detect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     as a place to park their wagons and contain their oxen for free. There’s also plenty of room to pitch tents and build campfires. Fresh water can be drawn from a 30-foot-deep stone well in the
                                                
                                            
                                                
                                                    , and adventuring gear, armor, and weapons in back. Rooms on the second floor contain accommodations for the store’s young proprietors, Alaestra Ulgar (NG female Illuskan human commoner) and Narth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    : Bugbear head: “Yah!”
 Harpy head: “Bah!”
 Hobgoblin head: “Gah!”
 Ogre head: “Bah!”
 Each repeats its one-word utterance every time its hatch is opened, then falls silent until the hatch is closed
                                                
                                            
                                                
                                                    . Small, misshapen creatures nesting in the cradles reach toward the symbols with their claws but can’t quite grab them.
 The cradles contain eight dretches—manifestations of Zybilna’s darkest
                                                
                                            
                                        






