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Returning 35 results for 'containing reflection guides to have reasons'.
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Backgrounds
Sword Coast Adventurer's Guide
good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship, and a pouch containing 5 gp
Why Are You Here?
A far traveler might have set out on a journey for one of a
Backgrounds
Baldur’s Gate: Descent into Avernus
’s clothes, and a pouch containing 10 gp
Outlander Origins
Foreigners of all kinds come to Baldur’s Gate daily, drawn by countless reasons from countless lands. The Outlander Origins
Coming to Baldur’s Gate might seem like a good idea for a spectrum of reasons. Profit, excitement, and cosmopolitan opportunities all present tempting prospects, but rarely does one start on
Backgrounds
Ghosts of Saltmarsh
belonged to a fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp
FEATURE: STEADY
You can move twice
hardship is essential to you and is at the heart of a personal philosophy or ethos that often guides your actions. You can roll on the following table to determine this hardship or choose one that best fits
Backgrounds
Sword Coast Adventurer's Guide
expect things of you when they know your surname and what it means. Your reasons for taking up adventuring likely involve your family in some way: Are you the family rebel, who prefers delving in
zzar or wine, and a purse containing 20 gp
FEATURE: KEPT IN STYLE
While you are in Waterdeep or elsewhere in the North, your house sees to your everyday needs. Your name and signet are
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the trade hub from the surface world. The Black Network doesn’t reveal the shortest route for security reasons. Instead, its representatives lead the adventurers to a remote cave in the Surbrin Hills
overview map of the Underdark in chapter 2). Characters accompanied by Zhentarim guides approach Mantol-Derith via a subterranean rift. A narrow trail winds up the side of the rift, ending at a secret door in the northwest corner of the trade hub (area 1a).
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Warforged Ossuary A warforged ossuary is a former temple, crypt, or warehouse deep in the Mournland that now houses the remains of slain warforged. It is a place of honor and reflection for the Lord
Adventures The Warforged Ossuary Adventures table offers some reasons why characters might seek out such a place. Warforged Ossuary Adventures d6 Adventure Goal 1 Rescue an artificer who is
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
exception, people expect things of you when they know your surname and what it means. Your reasons for taking up adventuring likely involve your family in some way: Are you the family rebel, who prefers
Proficiencies: One type of gaming set or one musical instrument Languages: One of your choice Equipment: A set of fine clothes, a signet ring or brooch, a scroll of pedigree, a skin of fine zzar or wine, and a purse containing 20 gp
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
depending on the mood of those who travel along it. Determining how far one has traveled in a particular amount of time can be a headscratcher. Magical Shortcuts Domain denizens and guides know some
while skipping counterclockwise around a tree 3 Eating a mushroom while gazing at one’s own reflection in a clear pool or stream of water 4 Doing a headstand in a ring of stones 5 Staring at firelight
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
are good that even if some people you meet have heard of your homeland, they know merely the name and perhaps a few outrageous stories. You have come to this part of Faerûn for your own reasons, which
clothes, any one musical instrument or gaming set you are proficient with, poorly wrought maps from your homeland that depict where you are in Faerûn, a small piece of jewelry worth 10 gp in the style of your homeland’s craftsmanship, and a pouch containing 5 gp
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
magical reagents. Most of them have small libraries containing works related to the workshop’s signature creations. Arcane Workshop Features Arcane workshops have many features in common, from workbenches
build specialized workshops for those purposes. Arcane Workshop Adventures Characters might find their way to an arcane workshop for a variety of reasons. Some possibilities are outlined in the Arcane
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Soulmonger’s death curse. She covers her rotting flesh with scarves and bandage wrappings, and she is predisposed to help any adventurers actively trying to end the death curse. Jobal Deals in guides
, and eventually to murder. Hiring a Guide. If the characters visit Jobal in search of a guide, he recommends that they seek out one or more of his guides in Port Nyanzaru (see “Finding a Guide”). Jobal
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
resources, goals, and leaders—directly sponsors and guides your adventures. Types of Religious Orders Not every religious order represents an alliance of worshipers devoted to godly ideals. Perhaps your
symbol or druidic focus, even if it isn’t needed for spellcasting. Each of you also has a book containing prayers, rites, and scriptures of your faith. Proficiencies. Each member of your party gains
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Other Groups Representatives of various organizations have their own reasons for exploring the Mists and might be encountered in multiple domains. Church of Ezra Pious souls in various domains pray
calamities by containing them within hidden, heavily warded, vault-like monasteries. Over generations, these sites have become repositories of incredible secrets and great evil that members of the order
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
is less cooperative than when he was dead, for reasons explained in the “Motive” section below. He offers no possible reasons for why someone would want to kill him. Speaking with the Dead. If a
Ignatius) might want him dead. These reasons are summarized in the Murder Suspects table. Searching the Cabins Characters can search for clues in the passenger cabins and question the modron valet in each
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Chultan human gladiator). Taban refuses to pay anything until he’s beaten down to 20 or fewer hit points, whereupon he offers up a pouch containing ten 50 gp gemstones. Ashamed by his defeat and eager to
wilderness guides — a pair tabaxi siblings named River Mist and Flask of Wine (see “Finding a Guide”) — and pay the guides’ fees. Escort a Priest to Camp Vengeance. Undril Silvertusk (LG female half-orc priest
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
hooded lanterns, 3d6 flasks of oil, 3d6 50-foot coils of hempen rope, 3d6 grappling hooks, and 3d6 tinderboxes.
Shed 4 holds five crates, each one containing 1d20 days of rations.
Shed 5 contains 2d10
bars of soap per box).
Shed 11 holds four wooden chicken coops, each one containing 1d6 + 1 live chickens. Sacks of chicken feed are stored on a shelf above the coops.
Shed 12 is currently empty
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
used again until the next dawn. Document Flexibility Also at rank 3, you gain proficiency with a forgery kit. One such kit (containing several different types of ink, a variety of parchments and
request one spell scroll containing a spell of up to 3rd level from Head Office. If you succeed on a DC 15 Intelligence (Arcana) check, the scroll instantly appears within your documancy satchel
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
rotting wooden coffin containing the moldy bones of its occupant, or something more terrifying. The baron’s two daughters, Sylphene and Heluthe, perished at the ages of six and nine, respectively, and
for different reasons (see area C12 for details). A hag stole Heluthe’s corpse a few years ago and replaced it with a scarecrow and two crawling claws that try to murder anyone who releases them. If
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Abandon joy, love, pride, anger, and ambition, for they are signs of weakness. Know your role and perform it to the best of your ability.” Laduguer’s dogma guides Aximus and Exekarus as much as it does any
items, or a spellbook containing at least one spell of 6th level or higher. Aximus and Exekarus make their love of all things magical known to anyone that seeks their assistance. If their attitude
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp Feature: Steady You can move twice the normal amount of
personal philosophy or ethos that often guides your actions. You can roll on the following table to determine this hardship or choose one that best fits your character. d6 Hardship 1 Nearly Drowned
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, flooded cisterns, and seemingly endless catacombs. Seasoned touts usually know of a few entrances to the Realm Below and can, for a fee, point eager explorers toward them, but few guides agree to
, cling to life in the darkness, searching the underground for secrets that could lead to their ascension. Undersigil Encounters d6 Encounter 1 A vargouille reflection (see Morte’s Planar Parade
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
palanquin as far as the eye can see. 4 Double Dealer. The leader of a noble family has turned against their nation, secretly opposing their liege for personal gain or ethical reasons. 5 Ambitious
isn’t your patron’s priority. 4 Intimate Connection. A common-born confidant or lover of your patron guides you in creating circumstances to bolster the noble family’s best interests. 5 Outside Insider
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the winds, the rustle of leaves, the ingenuity of land-dwelling inventors, or any of countless other surface-world charms, every triton living beyond the waves does so for their own reasons. In some
centaur Perisophia guides Meletis
as a member of the polis’s ruling council, the Twelve
(CORY TREGO-ERDNER)
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
manipulates the nation’s puppet leader and guides the government’s true agenda. 6 True Regent. The rightful heir to the throne struggles to reclaim power from a perfect impostor. Sovereign Perks A
nation’s previous regents manifests to avert disasters. Sovereign Proxies You serve a sovereign out of national pride, out of tradition, or for your own practical reasons. The needs of a leader potentially
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
at their accomplishments. C16. Reflection Room Daybeds piled high with pillows stand in the corners of this spacious, comfortable-looking room.
This is the manor’s quiet room, where faculty go to
the room, two crates containing ink jars have been knocked over, a mishap that faculty members intend to program the Earl in area C3 to clean up the next day. The ink has drawn power from a number of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Lion’s Gate, the portal looks like an enormous feline eye within an arch of bones, a gaseous curtain bisected by a roaring black stripe. Regional Effects The region containing Rigus’s planar gate is
grown stale with their desiccation, General Nagaro remains as sharp and ruthless as ever. Final Procession A monument of reflection amid a hungry machine of death, the Final Procession is dedicated to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
finish work that was left undone. Souls that are unclaimed by the servants of the gods are judged by Kelemvor, who decides the fate of each one. Some are charged with serving as guides for other lost
triangle containing a swirl of mist Lliira, goddess of joy CG Life Triangle of three six-pointed stars Loviatar, goddess of pain LE Death Nine-tailed barbed scourge Malar, god of the hunt CE Nature Clawed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gate’s current location, but the portal never stays there for long. Regional Effects The region containing Sylvania’s planar gate is influenced by the magic of Arborea, creating one or more of the
Sites Scent and sound are handy guides in Sylvania, a rustic hodgepodge of architectural styles joined by winding footpaths and noisy parades. Establishments are caricatures of the splendors within, from
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, guides Faunel’s herbivores. Parvaz (neutral; use the giant eagle stat block with an Intelligence of 16 and a Charisma of 14), a brooding albatross with golden tail feathers and razor-sharp talons
Wrath was once a mortal being of cloud and mist who wished to live among the Beasts below. Regional Effects The region containing Faunel’s planar gate is influenced by the magic of the Beastlands
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
) Taking the life of a creature that made a contract with a Fey (thereby inheriting the creature’s debt to that Fey) Accepting Gifts Some Feywild guides recommend never accepting gifts from a Fey and, more
appearance becomes more rat-like (beady eyes, whiskers, small ears, pointy nose, little hands and feet, and a rat’s tail). This transformation has no game effects. 7 You cast no reflection
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Chambers. Each of the meeting chambers is humbly appointed with a large round table and chairs, plus a pair of sideboards containing dishes and cutlery. The menu and beverage list are posted on one wall in
case those inside want to order food and drink during their gathering. Shrines. Each of the shrines is outfitted with a simple wooden altar, tables and benches for study and reflection, and suitable
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
pool containing its unborn young H24. Remorhaz Mother This enormous cave has glassy walls and a smooth, domed ceiling forty feet overhead. The cavern contains two large pools, both of which have steam
discovery with potential rivals, nor does he trust surface-dwellers. For these reasons, characters can’t persuade Yilsebek to join forces with them. Treasure. The source of the room’s heat is a thermal cube
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
sometimes called the Ghostwood for two reasons. First, its proximity to the Ice Mountains leaves it constantly shrouded in cold mists. Second, undead are known to haunt the Vordrorn Forest, particularly
750 gp and weighing 50 pounds). Among the furnishings in their bedchamber is an alabaster chest containing 800 pp and 1d3 magic items, determined by rolling on Magic Item Table F in chapter 7 of the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the hull. It has an adjustable metal chimney that can be placed through a vent hole when it is opened. Next to the stove is an open metal bin containing sticks of wood kindling, and beside this is a
its head against a bulkhead running along the centerline of the ship.
A polished wood table stands in the center of the room, bolted to the deck. On the table is a silver bowl containing an
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, from baking to cartography. University professors, guides, traders, and bartenders might be guildless. Criminal gangs set themselves up as rivals to the Orzhov, and even military forces operate
and respected member of the guild. Other members of the guild have a friendly attitude toward you by default. (Individual members of the guild might have reasons to dislike you despite your renown