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                        Returning 29 results for 'contained with result'.
                    
                
                        
                            
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                                                     Monsters
                                                    Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely contained psychic power.
Psionic goblins
                                                
                                            
                                        
                                                     Monsters
                                                    Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely contained psychic power.
Psionic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     power or enter into agreements with other Aberrations, which help them transform in return for their service as shock troops. Regardless, the result is the same: a goblin with unnatural and barely
                                                
                                            
                                                
                                                     contained psychic power. Psionic goblins often struggle to handle the turbulent psychic energy within their minds and bodies. Those psionic goblins who learn how to safely tap into this psychic power are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Arcane Portals The crew of the Lambent Zenith used the magic contained within the rod piece to create portals through which the ship could travel across the multiverse with ease. However, when the
                                                
                                            
                                                
                                                     portal appears, roll on the Portal Exit table to determine where the portal leads. If the result is where the characters already are, roll again. Any creature or object that passes through an open
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     great library of Candlekeep, one must furnish the libraryâs monks with a book not already contained in the libraryâs archives. Travelers on the way to Candlekeep often stop in Baldurâs Gate
                                                
                                            
                                                
                                                     departure point for smuggling the regionâs treasures back the Sword Coast, as well as other ventures the Baldurians would prefer the native Chultans donât learn about. As a result, rarities from the depths of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     great library of Candlekeep, one must furnish the libraryâs monks with a book not already contained in the libraryâs archives. Travelers on the way to Candlekeep often stop in Baldurâs Gate
                                                
                                            
                                                
                                                     serves as a departure point for smuggling the regionâs treasures back the Sword Coast, as well as other ventures the Baldurians would prefer the native Chultans donât learn about. As a result
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     potion while still under the effects of another, or pour several potions into a single container. The strange ingredients used in creating potions can result in unpredictable interactions.
 When a
                                                
                                            
                                                
                                                     immediately obvious, reveal them only when they become evident.
  Potion Miscibility   d100 Result   01 The mixture creates a magical explosion, dealing 6d10 force damage to the mixer and 1d10 force
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     a single check, a d20 roll modified by the crewâs quality. The success or failure of all these checks â both the officers and the crew â determines the result of the group check. While each hazard
                                                
                                            
                                                
                                                     the crew   Crew Conflict Checks   Officer Check   Captain Charisma (Intimidation) First mate Charisma (Intimidation) Cook Intelligence (brewer's supplies)   Crew Conflict Check Results   Result Effect
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     research into finding Daoine Gloine even after setting up his initial laboratory on the floating island. Using the notes and maps contained in the journal, the characters can find a route through the
                                                
                                            
                                                
                                                     the construct override the brainâs control of the treasury engine. Successfully doing so keeps the engine running, but Gearbox is unable to disconnect as a result. Treasure. All manner of goods and
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash when
                                                
                                            
                                                
                                                     nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53â54
Strange glowing fungus sprouts in a 20-foot radius around the
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
                                                
                                            
                                                
                                                     the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53â54
Strange glowing fungus sprouts in a 20-foot radius
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
                                                
                                            
                                                
                                                     the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53â54
Strange glowing fungus sprouts in a 20-foot radius around
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     well as slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into
                                                
                                            
                                                
                                                     teleported to the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53â54
Strange glowing fungus sprouts in a 20-foot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     in more detail, with additional information contained in the âIronslag: General Featuresâ sidebar. The Yakfolk Village Roster tables and the Forge Roster table summarize the hostile inhabitants of
                                                
                                            
                                                
                                                     his hut. Characters who partake of the chiefâs hospitality must, after 1 hour of indulgence, succeed on a DC 15 Constitution saving throw or fall unconscious, as a result of either eating soup or
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash
                                                
                                            
                                                
                                                     the nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53â54
Strange glowing fungus sprouts in a 20-foot radius around
                                                
                                            
                                        
                                                     Equipment
                                                    
                                                    
                                                
                                            
                                                     slashing and piercing damage from magical weapons.
Vulnerable to bludgeoning damage from magical weapons.
Unless contained within an antimagic field, delerium shatters and crumbles into worthless ash when
                                                
                                            
                                                
                                                     nearest unoccupied space in that direction equal to the result times five feet. (e.g. 35 feet for a result of 7 on 2d6).
53â54
Strange glowing fungus sprouts in a 20-foot radius around the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    , a mummy lord can return to unlife no matter what doom it meets. Mummy lords are usually consumed by ageless plots. Roll on or choose a result from the Mummy Lord Plots table to determine a mummy
                                                
                                            
                                                
                                                     Strike. The mummy makes one Rotting Fist or Channel Negative Energy attack.
 The scroll contained a foul ritual to raise one of the children of Ankhtepot. I tried to burn it, but the flames refused
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
                                                    
                                                
                                            
                                                     contained in the crypts (detailed below). Containment Crypts. Eight cylindrical glass crypts span the height of the vault. A permanent magic circle spell (save DC 15) in each tube prevents the
                                                
                                            
                                                
                                                     the creature trapped within. The contents of the crypts are as follows: Crypt 1. This cracked crypt previously contained a necrichor. Crypt 2. The interior of this tube roils with shadow. Inside is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sage Advice Compendium
                                                    
                                                
                                            
                                                     magical energy that is contained in a magic item or channeled to create a spell or other focused magical effect In D&D, the first type of magic is part of nature. It is no more dispellable than the wind
                                                
                                            
                                                
                                                     less? An air/fire/water elemental ignores the movement part of the squeezing rule in a 1+ inch space, as a result of its special trait, Air Form, Fire Form, or Water Form. Can an earth elemental
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     contained. 6 You were affected by teleportation magic. 7 You turned invisible for a time. 8 You identified an illusion for what it was. 9 You saw a creature being conjured by magic. 10 Your fortune was read
                                                
                                            
                                                
                                                     prospective romantic partner of yours died. Roll on the Cause of Death supplemental table to find out how. If the result is murder, roll a d12. On a 1, you were responsible, whether directly or indirectly.  War
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Intelligence (Arcana) check made while investigating the tunnel confirms that it is wholly contained within a pocket dimension. Because the characters have been in possession of the orrery housing and some
                                                
                                            
                                                
                                                     its emotions or how to listen to others. As a result, the deep crow doesnât know what to say to a potential mate. It just tries to break stuff to impress them. Giving Raah Advice. A successful DC 12
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     as a result, they tend to be squalid and smelly. 4. Warehouse All three captains store their booty in this common warehouse. The double door is sealed with an iron padlock to which only the captains
                                                
                                            
                                                
                                                     blades donât attack any creature wearing an eye patch, nor do they animate when an eye patch-wearing creature disturbs the treasure. Treasure. The warehouseâs treasure is contained in numerous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     there. At one point, part of the Waterdeep sewer system crossed into the tunnel network. Not long after, the subterranean spaces were abandoned. As a result of the earthquake, many of the tunnel
                                                
                                            
                                                
                                                     creature in the water, but the result is only healthful exfoliation. With a successful DC 10 Strength (Athletics) check, a character can climb the rough walls of the pit, or can stay floating while the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     crystal, roll 1d20 on the Crystal Images table to determine the image contained within it. The three newer crystals are results 1, 2, and 3; if a character examines the newer crystals, use only those
                                                
                                            
                                                
                                                     disappears. The mind flayer is visibly frustrated by this result, telepathically intoning, âWe will try again. In Ilvaashâs name, we will keep trying.â 2 A mind flayer with tentacles at the ends of its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     enters this room. Signs of Abduction. A character who succeeds on a DC 15 Intelligence (Investigation) check ascertains that the disarrayed nightstand and broken window are the result of a recent
                                                
                                            
                                                
                                                     dollâs head and looks down its neck finds a Spell Scroll of Detect Evil and Good. D21: Secret Stairs This narrow spiral staircase is made of creaky wood contained within a 5-foot-wide shaft of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     contained shrines to various gods, but the Onyx Scar renovated it, creating a hallway with arrow slits on both sides. Arrow Slits. Four Onyx Scar thugs stand behind the western arrow slits, ready to shoot
                                                
                                            
                                                
                                                     show up pretending to be workers, Aminta yells at them to leave and warns that another intrusion will result in their deaths. If the characters pose an obvious threat, she calls for the doppelgangers in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     result of this damage instantly transforms into a meenlock at full health and under the DMâs control. Only a wish spell or divine intervention can restore a transformed creature to its former state
                                                
                                            
                                                
                                                     contents of its skull to their master, which absorbs the illithidâs brain and all the knowledge and experience contained therein. In this way the elder brain continually increases its knowledge, uniting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     sickly ethereal light. With a horrid slurping sound, writhing tentacles spill forth through the open doorway and lash toward you.
 This self-contained dimension is fueled by the power of the Far Realm
                                                
                                            
                                                
                                                     until destroyed. Only then can the exit portal be found. The party gains one failure point as a result of the time they spent in the maze. Portal 3: Raging Storm The moment you open the door, magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     (Perception) score of 13 or higher notice that the black-clad figure doesnât cast a shadow. This is not a trait that darklings possess, but rather the result of Endelynâs using her scissors of shadow snipping
                                                
                                            
                                                
                                                     space collapses, and everything once contained there becomes lost in the Astral Plane.  What treasures are hidden in the mouth of the bronze frog? Thereâs only one way to find out! Development. If
                                                
                                            
                                        





